Quote fromDo you need any more building or stuff made, im at your service
I ALWAYS need more buildings! send them send them send them!
Quote from Azaraphale14 »ok but what does the wood texture have to do with anything?
couldn't one make certain parts of it transparent so that it looked more like barricades?
Quote from BlueToast »Please finish.
Quote from xiamyou »im just ganna throw this idea out so..
could u do like a battle thing were go through rooms having to fight mobs to get to the next room one youve completed the room you can open a chest with rewards the farer you get the better the items get...
Quote from mmmmidget »i have a question all of the traps are going to realisic to a city setting for example there isnt lava in a city so are there any lava traps? and if so is it reskinned?
keep up the good work
Quote from Luke_Mann »Wait... all the puzzles are in the lab? I was hoping they'd be spread out in random buildings...
Quote from FourFire »its So0ooo00ooo0oo00o0oooooo...
plese finish simple /ugly craft
ti meka ym grmamar phaill trribleyl
ni tis aowsomenses!
Quote from DeathScytheBR »Looks like runescape on the lowest settings.
agree with you there lol.
Quote from conqerer2 »Bah humbug. Fine then, no crafting. But without crafting, that question becomes a more major factor. How are you going to keep people from just running to the end in five minutes, walking in the sun where the zombies aren't? And in reference to the inevitable 'Why, I'm going to spam zombies right in front of the entrance', how are you going to do it in a balanced way which allows the players to get through alive. Because minus a sword, most players can be killed fairly quickly by three or four zombies, never mind 200.
But I suppose we're all getting ahead of ourselves, seeing as we're still supposed to just be building things.