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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from kantk2010 »
    Quote from BenJ »
    Quote from kantk2010 »
    hmm...in your OP you had no mention of the buildings having to be less than 50 blocks high, I wouldn't have given you the Twin Towers otherwise, they're double that.

    Also, I realized the Twin Towers has wooden floors in them, and I didn't read the instructions properly...my bad. If you want you can delete it or if you need another save that's good...I'll remove the Twin Towers too if you want, I can keep the other WTC 3-7 since they're all under 50 blocks.

    I would gladly take a WTC model if you have a smaller one
    (and BTW-restone ore blocks have been reskinned to be wood in the city)

    I don't know how appropriate this will be but I think, maybe, I can make the WTC Complex like a ruins area? Like ther'll just be debris and just the skeleton a few blocks high of the buildings?

    If that's not appropriate (although it'll fit great in a zombie city), then I'll just completely delete the twin towers...

    As per the instructions again: "Give me the WHOLE building. Ill destroy it myself."
    Posted in: Maps
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    posted a message on Who else is a DD user here?
    Ive noticed that DarkDemon has a rather large MC thread. Just wondering, who else on here is a DD user?
    Posted in: General Off Topic
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from kantk2010 »
    hmm...in your OP you had no mention of the buildings having to be less than 50 blocks high, I wouldn't have given you the Twin Towers otherwise, they're double that.

    Also, I realized the Twin Towers has wooden floors in them, and I didn't read the instructions properly...my bad. If you want you can delete it or if you need another save that's good...I'll remove the Twin Towers too if you want, I can keep the other WTC 3-7 since they're all under 50 blocks.

    I would gladly take a WTC model if you have a smaller one
    (and BTW-restone ore blocks have been reskinned to be wood in the city)
    Posted in: Maps
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    posted a message on What did you call items before you knew their real names
    sulphur-gunpowder
    netherrack-bloodstone
    glowstone-lightstone
    porkchop-pig meat
    cow-Stupid (Edited to remove obscenities)
    Posted in: Survival Mode
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from arcticwolf15 »
    Use any of my buildings so far?

    yes indeed i have
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from XxN0P4ncakeM1xX »
    Quote from BenJ »
    This here explains why Im so busy. Im in a movie!
    http://vimeo.com/19090612
    Guess who is me.


    The last guy!!!!!!!!!!!!!!!!!!!!1!!!!one!!

    nyet.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    This here explains why Im so busy. Im in a movie!
    http://vimeo.com/19090612
    Guess who is me.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Blagob »
    Quote from mmmmidget »
    are there any building you specifically need besides generic office building?

    We need more awesome buildings.

    We could use a library, a school, Maybe a mini-mall, etc.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from EricRedBeard »
    Looking quite good so far. :smile.gif:

    This should be good.

    Will there be a taster of the map to see how it is before it's complete?

    Nope. There will be a beta testing run, but Im only giving it to a few people, and I know who they are already.
    Posted in: Maps
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    posted a message on UglyCraft! [16x16] V: 1.1 out
    Ok folks, heres v 1.1
    http://www.megaupload.com/?d=9GX11M1T

    All I did was add some ugly to the plain squares textures (dirt, stone, etc)
    Posted in: Resource Packs
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Warillusen »
    There should be a safe house with traps that are meant to be for zombies. and at the end is a lock I can teach you how. viewtopic.php?f=3&t=111562 Click on Warillusen's lock. and the lock opens the door to a double chest with 32 snow 32 eggs and a dispenser. 30 redstone

    Actually, my goal is to have NO safe areas. Thatd be too easy.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Progress so far!
    http://i52.tinypic.com/w82cns.png

    Dear lord, some of you I swear did not read the instructions once. A fountain made entirely out of logs does look good, but...
    Posted in: Maps
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    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    Does MCEdit have a "find and replace" type of deal? If it does can you explain how to use it?
    Posted in: Minecraft Tools
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from southernboy8809 »
    Quote from BenJ »
    Quote from Lamp is 1337 »
    I want this.
    REAALLLY BAD.

    you'll get it. I just gotta build it first. Ill keep this thread as up to date as I can though.


    hey i have a question is thar going to be a chest near the spawn area cause when it comes out ill probibly die first thing when i spawn unless theres a chest near by and if there is going to be tip me onwhere it might be

    Chests are everywhere. The first chest most people are supposed to find has a wooden sword and a raw porkchop in it.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Blagob »
    That's a .zip!

    And you should redo more GUI. Or maybe I will.

    course its a ZIP, the texturepack needs to be a zip.

    and fatbaby is still working on this, it aint done.

    Quote from SWEETNESS_IB »
    Quote from xlPickleBottlelx »
    why's the crafting bench say **** you?

    Cause crafting isn't allowed. So if one shows up, you get that message.

    Damned cheaters be cheatin!
    Posted in: Maps
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