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    posted a message on The SEXIEST squid you'll ever see
    Quote from some fat lady »

    Quote from A piece of poo »
    pedobears sea-faring cousin shows his face at long last it seems.

    Yes this is my Favorite.

    Yay! I feel special.
    Posted in: Survival Mode
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    posted a message on The SEXIEST squid you'll ever see
    pedobears sea-faring cousin shows his face at long last it seems.
    Posted in: Survival Mode
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from noahs97 »
    lol ^^

    But on a more serious note i may contribute a building a this project.....considering I've been following since about the 6th page. What are some buildings that you might want?

    Uhm...how bout
    -fire station
    -huge prison
    -rich people condos
    -another generic office skyscraper
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Sose96 »
    Can i suggest like a preassure plate when youre going to the next zone that sets off TNT miles in the sky that falls and looks like explosions???? i mean walking onto the street to see BOOM a car explodes with some zombies would be cool :biggrin.gif:

    Rigging this up will be more trouble than its worth.


    Quote from nukewarhead3 »
    R U still working on this?

    No actually. I gave up on this a month ago, Im just trolling everyone now.
    Posted in: Maps
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    posted a message on I was surprised when I figured out gold tools are weak.
    Quote from Kris18 »
    Quote from BenJ »
    Actually, that changed a little. During the last huge update, notch made gold tools work better than diamond. Picks and swords now are AWESOME.

    That's fukkin ********. wtf.

    I have to check this. >_>

    edit: Damn, it's true. What the hell?

    My reaction to this news exactly. Now I feel dumb for not hoarding all of my gold.
    Posted in: Survival Mode
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    posted a message on I was surprised when I figured out gold tools are weak.
    Actually, that changed a little. During the last huge update, notch made gold tools work better than diamond. Picks and swords now are AWESOME.

    Except for the durability thing. They break after .05 uses so, the joy is a little short lived.
    Posted in: Survival Mode
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    posted a message on Hostile spiders in daytime??
    Ive been having random spider attacks in the daytime as well. I usually spend the night down a bedrock level, mining my dwarven ass off. I peek my head out into the sun for a second, and a freaking spider chomps it off.
    Posted in: Survival Mode
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Locopescado »
    Hey can i hav my police place
    have a smal lab that tested on inmates
    can I put a story in my police place?

    I'd rather have all of the story done by me, so nothing gets mixed up.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from mmmmidget »
    people were wondering how they would get any credit for the building they made that were used in zombietown if you want me to when its finished i could make a powerpoint by taking screenshots of the buildings and the names of the people who built it on slides. kinda like credits i guess
    Just a idea

    Keep up the good work :smile.gif:

    If you want to I guess. ive already forgotten who made what. All I have is a list of everyone who sent me anything, which I had planned to toss into the final thread somehow.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Locopescado »
    Hey I think I might make a police station
    whats the blocks that god changed?

    lapis-wood
    iron ore-bloody stone
    gold ore-bloody cobble
    adminium-alienish crystal

    the texture pack is in the OP, take a look see.
    Posted in: Maps
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    posted a message on Notch has left :(
    Aw ****. Everyone brace yourselves for another DDoS from people who want Notch to become a Minecraft machine.
    Posted in: Discussion
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from arcticwolf15 »
    How's your progress so far? Also, new dimensions?

    the dimensions arent worth mentioning, as they will change based on the number of buildings I recieve.

    the height limit will remain 50.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Kokojo »
    My school is a-****ing-gigantic...

    Full size, it would be 150x42x?? (about 40 (20 height, 20 more including the auditorium in the cave...)

    That is way too much, heh?

    (I thought Redstone was retextured to wooden planks! Damn... I have to redo all of my classes now D:)

    No worries, I can do a "find a replace" thing later. Just remind me to do so when you send it...

    Size doesnt matter either, Ill just make the city bigger.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Kokojo »
    Got 1/4 of the school done.

    So far 8 classes, about 42 lockers, a teachers lounge and the library are done.

    Il probly add a 2-stories gymnasium, some rooms for teachers, lots of lockers and a conference room underground, for the hell of it.

    However, NTBforge stopped working and I hate hate hate mcedit... so yeah...

    Im still working on it anyway.
    Do you want screenshots?

    (Also, I know it's hard, but could you consolidate all building rules on the first post? I still have trouble knowing if my build is all good, even if it's got no wood(minus bookcase, but they don't drop wood), I don't know if the rest is all okay)

    Im pretty sure I have the rules posted. Hmm...

    I dont need screenshots, but do you have the dimensions done yet? Im planning out the area of the city for the lab, and trying to fit other buildings in as well.

    OH on a side note: ive gotten SO MANY buildings that I may need to lengthen the city cube a tad. seeing as its already 300x300, thats impressive.

    You guys all rock. Seriously.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Blagob »
    Quote from BenJ »
    Quote from fatbaby »
    Logs use 2 textures so I dont know that will work.. actually I could re-texture sandstone as logs, unless its being used

    it is not. Go for it.

    So no egyptian pyramids in the middle of the city?

    No. Even if sandstone wasnt in use, just...no.
    Posted in: Maps
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