• 0

    posted a message on Dispenser armor
    Quote from 0_Zippy

    "Make the game more fun"? Just because you and the OP might think this way, doesn't mean the rest of the world will. Also, saying "what the heck is with you ignorant people?" is a sentence that refers to multiple people, not just the person you replied to.


    Not needed. Just read some posts in this thread. Epicness1324's especially.


    I was aiming that reply at both Epic and Frozen.

    All Epic has stated is that you can quickly equip armor by shift clicking on it and that he's against making it easier. How are those valid reasons to dismiss this idea?
    Posted in: Suggestions
  • 0

    posted a message on Dispenser armor
    Quote from 0_Zippy

    Augh... Here we go... Because this person supports the idea, anyone else who doesn't is "ignorant". Despite the fact that everyone else brought up good points as to why the suggestion isn't needed.

    No i called him ignorant for dismissing the suggestion because he thought that putting on armor was easy as it is, when the suggestion wasn't about how hard it was to put on armor, it was about a new feature you could add to dispensers to make the game more fun.

    Not everyone who disagrees with me is ignorant however i thought that his reply was.

    Please explain to me what "good points" have been made.
    Posted in: Suggestions
  • 0

    posted a message on Dispenser armor
    Quote from Epicness1324

    I'm not ignorant. There is no purpose for this as putting on armor is already easy and doesn't need to be made any easier by dispensers. People are just too lazy and ignorant to not agree with something that makes something that is already very easy, even easier

    Putting on armor by shift clicking maybe fast, but if you could just run over a pressure plate without even having to open your inventory then that would be faster and more convenient. What do you have against make armor easier to put on?
    Posted in: Suggestions
  • 1

    posted a message on Dispenser armor
    Quote from Epicness1324

    Is putting on armor really that hard? 1.3 adds shift clicking for the armor slots so it is even easier

    What the heck is with you ignorant people? he's not saying that it's hard to put on armor, read the suggestion! This would be a nice add to the dispensers in minecraft, i'm sure many people would like to have a full set of armor on with the push of a button.
    Posted in: Suggestions
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    posted a message on Dispenser armor
    Quote from FireHawkDelta

    Dispense leather armor on player with diamond armor -> Leather armor is equipped -> They burn in the following lava pit. This is why it's a bad idea. If armor is fired at you, that doesn't mean you want it on.

    an easy fix to this is if the player already has armor on then just don't equip that was armor shot at you.

    This would be a nice thing to add, it would make it a lot easier to gear up for battle quickly.
    Posted in: Suggestions
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    posted a message on [CLOSED] Quiddity Modding
    I'v been at this for two days now trying to get this mod working and i guess it time to ask for some help:

    I'v installed modloader 1.2.5, forge, and CodeChickenCore 1.2.5 into the .jar and i'v tried installing ES in the .jar and into the mods folder. installing it in the .jar worked the first time i used it, but the next day when i wiped my .jar to look at other mods it wouldn't work! I know i must have done some thing different but i can't for the life of me fined out what.

    When i use magic launcher i get this:



    Mods loaded: 3
    ModLoader 1.2.5
    mod_MinecraftForge 3.2.3.108
    mod_CodeChickenCore 0.5.2

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 60facbd3 --------
    Generated 5/28/12 6:54 PM

    Minecraft: Minecraft 1.2.5
    OS: Mac OS X (x86_64) version 10.6.8
    Java: 1.6.0_31, Apple Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 9600M GT OpenGL Engine version 2.1 NVIDIA-1.6.36, NVIDIA Corporation

    java.lang.NoClassDefFoundError: BaseMod
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at ModLoader.addMod(ModLoader.java:289)
    at ModLoader.readFromClassPath(ModLoader.java:1210)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at magic.launcher.Launcher.a(Unknown Source)
    at magic.launcher.j.a(Unknown Source)
    at magic.launcher.p.println(Unknown Source)
    at ModLoader.init(ModLoader.java:883)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(RenderManager.java:86)
    at ahu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.ClassNotFoundException: BaseMod
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 29 more
    --- END ERROR REPORT 4190f8ec ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on ♔Skyrim: MMORPG -WhiteList - Dragons - Factions - Jobs - Jail - Bounties - Economy - Dedicated - 50 Slot - Administrated RP ♔✖ I
    In Game Name: BeJae
    Age: 16
    Are you able to get team speak 3, and will you speak: I don't really plan on talking in team speak, I will use the minecraft chat if i want to talk to some one, but i mostly plan to play with my friend and talk with him on the phone
    Have you read all the rules, and will you RP respectfully? Yes
    What do you look to accomplish in the RP server? I want to rank up and mabey make an Empire if i can, it looks really fun!
    Posted in: PC Servers
  • 0

    posted a message on 🌲 EcoCityCraft Minecraft Economy Server 🌲 OLDEST SERVER IN THE HISTORY OF MINECRAFT 10+ YEARS !!! 🌲
    IGN(In-Game-Name/Minecraft Username): BeJae
    Have you checked out our Wikipedia for all rules and commands?: Yes.
    Have you voted for us on http://www.minestatus.net/5362/vote ?: No not yet but if i like the server i will.
    How did you hear about this server?: Mincraft Forums
    Posted in: PC Servers
  • 0

    posted a message on Enchant gold items only?
    Quote from WhiteBryNinja

    I think given the choice, the player would say no (I mean, why limit yourself?). However, early on when enchanting was first shown most people were theorizing it'd be gold only and were pretty okay with it were that the case.

    I voted yes, because given that gold nuggets were being added, it seemed like gold was going to be a very important resource and the gold only enchantment seemed to be the logical reason why, but it hasn't really been so (I mean it's not useless, but still), and I think if it was, sure the amount of uses would be low, but it'd also be a valid reason to shrink the actual cost of enchantments.


    I see this too that people were fine with the idea of only enchanting gold until they found out they could enchant all types of tools.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Best Sword in the Game? [sc] Fire Aspect II & Sharpness IV & Knockback II & Looting III
    Knockback is good for fighting but not for getting loot which makes it really bad if you not fighting mob but rather killing pigs and cows and sheep.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on So, will there be a Prerelease 5?
    Quote from RyanML

    I believe Jeb specifically mentioned on Twitter that pre-release 5 will fix the cpu problem. He didn't mention a date of release, however.



    It's in our interests to do another pre-release before Minecon, but if it's "pre-5" or "release candidate 1" and what date, I don't know - Jeb
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Will Minecraft Ever Have Loop Music?
    Quote from volcano_fl

    They aren't rare; you hear them at sunrise, noon, sunset and midnight.


    This is not true. What made you think this?
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Enchant gold items only?
    so anyone got more ideas on why this would be bad? because i still like it.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Enchant gold items only?
    Quote from ColdNCursed

    Hours? I lol'd. No.

    instead of fights lasting for 2 seconds they may last for 3minutes.



    Nope much longer then 3 min.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Enchant gold items only?
    Quote from crysis9999

    I dont know when but i think i heard it from either jeb or notch


    you sure about that?
    Posted in: 1.0 Update Discussion
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