Quote from LeviCelJir
why are people only planning to make furniture mods? Come on you guys can be more creative than that. Imagine all the awesome mods you can make that's not furniture? Why not try making mob spawners?
Mob spawners? They're a full block, you could always make mob spawners.
Quote from Mr_Crayfish
This is awesome. I'm definitely porting my Furniture Mod to PE once this update is released!
Mr Crayfish? Are you serious!? I attracted an MCPC modder? And a fantastic one at that. I was actually gonna ask you if I could port yours, but I'd much rather have you do it. I think I can slip you a beta build(with some bugs of course, it's not finished yet) so you can start early. Wouldn't want anyone butchering the furniture mod before the real deal can make it first. Message me on Twitter.
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He means a menu that takes up a certain part of the screen. I don't know if you know how to do this, but here is how it goes:
For the height change getWidth() to getHeight(). This just gets the size of the screen's display and allows you to half it for a menu.
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Though it isn't official, I guess the modpack would have an astronomical theme. Seems the most relevant at least. DDM does go on Kik, it is just that you aren't in our group so you don't know that.
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That would work, but addItemInventory(yourCustomItemHere, -1); would be buggy.
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Post ban, probably. I have had to make a message like that for a few people so I would know.
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Today, I present you with the first main update of CarbonPE - Android Edition. Yes, I have decided to change the name, because CarbonPE is Treebl's name. In this update there is a complete redesign. Now there are check boxes instead the standard plus sign.
DroidControl 1.0:
Differences in this version:
Thecactigod added all the other features from CarbonPE - Droid Edition to DroidControl.
Download Link:
www.mediafire.com/?9i8elxbfdp5wgjv
DroidControl 1.1:
Differences in this version:
Added controls to saddle up. Added font changing. Made some changes to the entity launcher.
Web Address + Download Link:
https://raw2.github....dcontrol_1.1.js
https://www.dropbox....xn7bj/Fonts.zip
Installation:
1. Download Fonts.zip
2. Extract Fonts.zip to the root of your SD Card. And no you do not need root. The root of the SD Card is the base of your phone storage. You do not need to create new directories.
3. Import DroidControl 1.1 and play.
DroidControl 1.3:
Differences in this version:
Added a custom image for the D button.
Web Address + Download Link:
https://www.dropbox.com/s/gfcm7jxfts5gfjc/droidcontrol_1.3.js
https://www.dropbox....xn7bj/Fonts.zip
Installation:
1. Download Fonts.zip
2. Extract Fonts.zip to the root of your SD Card. And no you do not need root. The root of the SD Card is the base of your phone storage. On some phones it is called "sdcard" and on others it is called "sdcard0". You do not need to create new directories.
3. Import DroidControl 1.3 and play.
The Team:
BeATz-UnKNoWN
Thecactigod
TBPM
darkdiamondminer
Special recognition to:
Byteandahalf - For assisting me with setting the default destroy times.
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Yeah! Australia for the win!
I think LuLu suggested it, by the way Anti said it.
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You two are new, so you wouldn't know that this thread is old. This mod may be dead.
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Do you think I am lying????
https://www.dropbox....04-17-23-24.png
Well, what do you think? Do you guys want me to continue to work on this?