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    posted a message on [PUZ] [PARKOUR] Clinical Studies V2.4 250+ DL'S! [DISSCONTINUED]
    Quote from chickenNwaffelz

    haha lol im just pro. The map is prety easy for me lol except level 2 and you can use any of my ideas just give me credit. :laugh.gif:

    Ahh. I cheated on level 2. :tongue.gif: And thanks, I will :biggrin.gif:
    Posted in: Maps
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    posted a message on [PUZ] [PARKOUR] Clinical Studies V2.4 250+ DL'S! [DISSCONTINUED]
    Quote from chickenNwaffelz

    very well done i enjoyed it :Diamond: :Diamond: to you. check out my parkour map if you can My Map

    Woah, that's kewl :biggrin.gif: Mind if I use some ideas? I'll put dedz. Btw I just realized I SUCK at parkour ^^
    Posted in: Maps
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    posted a message on [PUZ] [PARKOUR] Clinical Studies V2.4 250+ DL'S! [DISSCONTINUED]
    I'll work on V2.0 tomorrow. :smile.gif:
    Posted in: Maps
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    posted a message on [PUZ] [PARKOUR] Clinical Studies V2.4 250+ DL'S! [DISSCONTINUED]
    Thanks :biggrin.gif:
    Posted in: Maps
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    posted a message on [PUZ] [PARKOUR] Clinical Studies V2.4 250+ DL'S! [DISSCONTINUED]
    Quote from xXEliteCreeperXx

    Can i do LP of this???

    Yep. I'll list LPs' in topic. ^^
    Posted in: Maps
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    posted a message on [PUZ] [PARKOUR] Clinical Studies V2.4 250+ DL'S! [DISSCONTINUED]
    Clinical Studies V2.4
    !!!THIS MAP IS DISCONTINUED!!!
    Statistics: 265 DL(s)
    Story: You wake up in a small room. "Looks like a Doctors Office," You think to yourself. You see 2 beds, some bookcases, A chest, A crafting table, and a furnace. How strange. You want to go forth.......but how?
    Rules:
    No breaking blocks (You can break clay)
    No placing blocks unless told to do so
    No cheating (SPC, Flying, ect.)
    Use common sense.
    Play on peaceful unless told otherwise.
    Downloads:


    V2.4 - Click here for V2.4
    V2.3 - Click here for V2.3
    V2.2 - Click here for V2.2
    V2.1 - Click here for V2.1
    V2.0 - Click here for V2.0
    V1.2 - Click Here for V1.2
    V1.1 -Click Here for V1.1
    V1.0 - Clickmeplox
    Lets Plays:

    MrNitrodown:
    Part 1:
    Part 2:

    To enter the leaderboard for # of eggs, put your score in a comment. (I know, next time it will be gold ingots. Forgot that eggs can only be in stacks of 16.
    LEADERBOARD:

    115:
    KJBlackNYellow
    93:
    FlowFJ
    Pictures:

    V2.0:




    V1.0:
    \




    If you find any bugs, or have any suggestions/feedback, leave a reply.
    Changelog:

    V1.0:
    -First release
    V1.1:
    -Fixed logically thinking escape room. (You weren't supposed to break the button >.<
    -Fixed it so when you break clay, you don't see outside (In most cases)
    -Made no entry signs. When there's a sign that says 'No entry' Do not go in it. Unless a note or a sign tells you to.
    -Lit up hallways
    -Forgot to put the 6th key. Sorry. (Added 6th key)
    -Fixed pants spawning outside the chest
    -Fixed 'procede' to 'proceed'
    V1.2:
    -Fixed being able to see real world through chest in lab 0023435
    -Fixed the chest that says 'put your EGGS in here. To gold.
    -Fixed the levers in logically thinking already being pulled.
    -Fixed so it's not in creative mode (My bad :/)
    V2.0:
    -New obstacles!
    -Fixed more chests being able to see outside
    -Fixed some other things
    -Added credits
    V2.1:
    -Fixed chest note opening by the 1st checkpoint.
    -Made it even MORE clear to not break through the door in the first hallway.
    -Fixed it so when it says you're a cheater, it says gold instead of eggs. Actually, "GALD".
    -Fixed the water level being too high in the parkour, pushy thingymajig...
    -Fixed the lever not flowing in the logic room.
    -Fixed the TNT not exploding in the logic room.
    V2.2:
    -Fixed outside world showing from the spawn chest.
    -Made ice stamina easier.
    -Slowed down pistons in the stamina push-off thing.
    -Added the lever that was supposed to flow (I still cannot promise it will flow.)
    V2.3:
    -Just released 2.2 in survival. =.=
    V2.4:
    -Fixed some chests not opening
    -Made path from Hallway 1.
    -Rearranged ice again
    -Fixed water level again <-- Not sure how that got back to the 2nd level...
    -Added emergency lever stash.
    Have fun! -Baxstar11
    If you have any private questions, email me at [email protected] (Please do not email me - due to this map being discontinued.

    Posted in: Maps
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    posted a message on [Creation]Disney World WIP looking for help
    Gah. It's a shame I JUST saw this. Blue, I NEVER said you could take charge. I merrily said "Meh. I'll think about it." But oh wellz. I gave up. Caught up in work. If I was still trying to do this, It would take over 10 years to get it done... Good luck, Blue.

    -Baxstar/Bax/Jacob19999/DisneyWorld2/WhateverelsenamesIhave...
    Posted in: Maps
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    posted a message on [GAME] Gladiator Arena
    Good idea!
    Me, naturally sucking, only survived 4 minutes, 7 seconds. *facepalm*
    Anyway, you could have HOURS of fun playing on such a small map!
    Although, I found 1 problem. You had Enderman spawners, but enderman can't spawn in such small places.
    Keep up the good work!
    Posted in: Maps
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    posted a message on [Adventure Map] The John Smith Mystery
    Pretty good map overall.
    Some things I jotted down while playing:
    #1:
    Positive:
    I liked the forest puzzle (Where you had to follow the 'blood')
    Fun storyline
    Very cool ending to #1
    Negative:
    None
    #2:
    Positive:
    None, due to the fact it was so small :/
    Negative:
    It was kind of hard to figure out the levers to open the slot (Probably just me...)
    Keep up the good work :smile.gif:
    Posted in: Maps
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    posted a message on [Puz] Escape the Puzzlemaster (207,000+ Downloads!) (MC 1.3.1 - MC Beta 1.7.3!)
    This is a GREAT map! I love it!
    Some things I jotted down while playing:
    Positive:
    Overall, the puzzles were fantastic!
    I liked the 2-step ladder puzzles :smile.gif:
    I couldn't stop laughing at the soul sand race ^^
    Negative:
    None!
    Somehow, I ended up with 101 gold, even though I tend to be HORRIBLE at parkour, and puzzles at that. (And the only way I remembered your favorite number is because I wrote it down :smile.gif:
    Good job! I recommend!
    101 GOLD
    Posted in: Maps
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    posted a message on [Adv] ★ ★ ★ Secrets of Canthuris ★ ★ ★ (20,000+ DOWNLOADS) <Played by paulsoaresjr!>
    Very cool map! Overall, I enjoyed this map!
    Some noted I jotted down while playing:
    Positive:
    Map had a very pleasant beginning! :smile.gif:
    Great story.
    Very well built map.
    Cool ending :biggrin.gif:
    Negative:
    Only one: texture pack doesn't have hunger or exp bar! <-- It was kinda funny, because I was dieing out of no-where. :tongue.gif:
    Great map! I recommend it! :smile.gif:
    EDIT: I did not have the nether problems others are having o-o
    Posted in: Maps
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    posted a message on [Parkour/Puzzle] [1.8.1+] Parkour Runner (V4.2) (5000+ Downloads)
    I love this map! It's very clever, and I like the multiple spawn locations! :smile.gif:
    I absolutely recommend this to anyone!
    I also likes the TNT explosions ^^
    Good job.
    EDIT: I ended up with 3 diamonds <-- Wow, I SUCK!
    Posted in: Maps
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    posted a message on [PARK/ESC][WIP][1.3.2+]Punishment:Parkour V05! 6000+ Downloads!
    Very nice map!
    Although I couldn't really understand the ending, and frankly, I'm not sure that WAS the ending. So, a little bit more directions would be kewl :smile.gif:
    Overall, this is a great map. I don't know why is has such a little amount of downloads!
    Posted in: Maps
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