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  • Bastion14
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  • Member for 6 years, 10 months, and 27 days
    Last active Mon, Aug, 2 2021 09:27:06
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  • 445 Total Posts
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  • View Bastion14's Profile

    1

    Feb 20, 2019
    Bastion14 posted a message on Minecraft: Adaptive Lifestyles

    Hopefully this mod does take off. It is extremely complicated and probably scares people away. That could be interesting, some sort of tier system. I was thinking maybe instead Flight Strength could increase overtime, representing aging or something.

    Posted in: Requests / Ideas For Mods
  • View Bastion14's Profile

    1

    Feb 14, 2019
    Bastion14 posted a message on Fossils and Archaeology Addon: Nature Integration/Nature Rehaul
    Welcome to Fossils and Archeology: Nature Integration!
    This mod is going to either be a private or public mod, public for now.

    This addon does not add dinosaurs for now but edits the behavior of how they live in the wild. How they reproduce, breed, and generally live. Some factors may be added and if the mod adds the feature that the addon added, the addon will remove that feature.


    https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/modification-development/2948477-recruiting-coders-for-fossils-and-archaeology How to apply for coders


    Discord: https://discord.gg/xWkdMND


    This addon will also allow dynamic environments to happen, such as plants spreading or possibly a variant of prehistoric grass. This addon won't just focus on the F/A mod, it will also add dynamic vanilla environments, especially for plants. Vanilla plants like flowers, ferns, and mushrooms will be able to spread. Trees will not spread.


    Planned Concepts:

    Dynamic prehistoric plants

    Prehistoric Grass

    Naturally Breeding Dinosaurs

    Environmental factors that effect Dinosaur's Mood

    Dynamic vanilla flowers, ferns, and mushrooms

    Breeding Behaviors

    Anubite and Sentry Pigmen attack behaviors

    Mort

    Posted in: Requests / Ideas For Mods
  • View Bastion14's Profile

    1

    Feb 14, 2019
    Bastion14 posted a message on Recruiting Coders for Fossils and Archaeology Addon!

    I am recruiting coders for my new addon project for Fossils and Archeology, a prehistoric animal mod. The addon adds many AI behaviors and allows plants in Vanilla Minecraft to spread. The way of getting to apply is email


    [email protected]

    or apply on discord. The link to the addon page is here: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/requests-ideas-for-mods/2948476-fossils-and-archaeology-addon-nature-integration


    Discord link: https://discord.gg/9NAHEmW

    For discord, PM/DM Bastion14, the owner of the server. Thanks for reading this!

    Posted in: Modification Development
  • View Bastion14's Profile

    2

    Jul 19, 2018
    Bastion14 posted a message on Rollback Mod for Forge 1.12?

    Is there any way to have a rollback mod or something like a mod for 1.12 singleplayer? Like rolling back something to 1 minute ago in a 10 block radius?

    Posted in: Mods Discussion
  • View Bastion14's Profile

    1

    Jun 28, 2018
    Bastion14 posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!

    How cool would it be if Dinosaur Breeding is on the Server next update but a Sterilization option is added to the mod with a item to do that so you prevent breeding on any Dinosaur.


    Just an idea

    Posted in: Minecraft Mods
  • View Bastion14's Profile

    1

    May 2, 2018
    Bastion14 posted a message on Raptor's Models Page
    Raptor's Model Page

    Welcome to Raptor's Model Page. This is where I display my models that I model for my self or others.

    What I do is that I model mostly Prehistoric Animals, or just Animals in general. I do not animate, but I also texture. I can model for someone else if they please and if I have time.

    Also, warning. Im a good modeller actually. Some models I do for only myself can be rushed. So if you see a horrible model, it will be improved soon.



    Modelling for me takes a while, but I do get it done. I have multiple stages. Simplistic models, mostly simple to Minecraft-like models. Average models are slightly more advanced with a little more parts. I usually never do Advanced.
    I will do modelling if anyone is needing a Prehistoric Mod worked on or normal animal mods.


    How to view the model:
    Click the image Icon by right-clicking
    Press Open Link

    Model Examples:

    Simplistic:

    Propaleotherium

    .Propaleotherium

    Very Simple


    Homonids (V1):


    Neanderthal, with more than 1 hair color

    Homo Florensis, the hobbit


    Dimetrodon (Simple V1)


    This isn


    Simplistic-Average


    Average:

    Alien-Predator

    Based of Future-Predator and the Aliens from Quiet Place

    Posted in: Mods Discussion
  • View Bastion14's Profile

    1

    Mar 28, 2018
    Bastion14 posted a message on War of the Worlds mod. (WIP)

    How is Techne working for you, it does not work for me

    Posted in: WIP Mods
  • View Bastion14's Profile

    1

    Mar 25, 2018
    Bastion14 posted a message on War of the Worlds mod. (WIP)

    What modelling program you use? Also how do you animate limbs in MCReator?

    Posted in: WIP Mods
  • View Bastion14's Profile

    1

    Mar 2, 2018
    Bastion14 posted a message on Stuck on the Galacticraft Moon :/

    Im on a Survival Multiplayer Galacticraft server. I thought that I would warp back to home from the moon, but it does not work. I tried teleporting to a warp or person, it did not work. What should I do? Just accept my fate? Stay on the moon forever?
    Do villager huts have stuff there?

    Posted in: Mods Discussion
  • View Bastion14's Profile

    1

    Nov 13, 2017
    Bastion14 posted a message on Fossils and Archaeology Breeding HELP!

    I am trying to breed dinosaurs on a very small island (compys and others), but sadly they are not breeding. I have the config up and working and it is enabled. How do I get them to breed?


    Question 2: on the Config, what does "Lay Eggs like Chicken" mean?

    Posted in: Mods Discussion
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  • View TheIronCommander's Profile

    199

    Jun 14, 2015
    TheIronCommander posted a message on Vanilla Five Nights At Freddy's Map with 3D Models[Played by AntVenom & CavemanFilms! 100,000+ Downloads!]
    This is a Map and Resource Pack that re-creates the location from the popular horror game, Five Nights At Freddy's. Its perfect for Adventure, Roleplay, or just destroying it with TNT! The Map contains the Resource Pack so you don't have to download anything else but you can download it separately. If you have any problems with sounds, textures, etc please let me know and i will get right on it. You can also check out my WIP Five Nights at Freddy's 4 map here.

    ", sans-serif">Features:
    ", sans-serif">- A huge variety of 3D models that enhance the map
    ", sans-serif">- A functioning power system that shuts down at night
    ", sans-serif">- Animatronics that come alive at night
    ", sans-serif">- Functioning Cameras
    ", sans-serif">- Working Doors
    ", sans-serif">- Wearable Suits
    ", sans-serif">- Edible Pizza!

    ", sans-serif">Videos:


    ", sans-serif">D", sans-serif">o", sans-serif">wnloads:
    ", sans-serif">Freddy's Fazbear's Pizza v1.3
    ", sans-serif">Five Nights At Freddy's Resource Pack v1.3

    ", sans-serif">Screenshots:
    ", sans-serif">

    Posted in: Maps
  • View ItsAMysterious's Profile

    13

    Aug 28, 2014
    ItsAMysterious posted a message on Minecraft Real Life Mod - Realistic Survival, Furniture & Vehicles - Realistic Life in Minecraft [NEW RELEASES 1.12+ COMING!!! ]
    About the Mod:
    The Minecraft Real Life Mod aims to bring a realistic feeling of life into Minecraft by adding features and things we use every day like furniture, vehicles, children etc and also the things we are doing every day like drinking, proper sleeping, getting sick and alot lot more. If you have any questions or suggestions, be free to leave a comment below to show us what you think of this huge project. We really want to make this Mod really really intense and that's where YOU can help us with!!!

    The Mod is currently in an early alpha state so don't be to angry if you detect some bugs - I promiss you - there are quite a few bugs we didn't find or did not fix yet and forgot about. Some of them are really easy to fix and we just need to know where they are - some of them are quite a bit of a challenge to fix by searching through 2billion lines of code (not that many but ... alot) to find one tiny mistake.

    I am are currently working on the 1.12+ versions of the Real Life Mod. They are completely redone, better, faster and cooler than ever before!
    Quote from ItsAMysterious >>

    Hey everyone,
    after a long break due to my A-Level-Exams and my on-the-job-training, here is some great news:

    It won't be too long and the new version of the Minecraft Real Life Mod for Minecraft Forge 1.12+ will be released!
    I continuously work on the new update and I do indeed put a lot of time and effort into it. Since I have rewritten the whole code and also created a well-prepared concept so the mod reaches what it wants to reach: a realistic life in Minecraft - the development takes some time.
    It really is worth waiting for - I promise ;).

    Stay tuned to my YouTube and to this Forum thread and you won't miss the release.


    Best Regards

    tsAMysterious






    This Mod is and will always stay free !!
    You can support my work by joining one of the three Pre-Release Memberships on Patreon.



    Buy me a coffee <3 and get EXCLUSIVE Early Access to the Mod!

    =================================================================================

    NOW - LET'S START!

    =================================================================================


    The Features mentioned do not have chronical order!

    • 203 new Blocks and Items ( Furniture and bunch of other useful and cool stuff)
    • Resource pack system-Create your own vehicles, entities etc (maybe an external editor)
    • More Realistic Survival-> Diseases, Doctor visits, etc(All the things we have to deal with in RL)
    • Have a Job to earn Money
    • Switch between realistic and Minecraft-like 3D models--> is added part by part
    • Build up your own in-game Company-> Other Players can apply for a job and work in your company!
    • Listen to CD's in Minecraft using the radio
    • More ultra-realistic 3D Models+Shaders + Minecraft styled models
    • law: you have to pay punishment when committing a crime
    • Rainbows and more weather features
    • More features will follow when we added some of the mentioned ones

    To see what already is in the Mod, see Feature List below!


    Minecraft isn't realistic huh? PLAY THIS MOD IN MINECRAFTSTYLE (Coming soon)


    Coming soon:
    -Clothes - DRESS YOUR PLAYER
    -Hunger&Thirst System + Toilets
    -Professions & Money (Have a Job and earn Money! Buy& Sell Items/Blocks, Cars etc)
    -Gender (New Playermodel with more joints and breasts)
    -(Medicin & Diseases)
    -Much much more will follow...

    Changelog: 0.43[1.8 Beta]

    • Added Mobilephone - press ARROW_UP to open and ESC to close.
    • Added Shelf
    • Added Iron Fence
    • Added Television Table
    • Fixed game crashes caused by some .obj-errors

    Features:


    • Switch between HD-Models and Minecraft styled models
    • Dress your player(Only for cubic player atm-->see tutorial how to change it in #Tutorials
    • Realistic playermodel+Animations(Early preview)
    • Chatterbot never be alone in SinglePlayer again! Ask zanor everything you want or just have fun with him, letting him say weird things
    • Realistic survival- Thirst, going to the toilet etc
    • Realistic furniture
    • High-resolution 3D-Models



    =================================================================================
    Our Team

    =================================================================================

    We are recruiting!
    Become a part of our Team.
    We are searching for some awesome people to help us realizing this project.

    You are awesome, skilled and you want to help us with the following stuff?
    Webdesign (HTML, CSS,Wordpress, Javascript)
    Graphics Design (Thumbnails, Animations, Channelart, Textures)
    Developement (Forge, Java, Website, Plugins)
    Social Management (Moderate Server, TeamSpeak, Facebook & Twitter)
    Building (Make the Server look amazing)


    Help us building up the official Real Life Mod Multiplayer Server!
    And soon enjoy playing the most realistic mod for Minecraft together with your friends In an FFA real-life-survival-city with all kinds of events, attractions challenges, games and elements of real life.
    Apply for the Server Team now!
    Apply now!
    Jetzt bewerben!

    =================================================================================

    -------======\\ YouTube //======-------=================================================================================
    Check this out if you want to know how the development of the mod looks like, participate in the creation process etc.
    ItsAMysterious

    My German DevLog Videos:
    In English [Currently not updated]
    |Discord|

    http://discord.itsamysterious.de
    -------
    |Our Website|
    https://www.mysteryoncraft.com
    [Maintenance]
    The website itself aswell as it's features is still under developement.



    The latest downloadable version is v. 0.0.1 for Minecraft 1.12.2:


    Alternatively use this link to download:

    https://minecraft.curseforge.com/projects/real-life-mod?gameCategorySlug=mc-mods&projectID=227922/files/download


    This Mod requires Minecraft Forge in order to work.

    Posted in: Minecraft Mods
  • View JFunkyK's Profile

    5

    Dec 21, 2016
    JFunkyK posted a message on War of the Worlds mod. (WIP)
    The War of the Worlds
    ", courier, monospace">(Jeff Wayne's Musical version)

    ", courier, monospace">*Has been changed to Minecraft 1.7.10 due to trouble with MCreator & java + ect.

    ", courier, monospace">So far; there are two new mobs (Martians & their Fighting machines.)

    ", courier, monospace">Contents of mod:
    ", courier, monospace">+Martians rarely spawn naturally & most commonly spawn from wrecked machines. They will attack players & villagers.



    ", courier, monospace">+Fighting machines are roughly six blocks tall & spread fire to near surroundings. (Explosives were just too destructive.) They also attack players & villagers alike. On death they spawn Martians as well as a wrecked fighting machine. The wrecked fighting machine currently has no purpose except as a trophy for the player who defeats the machine.
    ", courier, monospace">Fighting machines have 200 health points & are immune to fire & lava.



    ", courier, monospace">+Martian Cylinders spawn at night close to the player while they're sleeping. They will activate when other blocks around them change or are moved. (Similar to a pressure plate.)
    ", courier, monospace">When activated, the cylinder will explode & spawn one to three tripods.



    ", courier, monospace">+Red weed is spread by martians & is extremely rare to find else where. It has no current uses but is simply to decorate. (And was also requested by various players.)
    Posted in: WIP Mods
  • View DeExtinction_Mod's Profile

    17

    Jan 22, 2016
    DeExtinction_Mod posted a message on De-Extinction Mod (Dinosaurs, Prehistoric Creatures, Resurrection Biology, and much more!!!)
    De-Extinction mod
    Bringing prehistoric creatures through De-Extinction

    Welcome to De-Extinction mod! This mod adds extinct animals such as Dinosaurs, Archosaurs, Saber tooth tigers and more!

    How is this mod different from other Dinosaur mods out there? Well, you obtain extinct animals through De-Extinction!
    "What's De-Extinction?" you might ask, De-extinction, or resurrection biology, or species revivalism is the process of creating an organism, which is either a member of, or resembles an extinct species, or breeding population of such organisms. Also, this mod implements dominant and recessive alleles in the mobs!

    Team:

    Coder: Diictodom, Zoom, RafaMV(inactive)

    Modeler: Tornado4, Tooru, TheSirBatman, Diictodom


    Past Team Members: ThatsAPaddling, ASDFGirl, RuroniTobi, FiskoToodles, LucasLima, TheCreepyGuy, Jai, John Gerry, Zeinner Mithology




    The link to download is: here

    (Please note that the download is still in its infancy, so there is no real way of getting the animals in survival mode)


    This mod requires Forge 1.12.2-14.23.4.2704 or above to play



    Be sure to follow our twitter and Discord Channel for more updates!!!
    Posted in: WIP Mods
  • View ASDFGirl's Profile

    3

    Jun 29, 2018
    ASDFGirl posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!

    It's time for another mega mob release! Here's the MEGALOGRAPTUS!


    Mega Previews

    Posted in: Minecraft Mods
  • View Mathioks's Profile

    209

    Jan 27, 2015
    Mathioks posted a message on Naruto-Anime Mod
    Naruto-Anime Mod




    MOD SHOWCASE!


    Hey everyone,

    first of all, !PLEASE READ THE DISCLAIMER ABOVE THE DOWNLOAD LINK!
    The time is finally upon us!

    Naruto Anime Mod is now in Beta v0.9

    I know you are all aching to start playing, but please take a minute to read what I have to say first ^^

    The Aburame clan may not have any jutsu in the mod yet, but they are taking their revenge by infesting the mod with bugs!
    Since this is a beta, bugs and crashes are to be expected.
    I will go over a way to report these bugs, so we can fix them together on the bottom of this post.

    I will post back with crafting recipes in a bit aswell

    The mod probably needs some balancing too (certain jutsu might be too weak or too strong ) we'll figure that out as we go and balance things little by little

    Some Clans don't have any jutsu yet, if you end up getting one of these, don't worry, these are on top of the to-do list ^^

    Now, without further ado, Play to your hearts content!


    For questions about the mod, watch the video's on top, they cover most info


    Thanks to our amazing Patreon Supporters I have decided to remove the ad.fly links, enjoy your direct downloads guys! ^^

    http://www.mediafire.com/file/i4x3ych7sd1vur1/Naruto-Anime-Mod_V0.9.17_Beta_1.7.10-1.0.jar


    Join the Official Mathioks Discord here: https://discord.gg/EyBqu4E

    ---------- Changelogs ------------------------


    Update 25/05/18


    Changelog:


    - Added Tsuchigumo Clan jutsu:

    -- Added Tsuchigumo Clan Skilllearner, if you are playing on a server as a tsuchigumo member, please ask your server owner to give you the skilllearner, new players should get it upon rolling the clan

    -- Tsuchigumo Clan Character Bind Technique

    -- Tsuchigumo Style: Forbidden Life Technique Release: Creation of Heaven and Earth

    -- Tsuchigumo Style: Fury


    Update 11/05/18


    Changelog:


    - Added Fuma Clan jutsu:

    -- Fuma Clan skillLearner works now

    -- Fuma Clan Fuma shuriken jutsu

    -- Fuma Clan Curse Mandala

    -- Fuma Clan Chakra Threads


    Update 04/05/18


    Changelog:


    - Added Tailed Beast Slash, an attack that can be used in the last stage of tailed beast, acts like a long and wide range powerful punch/slash
    - Added French Lang
    - Fixed Storm Release Black Hunting missing texture problem
    - People who have been born in the hidden sound can now gain curse mark from orochimaru
    - Fixed Medical jutsu strength of a hundred seal description
    - Fixed Flying Thunder God Kunai Kenjutsu Requirements and description


    Update 27/04/18


    Changelog:


    - halved bijuu unlock time
    - lowered bijuu tailed beast ball frequency in hopes of lowering lag for people with lower-end computers fighting the tailed beasts
    - added 8 different forms for bijuu 2nd stage transformations (Shukaku - Gyuki)
    - added 8 different forms for bijuu 3rd stage transformations (Shukaku - Gyuki)
    - fixed random bug where tailed beast would talk to player even if he doesn't have one
    - added flying capability to Chomei
    - in-item textures for a few clothings:
    - asura
    - boruto
    - madara
    - obito (young)
    - obito (war)
    - obito (akatsuki)
    - original uchiha
    - original senju
    - rai jonin
    - tsu jonin
    - samurai
    - sasuke (war)
    - sasuke (taka)
    - shisui
    - kimimaro
    - zabuza (season 1)
    - zabuza (war)


    Update 20/04/18


    Changelog:


    - Fixed lava mode
    - Fixed no JP between lvls 1500-2000
    - Fixed crash when fighting witch
    - Fixed isobu texture
    - Started reworking tailed beasts


    Update 13/04/18


    Changelog:

    - Fixed Taijutsu damage not scaling correctly

    - Added Drunken Fist to all members of the Lee clan
    - Added Dragon to Taijutsu: Night Guy
    - Added Uzumaki: Adamantine Sealing Chains
    - Added Uzumaki: Reaper Death Seal


    Update 06/04/18


    Changelog:


    - Fixed Ninjutsu: Unoeuf crashing servers
    - Added Easter Token Reward

    Update 30/03/18


    Changelog:


    - First Event try-out, Easter Event!


    Update 23/03/18


    Changelog:
    - in-item armor texture: Hokage
    - in-item armor texture: Raikage
    - in-item armor texture: Tsuchikage
    - in-item armor texture: Kazekage
    - in-item armor texture: Mizukage
    - in-item armor texture: Leaf Jonin
    - in-item armor texture: Sand Jonin
    - in-item armor texture: Sound Jonin
    - in-item armor texture: Anbu Sleeveless
    - in-item armor texture: 14 Anbu Masks
    - in-item armor texture: Akatsuki
    - in-item armor texture: Old Akatsuki
    - in-item armor texture: Sasuke The Last
    - in-item weapon texture Update: Hiramekarei
    - in-item weapon texture Update: Katana 1
    - in-item weapon texture Update: Katana 3
    - in-item weapon texture Update: Katana 4
    - in-item weapon texture Update: Katana 5
    - in-item weapon texture Update: Katana 6
    - in-item weapon texture Update: Katana 7
    - in-item weapon texture Update: Katana Wood
    - in-item weapon texture Update: Katana Silver
    - in-item weapon texture Update: Katana Gold
    - in-item weapon texture Update: Katana Emerald
    - in-item weapon texture Update: Katana Diamond
    - in-item weapon texture Update: Kunai
    - in-item weapon texture Update: Kunai Bomb
    - in-item weapon texture Update: Flying Thunder Kunai
    - in-item weapon texture Update: Shuriken
    - in-item weapon texture Update: Fuhma Shuriken
    - in-item weapon texture Update: Hidan Scythe
    - in-item weapon texture Update: Shakujo Madara
    - in-item weapon texture Update: Shakujo Obito
    - Fixed Wood Release Passive Healing
    - Fixed Steel Release Steel Shield not deactivating
    - Rebalanced Steel Release Impervious Armor
    - Rebalanced Iburi Instant Smoke Form
    - Fixed Flash of darkness being named"Dome of darkness"
    - Fixed Flash of light being named "Dome of light"


    Update 16/03/18

    Changelog

    - Fixed Steel Release: Iron Cage griefing
    - Fixed Ice Release: Dome griefing
    - Fixed Kenjutsu: Slash griefing
    - Added some in-game armor texture
    - Added some HD ninja headband textures ( Hidden Leaf, Hidden Mist, Boruto's Scarred Headband )


    Update 09/03/18


    Changelog:
    - Added Aburame: Kikaichu Summon
    - Added Aburame: Insect Clone
    - Added Aburame: Insect Bog
    - !! IMPORTANT !! There seems to be something going on with the way Mojang/Microsoft lets us download skins, because of this clones do not work as intended, and will not have the players skin, I'm looking into finding a way to fix this, but haven't found one yet.


    Update 02/03/18


    Changelog:

    - New Ninja Card GUI (thanks to KravendiN)
    - Russian Lang (thanks to Dejez)
    - 7 swordsmen swords with bunshin crash fixed
    - People born in the Hidden Sound can now also unlock Curse mode through Orochimaru
    - Lowered Lightning Release: Lightning Mode's damageboost
    - Ketsuryugan and Byakugan eye positions fixed (with thanks to InomNum)
    - Bijuu should no longer despawn
    - Landmine fist should be fixed
    - Chakra charge zooming player in and out should be resolved or at least less
    - Susano'o is now in process of being added to the skill learners, hence why staging is not possible at the moment
    - Added cooldowns to usage of kage bunshin jutsu in order to possibly stop broken chunks in servers


    Update 17/02/2018


    Changelog:

    - Fixed too many mooshroom biomes ( USE WITH CAUTION, BACKUP YOUR WORLD SAVE!! )
    - Fixed Gentle Fist still crashing servers when used by bunshin
    - Fixed Sealing Bijuu in eachother not working
    - Fixed Toad sage mode not working
    - Tailed beasts talking to people without one should be fixed ( needs testing so report back )
    - Fixed Crystal Dragon missing texture
    - Fixed C2 Still crashing servers
    - Fixed 3Tails missing texture
    - Fixed Shukaku Defeat item missing texture
    - Issue with Uchiha letter 1 ( for mangekyou ) should be fixed, if yours was bugged, please spawn in a new version of the letter and let me know if problems still arise,
    the issue seems to happen to some, but for some reason I myself cannot recreate it, so I need your feedback on this )


    Update 10/02/2018


    Changelog:

    - Fixed Slug and Snake Sage modes being switched
    - Fixed Hiraishin kunai crashing your game when bunshin's use it
    - Fixed Kenjutsu techniques being bugged
    - Fixed Gentle Fist crashing your game when bunshin's use it
    - Tailed beasts won't spawn on cauldron servers!! UPDATE: Fix found by "Shinzo" and "Teddiki" thanks a lot!

    steps:
    1. Inside the file "Cauldron.yml" (open using Notebpad ++)
    2. Once its open go to settings and fine the line that says "check-entity-bounding-boxes: true"
    3. Change it to "check-entity-bounding-boxes: false"
    - Fixed Eight gates crashing servers
    - Fixed being unable to hit anything after using Iburi clan Smoke Form 2
    - Fixed right clicking Sannin messing up the scroll
    - Fixed Explosion Release: Exploding Palm not stopping
    - Fixed Eplosion Release C2 Dragon crashing server
    - Fixed Shark jutsu saying it's water prison jutsu
    - Fixed Ice DNA not giving the Ice Kekkei Genkai
    - Fixed Wind Skill Learner saying 010 for Vacuum Serial Waves
    - Fixed Vacuum Serial Waves getting stuck
    - Occasionally multiple people will have the same clans.. this has to do with how minecraft internally creates randomized numbers, if this affects your world, a way to force an update is doing something ( like opening a chest ) before using the Chakra Nature Paper
    - Fixed Kenjutsu stats not correct for Shuriken and Fuhma Shuriken
    - Fixed Tailed Beasts only dropping DefeatGyuki Item
    - Fixed Tailed Beasts talking to people even when they don't have a tailed beast yet
    - Lowered Tailed Beast talking time ( some people were getting spammed, don't worry, this doesn't affect your unlock rate )
    Fixed Hidan's Scythe crashing when Bunshin's use it
    Fixed Moon Bunshin crashing Server
    Fixed Random Speedboosts on Nara Blocks
    Fixed bug of Uchiha Letter 2 Not activating


    Update 04/02/2018


    Changelog:

    - fixed kenjutsu workaround
    - fixed tools as kenjutsu
    - fixed genjutsu crows
    - fixed npc's only spawning at night
    - added chinese lang ( thanks to moore 5859! )
    - fixed sage training height training
    - lowered sharingan awakening
    - fixed smoke bombs blinding user
    - added poison bombs crafting recipe ( smokebomb, but instead of gunpowder spider eye )
    - Sage mode only giving snake version should be fixed now (Warning added, you can only get 1 type of sage mode!)
    - Susano'o button shouldn't give a message anymore as long as you don't have mangekyou
    - cooldowns added to kenjutsu skills
    - bijuu spawning fixed


    Update 28/01/2018


    Changelog:

    - Sealed Sage Scroll should be fixed now ( not sure, report back )

    - Kaguya clan bone ripping jutsu fixed


    ---------- I found a bug/I crashed ------------------------


    Help! X isn't working!
    - Jutsu that you do not have the appropriate jutsu nature for will not work, so spawning them in won't do you any good
    - If you have the correctnature for it, and it still doesn't work, check your chakra, you might not have enough to use it, not all jutsu give the "you don't have enough chakra message" yet
    - Did you take this jutsu from another player? only players who are the original owner can use that jutsu
    - You checked all these things and it still doesn't work? report a bug ^^

    I'm charging and my chakra isn't going up!
    - Chances are you're sneaking, if you're sneaking while charging, you will charge up your senjutsu instead ( this will be invisible if you don't have any yet )

    I'm an Uchiha/Chinoike, but my Sharingan/Ketsuryugan won't activate!
    - Other than Hyuuga, Uchiha and Chinoike don't get born with their dojutsu unlocked, play the game, it will unlock eventually!

    I'm pushing the susano'o/tailed beast transformation buttons, but nothing happens!
    - Even though the buttons are there, you need to have the appropriate powers unlocked in order to actually use them

    that's all I can think off atm, the list will probably get longer,

    - What do to when you find a bug/crash?

    bug : look up and see if any of these situations apply
    if not -> try to recreate it a few times until you know when it occurs, then tell me here on the forums.

    crash:
    1) go to your %appdata% -> Roaming -> .minecraft -> crash-reports and grab the newest crash report ( with the current time and date )
    2) save it somewhere
    3) go back into the game, see if you can re-create it
    4.1) if not, report the crash report, tell me what you did while it happened, and continue playing
    4.2) if you can re-create it, go into your mods folder and remove all mods except mine
    5.2) open the game back up and try to re-create it again
    6.2) if it doesn't happen again, it's a mod incompatibility, or might not even have anything to do with my mod, look at the list of compatible mods, put those back in, then put in all the others you have one-by-one and try to re-create it
    if it happens after adding mod X, you have found an incompatible mod, report this on the forum.
    6.3) if it still happens, give me the newest crash report and tell me exactly how I can re-create it ( this will help so much when trying to find out what went wrong )




    ---------- List of mods that are tested and compatible ------------------------


    - Treecapitator
    - Mount and Blade
    - Adventure Backpack
    - Aqua Culture
    - Archimedes Ships
    - Custom NPC's
    - Exotic Birds
    - Extra Utilities
    - Fastcraft
    - Inventory Tweaks
    - Iron Chest
    - Minecraft Comes Alive
    - Open Blocks
    - Pam's HarvestCraft
    - Roguelike Dungeons
    - Storage Drawers
    - Mr. Crawfish Furniture Mod
    - Better Foliage
    - BiblioCraft
    - Damage Indicators
    - Not Enough Items




    ----- You want to help out? -----

    - if you have any skills you want to help me out with ( coding, animation or modeling ) send me a PM here, and I will get back to you.
    ( I'm usually pretty busy, so if it takes a while, don't worry, I'm not ignoring you ^^ )

    - if you want to buy me a coffee or an ichiraku ramen, I have set up a patreon so you can support me ^^


    (click the link below)


    https://www.patreon.com/Mathioks/overview


    Jonin Patreon Contributors to the mod!:

    - ♪♪Nico♪♪

    - Joshua Derooi

    - YoniThePanda

    - Banjo
    - Mr. Robotic

    - nightfullll

    - HeroGamezFTW


    I hope you all enjoy my first mod.


    Have fun!
    That is my ninja way.

    Posted in: WIP Mods
  • View Prehistoric_Eclipse_'s Profile

    14

    Apr 13, 2017
    Prehistoric_Eclipse_ posted a message on Prehistoric Eclipse mod (new thread)


    Welcome to the prehistoric eclipse mod, here you will find a new dimension of prehistoric flora and fauna.

    Upon first arrival, beware your surroundings, for the threats here can come quietly and without warning.

    Craft traps and new weapons to survive in a new dimension full of hostile predators and herbivores that could crush you underfoot.

    Raid nests, hatch tamable dinosaurs, and breed them with unfamiliar crops to become lord over some small slice of this new world..


    join our discord server for recent content: https://discord.gg/54CF3q5


    Transparent image

    Fluffytaco 1234- Co-creator/Models
    Neicke- Co-creator, Models/Textures
    PCAwesomeness- Models/ Textures
    Batman- Models/ Textures
    Merlinianhier- Models/ Textures
    Smallpred- Models
    Gtgamer141- Models
    Bread- coder

    Biomes.


    Coal Swamp.


    A truly primeval place, occupied only by life which may be familiar in character, but is blown to almost alien proportions.


    Native Fauna:

    Enormous Arthropods

    Fish

    Giant Amphibians



    Ancient Depths.


    If today’s oceans are yet to be fully explored, what dwells in the Ancient Depths?


    Native Fauna:

    Fish

    Cephalopods

    Crustaceans



    Le Brea Paradise.


    The Le Brea Paradise, gentle hills lying between scenic peaks. Where the ground itself is your enemy.


    Native Fauna:

    Mammalian megafauna



    Dragon Swamp.


    Aptly named, for here, all kind of scaled beasts will seek to take you as their prey.


    Native Fauna:

    Fish

    Dinosaurs



    Orient Valley.


    Twixt mountain peaks giants roam.


    Native Fauna:

    Dinosaurs.



    Gobi Deltalands.


    The Gobi Deltalands, a strange mix of shifting wastes and thriving oases, home to strange theropod giants.


    Native Fauna:

    Dinosaurs.



    Antarctic Woods


    The dense, fern-choked Antarctic Woods are a mysterious place representing a poorly understood region in prehistory.


    Native Fauna:

    Dinosaurs

    Giant amphibians

    The last of the dicynodonts



    Titan Scrub


    Open plains abutt burgeoning woodlands, created and maintained by open country goliaths.


    Native Fauna:

    Dinosaurs



    Old School Woods


    Here you will find many places to hide, as will ancient predators.


    Native Fauna:

    Dinosaurs



    Ruggedlands.


    Amidst spurs of stone you will find rolling hills and roaming herds.


    Native Fauna:

    Dinosaurs



    Floral Jungle.


    Stop to smell the Nilssonia, I’m sure the local fauna is mostly harmless.


    Native Fauna:

    Dinosaurs




    Gigantoraptor Male

    Female



    Mamenchisaurus Male

    Female



    Therizinosaurus Male

    Female



    Titanoceratops (by Basil)



    Stygimoloch




    Dakotaraptor


    Monolophosaurus



    Velociraptor


    Tyrannosaurus



    Saurichthys



    Camerocerus



    Plesiosaurus Male

    Female



    Prognathodon (basils model used as base)



    Beelzebufo.




    Most dinosaurs buried there eggs in mounds of soil and plant-matter.



    Unlike other dinosaurs, Maniraptorans had open nests with only partially buried eggs.

    Posted in: WIP Mods
  • View cowmanfly7's Profile

    25

    Apr 9, 2016
    cowmanfly7 posted a message on Zoo and Wild Animals Mod: Rebuilt


    Check out our website at http://zawamod.org/index.html for much more information as well as to download the file!!

    This mod is trying to make the world full of wild and endangered animals. We are trying to put in animals that are

    found in a lot of zoos but are not usually found in other mods. We will make it easy to capture, relocate and build exhibits for various animals such as Rhinos, Giraffes and Walruses. If you want more animals to fill you zoos and minecraft worlds with then this is the mod for YOU! We are planning to add features such as pack behavior and larger herds as well as more plants and new building features such as huge three block wide iron doors. Comment below if you have ideas about animals, items, blocks, plants or features. We are currently working on a trap block that will catch up to 6 mobs when they step on it to help with the capture of animals. We are also working on a incubator which will improve the chance of eggs hatching depending on how long they are in there.


    Contact Us at:
    SoggyMustache (Developer): [email protected]
    Bolcko (Lead Artist): [email protected]
    CowManFly (ZAWA leader dude): [email protected]



    The Team
    Code:
    SoggyMustache
    Art/Models:
    cowmanfly7- Creator/ Modeler
    RatavierCreations- Modeler/ Texture Designer
    Other:
    Mintydyson- Biome Creator

    (we are not looking for any new members)

    Chat with us, share ideas and opinions, and vote for ZAWA features on our Discord

    https://discord.gg/Keyxcvd


    Videos
    There are already a few videos from the development process of zawa we have released check them out!




    Promotional Images:



    Download


    http://zawamod.org/index.html The download can be found here!!!

    Posted in: WIP Mods
  • View Anaghold's Profile

    66

    Jul 27, 2013
    Anaghold posted a message on Genesis Mod - Prehistoric Dimension
    Genesis is an extraordinary dimension which includes the time of the Precambrian (4500 Ma) until the end of the Cretaceous period (66 Ma). It consists of many unique biomes, realistic flora, a phenomenal diversity of animal species and new mechanisms.

    Twitter | Discord | Patreon

    We started a rewrite of the mod and a renewal of all the textures. Pictures taken from the mod before rewriting but with new textures.


    Additions


    - Various rocks: granite, mossy granite, komatiite, orthogneiss, limestone, pegmatite and carbonado

    - Silt family: silt, red silt, cracked silt, red cracked silt, siltstone and red siltstone

    - Various ores

    - Humus, humus farmland and humus path

    - Ooze (pelagic)

    - Red clay

    - Wattle fences

    - Zingiberopsis (growing plant)


    WIP


    - Various trees: Araucarioxylon, Dryophyllum, Ficus (fruit tree), Ginkgo (fruit tree) and Metasequoia

    - Moss and humus moss

    - Various ferns: Dryopteris, Phlebopteris, Todites and Cladophlebis

    - Various plants: Palaeoaster, Aquilapollenites and Samniguelia

    - Terrain generator

    - Biome generation (each island will represent a specific geological period)

    - Campfire with the cooking pot


    Credits

    Anaghold ~ Project Manager

    Barteksx2 ~ Programmer


    Jozufozu ~ Programmer


    zoombaz ~ Artist

    Posted in: WIP Mods
  • View FLUFFYtaco1234's Profile

    7

    Dec 17, 2016
    FLUFFYtaco1234 posted a message on PREHISTORIC ECLIPSE (ALL NEW DIMENSION WITH PREHISTORIC CREATURES)


    New Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2812978-prehistoric-eclipse-mod-new-thread
    Posted in: WIP Mods
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