So I guess the forums are still here. Huh.
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Member for 7 years and 20 days
Last active Fri, Sep, 20 2019 16:46:07
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Jun 10, 2019Posted in: Resource Packs
Ok so it is about time I make some quick statements here before it is too late.
Since I have more time with summer vacation and all, I am going to attempt to pick up BARYDOKU REMIX again. The future of Gerudoku remains uncertain at the moment, but there is no way that I could handle the workload of two packs.
With minecraft forum shutting down, any updates will be seen on planet minecraft, which hasnt been updated since 1.12.2. I will update the planetminecraft page once I have the pack ready, but thats where you will need to go.
If you have any other questions relating to the future of this pack, please email me at [email protected]
Its a shame to see the forums go, but I will make sure you guys have access to any information needed for the future.
Its been a fun run on the forums, and I want to thank all of you for the support and love since I started working on Gerudoku Faithful way back in 2015. Thank you for letting me work on the project, Dangeresque486, and I hope you can find someone capable of keeping Gerudoku Faithful going. I hate to leave it behind, but I am admittedly biased to my own pack.
See y'all soon, but for now, peace out minecraft forum
Jan 31, 2019Posted in: Resource Packs
I stated before that the 1.14 version was mostly untextured, and new textures manually had to be added. I guess I should have clarified. The 1.14 textures must manually be added back into the 1.13 version, which includes all of the other textures. The reason for this is because I wanted to redo most textures and keeping the ones I hadn't touched yet default made it easier to remember what I needed to texture next.
Jan 27, 2019Posted in: Resource Packs
These packs are being abandoned for the time being. I hate that it had to come to this, but indeed, I just don't have time to work on them.
Here is a link to the unfinished (and mostly untextured) 1.14 version. You'll have to manually add the new textures to the pack. I hate to drop this so unceremoniously, but thats how its gotta be.
I'm giving permission to anyone who wants to continue BaryDoku.
As for Gerudoku, its not really my decision to make.
Dec 24, 2018Posted in: Resource Packs
Ok so let me clear up some confusion. Right now, my efforts are focusing on updating BaryDoku remix. Not Gerudoku. I will get around to Gerudoku, but obviously my pack is first priority. I haven't looked at what is wrong with the Gerudoku textures yet cause, frankly, I haven't had time.
Nov 6, 2018Posted in: Resource Packs
Ok so I've been away for a while, but I'm here to say that the hiatus will be ending soon. My webcomic, for the moment, is not being worked on. I decided that with so much school work going on, I should wait until I have more time, and I should work on my art skills. Any problems/ questions you have will be addressed in the coming days as I get back into the swing of things. I thank you all for your patience.
Oct 8, 2018Posted in: Resource Packs
Thanks for the kind words. The webcomic has had set backs, but as I get into a grove, I will be able to work out any scheduling kinks. 1.14 may restore my interest in the game, and as such give me motivation to continue working on this pack, but ultimately, the pack is on hiatus until further notice. Don't be alarmed by that statement; this hiatus could potentially be as short as two weeks. But it could also be 5 months, worst case scenario. The webcomic project is going to take nearly three years, around 30 months, to complete, and by that point I'll be in collage, but I will have, if my schedule works out, finished making new comics in only 15 months; that's because the new issues will be released monthly, but I can finish making two of them in on month (once again, if the scheduling works). I should hopefully finish the first issue in two weeks, but I'll have finished the entire first volume in 5 months. That explains the very wide potential gap. Whether or not I work on this pack before the five months is up, only time will tell.
Sep 18, 2018Posted in: Resource Packs
Ok, so here is the deal. I've been procrastinating lately, and it is beginning to show in my school grades, as I have a 4.0+ GPA, and I simply cannot afford to let that falter. I've started working to get myself in the habit of meeting deadlines and finishing projects, and this pack will help me do that. I will create AT LEAST one new texture each day, starting with the new 1.13 stuff I have yet to complete, and then the updated textures. BaryDoku will get an update every Wednesday, starting next week. GeruDoku, unfortunately, is on ice until winter break at the soonest, but until I can get around to it, I will fill in the blank space with BaryDoku textures as place holders. Now, I want to try to get this schedule working, but it could take time. I'm already two months behind the planned release date for the first issue of my webcomic, as well as, of course, school work. Added upon that is the fact that, well, I don't play minecraft all that often anymore. That by no means means I'm dropping this pack, but it puts some context as to why updates have been...well...nonexistent.
Sorry to keep anyone waiting; just know that we are a mere week from an update.
Aug 31, 2018Posted in: Resource Packs
I will work on this pack this weekend. And an updated download will come out. I promise. A medical emergency in the family, as well as the fact that I was campaigning for class representative messed up my schedule.
Aug 8, 2018Posted in: Resource Packs
I just got a new PC, which took a long time to set up. I also built a loft with my parents, and worked two full days at the Design Lab in Jacksonville. And finally, school is starting up again. So I've been busy, to say the least. 1.13.1 is already on its way, and that bothers me a bit. Nonetheless, I'll keep working on this pack when I find time to. Hopefully, the 1.13 update will be complete soon.
Jul 31, 2018Posted in: Resource Packs
Alright, you guys seem to have fixed your problems, but in actuality, the download for 1.13 on the main page actually isn't for 1.13. It was last updated for an old snapshot. I will go ahead and release the 1.13 version now with the fixes and some of the new textures, just so we don't have the problem again. It isn't 100%, as I've been working on a complete texture overhaul for most blocks and items. That overhaul is maybe 50% at this point.
I'm sorry that this update is taking so long. I should have started sooner, tbh. I have a tendency to bounce between projects, and only focusing on what I am excited about. I 'm excited about the texture overhaul, but I'm sure that you guys want the 1.13 textures, and while I'm busy remaking old textures, I often forget that I have new ones I haven't done yet.
Besides that, I'm also in the planning stages of a webcomic based on my book. You can see one of the character designs here, on my deviantart: Shameless Self Promotion. This webcomic is taking a lot of time to get started, so BaryDoku has been pushed to the backseat a bit.
Jul 21, 2018Posted in: Resource Packs
I've been working on the new 1.13 textures, which will be coming out very soon. The seagrass, tall seagrass, and kelp aren't animated, though I tried one for the sea grass that doesn't look all that great. If any of you would like to help animate these, since I am not great at it, please do message me.
EDIT: So I've been asking redditors for help with animations. I actually did get some positive responses, including one from none other than Jasper Boerstra himself, giving me tips on what programs to use. When I drop the update for 1.13, the textures probably won't be animated. I plan on purchasing the program Jasper recommended, which will allow me to animate. Until then, if anyone wants to have a go at it, please be my guest. I attached the texture file.
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