Quote from AashNZ
Why would anyone read all of this , i didnt
I read it and ignored your post.
No. There is not create world button in life. If you die, there is no starting over. If you die in this game there is a starting over except your world just changed around.
Also I would prefer knowing my creations would be safe, I'm not going to put in hours of effort for something that will be destroyed. Exploring a map to me is much more enjoyable that building. It's like I'm playing a rouge like. And the hardcore mode idea seems based around people who like to explore rather than people who like to build.
Before hardcore mode there would be two ways I would play. I would either A be sedimentary and just build cool structures or B just go exploring and keep exploring. If I would die, I would either delete the world or explore in a new direction. Basically Hardcore is just choice B forced upon me. I don't understand why you would want to build though. I mean when you are allowed to die I can see growing attachment to your save file cause it will always be there but when you aren't allowed to die and you lose the world when you die, I don't understand attaching yourself to anything cause its all temporary.
Quote from DarkRedNinja
I love what they are adding to Minecraft! It gives a lot more reasons to play. The alchemy and enchantment will differently increase the playability of the game. I also love all of the new enemies and places to explore. Who else agrees?
Quote from Crustypeanut02
This list combines adventuring and building, with the added difficulty of hardcore mode. I personally love building things, but I mostly do so on survival. Creative mode is not fun at all since theres no effort involved in finding the materials. I love having to go into the Nether to find that precious glowstone, or having to cook all the stone I need for building my massive constructions with smooth stone or stone brick, etc etc.
I find it FAR more satisfying to build massive buildings with things I've gathered myself. Take for example my Cathedral of Blood, built entirely deep underground. I took the screenshot from a ledge I made into the side of the wall I'm standing on, as I was still working on that part. The longest part was the excavating of it..
I didn't think creative players played hardcore mode...
Most your list is about building homes and ****. But I'm pretty sure hardcore players are more nomadic than sedimentary people.
I just keep exploring my map, raiding npc villages of their wood and wheat, bust down some strong holds, find lots and lots of diamonds. Also go to the nether every once and a while.
Quote from andytenshi
so when you pour the lava all the water blocks change into smooth stone? am I understanding this correctly? if so thats pretty nifty I hate having to smelt so much cobblestone back into smooth.