We do see some server issues. The rails will sometimes become so slow that my dead grandma will rise out of the grave, get a job, buy a laptop, learn how to use it at an adult annex, then fwd me several messages about how I can save a child, then ask me for the server info, log in and run past me to the destination.
I was gifted with a 3 year old 16 core Xeon with 75G of ram.I installed msm and have my server running in RAMDRIVE.I am still constantly getting the dreaded: Can't keep up! Did the system time change, or is the server overloaded? Running 9907ms behind, skipping 198 tick(s) Can't keep up! Did the system time change, or is the server overloaded? Running 7477ms behind, skipping 149 tick(s)etc..
What can I do to help this? I know entities take a lot but we don't have any massive farms but we do have 12 players all building their own bases.I use bukkit just for dynmap, we just play in Survival.
Just assume these guys are going out of business. The Multicraft panel has been down for 24+ hours and they have had ZERO communication with their customers. They use to be a good service but they are horrible now.
The panel has been down for about 12 hours now. They took it down for a "planned maintenance" that they didn't email customers about and said it would only be down for a short amount of time.
The panel has been down for about 12 hours now. They took it down for a "planned maintenance" that they didn't email customers about and said it would only be down for a short amount of time.
My server has now been down for almost 24 hours with the response of "We are looking into it". There hasn't been any update since. I am very upset with the customer service.
My server is now back up. I am hoping to get a root cause for the outage.
My server has been down for almost 12 hours no with out any response from Host-Blaze. Ticket #923553
My server has now been down for almost 24 hours with the response of "We are looking into it". There hasn't been any update since. I am very upset with the customer service.
Operating System: Windows 7 (Service Pack 1) CPU Type: AMD Athlon(tm) X4 750K Quad Core Processor CPU Speed: 3.42 GHz System Memory: 8.54 GB Video Card Model: ATI Radeon HD 5800 Series Video Card Memory: 769.65 MB Primary Display Resolution: 1920x1200 Secondary Display Resolution: 1680x1050 Hard Disk Size: 1 TB
My computer gets super choppy and acts like there is a lot of lag as soon as I start the Twitch broadcast. I am also giving MC 5G of memory from the launcher.
I am wondering if you can make a criteria increment more than 1. I would like to be able to have stat.mineBlock.56 to increment by 3 instead of just 1.
Also can you put the scoreboard comands in a config file so they will always run on a server?
Amazing...this is the fastest INSTANT SETUP I have ever seen. Got a 3G plan and was on my server in under 2 min. Just can't wait to move our world here! Excited for good customer service and great hardware! Thank you!
This is a farm idea I am trying to work on but have run into an impasse on how to proceed. I was hoping I could breed the animals then slaughter them and have the items drop down and funnel to the hopper. Sadly the babies can fall through the iron bars.
Also items can get stuck on top of the bars but I was thinking of maybe having some water push the items after I purge.
Our server that my friends and family play on was working great. I explored far away from our spawn area and suddenly the server is NOW (after about a week of playing) lagging and crashing. Here is the crash report that minecraft provided. I already ran the region fixer program and it said there wasn't any issues. Can anyone lead me in the right direction. We don't want to start over even if it just has been a week.
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 8/18/13 2:15 PM
Description: Exception ticking world
java.lang.NullPointerException
at jq.c(SourceFile:206)
at jr.b(SourceFile:110)
at net.minecraft.server.MinecraftServer.t(SourceFile:462)
at ir.t(SourceFile:262)
at net.minecraft.server.MinecraftServer.s(SourceFile:405)
at net.minecraft.server.MinecraftServer.run(SourceFile:339)
at hh.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at jq.c(SourceFile:206)
at jr.b(SourceFile:110)
-- Affected level --
Details:
Level name: Gallifrey
All players: 0 total; []
Chunk stats: ServerChunkCache: 94 Drop: 93
Level seed: -5733286009114976593
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.t(SourceFile:462)
at ir.t(SourceFile:262)
at net.minecraft.server.MinecraftServer.s(SourceFile:405)
at net.minecraft.server.MinecraftServer.run(SourceFile:339)
at hh.run(SourceFile:582)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Linux (amd64) version 2.6.38-8-server
Java Version: 1.7.0_03, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 251338928 bytes (239 MB) / 1049034752 bytes (1000 MB) up to 1049034752 bytes (1000 MB)
JVM Flags: 2 total; -Xmx1024M -Xms1024M
AABB Pool Size: 5604 (313824 bytes; 0 MB) allocated, 3963 (221928 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 9718 (544208 bytes; 0 MB) allocated, 9668 (541408 bytes; 0 MB) used
Player Count: 1 / 20; [ju['Baltus'/130683, l='Gallifrey', x=863.06, y=10.00, z=857.02]]
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
0
java -Xms30720M -Xmx30720M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:+AggressiveOpts -Dcom.sun.management.jmxremote -jar /opt/msm/servers/Singularity/server.jar nogui
We do see some server issues. The rails will sometimes become so slow that my dead grandma will rise out of the grave, get a job, buy a laptop, learn how to use it at an adult annex, then fwd me several messages about how I can save a child, then ask me for the server info, log in and run past me to the destination.
0
Can't keep up! Did the system time change, or is the server overloaded? Running 9907ms behind, skipping 198 tick(s)
Can't keep up! Did the system time change, or is the server overloaded? Running 7477ms behind, skipping 149 tick(s)etc..
What can I do to help this? I know entities take a lot but we don't have any massive farms but we do have 12 players all building their own bases.I use bukkit just for dynmap, we just play in Survival.
0
Just assume these guys are going out of business. The Multicraft panel has been down for 24+ hours and they have had ZERO communication with their customers. They use to be a good service but they are horrible now.
0
Still no update from Host-Blaze.
0
0
My server is now back up. I am hoping to get a root cause for the outage.
0
My server has now been down for almost 24 hours with the response of "We are looking into it". There hasn't been any update since. I am very upset with the customer service.
0
0
0
Operating System: Windows 7 (Service Pack 1)
CPU Type: AMD Athlon(tm) X4 750K Quad Core Processor
CPU Speed: 3.42 GHz
System Memory: 8.54 GB
Video Card Model: ATI Radeon HD 5800 Series
Video Card Memory: 769.65 MB
Primary Display Resolution: 1920x1200
Secondary Display Resolution: 1680x1050
Hard Disk Size: 1 TB
My computer gets super choppy and acts like there is a lot of lag as soon as I start the Twitch broadcast. I am also giving MC 5G of memory from the launcher.
0
Also can you put the scoreboard comands in a config file so they will always run on a server?
0
0
0
http://i.imgur.com/l2O8Bn7.png
http://i.imgur.com/IkpKbTX.png
This is a farm idea I am trying to work on but have run into an impasse on how to proceed. I was hoping I could breed the animals then slaughter them and have the items drop down and funnel to the hopper. Sadly the babies can fall through the iron bars.
Also items can get stuck on top of the bars but I was thinking of maybe having some water push the items after I purge.
Anyone have any ideas that could help me?
0
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 8/18/13 2:15 PM
Description: Exception ticking world
java.lang.NullPointerException
at jq.c(SourceFile:206)
at jr.b(SourceFile:110)
at net.minecraft.server.MinecraftServer.t(SourceFile:462)
at ir.t(SourceFile:262)
at net.minecraft.server.MinecraftServer.s(SourceFile:405)
at net.minecraft.server.MinecraftServer.run(SourceFile:339)
at hh.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at jq.c(SourceFile:206)
at jr.b(SourceFile:110)
-- Affected level --
Details:
Level name: Gallifrey
All players: 0 total; []
Chunk stats: ServerChunkCache: 94 Drop: 93
Level seed: -5733286009114976593
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.t(SourceFile:462)
at ir.t(SourceFile:262)
at net.minecraft.server.MinecraftServer.s(SourceFile:405)
at net.minecraft.server.MinecraftServer.run(SourceFile:339)
at hh.run(SourceFile:582)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Linux (amd64) version 2.6.38-8-server
Java Version: 1.7.0_03, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 251338928 bytes (239 MB) / 1049034752 bytes (1000 MB) up to 1049034752 bytes (1000 MB)
JVM Flags: 2 total; -Xmx1024M -Xms1024M
AABB Pool Size: 5604 (313824 bytes; 0 MB) allocated, 3963 (221928 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 9718 (544208 bytes; 0 MB) allocated, 9668 (541408 bytes; 0 MB) used
Player Count: 1 / 20; [ju['Baltus'/130683, l='Gallifrey', x=863.06, y=10.00, z=857.02]]
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)