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  • Bacon_E1337
  • Registered Member
  • Member for 11 years and 10 months
    Last active Fri, Jan, 15 2016 13:24:57
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  • 229 Total Posts
  • 37 Thanks
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  • View Bacon_E1337's Profile

    3

    Oct 1, 2013
    Bacon_E1337 posted a message on Redstone dust is a MISSILE? What a coincidence.
    Because this missle was developed decades before minecraft was even coined.
    I think you need to take a break.
    Posted in: Discussion
  • View Bacon_E1337's Profile

    1

    Jul 17, 2013
    Bacon_E1337 posted a message on NODUS DISCONTINUED! :D
    Is this some kind of joke? I've already updated the client to work with 1.6.2.
    I'm still working on it, so it's not discontinued.
    No, I'm not giving it away.
    Posted in: Discussion
  • View Bacon_E1337's Profile

    2

    Jul 15, 2013
    Bacon_E1337 posted a message on How do i get a new Nether?
    Go to your .minecraft folder.
    look for "Saves".
    Find the world you're using.
    Find the folder DIM-1.
    Delete it.
    Done.
    Posted in: Discussion
  • View Bacon_E1337's Profile

    9

    Jul 9, 2013
    Bacon_E1337 posted a message on Mojang to Cease and Desist...Putt Putt?
    Not even the real Putt Putt. Get out.

    Posted in: Minecraft News
  • View Bacon_E1337's Profile

    1

    Mar 21, 2013
    Bacon_E1337 posted a message on DoS Attacker named Trigger3lite
    Give me his Skype name.
    I have certain things I can use to do certain things through Skype.
    Posted in: Discussion
  • View Bacon_E1337's Profile

    4

    Mar 21, 2013
    Bacon_E1337 posted a message on All mobs are SQUID! + Butter thinks!1.4.6/7 and 13w05a/b or newer now with butter golem!
    So you made every mob's texture that of the squids...
    And you called it a mod?
    Posted in: Resource Packs
  • View Bacon_E1337's Profile

    1

    Mar 19, 2013
    Bacon_E1337 posted a message on Adventure Youtube Lets Plays
    I'd like to join you. PM me over the forums if you want my Skype.
    Posted in: Let's Plays Help
  • View Bacon_E1337's Profile

    1

    Jul 30, 2012
    Bacon_E1337 posted a message on Every Complaint Thread Countered in a Single Post
    Why can't we have more people like this?

    I'd vouch for this guy if he ever put in a Moderator application.
    Posted in: Recent Updates and Snapshots
  • View Bacon_E1337's Profile

    1

    Jul 25, 2012
    Bacon_E1337 posted a message on Minecraft Gem's Mod for 1.2.5
    Are you ****ing serious?
    Posted in: Minecraft Mods
  • View Bacon_E1337's Profile

    1

    Jul 25, 2012
    Bacon_E1337 posted a message on What's a quote that you live by?
    Quote from Syfaro

    I don't really have a quote to live by...


    Why bother posting in this thread then?
    Posted in: General Off Topic
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  • View ReiFNSK's Profile

    2134

    Jul 17, 2011
    ReiFNSK posted a message on [Jul.08] Rei's Minimap v3.4_01
    Mirror (Minecraft 1.6.2)
    Rei's Minimap v3.4_01
    [Server] Login Message v0.5
    [ForgeServer] LoginMessage v0.5
    [Clinent] LoginMessage v0.5
    ModLoader SMP Enabler


    I made a new mini-map.

    Some say the authors.
    Quote from ReiFNSK »
    Please do not modifications to forcibly enable Entities radar with SMP.
    Please do not modifications to forcibly enable Cave mapping with SMP.

    It is allowed to include this mini-map in your mod pack basically.
    Please make a link to this topic and display the name of the ReiFNSK however.

    There are no plans for publishing the source file.


    Features:
    • Fast processing
    • Beautiful map rendering:
      • Expression of semitransparent blocks
      • Bump-map expression of height
      • Expression of dynamically changing lighting
      • Automatically generate the block colors from your texturepack
      • Biome color
    • Entities radar
    • Cave mapping
    • Waypoints (Can not teleport)
    • Ingame keyconfig
    • ZanMinimap frame appearance
    • Indication of slime spawning chunks (Does not work in multiplayer after minecraft 1.2)
    Download
    Rei's Minimap v3.4_01 [1.6.2] [1.6.1]
    Rei's Minimap v3.3_06 [1.5.2]
    Rei's Minimap v3.3_04 [1.5.1] [1.5]
    Rei's Minimap v3.2_06 [1.4.7] [1.4.6]
    Rei's Minimap v3.2_05 [1.4.6] [1.4.5] [1.4.4] [1.4.2] [1.3.2] [1.3.1] [1.2.5]
    Rei's Minimap v3.0_06 [1.2.4] [1.2.3]
    Rei's Minimap v3.0_02 [1.1] [1.0.0]

    Quote from ReiFNSK »

    SMP fixes of ModLoader (not Forge)
    1.6.1
    1.6.2
    zip file into mods folder.


    Mirror
    Rei's Minimap v3.4_01 [1.6.2] [1.6.1]
    Rei's Minimap v3.3_06 [1.5.2]
    Rei's Minimap v3.3_04 [1.5.1] [1.5]
    Rei's Minimap v3.2_06 [1.4.7] [1.4.6]
    Rei's Minimap v3.2_05 [1.4.6] [1.4.5] [1.4.4] [1.4.2] [1.3.2] [1.3.1] [1.2.5]
    Rei's Minimap v3.0_06 [1.2.4] [1.2.3]
    Rei's Minimap v3.0_02 [1.1] [1.0.0]

    How to Enable Cave mapping / Entities radar on SMP
    Cave mapping and entities radar of the SMP is disabled by default.
    When the server owner (using bukkitplugin/other) sets the key word to motd(login message), they become effective.
    Please set the keyword to motd referring to the following.

    &0&0: prefix
    &e&f: suffix
    &1: cave mapping
    &2: entities radar (player)
    &3: entities radar (animal)
    &4: entities radar (mob)
    &5: entities radar (slime)
    &6: entities radar (squid)
    &7: entities radar (other living)

    examples.
    All enable.
    &0&0&1&2&3&4&5&6&7&e&f

    Cavemap enable.
    &0&0&1&e&f

    Cavemap and EntitiesRadar(player,animal,slime) enable.
    &0&0&1&2&3&5&e&f

    ("&" marks color codes. If your server uses a wrapper with different codes then use this for reference).

    for CommandBook(bukkit plugin)
    `0`0: prefix
    `y`w: suffix
    `B: cave mapping
    `G: entities radar (player)
    `C: entities radar (animal)
    `R: entities radar (mob)
    `P: entities radar (slime)
    `Y: entities radar (squid)
    `2: entities radar (other living)

    examples.
    All enable.
    `0`0`B`G`C`R`P`Y`2`y`w

    Cavemap enable.
    `0`0`B`y`w

    Cavemap and EntitiesRadar(player,animal,slime) enable.
    `0`0`B`G`C`P`y`w

    It is not possible to use it with the vanilla server that cannot set motd.

    I made it for official server. / Forge server / Client(LAN Server)
    LoginMessage
    for Vanilla Server [1.6.2] [1.6.1] [1.5.2/direct] [1.5.1/direct] [1.5/direct] [1.4.7/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
    for Forge Server [1.6.1 or later] [1.5 or later] [1.5.1/direct] [1.5/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
    for Client (LAN Server) [1.6.2] [1.6.1] [1.5.2/direct] [1.5.1/direct] [1.5/direct] [1.4.7/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]

    LoginMessage Minecraft 1.3.1 or earlier

    for Minecraft Server 1.3.1 (adfly) (goo.gl/direct)
    for Minecraft Client 1.3.1 (adfly) (goo.gl/direct)

    for Minecraft Server 1.2.5 (adfly) (goo.gl/direct)
    for Minecraft Forge Server 1.2.5 (adfly) (goo.gl/direct) (Forge / Forge+MLMP)
    for ModLoaderMp Server 1.2.5 (adfly) (goo.gl/direct) (MLMP)

    for Minecraft Server 1.2.4 (adfly) (goo.gl/direct)

    for Minecraft Server 1.2.3 (adfly) (goo.gl/direct)
    for ModLoaderMp Server 1.2.3v2 (adfly) (goo.gl/direct)

    for Minecraft Server 1.1
    for ModLoaderMp Server 1.1

    for Minecraft Server 1.0.1
    for ModLoaderMp Server 1.0.1

    for Minecraft Server 1.0.0

    for Minecraft Server Beta 1.8.1
    for ModLoaderMp Server 1.8.1

    for Minecraft Server RC2


    ChangeLog

    v3.4_01 [08-Jul 2013]
    -Fixed: not visible PlayerEntity of entity radar
    -Support: Minecraft 1.6.2

    v3.4 [04-Jul 2013]
    -Support: Minecraft 1.6.1

    v3.3_06 [10-May 2013]
    -Fixed: Lighting bug fixes

    v3.3_05 [03-May 2013]
    -Fixed: Minor bug fixes
    -Support: Minecraft 1.5.2

    v3.3_04 [20-March 2013]
    -Fixed: Exception occurs in the twilight forest

    v3.3_03 [19-March 2013]
    -Fixed: Defect of character display of waypoints

    v3.3_02 [16-March 2013]
    -Fixed: Error when generating the color of the texture

    v3.3_01 [16-March 2013]
    -Fixed: Display the coordinates of round map

    v3.3 [14-March 2013]
    -Support: Minecraft 1.5

    v3.2_06 [22-December 2012]
    -Fixed: Updates to the map when you're riding a boat or cart, etc.

    v3.2_05 [01-August 2012]
    -Fixed: Color of the leaf of "The Twilight Forest"
    -Fixed: Enemy of InvasionMod became purple color (EntityRadar)
    -Support: Minecraft 1.3.1
    -Support: Minecraft 1.3.2 (17-August 2012)
    -Support: Minecraft 1.4.2 (25-October 2012)

    v3.2_04 [23-June 2012]
    -Added: configuration of the "Preloaded Chunks" (This setting was always enabled in v3.2 ~ v3.2_03)
    If enabled, you might get a bug

    v3.2_03 [21-June 2012]
    -Fixed?: NullPointerException(ChunkData.updateEnvironmentColor)

    v3.2_02 [21-June 2012]
    -Fixed: NullPointerException in "Set Waypoint" (Default:C-Key)

    v3.2_01 [20-June 2012]
    -Fixed: Waypoint and Deathpoint
    -Fixed: Spam message when using the Forge
    -Changed: Remove the delay to the start of the minimap.

    v3.2 [17-June 2012]
    -Added: Smooth color of the grass/leaf/water of the biome border
    -Fixed: Marker is hidden when using RenderDistance of OptiFine
    -Fixed: biome

    v3.1 [24-May 2012]
    -Changed: Scrolling and rotation of a minimap were smoothed.
    -Changed: The motion of an entity radar was smoothed.
    -Fixed: An error when "sneak" is assigned to a mouse.

    v3.0_06 [19-April 2012]
    -Changed: InvasionMod's Enemy type are changed from "OtherLiving" to "Monster".
    -Fixed: NullPointerException has occured on EntityRadar if InvasionMod is not installed.

    v3.0_05 [19-April 2012]
    -Added: Darken the dead entity (EntityRadar)
    -Change: Enemy of InvasionMod became purple color (EntityRadar)
    -Fixed: PlasmaCraft liquid did not appear.

    v3.0_04 [08-April 2012]
    -Support: Minecraft 1.2.5

    v3.0_04 [25-March 2012]
    -Support: Minecraft 1.2.4

    v3.0_03 [05-March 2012]
    -Fixed?: Error: -8 and Error: 16 (Minecraft 1.2.3)

    v3.0_02 [04-March 2012]
    -Support: ModLoader for Minecraft 1.2.3

    v3.0_02 [03-March 2012]
    -Fixed: Overhead pressure plate, the reaction under certain conditions
    -Support: Minecraft 1.2.3

    v3.0_01 [14-January 2012]
    -Support: ModLoader for Minecraft 1.1

    v3.0_01 [13-January 2012]
    -Fixed: display a marker of long-distance
    -Support: Minecraft 1.1

    v3.0 [07-January 2012]
    -Added: Ability to display the waypoint on the game screen
    -Fixed: Changing how to convert lowercase to uppercase

    v2.9_02 [05-January 2012]
    -Fixed: Specify the charset encoding when saving the configuration and waypoints

    v2.9_01 [01-January 2012]
    -Fixed: Biome names were listed on large map
    -Fixed: Show dimension names

    v2.9 [12-December 2011]
    -Added: Map scale setting
    -Changed: Deletion method of waypoint

    v2.8_04 [29-November 2011]
    -Fixed: Cavemapping when using HeightMod

    v2.8_03 [28-November 2011]
    -Fixed: Spelling correction

    v2.8_02 [26-November 2011]
    -Fixed?: ConcurrentModificationException

    v2.8_01 [24-November 2011]
    -Added: Entities radar dimmed low position
    -Update: mod_ReiMinimap(ModLoader)

    v2.8 [19-November 2011]
    -Added: Largemap zoom-in/zoom-out
    -Added: Entity radar (lightning bolt)
    -Change: Largemap label
    -Support: Minecraft 1.0.0!!
    -Support: ModLoader for Minecraft 1.0.0 (21-November 2011)

    v2.7_04 [14-November 2011]
    -Support: Minecraft RC2

    v2.7_03 [12-November 2011]
    -Fixed: Mob(monster) that had been displayed EntityLiving. (1.9pre6)
    -Fixed: Could not be switched EntityLiving.

    v2.7_02 [12-November 2011]
    -Support: Minecraft Beta 1.9 Prerelease 6

    v2.7_01 [10-November 2011]
    -Added: Update check
    -Fixed: Color of water and the lava
    -Fixed: Behavior of RenderType on SMP

    v2.7 [09-November 2011]
    -Added: ZanMinimap texture
    -Added: 4 levels of opacity maps (25%/50%/75%/100%) was.
    -Added: Set the opacity of individual large map and common map.
    -Added: Grid view of the chunk
    -Change: Toggle Waypoints operation(Toggle Waypoints Dimension/Toggle Waypoints Visible)
    -Change: Key configuration screen
    -Change: Do not show the direction in which a square map.
    -Fixed?: error when generating a color from the texture blocks.
    -Readded: Entities radar
    -Readded: Cave mapping

    v2.6_01 [28-October 2011]
    -Fixed: Spelling correction

    v2.6 [21-October 2011]
    -Added?: Height MOD support? (Beta 1.9 Prerelease 4)
    -Added: Temperature/humidity is expressed as a color
    -Added: Displayed biome name in large map

    v2.5 [14-October 2011]
    -Added?: Height MOD support? (Beta 1.9 Prerelease 4)
    -Changed: The current coordinates will be set if the coordinates of a waypoint are emptied.
    -Fixed: Leaves of the rubber of RedPower 2 was gray
    -Removed: Orange coloration of the direction of the sunrise
    -Removed: Setting the direction of the sunrise (Beta 1.9 Prerelease 4)

    v2.4 [12-October 2011]
    -Added: View another dimension waypoints
    -Fixed: Leaves of the rubber of IndustrialCraft2 was gray

    v2.3_01 [12-October 2011]
    -Fixed: Disabled threading was not able to update the biome.

    v2.3 [07-October 2011]
    -Added: Sunrise direction setting.
    -Added: Minecraft Forge Support. (block color generator)
    -Fixed: Block color generator.
    -Fixed?: Roundmap looked square. (Minimap Option &--#62; MapMask Type &--#62; Stencil)

    v2.2_02 [02-October 2011]
    -Fixed: Reflection (field name), I forgot to update. (Beta 1.9pre2 only)

    v2.2_01 [01-October 2011]
    -Fixed: Block-colors generate of HD Texture
    -Fixed: Memory usage of the new RenderType

    v2.2 [01-October 2011]
    -Added: Automatically generate the block colors from TexturePack
    -Added: RenderType(Biome/Temperature/Humidity)

    v2.1[Guinea Pig version] [25-September 2011]
    -Added: Swampland biome color

    v2.0 [22-September 2011]
    -Added: New lighting style of beta 1.8

    v1.9_02 [20-September 2011]
    -Changed: Adjustment block color.
    -Fixed: In the SMP, did not work if the address of the server contains a line break.
    -Fixed: When Threading and Environment Color were enable, the error might come out.

    v1.9_01[Guinea Pig version] [18-September 2011]
    -Added: BlockColor - MC Beta 1.8
    -Added: Slightly detailed error message.
    -Changed: Put the delay to the start of the minimap.

    v1.9[Guinea Pig version] [14-September 2011]
    -Added: Options - Coordinate Type, Font Scale
    -Added: Hotkey - Waypoint List
    -Removed: Cavemapping
    -Removed: Entities Radar

    v1.8 [25-August 2011]
    -Added: Supports Minecraft Extended
    -Added: Block color of Aether V1.02
    -Changed: Slime spawning chunks was displayed only with Overworld(Dimension=0).
    -Fixed: Waypoint was not able to be loaded with SMP, except for port 25565.

    v1.7 [19-August 2011]
    -Added: Show slime spawning chunks
    -Added: Death point
    -Fixed: Scrollbar of waypoint list

    v1.6_01 [14-August 2011]
    -Fixed: Mob and Animal of the Entities Radar Options had reversed.

    v1.6 [14-August 2011]
    -Added: The color of the block was able to be specified with the file. (.minecraft/mods/rei_minimap/blockcolor.txt)
    -Changed: Organizing Options
    -Fixed: Block ID of Aether was acquired from not fixation ID but the name.
    -Fixed: When dimension move with SMP, the bug to which cavemap/entities radar was invalid is corrected.

    v1.5 [05-August 2011]
    -Added: Semitransparent indication of the map
    -Added: Show the direction of the entity (Entities Radar Options)
    -Changed: to hide the edges of the large map.
    -Fixed: Illegal waypoints file name characters "_" is replaced by
    -Fixed: Slight correction of the cave map

    v1.4 [29-july 2011]
    -Added: Cavemap support in SMP. default is disabled.
    -Added: Entities radar support in SMP. default is disabled.
    -Added: Setting of position where map is displayed.
    -Added: The transparency of entity is decided by the vertical interval.
    -Changed: Integration of modloader version and non-modloader version.

    v1.3 [25-july 2011]
    -Added: Default zoom setting
    -Added: Thread priority setting
    -Added: Fullscreen map show waypoint name when press "Toggle Zoom" (Default:Z-Key)
    -Added: Some hot keys
    -Added: Cave Map (it is disabled now in SMP) Cavemap doesn't react if there is no light.
    -Added: Entities Radar (it is disabled now in SMP)
    -Changed: Organizing Options
    -Additionally, some small changes

    v1.1_02 [23-july 2011]
    -Changed: disappear minimap while open the GUI except the minimap.

    v1.1_01 [19-july 2011]
    -Fixed: It was not possible to start when modloader was not used.

    v1.1 [18-july 2011]
    -Changed: disappear minimap while open the inventory
    -Fixed?: HD fonts
    -Added: 1.5x zoom
    -Changed(I forgot to write this): save the settings to %APPDATA%\.minecraft\mods\rei_minimap


































    Please move the rei_minimap folder to mods when shifting from v1.0
    v1.0 [17-july 2011]
    -First Release

    The FAQ is ScrollDown or click here!
    Please read the FAQ before you ask questions.


    Some epic dude called Kane_Hart made a cool spotlight video of this mod!



    Other small mods [25-March 2012]
    Sound Fix Mod (Sound changes in the vertical direction...small effect)
    [Minecraft 1.2.5]
    [Minecraft 1.2.4]
    [Minecraft 1.2.3]
    [Minecraft 1.1]
    [Minecraft 1.1 compatible AudioMod]
    [Minecraft 1.1 for comparison (Activate only while hold down the L-Ctrl)]

    back to the old color of the swampland
    [Minecraft 1.2.5]
    [Minecraft 1.2.4]
    [Minecraft 1.2.3]
    [Minecraft 1.1]
    [Minecraft 1.0.0]


    I'm not good at English,
    so,,, If I make mistakes in my English,please pardon me.
    Please tell me corrections of the menu

    Please write it in Japanese if you understand Japanese.

    もし、あなたが日本語を理解するのであれば、日本語で書いてください
    オプション画面の表記の指摘なども助かります。

    I would appreciate you informing me of any questions, comments or requests you may have.
    I may implement it
    Posted in: Minecraft Mods
  • View DuckygoneAWOL's Profile

    1

    Sep 7, 2012
    DuckygoneAWOL posted a message on I am a girl
    Desperate much?
    Posted in: MCX360: Looking For
  • View TheAwesomeHNH's Profile

    5

    Jul 25, 2012
    TheAwesomeHNH posted a message on Garry's Mod :D looking for max of 5 frends 2 plai with
    OH GOD THE GRAMMAR, IT HURTS!!!!!
    Posted in: General Gaming
  • View mattuw's Profile

    4

    Jun 6, 2012
    mattuw posted a message on [1.2.5] Mattuw's Mob Grinder / Store on Collision Chest Mod
    Mob Grinder Block
    -----------------------------------------------------------

    Info:

    This mod adds a block that has a built in chest! When a mob steps on it, it will damage the mob until it dies. The item falls on the block and then the block collects it! You also can trow items onto it to store them! But be careful if you throw too much you can fill the chest and start losing items!

    Pics:






    Video:
    If you make videos I will gladly put them up.

    Thanks:

    A big thanks to:

    GenuineSounds: http://www.minecraft.../topic/1235791-
    teken: http://www.minecraft...t/topic/747447-

    Download:

    http://adf.ly/9QdUd
    Posted in: Minecraft Mods
  • View XDaWNeDX's Profile

    2

    Jun 1, 2012
    XDaWNeDX posted a message on [1.2.5] Easy Surviving Mod!
    Quote from 101super101

    People STOP Saying that this is pointless, it just makes beginers know what you can do in minecraft!


    No, it makes beginners know what creative mode is.
    Posted in: Minecraft Mods
  • View bdsbff's Profile

    1

    Apr 29, 2012
    bdsbff posted a message on [1.2.5 PUZ/PARK] A Puzzle Map DERP v1.6 1,600+ DL'S
    Welcome To A Puzzle Map DERP


    To give you a idea of what the map looks like, here are some screenshots!


    Screenshots:


    Videos:



    " frameborder="0" autoplay="false" allowfullscreen sandbox="allow-forms allow-scripts allow-same-origin allow-popups">

    Previous Versions:
    v1.0 - 1.2.5 http://www.mediafire...c0xy385ka9o5y2x
    v1.1 - 1.2.5 http://www.mediafire...6d0z9rgvit32d38
    v1.2 - 1.2.5 http://www.mediafire...v07i9g1hbr8apgn

    v1.3 - 1.2.5 http://www.mediafire...3jq3wj2p1124mdd
    v1.4 - 1.2.5 http://www.mediafire...hjcg8wzqo5rmuvx
    v1.5 - 1.2.5 http://www.mediafire...j45equ3du8695a8


    Changelog:
    v1.0 First release filled with bugs
    v1.1 Added to the map and fixed bugs
    v1.2 Added to the map and fixed bugs
    v1.3 Finished map and fixed MAJOR bugs
    v1.4 Fixes minor bugs

    v1.5 Fixed signs and bugs
    v1.6 Fixed a lot of bugs at the ending


    Current Version: Download v1.6:
    http://www.mediafire...mx70r1kb5szyc5c


    Rules:
    1: Don't cheat
    2: Play on peaceful
    3: Don't break blocks unless told to
    4: Don't place blocks unless told to
    5: Don't use mods to your advantage
    6: Don't hack items into the game
    7: Throw away items when told to
    8: You can only craft when told to
    9: Have your brightness on bright


    Please give feedback on what you thought of the
    map and if there's any bugs or mess ups on my part.


    :Green: 100 Downloads
    :Green: 200 Downloads
    :Green: 300 Downloads
    :Green: 400 Downloads
    :Green: 500 Downloads *goal*
    :Green: 750 Downloads
    :Green: 1000 Downloads
    :Green: 1500 Downloads
    :Red: 2000 Downloads



    My youtube channel:
    http://www.youtube.com/bdsbff


    I hope you have fun playing the map!!!
    Posted in: Maps
  • View Joobz's Profile

    2

    Sep 27, 2011
    Joobz posted a message on Endermen not scary enough?!
    you couldn't just post your comment in one of the 100 other 'Edermen need to be more scary' topics?
    Posted in: 1.0 Update Discussion
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