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    posted a message on taking requests
    Can you remove the skin I made from your list that you claim you made (m shadows). I requested the skin, and you simply went to mcskins and downloaded the one I made and uploaded there, shortly after requesting here.

    I think your integrity has been compromised. Who is to say you actually created any of these?
    Posted in: Skins
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    posted a message on taking requests
    Quote from evilwarlich »
    M Shadows from Avenged Sevenfold


    Master Chief from halo with blood


    i wasn't able to make yuki from The Dishwasher: Vampire Smile sorry



    Lol this is the one I made. As seen here: viewtopic.php?f=27&t=279880&p=3918055

    Thanks for the effort I suppose.
    Posted in: Skins
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    posted a message on JTV Stream: Building an NHL hockey arena
    I randomly stream myself building out a full scale hockey arena on my server.


    Pictures so far:








    I edited the texture pack to make the boards and ice lines more realistic looking. I will probably edit it further sometime later.

    The stream may be dull at times because there's obviously going to be a lot of monotony in building a large building like this. But pop in and say hi!


    http://www.justin.tv/sabres_fan_in_phoenix
    I also have some of the saved videos on my channel.
    Posted in: Let's Play (and Live Stream)
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    posted a message on Who's your favorite commentator
    Quote from Randomness »
    The Creatures:
    Nova, sp00nerism, Kootra, Gassy Mexican, Junk, Paintballkitty, CupQuake, and I **** TON MOAR


    +1 but don't forget Sly and SSoH :smile.gif:

    I can't stand yogscast. They are annoying. Plus for whatever reason I can't stand the British accent (no offense). Never really watched X much, but his videos are a little dry and lifeless. Nova and sp00n are the ones who got me into Minecraft. Even though sp00n hates minecraft lol.
    Posted in: Discussion
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    posted a message on [REQUEST] Set Block ID light level
    This would be a HUUUUUGE help for me.

    I'm building a giant NHL arena which will of course be indoors. I obviously can't have a billion torches or glowstone everywhere and also have it look realistic.

    You can see me building the arena here:
    http://www.justin.tv/sabres_fan_in_phoenix/b/283634784
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQUEST] Set Block ID light level
    Hey guys, I'm looking for a mod, not sure if it exists or not.

    I would like a mod that allows the user to set in a properties file the desired light levels of given block IDs.
    If it's difficult to do this for every block ID, then perhaps just the essentials, stone, grass, dirt, cobblestone, half stone, glass, water etc.

    I came across a mod like this before (http://mcmodcenter.net/infusions/pro_do ... hp?did=159) where it allowed you to change the light level, and intensity of water, and leaves. It worked pretty well, but you couldn't change any other values besides those two.
    Posted in: Requests / Ideas For Mods
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    posted a message on *My first skin* M Shadows (Avenged Sevenfold)
    So I requested the skin.. but I was bored and tried doing it myself. I think it came out pretty well :smile.gif:





    Posted in: Skins
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    posted a message on [REQUEST] M Shadows (Avenged Sevenfold)
    Hey creative peoples with skill unlike myself!

    I'm looking for someone that can make a good skin: M Shadows from Avenged Sevenfold.

    I'd like it preferably with his large sunglasses (maybe make it a helmet), backwards black hat/bandana, black muscle shirt with tattoos (probably just make his arms noisy black dots or something).





    Thanks!

    edit, nevermind i made my own lol.. viewtopic.php?f=27&t=279880
    Posted in: Skins
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    posted a message on taking requests
    Think you could do M Shadows from Avenged Sevenfold?

    Preferably with his large sunglasses, backwards black hat/bandana, black muscle shirt with tattoos (probably just make his arms noisy black dots or something).






    I tried doing it myself but I'm not talented enough lol..
    Posted in: Skins
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    posted a message on [Forge][Bukkit] WorldEdit - Edit your world in-game! [MC 1.8]
    Quote from infinituslacuna »
    Does a fresh installation of this work with Minecraft 1.4 and the latest Bukkit version at the moment?


    Works for me, he posted the update here http://forums.bukkit.org/threads/edit-s ... ed-621.62/
    Posted in: Minecraft Tools
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    posted a message on Where are the forum moderators?
    It's impossible to find useful topics in here with the 100s of misplaced "JOIN MUH SURVER" threads. Especially with the search function being down for ages. Maybe change the name of this section from "Custom Servers & Server Mods" to just "Server Mods"?
    Posted in: Server Support and Administration
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    posted a message on Finding Wolves - A Tentative Guide.
    Nononono. Just no.


    You obviously didn't read much in the thread then because you still don't understand the fundamentals. It is 272x272. Just because you 'assume' it isn't doesn't make it true. I've tested it myself in a large dark area with warp points set. Sit in one spot for a little bit to get things spawning, spawn to your point 125 or so from you and you'll see mobs.

    Also, they don't despawn at some arbitrary block number from you. They despawn at random intervals. Although they will despawn if the chunk unloads due to being out of range.

    The guy's factory is TOO efficient. He has to have a pool of lava under the collection spot because if you aren't there to collect the loot, it lags your computer to 1fps. He included the map save (rev5) so you can test it yourself. It would be pointless to make it even more efficient because his fills up your inv to full in <2 mins.

    If you looked further in the thread you will see that there is a breaking point to how large of a surface area is utilized in spawning. It basically levels off around 5.5k blocks of surface area. So if you plan more, you're just wasting your own time, and sacrificing the efficiency of your trap.
    Posted in: Discussion
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    posted a message on Finding Wolves - A Tentative Guide.
    It is 272x272. I know it's not a 144 radius, it used to be 144x144, now it's 272x272. I even asked the people in the thread about it, because I was confused myself.

    Read this thread, you will learn a lot.
    viewtopic.php?f=1020&t=225793
    Posted in: Discussion
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    posted a message on Finding Wolves - A Tentative Guide.
    Well then I'll give you a heads up that I learned the hard way after making my 150x150 trap. The spawn diameter has changed since 1.2 It's now 272x272, so you better start farming more gunpowder.

    And I know you have to clear out/light up areas to bedrock. The problem with making a huge hole to bedrock is that

    a) it takes a really ****ing long time.
    :cool.gif: it makes a perfect home for slimes, which may or may not interfere with the trap due to them hogging spawns
    Unless you plan to fill the hole back up to level 16 or so so they can't spawn.

    But that would take about 150,000 blocks if you made one solid floor every 2 floors with a 1 block height gap in between (I know the numbers because I had to know myself how much stone I needed for each level of my trap)

    It would probably be faster to just spelunk your way through the caves under the trap and light them up, or just make a flap map like I did so nothing can spawn where you don't want it (which is why I did make a flat map).



    /thread derail
    Posted in: Discussion
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    posted a message on Finding Wolves - A Tentative Guide.
    Quote from justain »
    Ok, I know what ignorant means. Uneducated, unaware, and so I'm not ignorant on what ignorant means.

    What you probably thought was wrong. I stood at the edge of the terrain. Did you read everything? I explained that I tried that. Running around killing pigs, cows, sheep, chicken to hopefully increase the wolf spawn rate, but it DIDNT WORK.

    I've played this game for about a month, played 10+ worlds, I'm about half way done creating my 160x160x128 EMPTY space legit so I can make my ultimate mob trap. You want to keep this back-and-forth up?

    SORRY that I'm not as friendly and passive, but seriously, you have no content to discern my original post. I'm not replying to you anymore Backfat.



    Good, you've googled the definition, which you should have done before you said I was calling you names or insulting you, or w/e bs you were dishing out. You don't know much of anything of the subject, made wild assumptions about how things spawn, and say my generated map using McEdit was "hacked". I would classify that as ignorance sir. Whether you would or not is not my problem.

    On a side note.. if you're creating a mob trap, why would you make an empty space 128 high (rhetorical question if you can't tell)? Did you legitimately dig out a 160x160 hole to bedrock? Or did you use "hacks" thereby creating an "unnatural spawn area"?

    You see what I did there?


    Also to elaborate on your first response in the thread:
    You said you found 8 in one area, which lead you to believe wild assumptions that they mainly spawn in taiga/forest/whatever. However, if you read my first post, you would have seen that I wrote that mobs spawn in packs of 1-4 (sometimes more, usually 4 max). They regularly spawn in groups of 4 of the same kind of mob however (except chickens for some reason). So really you only got two spawn ticks of wolves and classify this as a gold mine.

    I found 3 groups of 4 myself on my flat map.
    Posted in: Discussion
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