Distorted Discs introduces an exciting and immersive musical dimension to your world with over 50 new music discs. This innovative addition enhances the gaming experience by scattering these discs throughout the vast landscape, turning exploration into a musical treasure hunt. The diversity of the music selection promises to cater to various tastes, creating an auditory adventure that complements the visual aspects of the game. Whether you're a seasoned player or a newcomer, the inclusion of these discs adds an element of surprise and enjoyment, transforming your world into a dynamic and melodious environment. Dive into the harmonious exploration with "Distorted Discs" and discover a new sonic dimension to your gaming escapades!
Features: Experience the magic of over 50 new music discs waiting to be discovered in your dungeons, all featuring the music of BBoldt. These discs span various genres, providing the perfect soundtrack for your adventures.
Distorted Discs (Overworld): Explore the vast and varied landscapes of the Overworld with:
BBoldt - 53-X
BBoldt - Bayou
BBoldt, James Svedka - Bounce
BBoldt - Cruisin
BBoldt - Deflective
BBoldt - Friendly Fire
BBoldt - Funky Ninja
BBoldt - Lean
BBoldt - M$ Paint
BBoldt - Rook
BBoldt - Scissor Kick
BBoldt - Tesla
BBoldt - The Great Freeze
BBoldt, JoseJFB, L4ndo - Transcendental Fire
BBoldt - Air Traffic
BBoldt - Motives
BBoldt - Faustian Reverie
Interdimensional Distorted Discs (End): Venture into the mystical End dimension and let the music guide your way with:
BBoldt - Back in Time
BBoldt - Bitbashed
BBoldt - Chill Vibez
BBoldt - Chrono Courier
BBoldt - Duck Dodgers
BBoldt - Electric Knights
BBoldt - Indigo Entrance
BBoldt - Look Deeper
BBoldt - Venus
BBoldt - ytinretE
BBoldt - Zoom
BBoldt - BB-5022
BBoldt - The Light
Demonic Distorted Discs (Nether): Descend into the fiery Nether and let the dark tunes accompany your journey with:
BBoldt - Backwards
BBoldt - Block City
BBoldt - Doo Wop Ghosts
BBoldt - Emergency
BBoldt - Firewalker
BBoldt - March of the Undead
BBoldt - Necromancer's Laboratory
BBoldt - Order of the Dragon
BBoldt - Reverse the Polarity
BBoldt - The Machine
BBoldt - Light
BBoldt - Sanguine
BBoldt - BB-6666
Damp Distorted Discs (Ocean): Embark on aquatic adventures in the deep Ocean, all while being serenaded by the following compositions:
BBoldt - Dubtime 5
BBoldt - Lane 6
BBoldt - Moon
BBoldt - Sailing
BBoldt - Search
BBoldt - Stranded
BBoldt - The Bounce
BBoldt - Obversions
BBoldt - Bubble
Feel free to add this into any modpack and share your musical experiences on videos and streams. Just remember to credit BBoldt. Thanks for supporting the artist!
Recommended Companion Mods:
Created Music Discs (Use this mod for an alternative to searching loot chests for records, crafting recipes for all of Distorted Discs! Official support.)
I need a way to put block sets on the same block, using metadata. It seems like you have something like that working for colored wool. I don't want to use a billion block ids. Is there any way to do this currently?
Also I would like to avoid this (blocks of different types being out of order):
I would suggest giving us the option to define "block groups".
This is by far the best mod i've ever seen. This release marks a glorious day in the history of mankind. A day that people can mark entire mods of not being worthy to have their drops stay around. A day that people can allow for their things that they drop to not despawn. A day the world is finally united in peace. Thank you oh glorious capitalthree. May you never be forgotten. RIP
It's not a new modpack, it's actually a somewhat old modpack. I'm very close to the 4096 block limit. I've added and removed mods one too many times. Even when removing mods to make the new mods work, old worlds still get rendered useless due to the "ghost ids" as I have been calling them. I've had people stuck using ancient versions of my pack because they can't update without corrupting their worlds entirely. Your mod solves this problem quite cleanly actually, I've been running a lot of tests.
This might sound like a dumb question, but can I distribute this as part of a modpack?
I'm so close to the ID limit that even updating all the mods overflows the block ID mapping.
I have players with older worlds, and a lot of ghost ids, they can't update even though some mods have been removed since their world has been created.
MrCrayfish, can you update your mod on curseforge? I would like to include it in my pack, but can't because the version I need is 1.8.9 and it isn't there.
I'm planning on adding Climate Control to my modpack, for use with RTG.
Problem is, I don't want to mess with the "default" and "biomesoplenty" worldtypes. Basically, I want climate control to do absolutely nothing outside of the RTG world type, barring config edits by server administrators or players. Is that possible?
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That part
Thank you chatgpt?
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Song Previews:
1:
https://www.youtube.com/watch?v=rNuiKG7vd4Y
2:
https://www.youtube.com/watch?v=4vD-7QA92g4
Everyone Knows That:
https://www.youtube.com/watch?v=KNtWmGh1Lsw
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For Fabric, Quilt, Forge, & NeoForge.
Features: Experience the magic of over 50 new music discs waiting to be discovered in your dungeons, all featuring the music of BBoldt. These discs span various genres, providing the perfect soundtrack for your adventures.
Also on Modrinth: https://modrinth.com/mod/distorteddiscs
Distorted Discs (Overworld): Explore the vast and varied landscapes of the Overworld with:
Interdimensional Distorted Discs (End): Venture into the mystical End dimension and let the music guide your way with:
Demonic Distorted Discs (Nether): Descend into the fiery Nether and let the dark tunes accompany your journey with:
Damp Distorted Discs (Ocean): Embark on aquatic adventures in the deep Ocean, all while being serenaded by the following compositions:
Feel free to add this into any modpack and share your musical experiences on videos and streams. Just remember to credit BBoldt. Thanks for supporting the artist!
Recommended Companion Mods:
Connect:
Need a server? Use code 'bboldt' on Bisect Hosting.
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Fantastic!
Happy to see an old favorite updated to a newer version like this!
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I need a way to put block sets on the same block, using metadata. It seems like you have something like that working for colored wool. I don't want to use a billion block ids. Is there any way to do this currently?
Also I would like to avoid this (blocks of different types being out of order):
I would suggest giving us the option to define "block groups".
So instead of this:https://gist.github.com/bbd5864a9690ac4b6956572e8064efe3
I would have something like this: https://gist.github.com/68e589c779790c45ed06cac6a44758a2
Also, one last thing. If you were interested in adding mod compat, it would be *really* nice if I had the ability to register blocks as chisel groups.
https://github.com/Chisel-Team/Chisel
I believe they have an API for that.
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This is by far the best mod i've ever seen. This release marks a glorious day in the history of mankind. A day that people can mark entire mods of not being worthy to have their drops stay around. A day that people can allow for their things that they drop to not despawn. A day the world is finally united in peace. Thank you oh glorious capitalthree. May you never be forgotten. RIP
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Was this ever addressed? I don't think anyone has had the crash since it was initially reported.
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It's not a new modpack, it's actually a somewhat old modpack. I'm very close to the 4096 block limit. I've added and removed mods one too many times. Even when removing mods to make the new mods work, old worlds still get rendered useless due to the "ghost ids" as I have been calling them. I've had people stuck using ancient versions of my pack because they can't update without corrupting their worlds entirely. Your mod solves this problem quite cleanly actually, I've been running a lot of tests.
an update without your mod:
an update with your mod:
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This might sound like a dumb question, but can I distribute this as part of a modpack?
I'm so close to the ID limit that even updating all the mods overflows the block ID mapping.
I have players with older worlds, and a lot of ghost ids, they can't update even though some mods have been removed since their world has been created.
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Crash when using colored petals from Botania as architecturecraft tiles.
https://github.com/BBoldt/ThePioneers/issues/11
https://github.com/williewillus/Botania/releases
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MrCrayfish, can you update your mod on curseforge? I would like to include it in my pack, but can't because the version I need is 1.8.9 and it isn't there.
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If you're interested, this is the multipart everyone uses on 1.8.9:
https://github.com/amadornes/MCMultiPart
Word on the street is it may become part of forge at some point soon.
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Crash when trying to launch a tier 8 creative fueled rocket:
https://gist.github.com/4977132b7df5bd73b7b1
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That would be great!
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Hey Zeno410, I have a request.
I'm planning on adding Climate Control to my modpack, for use with RTG.
Problem is, I don't want to mess with the "default" and "biomesoplenty" worldtypes. Basically, I want climate control to do absolutely nothing outside of the RTG world type, barring config edits by server administrators or players. Is that possible?