Thanks a ton, works like a charm!
I'll post if I run into anything crazy.
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Jan 19, 2011Posted in: Minecraft ToolsQuote from xolotl »Quote from B1x »Just passing that info along. Here's my world: http://www.filefront.com/17817493/B1x-World1.7z
Thanks for that! Looks like there are some potential issues with how I was handling dyed wool. I've got a fix in place already and I'll release MB6 this afternoon, but I've got to run out for some meetings now, so it'll be an hour or two.
Out of curiosity, were you using any mods on there? I noticed a "warps.txt" in the world dir and was curious if maybe something in a mod was creating behavior I wasn't familiar with (would just be nice to know for the future; as I say, I've already fixed the code to deal with your map properly).
I am using the Painterly TP, Zan's Minimap, and MineViewer (just until Xray gets fixed, it's not as useful a program).
Yeah, I didn't even notice it, but World 5 doesn't have any wool or dye present in the inventory or placed on the map. It's a pre-update world that didn't belong to me, and hasn't been played for awhile.
Thanks a lot for the hard work! Looking forward to the release.
Jan 19, 2011Posted in: Minecraft ToolsQuote from xolotl »Quote from Immelmann »This works fine on all of my worlds but one, my biggest (25+ MB) world. The loading bar reaches the end, and then the window immediately closes. Any tips on getting it to work?Quote from grendel03 »I'm having the same problem with my 12 MB world. All of my smaller ones work just fine.
As Dweller_Benthos mentioned, make sure you're using MB5, which should take care of large-map issues. If you're still seeing that error on MB5, if you could zip up your world file and upload it somewhere so that I could take a look, that would be great.
I'm having the same problem as them, and I am running the latest version. My world is 5.06mb and in slot 1. It's not by any real stretch a "Large World". The world I have in slot 5, which is a similar size, runs perfectly fine.
I attempted to copy World 1 to the second slot, rename, and render, but this did nothing. Interestingly, though, rendering the world in an earlier version of X Ray (Specifically, unmodified 2.7), allowed it to complete, and open. Of course, given the updates, earlier versions are useless.
Just passing that info along. Here's my world: http://www.filefront.com/17817493/B1x-World1.7z
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