Summer or Early Fall, 2010: I visit my uncle's house, who shows me and my dad this game he's been playing where he's built a railroad going to a castle in a lake. My cousin scoffs that he's playing in "peaceful mode," whatever that means. I go home and buy this "Minecraft" game. I go on to infect both of my sisters and my dad with Minecraft fever, teaching each of them how to play one at a time.
2010 - 2013: I continue to play vanilla Minecraft in survival. I remember looking forward to each update as they came out, and eagerly reading the update logs and wiki on all the new features as they were happening. At some point during this time period, I saw my first Minecraft youtuber: Pwego.
Either late 2013 or sometime in 2014: I start watching the Yogscast. I don't remember what the first video of theirs I saw was, but my bets are on either Moonquest or late Jaffa Factory. I do remember watching that as it came out. This is what got me interested in modded gameplay, and I started figuring out how to get mods to work around this time.
2014 - 2019: I spend most of my Minecraft time playing heavily modded games, and loving it to bits. I stop watching Yogscast around 2016.
January 2019: I begin my current (and probably longest-lasting) survival world, with the goal of completing a list of 111 to-do items.
2019: I start watching Minecraft youtube more heavily, with a wider variety of channels.
Late April 2020: I start my own Minecraft youtube channel, publishing my work in that singleplayer survival world.
May 2020: I watch some of TecThor's stuff, like it, and comment on it. By the end of the month, I'm playing on his server, VMC-Tec, and making videos about vanilla Minecraft. This is the first significant vanilla gameplay I've done since about 2014, and I am surprised by how much richer and interesting the vanilla game has become since then.
And that concludes my Minecraft history in a nutshell. As for a few significant worlds I've had:
My first world: I haven't had a copy of this world for a very long time (I'm a purger), but I remember starting out in a log cabin under a mountain, then moving out to a house on the beach (and starting a fire when I tried to install a fireplace). By the time I let the world die, I'd also built a castle in a lake (entirely out of cobblestone, of course--no stone bricks yet, and I wasn't a good enough builder at this point to try mixing in smooth stone or anything like that), a woodcutting camp, and a wizard's tower. I think I deleted this world after biomes were released, and I wanted to play in the pretty new worlds.
A server with my sisters: This was a modded server we ran for ourselves. I built my first actually good-looking castle here, and played with botania, Flaxbeard's steam power, and chocobos.
My current world (Alemandrial): I referred to this in my timeline, but my current world is probably my longest-running. It now features five separate bases, each with their own names and architecture style. It's been running and consistently played since January 2019. I would probably credit this world with my most recent spike in building skill.
...and many more unnamed and unremembered survival and creative worlds, in addition to a number of unfinished adventure maps. All those saves I don't remember anymore made me the Minecraft player I am today.
Episode 004 is out for VMC-Tec, and it looks like I missed posting episode 003 here! My bad! Below find both episode 002 and 003 for your ease of reference, but don't forget to subscribe! ❤️
There's a new episode out! The first post of this thread has been updated with the information!
Episode 5: I finally build the bakery, and accomplish a fairly long list of to-do items to polish off Cherry Grove Floating Farms into a functioning base... including cleaning up a volcano.
We are embarking on a trip through the versions of SMP Minecraft, one major update at a time! We get seven days of fun in each version, so buckle up, it's going to be a ride! In this pilot episode, we explore the bugginess of Alpha v1.0.17_04. No furnaces, crazy doors, and this cute little bug that deletes everything in your inventory and chests when you die. It's okay, I only had a few mental breakdowns. It's fine.
Like what you see? 💖 Subscribe now 💖 and don't miss a thing!
Check out the channels for the other content creators in the group for their perspectives on this week!
My default game mode is very modded. I love all the extra content you can get from them. My longest-running survival world is chock full of mods. Recently I got invited to play on a vanilla server, though, and have been having a blast with that.
So, in a nutshell, heck no! Vanilla is definitely not boring! I find myself playing both vanilla and modded.
I joined in Alpha, around the summer of 2010 or so, but unfortunately I do not have one of those names. I don't think it would even have occurred to me to try to make a 2 letter name or one with symbols. If no one has one, has anyone ever seen one of these names? I'm really legitimately curious now!
I usually go for the trash can from Extra Utilities 2--fast, efficient, and you can automatically pump unnecessary items into it via Mekanism pipes (e.g. poisonous potatoes from the automatic potato farm). I do find sizzling items with lava a little satisfying, though! I have a dropper positioned over lava in the very same world as the mentioned potato farm, haha.
I used to watch a lot of Yogscast back in the day, so their classic Minecraft series still hold a special place in my heart.
Nowadays, when I have time to sit and watch Minecraft videos, I'm usually out there trying to find other channels that are roughly my size (very small, lol), trying to discover new quality content and engaging in the community. My favorites of those, I subscribe to and keep watching. I even ended up joining the VMC-Tec server that way--I saw TecThor's series advertised here in the Let's Play section, watched it, loved it, subscribed and left comments. He reciprocated and watched my stuff, subscribed and left comments, and approximately a week later, I was playing on his server!
Some small(er) channel recommendations: all the VMC-Tec channels (TecThor, KaedenCraft, Animagician, Fidlybits, Fuzzy Husky), PuipinM, Wintertooth100, Tobyson3d, NoStress
The one big channel I still regularly keep up on is SmallishBeans. I like his humor, builds, and survival series quite a bit.
Waaaaay back in 2010, right around the time I graduated high school (I'M OLD WHAT HAPPENED), I was at my uncle's house with my family and he showed us this game where he'd built a railroad leading up to a castle in a lake, and I was all like, I need this in my life right now. I went home and bought it, played it, loved it, and one by one converted and taught the rest of my immediate family how to play. Good times
I'd go for Java version, but then, I've also been playing for 10 years and I just can't imagine playing Minecraft with anything other than a keyboard and mouse. Java version does give you the flexibility to mod if you'd like to. Only go for Java if you have a semi-decent computer, though.
2. Are controls on pc hard to get used to?
I found them pretty easy to get used to, especially once I discovered (back in 2010, lol) that the mousewheel scrolls through the hotbar. They're just a basic WSAD control system, with the mouse handling your camera and the left/right-click interacting with blocks. It's pretty intuitive.
3. Is it worth modding the game?
I'd start with vanilla and get used to that first. That way, you know what kind of gameplay elements you'd like added or tweaked.
4. Is the ps4 version any good?
I don't really know, I've only ever played Java.
5. What is red stone?
Looks like those guys have you covered on this question If you choose to get into it, there's all kinds of things you can do with it, from opening secret doors to massive projects like actual functioning pianos and clocks. Check out Youtube redstone creations if you're interested in that kind of thing, they're pretty awesome.
How would you describe the gameplay experience in Minecraft?
I really enjoy my sandbox games, and Minecraft delivers on that in spades. The vanilla game is already great at giving you that open-world, do-anything experience. In my experience, when I play vanilla singleplayer, the arc of gameplay tends to be intense interest and excitement until you've got your base set up, all the farms are pumping out endless resources, and you don't need anything else. After that point, I try to keep things interesting and find new things to build and enjoy, but the excitement wanes and eventually the world is deleted.
What do you generally think of Minecraft mods?
I think that reputable mods that people have lavished love and care on over many versions of Minecraft really add to the whole experience, providing new content and click-saving, sanity-keeping enhancements. Things like faster leaf despawning and being able to hold down the left mouse button and sweep everything into a chest in one click are things that I really, really miss when I'm playing vanilla.
That said, because this is a "general" opinion, mods also carry the caveats of needing to stay updated, conflicts, lag, and making sure you've installed a good one that won't corrupt your game.
How do you see the effect of mods on your Minecraft gameplay experience?
They pick up where vanilla leaves off in that arc I described above: they provide new and interesting content to keep the excitement going, while also enhancing that first base experience. What I'm trying to say is, they extend the life of your Minecraft experience in any given world. I love to play modded, and the current world I'm playing has been active for about a year and a half at this point. I've spent over 500 hours in it, and I'm still finding new and exciting things to do beyond just getting myself established. I even just recently started a Youtube channel where I'm serializing playing that very world, so yeah, I'd say mods have had a pretty good effect on my Minecraft experience.
Can you also describe any possible negative experiences with mods on your Minecraft gameplay experience?
Mods are infamous for causing lag in your game.
Sometimes, different mods will conflict in various ways, causing glitches or creating insurmountable gameplay obstacles (like recipe conflicts... luckily now surmountable, thanks to mods that let you click through the available recipes, but I digress).
Each mod gets new updates at different times, and so you have to stay on top of keeping your modpack updated, if you're using a personal one and not something published. Some mods carry a risk of corrupting your save file or game.
Almost all mods have a config file, which you need to keep track of and update to the settings you want every time the mod is updated.
Every time you update your modpack, unless you keep meticulous notes, you have to boot the game up multiple times to be informed of new dependencies that your mods need in order to function. Between downloading the new versions and getting all the dependencies sorted out, this can be an hours-long process.
Both Minecraft itself and your world save take much longer to load up when there's several mods involved.
Way back when, before the mods folder existed, you had to jump through hoops to install mods into the right .jar files, and even now, some more complex mods require special installation processes that can be difficult to accomplish.
New updates of vanilla Minecraft often require complete rewrites of existing mods. That means that some update right away to the new version, some take months or years to update, and some are simply retired and never update at all. That, in turn, means that those of us who play modded find themselves multiple versions behind the most recent vanilla version so they can keep playing with their favorite mods. (I, for example, am still playing 1.12.2, even though the current version is all the way to 1.15.2,)
Downloading a mod from a disreputable website often comes with unwanted additional software, viruses, and/or spyware.
Do you read any mod reviews and if yes, how do you see the effect of this on your opinion of the mod?
Not really. I generally discover new mods either by browsing through CurseForge or by watching modded Minecraft series on Youtube.
How do you hope / modding will develop in the near future for Minecraft or other games and why?
My number one wish for Minecraft mods is that they become easier to update to current versions of the game, so that they can keep up with the vanilla versions and the mod writers don't have to rewrite everything every time an update happens. I'm not sure what would be required to make this happen--almost certainly something on Mojang's part--but that's the effect I hope for, someday.
1
Episode 6: In this episode, I do some serious baking, and a stables is built so I can get a cute little mule baby.
0
OK, I'll try to make this as concise as possible!
Summer or Early Fall, 2010: I visit my uncle's house, who shows me and my dad this game he's been playing where he's built a railroad going to a castle in a lake. My cousin scoffs that he's playing in "peaceful mode," whatever that means. I go home and buy this "Minecraft" game. I go on to infect both of my sisters and my dad with Minecraft fever, teaching each of them how to play one at a time.
2010 - 2013: I continue to play vanilla Minecraft in survival. I remember looking forward to each update as they came out, and eagerly reading the update logs and wiki on all the new features as they were happening. At some point during this time period, I saw my first Minecraft youtuber: Pwego.
Either late 2013 or sometime in 2014: I start watching the Yogscast. I don't remember what the first video of theirs I saw was, but my bets are on either Moonquest or late Jaffa Factory. I do remember watching that as it came out. This is what got me interested in modded gameplay, and I started figuring out how to get mods to work around this time.
2014 - 2019: I spend most of my Minecraft time playing heavily modded games, and loving it to bits. I stop watching Yogscast around 2016.
January 2019: I begin my current (and probably longest-lasting) survival world, with the goal of completing a list of 111 to-do items.
2019: I start watching Minecraft youtube more heavily, with a wider variety of channels.
Late April 2020: I start my own Minecraft youtube channel, publishing my work in that singleplayer survival world.
May 2020: I watch some of TecThor's stuff, like it, and comment on it. By the end of the month, I'm playing on his server, VMC-Tec, and making videos about vanilla Minecraft. This is the first significant vanilla gameplay I've done since about 2014, and I am surprised by how much richer and interesting the vanilla game has become since then.
And that concludes my Minecraft history in a nutshell. As for a few significant worlds I've had:
My first world: I haven't had a copy of this world for a very long time (I'm a purger), but I remember starting out in a log cabin under a mountain, then moving out to a house on the beach (and starting a fire when I tried to install a fireplace). By the time I let the world die, I'd also built a castle in a lake (entirely out of cobblestone, of course--no stone bricks yet, and I wasn't a good enough builder at this point to try mixing in smooth stone or anything like that), a woodcutting camp, and a wizard's tower. I think I deleted this world after biomes were released, and I wanted to play in the pretty new worlds.
A server with my sisters: This was a modded server we ran for ourselves. I built my first actually good-looking castle here, and played with botania, Flaxbeard's steam power, and chocobos.
My current world (Alemandrial): I referred to this in my timeline, but my current world is probably my longest-running. It now features five separate bases, each with their own names and architecture style. It's been running and consistently played since January 2019. I would probably credit this world with my most recent spike in building skill.
...and many more unnamed and unremembered survival and creative worlds, in addition to a number of unfinished adventure maps. All those saves I don't remember anymore made me the Minecraft player I am today.
0
Episode 004 is out for VMC-Tec, and it looks like I missed posting episode 003 here! My bad! Below find both episode 002 and 003 for your ease of reference, but don't forget to subscribe! ❤️
1
Episode 5: I finally build the bakery, and accomplish a fairly long list of to-do items to polish off Cherry Grove Floating Farms into a functioning base... including cleaning up a volcano.
1
How about trivia? Always a classic. Or a riddle?
1
We are embarking on a trip through the versions of SMP Minecraft, one major update at a time! We get seven days of fun in each version, so buckle up, it's going to be a ride! In this pilot episode, we explore the bugginess of Alpha v1.0.17_04. No furnaces, crazy doors, and this cute little bug that deletes everything in your inventory and chests when you die. It's okay, I only had a few mental breakdowns. It's fine.
Like what you see? 💖 Subscribe now 💖 and don't miss a thing!
Check out the channels for the other content creators in the group for their perspectives on this week!
Animagician: https://www.youtube.com/channel/UCe4ATK-yPVJJpIlSEWMuDVw
Danny_Depresso:
KaedenCraft: https://www.youtube.com/channel/UCTrWESMwRsrHE56exkyt2SQ
0
My default game mode is very modded. I love all the extra content you can get from them. My longest-running survival world is chock full of mods. Recently I got invited to play on a vanilla server, though, and have been having a blast with that.
So, in a nutshell, heck no! Vanilla is definitely not boring! I find myself playing both vanilla and modded.
0
I joined in Alpha, around the summer of 2010 or so, but unfortunately I do not have one of those names. I don't think it would even have occurred to me to try to make a 2 letter name or one with symbols. If no one has one, has anyone ever seen one of these names? I'm really legitimately curious now!
0
I usually go for the trash can from Extra Utilities 2--fast, efficient, and you can automatically pump unnecessary items into it via Mekanism pipes (e.g. poisonous potatoes from the automatic potato farm). I do find sizzling items with lava a little satisfying, though! I have a dropper positioned over lava in the very same world as the mentioned potato farm, haha.
1
I think either one looks and sounds nice If I were pressed, I would probably go with Vaspie, but really, either one seems great.
1
I used to watch a lot of Yogscast back in the day, so their classic Minecraft series still hold a special place in my heart.
Nowadays, when I have time to sit and watch Minecraft videos, I'm usually out there trying to find other channels that are roughly my size (very small, lol), trying to discover new quality content and engaging in the community. My favorites of those, I subscribe to and keep watching. I even ended up joining the VMC-Tec server that way--I saw TecThor's series advertised here in the Let's Play section, watched it, loved it, subscribed and left comments. He reciprocated and watched my stuff, subscribed and left comments, and approximately a week later, I was playing on his server!
Some small(er) channel recommendations: all the VMC-Tec channels (TecThor, KaedenCraft, Animagician, Fidlybits, Fuzzy Husky), PuipinM, Wintertooth100, Tobyson3d, NoStress
The one big channel I still regularly keep up on is SmallishBeans. I like his humor, builds, and survival series quite a bit.
1
Waaaaay back in 2010, right around the time I graduated high school (I'M OLD WHAT HAPPENED), I was at my uncle's house with my family and he showed us this game where he'd built a railroad leading up to a castle in a lake, and I was all like, I need this in my life right now. I went home and bought it, played it, loved it, and one by one converted and taught the rest of my immediate family how to play. Good times
0
1. Which version to go for?
I'd go for Java version, but then, I've also been playing for 10 years and I just can't imagine playing Minecraft with anything other than a keyboard and mouse. Java version does give you the flexibility to mod if you'd like to. Only go for Java if you have a semi-decent computer, though.
2. Are controls on pc hard to get used to?
I found them pretty easy to get used to, especially once I discovered (back in 2010, lol) that the mousewheel scrolls through the hotbar. They're just a basic WSAD control system, with the mouse handling your camera and the left/right-click interacting with blocks. It's pretty intuitive.
3. Is it worth modding the game?
I'd start with vanilla and get used to that first. That way, you know what kind of gameplay elements you'd like added or tweaked.
4. Is the ps4 version any good?
I don't really know, I've only ever played Java.
5. What is red stone?
Looks like those guys have you covered on this question If you choose to get into it, there's all kinds of things you can do with it, from opening secret doors to massive projects like actual functioning pianos and clocks. Check out Youtube redstone creations if you're interested in that kind of thing, they're pretty awesome.
0
I filled out your survey. Good luck
1
How would you describe the gameplay experience in Minecraft?
I really enjoy my sandbox games, and Minecraft delivers on that in spades. The vanilla game is already great at giving you that open-world, do-anything experience. In my experience, when I play vanilla singleplayer, the arc of gameplay tends to be intense interest and excitement until you've got your base set up, all the farms are pumping out endless resources, and you don't need anything else. After that point, I try to keep things interesting and find new things to build and enjoy, but the excitement wanes and eventually the world is deleted.
What do you generally think of Minecraft mods?
I think that reputable mods that people have lavished love and care on over many versions of Minecraft really add to the whole experience, providing new content and click-saving, sanity-keeping enhancements. Things like faster leaf despawning and being able to hold down the left mouse button and sweep everything into a chest in one click are things that I really, really miss when I'm playing vanilla.
That said, because this is a "general" opinion, mods also carry the caveats of needing to stay updated, conflicts, lag, and making sure you've installed a good one that won't corrupt your game.
How do you see the effect of mods on your Minecraft gameplay experience?
They pick up where vanilla leaves off in that arc I described above: they provide new and interesting content to keep the excitement going, while also enhancing that first base experience. What I'm trying to say is, they extend the life of your Minecraft experience in any given world. I love to play modded, and the current world I'm playing has been active for about a year and a half at this point. I've spent over 500 hours in it, and I'm still finding new and exciting things to do beyond just getting myself established. I even just recently started a Youtube channel where I'm serializing playing that very world, so yeah, I'd say mods have had a pretty good effect on my Minecraft experience.
Can you also describe any possible negative experiences with mods on your Minecraft gameplay experience?
Do you read any mod reviews and if yes, how do you see the effect of this on your opinion of the mod?
Not really. I generally discover new mods either by browsing through CurseForge or by watching modded Minecraft series on Youtube.
How do you hope / modding will develop in the near future for Minecraft or other games and why?
My number one wish for Minecraft mods is that they become easier to update to current versions of the game, so that they can keep up with the vanilla versions and the mod writers don't have to rewrite everything every time an update happens. I'm not sure what would be required to make this happen--almost certainly something on Mojang's part--but that's the effect I hope for, someday.