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Member for 9 years, 5 months, and 29 days
Last active Mon, Dec, 30 2019 18:07:53
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Jan 21, 2018Posted in: WIP Mods
I finally saw the video! My lord, it was fantastic!
BTW, when Math said "Bijuu", my heart skipped a few beats.
PS, this mod started production in 2013. That means we've been waiting FIVE YEARS. My tears of joy could fill a bath tub!
Nov 19, 2017Posted in: WIP Mods
Thanks for the update news. =)
Crow deserves all the time he needs. The guy is doing so much for Minecraft/Avatar fans. =3
Oct 1, 2017Posted in: WIP Mods
Awesome work. =)
Sep 24, 2017Posted in: WIP Mods
So far this is looking great. The power rating is a good idea. =)
Sep 17, 2017Posted in: WIP Mods
This looks great. C=
The models look very smooth and fit with the game.
Sep 10, 2017Posted in: WIP Mods
Hey Crows! How close are we to an Avatar? =3
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Oct 30, 20121WTC posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!Posted in: Minecraft Mods
Latest Dalek Mod Video
What is the Dalek Mod?
The Dalek Mod is a mod for Minecraft which brings to world of Doctor Who into your game. Whilst using the mod you can travel the universe using the fully functional Tardis, explore a vast array of planets, battle the Cybermen and Daleks. Play by yourself in single player or play with friends and go on an amazing adventure. All this and more from just a simple forge installation!
All download links for the mod direct to our website. The download buttons for each version are on the right side of the page in red.
Dalek Mod Server
You can find out all the information you need to know about the Dalek Mod server by visiting the Dalek Mod Universe server page on our website here
What does the mod include?
The Dalek Mod includes a vast range of features, covering almost all aspects of Doctor Who, from clothes, to Daleks, to Cybermen, to multiple Tardises, lots of Sonic Screwdrivers and more!
- 60s Daleks (A vast assortment of different types)
- 70s Daleks (A vast assortment of different types)
- 80s Daleks (A vast assortment of different types)
- Asylum Daleks (A large array of different types of damaged insane Daleks from the Asylum)
- Special Weapons Dalek
- Suicide Daleks
- Paradigm Daleks
- Movie Daleks
- Time War Daleks
- Marine Daleks
- Invasion Daleks
- Imperial / Renegade Daleks
- Dalek Storm (Boss)
- TV-21 Dalek (Boss)
- Ender Daleks
- Nether Daleks
- Ironside Daleks
- 80s Cybermen
- Moderen Cybermen
- Tenth Planet Cybermen
- Cyber Villager
- UNIT Soldier
- Companion (formerly Clara, although K9 is a tameable entity)
- Classic Players
- Ice Warriors
- Time Lords
- Weeping Angels
- Empty Mobs
- Clockwork Droid
- Empty Child
- Empty Villagers (Gas Mask Zombies)
- Empty NPC (Gas Mask Zombies)
- Gel Guard
- Bacteria Spiders
- Dalek Storm
- TV21 Emperor Dalek
- Cyber Leader
All of the Planets in the Dalek Mod
- Skaro (Home planet of the Daleks)
- Forest in a box
- The Moon
- Omicron Persei 8
All of the different TARDISes in the Dalek Mod
- Classic TARDIS
- War Doctor's TARDIS
- 9th/10th Doctor's TARDIS
- Bad Wolf TARDIS (Links to the Coral Console)
- 2013 Dalek Mod TARDIS
- 11th Doctor's TARDIS
- 2014 Dalek Mod TARDIS (Under Construction!)
- 80's TARDIS Exterior (Under Construction!)
The Sonic Screwdriver is a valuable tool that has sound effects and has different variations. The Sonics can each do the following:
- Send a Redstone signal (Broken in current versions)
- Open iron doors
- Ignite TNT
- Turn on redstone lamp
- Shatter glass panes (Right click and hold, just make sure you are not in hitting distance of the pane)
All of the different Sonic Screwdrivers in the Dalek Mod
- Mark 1 (Second Doctor's)
- Mark 2 (Third Doctor's)
- Mark 3 (Third and Fourth Doctor's)
- Mark 4 (Fifth Doctor's)
- Mark 5 (Seventh and Eighth Doctors')
- Mark 6 (Eighth Doctor's (Big Finish) )
- Mark 7 (War Doctor's)
- Mark 8/9 (Ninth and Tenth Doctors')
- Mark 10 (Eleventh and Twelfth Doctors')
- Sonic Lipstick (Sara Jane Smith's)
We really appreciate any donations we get. The donations help towards funding the development of the mod, as well as to pay for the Dalek Mod servers, as well as our web hosting which we use to host most of the Dalek Mod resources and files.
Aug 20, 2015Posted in: Minecraft Mods
this mod will feature:
Spear use as weapon, Right click to throw spear
Stevens Shield: Use as weapon, rightclick to throw it at a mob, it bounces back so you can catch it! Hold in hand to block attack from arrows, zombies, Golems, Spiders, and explosions.
Blaster/allows u to fly when u are wearing it,just like peridot (done)
WaterHand: throw a water hand at an entity to deal damage to it
Water Wall: right click on ground to make a wall of water to protect you from arrows
Water Tower: right click on ground to
Amethyst whip:Use like fishing rod,right click to "whip" a mob
jaspers crash helmet: wear it and u will be able to run into mobs and damage them! use with Jasper's Spindash.
roses sword: use as weapon, right click for stevens shield
WaterChains:right click on entites to give them slowness, they can barley move
SardonyxWarHammer: Knock entites high up in the air
Garnets Gauntlet:use as weapon, rightclick to fire gauntlets
OpalsBow: rightclick for super knockback arrows
Sugilite'sFlail: rightclick for super knockback and crazy damage careful! control urself!
GemDestablizer:hit a mob to instantly kill it
SpindDash for amethyst and Jasper:gives you INSANE speed for 20 seconds!
Upgraded Gauntlet:Use as regular weapon. No function on right click
UpgradedSpear:Use as regular weapon.No function on right click
UpgradedWhip:Rightclick to use whip
HollyBlueAgate'sWhip: Rightclick like whip, will spawn lightning where it lands
Smokey'sYoYo:Rightclick, Use like whip, aim at a block for it to grapple you t it.
THIS MOD IS NO LONGER IN DEVELOPMENT
Hi! I'm Malachite_Sapphire and I love Steven Universe! We've seen a couple of Steven universe mods, but we want to do it our way. I made some entity and item textures but if you'd like to help that would be awesome! Our mod has an official image. The image was made by ziion2lord. I try to incorporate thing's from new episodes, such as new gems, items, and weapons.
SPECIAL FEATURES PLZ READ vvvv
rightclick Sadie or Lars to give you a donut
have connie fight with you while having sheild in hand, she'll follow you around
FLUID: Roses Healing Tears, when in them you will get super regen
/poof i think you know what it does!
/classpearl get a useful item to become a pearl
/classpearl get a useful item to help you become a pearl
/classGarnet: get a useful item to become the fusion Garnet!
/classGarnet2:get a useful item to become the fusion Garnet!
/classGarnet3: get useful item to become the fusion Garnet!
/classrose: get a useful item to become rose quartz! leader of the crystal rebellion!
SPECIAL FEATURES PLZ READ^^^^^^^
Anyone is able to join, but please treat others with respect, constructive criticism is okay but don't be rude. If I see any team members on another thread bullying or any abuse of any sort I will report you.IF U POST NEGATIVE COMMENTS ABOUT THIS MOD OR ANYWHERE ELSE I WILL SEE TO I THAT YOU ARE REPORTED! I am trying to keep these comments as friendly as possible.If you post negativity about this mod and are reported oh well,you shouldve read the front page!
Our team: Malachite_Sapphire (that's me!) texture maker,coder, and mod maker, ziion2lord texture maker ,Dejay Gaming co-texturer and idea guy, Nuparu, for coding help! You guys have all been working hard and fast! Couldn't have asked for a better team!
We are still looking for team members! Skype is a must!
ziion2lord for amazing textures, you've been working hard so you deserve it! Thanks to Dejay Gaming who got right with the program and is very helpful thank you! I'd also like to thank Nuparu for offering help and joining the team. Great work guys!!!
Gem to gem fusion will work like this:the gems much be in 1 radius of eachother in order to fuse. Sugilite,Opal,Sardonyx,and RainbowQuartz will not be able to be fused unless the 2 gems that fuse have FULL HEALTH.Alexandrite can be fused by dealing damage to pearl and amethyst so they dont fuse, and then spawning garnet in the middle of pearl and amethyst.
The rest of fusions in game (except for smokey quartz and stevvonie) can be fused without worrying about health.NO FAN FUSIONS!
gem to gem fusion^^^ (done)
NEW DOWNLOAD:http://www.mediafire.com/file/8waadff18xc1lnf/StevenUniverseCraft3.0.zip oh wow! a download!
How to install:download and setup 1.7.10 forge.set ur profile to forge,then press edit profile select wich forge(1.7.10)
and go into the mods folder and put in the mod,x out of that window press save profile and click play! when loading in a world wait a couple minutes.WAIT FOR CHUNKS TO LOAD! otherwise it will crash. try not to spam stuff too much!
NOTE: If u put this mod on youtube/review of it please include link to thread.And post it on this forum page.
bubbling is basically gonna work like this,they will trap a item when u right click at them(it will hit it)and trap it,then to release it right click it to throw it and the item will pop out!.(done)
Donuts restore full health.Cookie cat restores a little more than half of health and gives regeneration.Edible gems restore some health
Food items^^^^ (done)
Gem Cell: will hurt you if you collide/step on it
Interrior ship: does nothing
Drill Injctor spawner:break block to spawn in a Drill Injector
Cloud Arena Spawner: break block to spawn in cloud arena.Recommended height it should be broken:around 7 blocks up
Meat Beat Mania Game:block with animation
Spawn Cloud Base:break block to spawn in cloud base.Recommended height it should be broken:around 7 blocks up
Bismuths Anvil:rightcclick to open up the GUI. It will upgrade Garnet's Gauntlet, Pearls Spear,and AmethystsWhip only if you have the normal/regular Gauntlet,Spear,Whip.
it will also give you a sword when you click "forge sword' *note* don't rightclick the sword! it's bugged!
Spawn Temple: dig DOWN 5/6 block and place the spawner in the hole that you just dug, then break it. it will lag for a second but it will work.
pearls outfit:speed 2
Ruby's outfit:strength 3
Garnet's Outfit:night vision and fire resistance
Sapphires outfit: speed 5
Sardonyx's outfit: fire resistance,speed,and jump higher
Jasper Outfit: strength 9
Amethyst Outfit: resistance 3
Malachite's outfit: waterbreathing and night vision
Opal Outfit:jump higher and have speed 5
Peridot Outfit:Climb Walls
alexandrite outfit:get all 3 gems powers, health boost, speed from pearl and amethysts ressistance
KEY: wip work in progress
tbw to be worked on
Aug 24, 2013Posted in: WIP ModsThis mod adds Devil Fruits from both Anime and Manga
Official Website HERE
Discord Server HERE
GitHub Page HERE
Please post bugs , crashes & suggestion HERE
HypnoManNijiPeter La ArdillaMineZefyBiskyTheOmniscientBearMindIIBluehhIzable
One Piece | New EraIP : OP-NewEra.on.vgModPack : HEREDiscord Server : HERE
More servers can be found here.
Vikz - Let's Play
Maps made by Kenryuu
Impel Down [HERE]
Goa Kingdom [HERE]
1. Download and Install the required Forge version: Here2. Download the mod: Here3. Go to your ".minecraft" folder4. Put the downloaded .jar in "mods" folder (if you don't have a "mods" folder , make one)5. Start your Minecraft and choose at "Profiles" Forge then click on Play6.Enjoy
(these 2 pictures are actually links )
Aug 24, 2015LemADEC posted a message on WarpDrive: custom ships, laser cannons and modular force fields!Posted in: Minecraft ModsWarpDrive, now on 1.12.2!
This is the official continuation of Cr0s / Anon1644 WarpDrive mod here
This mod brings Warp Drive and similar Science fiction technologies to minecraft included but not limited to resource collection (mining asteroids in space), transportation (move your team or your whole base across dimensions), and combat (fight against other ships and bases with laser cannons or other mods).
The WarpDrive technology is mostly known from Star Trek. However, the mod applies to other works using this technology like EVE Online, StarCraft, Starship Troopers, Doctor Who, etc. Laser cannons are also fairly common since StarWars and other mods like ICBM have similar features.
Overall, this mod gives freedom for you, as well as players to choose the theme and play-style you like.
For modpack authors, a fairly extensive configuration is included to adjust to their liking.
With the WarpDrive mod, you typically build a small ship in the overworld, and take off (move above Y = 255) to reach space.
From space, you can travel to reach other planet orbits and land (move down below Y = 0) on their dimension. This can be TheEnd, a MystCraft age, or any other mods' dimension depending on what planet is there.
As planets can be fairly distant from one another, you'll want to use hyperspace to move much faster. Small ships require jump-gates to reach hyperspace so you'll want to build a capital ship which can engage hyperdrive. As Capital ships are fairly big, they can't land on planets, so you'll have to build them in space.
In space, you can find asteroids to mine with your ship's mining laser multiblock structure.
Ships leave echos on the radar, empowering you to find derelicts and enemies. Isolation blocks will reduce your echo on the radar, making your ship harder to spot 10k blocks away. From closer range, players can still find your ship with their eyes, that's why you want a cloaking setup to cover your base or ship.
Once you've found an enemy base or ship, you can use your laser cannon to pierce their defenses. Additional cannons can be used to boost your main cannon for added destructive power.
Ship hulls and force fields are used to protect your ship.
The following features are already available in the mod:
- Create your own space ship from any blocks (excluding bedrock) and sail it through space.
- Explore the space dimension: asteroids fields filled with ores, gas clouds, planetoids, stars, and NPC ships.
- Jump to hyperspace for quick, long-range traveling!
- Build laser cannons on your ship to fight, mine and win!
- Surround an area with powerful force fields to protect from your ennemies!
- Cloak your ship, base or a space station so that enemy have no clue where you are!
- Provide energy to your ship and its components with an Enantiomorphic reactor
And much more to come...
In depth information
The WarpDrive mod is compatible with:
- Energy transferred in EU (IC2) or RF (CoFH). Hence, we are compatible with IC2, GregTech, Thermal Expansion, Mekanism, EnderIO, BigReactors, AtomicScience, BuildCraft, DeepResonance, etc.
- Force fields systems, notably Immibis' Advanced Repulsion System and Calclavia Modular ForceField System (MFFS).
- Multiblock structures from Mekanism, Calclavia ICBM, IC2 reactors, ThermalDynamics, PneumaticCraft, BuildCraft, EnderIO, Techguns and more.
- NetherOres and Underground biomes mods for world generation.
- Forge & Immibis microblocks, containers (IronChests, etc.), mobs (Cow, Zombies, etc.) and fluids so they jump properly with your ship.
- New dimensions added from any mods, including MystCraft, Galaticraft/Planets, etc.
- Many others are also supported for rotation like Bibliocraft, ArsMagica2, Thaumcraft, EvilCraft, Tinker's Construct and more!
- Force field support damages from DefenceTech and ICBM, including EMP explosions!
The mod includes:
- New space dimension with randomly generated asteroids fields, planetoids, gas clouds and derelicts, along with admin generated Jump-gates and stars.
- New hyperspace dimension allowing to move 100x faster then in space. Your ship needs to be big enough to reach hyperspace, or you'll need to use jump-gates to move in/out of hyperspace.
- Transition planes allowing you to take off from any dimension to reach space, and land from space down to another dimension.
- Easy access for everyone with pre-loaded programs for ComputerCraft and OpenComputers (simply place an Advanced computer next to a machine to use it).
- Extensive API to program machines with ComputerCraft and OpenComputers, for those inclined in LUA.
- Powerful Mining lasers: a SciFi version of Buildcraft quarries.
- Advanced Radar to detect other ships in space. Energy increases drastically with range while Isolation blocks reduces your chance to be seen on radar.
- A unique cloaking system to hide visually your base or ship from players outside of it. Considerable energy is required to sustain the field.
- An unstable inertia driven reactor: the more power output you get, the more chances it'll explode.
- A transporter room to teleport with style!
How to install?
For 1.6.4, you need both mods: WarpDriveCore and WarpDrive itself, in addition to all required mods (see change logs for details).
From 1.7.10, there's only one mod: WarpDrive, in addition to all required mods.
For 1.12.2, there's a public alpha version for now, use at your own risk for now.
How to play?
Your ship is centered around a Ship core with a Ship controller. Both needs to be placed horizontally next to each others. The Ship core receives both EU and RF power. The Ship controller defines the front of your ship and connects with a ComputerCraft Advanced computer or OpenComputer equivalent.
Using that computer, you define your ship dimensions, name it, move it around, etc.
Your ship size is limited to 127 x 127 x 127 blocks which covers your default render distance.
Players can right click the Ship controller to register their identity and be teleported back on-board from the computer interface.
Ship volume is measured in blocks, excluding air and gases. Volume should be less than 3000 blocks for a ship to take off from and land on planets.
Engaging hyperdrive allows to enter and exit hyperspace, provided your ship volume is at least 1200 blocks.
Power consumption for a jump is typically 10 EU per volume blocks + 100 EU per block distance on planets and space.
Hyperspace movement is typically 10x more expensive while being 100x faster. Each transition to or from hyperspace requires 10M EU.
For more information, refer to the Wiki here.
You may also check below videos:
More offical videos:
This mod is the continuation of Cr0s WarpDrive available here.
The latest legacy 1.6.4 version is available in this repository and in Cr0s modpack (available on his website here).
The latest advanced version for 1.6.4 is available in this repository and in LemADEC's WorldWarMinecraft modpack (available on Technikpack here).
The 1.7.10 version is released.
The 1.10.2 version is still considered 'Alpha', use at your own risk.
This mod is All right reserved unless otherwise stated.
Feel free to include this mod in your modpack provided you credit the authors and link back to this page.
Want to Help?
Contribution of texture, schematics, sounds, bugfixes or addons are more than welcome.
Please report issues on the official github here. Feature request are welcome, but may be harshly treated.
You can contact TheNumenorean over github or mcforum pms.
You can contact Cr0s / Anon1644 on twitter.
- Cr0s for the original mod
- drpepper240 and ZLOFENIX for their contribution on Oxygen and Laser
- ShaneDarkholme/DarkholmeTenk for the initial 1.6.4 refactoring, enantiomorphic reactor, laser tree farm, etc.
- All the people who have corrected TheNumenorean's spelling: Lordslyfox, TheChronomancer
- StandAndFightMain for hosting the Chinese thread here.
Dec 15, 2012Tihyo posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MODPosted in: Minecraft ModsSuperheroes Unlimited!
DESCRIPTIONHave you every faced a Creeper and blown up? Or found yourself lost in a jungle and you didn't know your way home? Or even have needed a quick escape from a battle? Well with the Superheroes Unlimited Mod, now you can! You are born to be a hero so suit up, the journey is just beginning.
Superheroes Unlimited is now apart of the Legends Mod and can be downloaded at tihyo.com. For the newest downloads, changelogs, guides, and more visit tihyo.com.
Support the mod by copying and pasting this link into your signature!
For Minecraft 1.6.2
For Minecraft 1.5.2
For Minecraft 1.5.1
For Minecraft 1.5
For Minecraft 1.4.7
For Minecraft 1.4.6
For Minecraft 1.4.5
I would like to thank "ReddytheCat" for making the original design for the Iron Man helmet HUD! Credit for the original HUD goes to him!
Follow me on Twitter for mod updates and upcoming features.
If you enjoy the mod subscribe to my YouTube channel!
Apr 15, 2015DarKnighT_0_9 posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!Posted in: Minecraft Mods
NOTICE! - The sun may have set on the Minecraft Forums, but as long as the sun burns, I'm probably still working on this mod.
Two worlds face threats unlike anything they have ever known. Mysterious portals, connecting these two worlds, have begun to appear without warning. The heroes of these worlds quickly discover that new battles are best fought with new friends.
Project Superhuman is a Minecraft superhero mod that aims to raise the bar. Featuring a cast of 100 characters, spanning both the DC and Marvel comic universes, Project Superhuman will be the biggest mod of its kind. But Project Superhuman also aims to further redefine what a superhero mod is by adding a vast quantity of RPG-like elements. Getting your favorite character is just the beginning.
In addition to the many unique gameplay opportunities offered by Project Superhuman, the mod differentiates itself further through an unfolding story where the DC and Marvel universes are thrust together by an unknown force.
As Project Superhuman gets closer to completion it has entered a closed beta period available exclusively to Patreon supporters. Of course, when the mod is ready it will be available to everyone. If you would like to support the mod on Patreon click here.
Apr 24, 2015BlesseNtumble posted a message on [1.12.2][1.7.10] Galaxy Space [Addon for Galacticraft]Posted in: Minecraft Mods
This mod adds a lot of planets and moons for modification GalactiCraft. The addon will not work without a main mod - GalactiCraft.
We do not pursue other creators of addons. We try to make high quality.
The addon is made for version Minecraft 1.7.10 and Minecraft 1.12.2 and earlier versions will not be transferred.
Green - Realized planets/moons
Blue - GalactiCraft3 content
Yellow - Unrealized planet with realized moons
Red - Unrealized planets/moons or planned content
Planets: Mercury, Venus, Overworld, Mars, Ceres, Asteroids, Jupiter, Saturn, Uranus, Neptune, Pluto, Kuiper Belt
Moons: Moon, Phobos, Deimos, Europa, Io, Ganymede, Callisto, Enceladus, Titan, Miranda, Oberon, Proteus, Triton
Star: aCentauri A, aCentauri B, Proxima Centauri
Planets: Proxima B
Mobs: Evolved Fire Skeleton, Evolved Fire Spider, Evolved Fire Creeper, Evolved Enderman, Evolved Cold Blaze
Bosses: Evolved Boss Blaze
Revision 1.2.6 STABLE for MC 1.7.10
Revision 2.0.1 STABLE for MC 1.12.2
https://clck.ru/BTzMt - Curse.com
You can help me financially: Paypal
Minimum build GalactiCraft3: 1.7-126.96.36.1993
Minimum build GalactiCraft4: 1.12.2-188.8.131.52
Русское сообщество аддона: https://vk.com/addon.galaxyspace
Topic on Official GC3 Forum: http://forum.micdoodle8.com/index.php?threads/1-7-2-1-7-10-galaxy-space-beta.5298/
Modification of the add-on is forbidden!
It is forbidden to use content in the projects.
Forbidden steal code or assets.
Release or post mod on any other site without link on this page.
Use in mod packs allowed.
Use custom resource pack allowed.
Nov 30, 2015vegetto_san posted a message on One Block Man -One Punch Man in Minecraft! 0.3.0 "Boros" Update (1.0v pending, information in description)Posted in: WIP Mods
Special Thanks to Aegous1 for making part of the banner!
From the hit anime "One Punch Man" comes the new minecraft mod, "One Block Man". Fight against the monsters that appear in the anime and create your armor that allows you to defeat anything in ONE PUNCH.
The mod isn't done updating, 0.4.0 will not be a thing! If you were wondering why this hasn't gotten many updates and why i have been working on other mods is simply because i was starting to run out of things to add. But don't worry, even though 0.4.0 won't be an update version, the reason being is because i am skipping that update version and going straight to 1.0v. Things it will include are new mobs, new armor models, new textures, and possibly a few new GUI's. I will be trying my best to add enough stuff to make up for the lack of updates. 1.0v will be the last update for until season 2 of the anime is released. When season 2 is released, expect more timely updates with the mod as i will be trying my best to add things from almost each episode of season 2 (that's if there are new things to add in each episode.)
Looking For Help!
I am currently looking for some people to help me out, I'm looking for someone that can help animate some of the models that I and Reich had made, I'm also looking out for people to help me translate to different languages so this mod can reach an even bigger audience! If you want to help with that too, shoot me another message!
I cannot give a date for the next update but i will ensure you, it will be big. Thank you for anyone who has had the patience to deal with my laziness, i promise the wait won't go to waste!
0.3.0 includes the following changes:
-Boros (100,000 health)
-Unleashed Boros (When Boros is killed he will spawn in, 500,000 health)
-Geluganshp (3,000 health)
-Groribas (3,000 health)
-Hydrated Deep Sea King (When Deep Sea King is killed while it is raining, he will spawn in. 8,000 health)
-Carnage Kabuto (500 health)
-Gave Saitama Armor a slight Buff
-Ore's now spawn more commonly
-Ore's now give 3 gems to their respective types
-Some mobs will now only attack when you attack them first (except monsters and such)
-When killing Boros, two Unleashed Boros' will spawn (Only one of them will move)
-When killing Deep Sea King, two Hydrated Deep Sea King's will spawn (Only one of them will move)
-Log out then log back in and the extra one should be gone.
-Saitama, Genos, Sonic, Tatsumaki, Vaccine Man, & Marugori.
-Armor for Saitama, Genos, and Sonic
-Saitama's Armor allows you to take out anything in ONE PUNCH!!!!
Mod Showcases (English):
Mod Showcases (Other Languages):
Please don't forget to tell me if you find any ones that are in different languages than the ones above!
0.2.0 (latest 1.8)
1.0v (In Planning)
-Iaian, Stinger, and Spring Mustache!
-Possibly New Animations (For much later)
I do not own One Punch Man. Please do NOT redistribute my mod without my permission.
Sep 26, 2017DarKnighT_0_9 posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!Posted in: Minecraft Mods
Hello, all. It's been a little while since I've posted anything but that doesn't mean I haven't been working. Here's a video showing Batman's new gadget. He also has some other changes but you have to wait for Beta 4. I expect to have that ready before Halloween if all goes well. Also, here's a look at the progress of each of the characters. It is accurate up to yesterday and I'll try to update it at least once a week. Hope you're all doing well. Take care and God bless.
Sep 24, 2017CrowsOfWar posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2Posted in: WIP Mods
CHello, here is the second part of the 44th weekly update.
Officially completed abilities
The following abilities have been finalized
- ice burst (shield)
- ice prison
- sand prison
This week I've added experience and upgrades to them. There are also some strategies using bending styles with these abilities. For example, firebending can be used to quickly melt an ice shield.
A new "feature" is being implemented : power ratings. This is relevant to temporarily increasing an ability's power in the current situation. For example, during Sozin's Comet, firebending power would be increased. Or, after an air jump, the airbender's power might be increased. Power ratings are a numerical score of how much the ability's power should be increased in the current situation.
Power ratings generally can be increased by putting oneself in a beneficial environment. For example, airbending power rating would increase when the player is in the mountains (since airbenders love mountains). However, power ratings can also be increased by basically any other way - even an ability can increase the power rating! The key is that power ratings are very "temporary", so they are more of a short buff rather than something that's upgraded and improved over a long period of time.
What will this mean for players? well, to be successful in combat, you will now need to consider the environment and other factors impacting your power rating. For example, firebenders might want to avoid fighting at night since the absence of the sun decreases their power rating.
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