Is there a way to change the spawn rate of the daleks in a config file or something? I had a survival server with a few friends but there were so many daleks they were keeping normal mobs from spawning. That was early 1.7.10 dalek mod though so maybe you've changed spawn rates since then.
Awesome, thanks for the info! I can't wait to start playing again!
One other question: A while ago you guys were talking about making the Tardis able to go to dimensions from other mods. Did this ever make it in or was this just not feasible to implement?
Thanks again guys, I love what you're doing with the mod!
And by the way, I don't mean that as a "Wah why haven't they added this" comment. I do a little modding myself so I know it's not a simple thing to add. If they haven't gotten around to it yet I completely understand!
I've been out of the loop since update 35, so pardon me if this is a dumb question. Were they ever able to get Tardis coordinate travel working? And has anything notable been added to planets to make them worth going to in a survival mode context? These were by far the things I was most excited about, but like I said I've been out of the loop for awhile and never heard what happened with them D:
Can't wait to see what you guys have done with this one! Unfortunately I don't think I'll have time to play for a few weeks, as i'm at the tail end of my college degree and things are really getting tough. But I really look forward to seeing the video and hearing what people have to say about the features!
I have a quick question. I don't want to rush you guys or pry too much, so if you feel like answering my question gives away too much, then by all means don't answer it! So in update 33 you said that you had put most of the code in place for TARDIS coordinate travel and support for dimensions from other mods. I was just wondering when, very broadly, are you thinking of addressing that? Were you thinking of working on that for this update, or are you saving it for the halloween update, or even after that? Again, if you'd rather not say, just ignore this and I won't know the difference I'm just asking this on the off chance it isn't "top secret" and you don't mind telling us! You guys are the most awesome devs I've ever seen!
Anyone else thinking oxygen systems or something along those lines?
If they do add oxeygen functionality, I really hope they make it compatible with galacticraft oxeygen systems! So either galacticraft works on their worlds or their stuff works on galacticraft worlds, just to keep things consistent!
We are happy to help kfarrnd! God only knows how many questions I've asked on here! I don't quite know what the launcher output means, does it give you a crash report you can post? Sorry I can't be of more help there, but what I can tell you is how to install/uninstall mods with Forge! It sounds like you've already set up forge for their minecraft client, so here's how to actually install mods! I'll put in in a spoiler so others can skip over it.
1.) Download the Dalek Mod .Zip file. For other mods it might just be a jar file. DO NOT EXTRACT IT. just save it somewhere you can find it easily.
2.) hit Start in the bottom left, and in the search bar type " %appdata% " (without the quotes). This will bring up a folder called Roaming.
3.) Within Roaming you should see a folder called .minecraft. Within that there should be a folder called mods. Just drag and drop and mod .jar files or .zip folders into this mods folder to install them! To get rid of the mods, simply remove the files/folders from your mods folder!
NOTE: the "mods" folder does not appear until you install forge. If it is not there, something could be wrong with your forge installation.
Hey guys I have a quick question, I've been running a server with the Dalek Mod and a bunch other mods for my friends and I, and I recently updated the Dalek mod and added a few more mods. I can run single player fine, but when I try connecting to my server now I get a message saying "Fatally missing Blocks and Items". I thought this was because I had to delete the Dalek mod and add in the new version (update 33), but to test it I tried starting a fresh world on my server. I still get the issue! but it gets worse; I removed all of the mods I recently added, started ANOTHER fresh world, but I still can't connect to my server! Worse yet, I installed a brand new forge server, put on it only the mods I was running before (none of the new ones), started a fresh world and I STILL couldn't connect! I pulled all my mods out little by little (on my client and server at the same time) until there were no mods left, and then I could get on. but if I add any mods I keep getting that error! I know this isn't a Dalek Mod specific issue, but I can't find any information on this anywhere and you guy seem to be the most knowledgeable community I know! Any help you can offer is very much appreciated, as I cannot use my server until I fix this.
EDIT: Ahh i think I figured it out. So I forgot that I recently changed the configs for balkon's weapon mod to disable dynamite ( it would crash on explosion), When i was testing above I was adding and removing groups at a time, and BWM just happened to be in my test groups. Even when I started a new server, using the mod on my client kept the config changes and so kept the crash. If any of you start having a similar issue, check your configs!
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Is there a way to change the spawn rate of the daleks in a config file or something? I had a survival server with a few friends but there were so many daleks they were keeping normal mobs from spawning. That was early 1.7.10 dalek mod though so maybe you've changed spawn rates since then.
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Awesome, thanks for the info! I can't wait to start playing again!
One other question: A while ago you guys were talking about making the Tardis able to go to dimensions from other mods. Did this ever make it in or was this just not feasible to implement?
Thanks again guys, I love what you're doing with the mod!
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And by the way, I don't mean that as a "Wah why haven't they added this" comment. I do a little modding myself so I know it's not a simple thing to add. If they haven't gotten around to it yet I completely understand!
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I've been out of the loop since update 35, so pardon me if this is a dumb question. Were they ever able to get Tardis coordinate travel working? And has anything notable been added to planets to make them worth going to in a survival mode context? These were by far the things I was most excited about, but like I said I've been out of the loop for awhile and never heard what happened with them D:
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But what does it MEAN?! Can't wait for the update, you guys always do such a great job.
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I'm sorry?
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No problem! Thank you for helping us out!
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If they do add oxeygen functionality, I really hope they make it compatible with galacticraft oxeygen systems! So either galacticraft works on their worlds or their stuff works on galacticraft worlds, just to keep things consistent!
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bottom left on the desktop, are you making The Dalek Mod for Xbox MC? I don't have the xbox version, but I'm strangely interested!
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2.) hit Start in the bottom left, and in the search bar type " %appdata% " (without the quotes). This will bring up a folder called Roaming.
3.) Within Roaming you should see a folder called .minecraft. Within that there should be a folder called mods. Just drag and drop and mod .jar files or .zip folders into this mods folder to install them! To get rid of the mods, simply remove the files/folders from your mods folder!
NOTE: the "mods" folder does not appear until you install forge. If it is not there, something could be wrong with your forge installation.
I hope this helps!
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EDIT: Ahh i think I figured it out. So I forgot that I recently changed the configs for balkon's weapon mod to disable dynamite ( it would crash on explosion), When i was testing above I was adding and removing groups at a time, and BWM just happened to be in my test groups. Even when I started a new server, using the mod on my client kept the config changes and so kept the crash. If any of you start having a similar issue, check your configs!
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No spoilers please! It's not on for a few more hours where I live D: