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    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.18.2

    Note: Figured out I needed to register here, sorry for my ignorance.

    ----OOC Info----
    -Minecraft IGN: Astrophysical


    -Do you have any prior roleplay-related experience, if so could you give an example?
    I have played on multiple Roleplay servers in gmod and in Minecraft. An old Minecraft RP server called Purn is where I played the most way back.


    -Define Power-gaming in your own words:
    To me there are two forms of power gaming but share the same definition, a player does an action which is out of their ability at that moment. One form of this is an overpowered character. For this example we will call the character “Drakthor, Destroyer of Planets.” He can destroy reality and other super powerful abilities. This is powergaming. He has overpowered abilities. The second form of powergaming is combat powergaming, this is when a player does something that is out of their physical capabilities. An example of this is when a player plays another turn when the player has not. (Unless the player has a combat advantage which this is possibl but very rare.)


    -Define Meta-gaming in your own words:
    Metagaming is when a player receives information out of character and uses it in character. For example, Joe goes on skype and hears about a raid on his town. In character, he should not know this. But he takes this info and applies it in character and arms his people.


    -Define Role-Playing in your own words:
    Roleplaying is the act of putting yourself in a character you created shoes. You experience the life and interactions of this character through their eyes. Each character has his or her own weaknesses and strengths, likes and dislikes.
    ----IC Info----
    -Character name:
    Alvic Silvergear


    -Character race:
    Human


    -Character gender:
    Male

    -Character age:
    28 years of age


    -Character Occupation
    Arificier / Marketer


    -Character description (At least one to two paragraphs describing your character’s visual appearance.):
    At first glance you might think he is an elderly man, with his hunched back and baggy eyes. At closer inspection he is young man with messy auburn hair and grayish blue eyes. His skin lacks pigment, but grow dark around the eyes. His build is quite narrow and long. Anyone strong enough could snap him in half without effort. The best way to describe him is a bent albino branch. Alvic usually wears a white cloak with yellow trimming.

    -Character personality and traits (At least one to two paragraphs describing their personality traits and/or quirks.):
    Alvric is curious by nature, even if it sometimes gets him into some sticky situations. He dislikes any form of romantic or sexual attraction since he believes children are a burden. Being an artificer and a merchant, he knows how to negotiate prices. This makes him quite persistant in nature. He is attracted to strange objects and oddities and will often ask people if he can examine them. Due to past events, Alvric has a hatred for thieves and will refuse to work with them. alvric is often very emotional and can be easily upset, but he has been improving ever since his adoptive father’s death. When anyone mentions his adoptive father, he will often tear up if he goes on talking about him for too long.


    -Character biography (At least three paragraphs describing your character's history and experiences):
    Orphaned in the freezing white blanket of snow in the streets of Barkemsted, Alvic Silvergear knew little to nothing about his parents. A dwarven artificer named Jalun Silvergear was making his way back to his shop from the local tavern. He saw the baby, but ignored it. He went into his shop and waited for a customer. A moment later, a man walked in with the baby and inquired if it was his. Jalun said no, but to save himself the grief he said that he will take the baby for the night, and find the parents tomorrow. The next day, Jalun went from place to place, door to door, asking if they knew the baby. After an hour, he quit his desperate search. He looked down at the baby and thought he would abandon it somewhere else, but he shook his head in shock of what he thought. He never took care of a baby, but he will at least try to take care of it, or at least until his parents come, if they even do.
    Julun gave the baby a name, Alvic, named after his father. Alvic’s childhood was one of moderacy. The Jalun was middle class and Alvic grew up happily. He became an apprentice artificer under his adoptive father and taught him dwarven. The children often bullied him because he tended to collect junk and rocks to add to his collection. Discouraged, he went to Julun for advice. He said to his son, “let me tell ye somethin, there is nothin to be ashamed fer collectin objects. Someday, this will help ye become a fine artificer.” Despair became encouragement, Alvic wanted to be as good as his adoptive father.
    Day turned into night for Alvic when Julun was in his deathbed, at the age of 178. Julun in his final words whispered, “Heh, that’ll show your parents.” In his will, he gave Alvric his wealth. Alvric, now a trained artificer now goes from town to town buying and selling unique items and rares. He will make his adoptive father proud.

    -Please give us a short RP response to these two scenarios. (At least one paragraph for each):

    You’re walking around the markets at around noon. There’s a lot of people around you, still gathering their items as they prepare to shut down their many stands. Suddenly you feel a gentle lifting of your coin purse as a child graces you and soon after they take off sprinting. You have been robbed.


    Alvic notices and spots the boy sprinting into the market. “HEY! Thief! Stop him!” The Guards clearly hear this, as well as the rest of the market. The boy is swiftly perused and contained. Alvic doesn’t care what happens to the boy, he is just a lowly thief. The coin is returned and he forgets about it promptly after.

    You’re heading back to the city through the woods when you hear a whining coming from nearby. Upon further investigation you come across a grey-coloured wolf that appears to have its leg caught in a bear trap. Around it is three smaller lumps of fur, obviously puppies belonging to the trapped mother. Without help, they’ll all die, but wolf skins are quite valuable too, not to mention that the nearby farms suffer quite a bit from the wolf population.

    Money is always a first for Alvic, after apologizing and honoring the wolf, he kills the mother with a knife swiftly and humanely. Although he cannot kill the pups, he brings the wolf pups to the guards to use for security. The city could always use more. Then he sells the mothers pelt after some negotiating for a fine price. At the end, all parties can flourish.

    Magic: N/A

    Posted in: PC Servers
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