• 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from timboiscool

    No life.


    Gee thanks, being out of work does that...
    Posted in: Minecraft Mods
  • 3

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    OMG I jsut woke up and had to share lol!

    Just before I woke up I dreamedthat red power was coming out today, My brain even conjured some wonky changelog lsit on a forth screen.

    No pressure Elo I just thought it was funny.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] Thaumcraft 3 [WIP NO LONGER]
    Quote from Azanor



    That sir is extract of purest awesomeness!!!!

    As the others said if ya ever need another beta tester.... :D
    Posted in: WIP Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    crash Issue solved, now to see if my item unloaders woark properly.

    Now if I could just get my 1.2.5 instance on MultiMC to work with the latest 5.4.7 version instead of the old 5.2.3 it's been running.

    I'm so excited my first item transport rail system is now working perfectly!!!!
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    I'm having a coouple of issues with Railcraft I'm hoping someone cane help me with. I'm pretty new to railcraft but i've done a lot of reading on the OP and on the Wiki. I was running 6.1.0.0 and my item unloaders would not unload the chest carts. The cart would pick up filled cans of fuel at one end of the run and pick up empty cans at the other end but they are not unloading at either end. I was hoping it was abug that updating would fix but I didnt' see anything in the changelog, still I went ahead and updated for all the cool fixes and whatnot to 6.2.00 now Minecraft crashes when I load my world:



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game
    This error has been saved to C:\multimc\instances\MC 1.3.2\.minecraft\crash-reports\crash-2012-09-27_12.47.45-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.



    --- BEGIN ERROR REPORT 3844bce6 --------
    Generated 9/27/12 12:47 PM

    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (x86) version 6.1
    - Java Version: 1.6.0_21, Sun Microsystems Inc.
    - Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
    - Memory: 466152224 bytes (444 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    - JVM Flags: 2 total; -Xmx1024m -Xms512m
    - FML: FML v3.1.15.378 Minecraft Forge 4.1.2.263 21 mods loaded, 21 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
    Mystcraft [Mystcraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_ToolRack [Tool Rack] ([1.3.2] ToolRack.zip) Unloaded->Constructed->Pre-initialized
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Errored
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized
    Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized
    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.5.1.pre8c.jar) Unloaded->Constructed->Pre-initialized
    CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized
    IronChest [Iron Chest] (mod_ironchests-client-4.0.2.44.zip) Unloaded->Constructed->Pre-initialized
    MonsterSpawnHighlighter [Monster Spawn Highlighter] (MonsterSpawnHighlighter.jar) Unloaded->Constructed->Pre-initialized
    Railcraft [Railcraft] (Railcraft_6.2.0.0.zip) Unloaded->Constructed->Pre-initialized
    TreeCapitator [TreeCapitator] (Treecapitator.FML.1.3.2.r02.Universal.zip) Unloaded->Constructed->Pre-initialized
    - LWJGL: 2.4.2
    - OpenGL: ATI Radeon HD 4600 Series GL version 3.2.9551 Compatibility Profile Context, ATI Technologies Inc.
    - Is Modded: Definitely; 'forge,fml'
    - Type: Client
    - Texture Pack: Default
    - Profiler Position: N/A (disabled)

    cpw.mods.fml.common.LoaderException: java.lang.reflect.InvocationTargetException
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:461)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:143)
    at net.minecraft.client.Minecraft.a(Minecraft.java:414)
    at net.minecraft.client.Minecraft.run(Minecraft.java:746)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:424)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:460)
    ... 4 more
    Caused by: java.lang.RuntimeException: unknown character "
    at net.minecraftforge.common.Configuration.load(Configuration.java:264)
    at buildcraft.BuildCraftCore.loadConfiguration(BuildCraftCore.java:156)
    ... 29 more
    --- END ERROR REPORT a2d51366 ----------


    I have been running forge 4.1.2.263 on this instance, I tried updating to a forge version from yesterday that said "stable" lets jsut say that worked worse :) so I relaoded the version i've been using I hope someone can tell me what the problems are here and how I can swolve them.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from AnonTheMouse

    Funny you should mention that. I myself only recently started using RedPower, and I originally got it just because I wanted Marble, Basalt, Rubber Trees, and Volcanos for my adventure world. I ended up adding a lot of the modules, because I feel somehow uncomfortable having ores that serve no purpose (Tungsten is like a bamboo sliver under my thumbnail). While I was making me base, though, I started finding uses for more features. At first it was just a room I wanted to have with different materials than the ones it shared walls with, but then I realized that my roof had a spot that was perfect for a balcony, but didn't have a good place to put stairs. Suddenly, it was a rush to build a power plant, create advanced redstone components, manufacture frames, and build myself a proper lift.



    Ah yes tungsten grrr I had at least one whole stack of the stuff in my 1.2.5 world

    I resisted updating to 1.3.2 for a while knowing the one mod I couldn't live without was red power, but as more mods updated I started playing my 1.3.2 instance more and more. At first I was just crying over the lack of project tables abut as my world developed I started thinking about htings to build then It'd hit me "Oh wait I don't have red power that won't work".

    ...yeah waiting anxiously :) off to hit refresh on Eloraam's blog one more time before going to bed...
    Posted in: Minecraft Mods
  • 1

    posted a message on [WIP] Thaumcraft 3 [WIP NO LONGER]
    Quote from malfunctionMC

    ok... next season direwolf has to use golem sorting systems :)


    That would be cool but I don't know if he's going to wait that long I imagine he'll start once red power and IC2 catch up to 1.3.2

    I watched that video 3 times just to soak in the awesomeness of it all..... wow ...just wow 's all i can say

    Azanor you're redefining Minecraft ..AGAIN!
    Posted in: WIP Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from robrat68

    I use multimc also and love it. This is what worked for me when i set up 1.2.5 game. I had troble and had to try for a while. I never found Forge 3.3.8. I seeTechnic uses it, but i only found 3.3.7135 as the latest build for 1.2.5.

    Forge only, No Modloader: minecraftforge-client-3.3.7.135
    CodeChickenCore-Client 0.5.5
    NotEnoughItems-Client 1.3.0.1

    CodeChikencore and NEI go in as a jar mod, not in mod or coremod
    This is the only way it will work for me


    Yeah I've been looking for chicken core 0.5.5 off and on all day to no avail I found one link but it just started the 0.6.0 download. I can't remember where the heck I found Forge 3.3.8 but something required it Mystcraft perhaps.
    Posted in: Minecraft Mods
  • 0

    posted a message on Portal Gun Mod [HELP]
    I belive I have the exact same problem though I'm using MultiMC I don't have the problem on my non multimc install any help would be appreciated.

    38 mods loaded
    Minecraft Forge 3.3.8.152
    FML v2.2.78.153
    Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
    mod_Mystcraft : Loaded (minecraft.jar)
    mod_MinecraftForge : Loaded (minecraft.jar)
    mod_4096Fix : Loaded (minecraft.jar)
    mod_CodeChickenCore : Loaded (minecraft.jar)
    mod_NotEnoughItems : Loaded (minecraft.jar)
    mod_ReiMinimap : Loaded (minecraft.jar)
    mod_AdvancedMachines : Loaded (AdvancedMachinesClient v1.5.zip)
    mod_BuildCraftCore : Loaded (buildcraft-client-A-core-3.1.5.zip)
    mod_BuildCraftBuilders : Loaded (buildcraft-client-B-builders-3.1.5.zip)
    mod_BuildCraftEnergy : Loaded (buildcraft-client-B-energy-3.1.5.zip)
    mod_BuildCraftFactory : Loaded (buildcraft-client-B-factory-3.1.5.zip)
    mod_BuildCraftTransport : Loaded (buildcraft-client-B-transport-3.1.5.zip)
    mod_BuildCraftSilicon : Loaded (buildcraft-client-C-silicon-3.1.5.zip)
    mod_DoggyTalents : Loaded (DoggyTalents221.zip)
    mod_EE : Loaded (EE2ClientV1.4.6.7.jar)
    mod_EnderStorage : Loaded (EnderStorage-Client 1.1.1.zip)
    mod_BuildCraftZFP : Loaded (forestry-client-A-1.4.6.1.jar)
    mod_Forestry : Loaded (forestry-client-A-1.4.6.1.jar)
    mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.11.zip)
    mod_IC2 : Loaded (industrialcraft-2-client_1.95b.jar)
    mod_PigbearLaser : Loaded (Laser Mod 1.5.zip)
    mod_LogisticsPipes : Loaded (LogisticsPipes-BC3-0.2.5B.zip)
    mod_CompactSolars : Loaded (mod_compactsolars-client-2.2.0.5.zip)
    mod_IronChest : Loaded (mod_ironchests-client-3.3.1.21.zip)
    mod_ModularForceFieldSystem : Loaded (mod_ModularForceFieldSystemV2.0.6.1.0_client.zip)
    mod_Railcraft : Loaded (Railcraft_Client_5.2.3.zip)
    mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b1.zip)
    mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b1.zip)
    mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b1.zip)
    mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b1.zip)
    mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b1.zip)
    mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b1.zip)
    mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b1.zip)
    mod_stevescarts : Loaded (Steves Carts 1.4.1.zip)
    mod_ThaumCraft : Loaded (ThaumCraft2.1.5a.zip)
    mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.1.zip)
    mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.1.zip)
    mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.1.1.zip)


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 7d2f9388 --------
    Generated 9/7/12 12:12 PM

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_21, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 4600 Series version 3.2.9551 Compatibility Profile Context, ATI Technologies Inc.

    cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: portalgun/mod_PortalGun (wrong name: mod_PortalGun)
    at cpw.mods.fml.common.Loader.load(Loader.java:436)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
    at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
    at net.minecraft.client.Minecraft.a(Minecraft.java:383)
    at net.minecraft.client.Minecraft.run(Minecraft.java:735)
    at java.lang.Thread.run(Unknown Source)
    Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: portalgun/mod_PortalGun (wrong name: mod_PortalGun)
    at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
    at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
    at cpw.mods.fml.common.Loader.load(Loader.java:419)
    ... 5 more
    Caused by: java.lang.NoClassDefFoundError: portalgun/mod_PortalGun (wrong name: mod_PortalGun)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$000(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
    ... 7 more
    --- END ERROR REPORT 87739b89 ----------



    Hmm do i need to manually install it even though I'm using multimc?
    Posted in: Mods Discussion
  • 0

    posted a message on ChickenBones Mods
    While I have NEI working fine on my 1.3.2 instances, I cannot get it working on 1.2.5 instances that i'm building in multimc. I'm assuming I need an earlier version of NEI but the op seems to indicate that I don't... I can't find an earlier version of NEI and don't seem to have it in my old downloads. Anyway that version is from like april anyway.

    any help would be greatly appreciated.

    Edit: just to be clear the instance i'm trying to get NEI working on is mincraft 1.2.5 forge 3.3.8 version 4 will not work on 1.2.5 correct???
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Idea for a possible feature...

    Last night I was using an red power pump to pump water out of my buildcraft quarry using a battery box and some batteries as it was a temporary placement, as I'm riding my rail system between parts of my base heading to my RP lab to refill the batteries I wondered if there was a RP Battery box cart as I knew railcraft had mfe carts for IC2. I checked NEI and found none so I was wondering if it might be a possible future feature.

    Just a thought take it or leave it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Hello all, been away from this mod and it's thread for a while since I've been using a lot of other mods some which don't play nice with Zeppelins. since I started using Multimc I was thinking about creating an instance for this and the mods i use that work well with it; however, is that possible since the mod needs files in the .jar as well as the mods folder?
    Posted in: WIP Mods
  • 2

    posted a message on Direwolf20's Lets Play Minecraft v1.2.5 - Season 4
    Oooh I just saw on twitter we got another 2fer day WOOT!! I can't wait to see what y'all build on the server!!!
    Posted in: Let's Plays
  • 0

    posted a message on Direwolf20's Lets Play Minecraft v1.2.5 - Season 4
    Quote from Yeraze21

    Hey Dire, have you ever considered building a "home" using IC2's "Construction Foam" ? You can mix it with wires and the fancy IC2 recessed lighting, maybe for a "Tech" age? I'ld personally love to see an episode or two of you trying it out.


    Yeah I second this that'd be cool. It's almost as easy as building with the Mercurial eye (maybe easier depending on one's skil lwith the eye ;) ). Plus hardened CF is paintable!
    Posted in: Let's Plays
  • 0

    posted a message on Direwolf20's Lets Play Minecraft v1.2.5 - Season 4
    Hmm I don't see the server play yet all i see is some stuff from when RP was in pre release 2

    Not having EE is no biggie but operating without logistics ought to be a new challenge for you dire, well not new but a change anyway.

    I'm excited for your rail system I've been stockpiling steel and creasote oil, I did run the AI miner for a while and that was cool but the tunnel bore looks SWEET!BTW I can't belive I didn't pick up on the cloning thing in 74! OMG I'm a huge trekker and it should have clicked instantly.

    I have to tell you also that my eyes hurt a little watching you trash your portal world without retrieving all that expensive stuff like 2 mfsu units etc...
    Posted in: Let's Plays
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