Yeah mobs are alot smarter now. I jumped into my mineshaft to escape a creeper. After a full day of mining I climbed up my ladder right into the face of the same creeper, who had been patiently waiting all day...
Just started a new 1.0 world, difficulty set to normal. After beggining to starve I killed som cows, cooked there meat and ate it, but since then my health hasn't gone up and my food bar hasn't gone down. It's been about 1 MC day since the event happened, but hunger is stuck at 8, which to my knowledge should generate hearts but it doesn't. Changing difficulty a few times didn't help either.
The only issue I have with it is the biomes don't blend. No Trees in the mountains, No hills in the forests or deserts. It all just looks the same once you've seen all the biomes, its all the same.
IMO there are 3 things I don't like about biomes now, and 2/3 were stated in the OP, here are my little tweaks too them:
Mountain Biomes are too steep. There shouldn't be an "OMFG NEW GLACIER TYPE MAP" in Every mountain biome. Most mountains that fit the MC hieght limit have a relatively round top, not a plateau, and usually won't go over 2/1 in steepness. Also, they should have trees. As someone who lives in North America it pains me to see mountains with little or no trees. (These trees should mostly be pine above a certain hieght).
Everything else is too flat. Pine forests have some variation, which is nice, but its usually not more then 10 blocks, while ideally it would be 20 or 30 at a 1/3 slope.
Also, Biomes should sort of have some sort of equatorial difference, but It may be hard to program this that way minecraft worlds work. For example, swamps/deserts occur closer to this equator, and then plains/forests can be mixed up with a plains buffer zone of atleast 1 horizon, then pine forests, then tundra, with Mountains occuring everywhere except plains and swamps.
SPARKNOTES: Mountain biomes should mix with others.
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Mountain Biomes are too steep. There shouldn't be an "OMFG NEW GLACIER TYPE MAP" in Every mountain biome. Most mountains that fit the MC hieght limit have a relatively round top, not a plateau, and usually won't go over 2/1 in steepness. Also, they should have trees. As someone who lives in North America it pains me to see mountains with little or no trees. (These trees should mostly be pine above a certain hieght).
Everything else is too flat. Pine forests have some variation, which is nice, but its usually not more then 10 blocks, while ideally it would be 20 or 30 at a 1/3 slope.
Also, Biomes should sort of have some sort of equatorial difference, but It may be hard to program this that way minecraft worlds work. For example, swamps/deserts occur closer to this equator, and then plains/forests can be mixed up with a plains buffer zone of atleast 1 horizon, then pine forests, then tundra, with Mountains occuring everywhere except plains and swamps.
SPARKNOTES: Mountain biomes should mix with others.
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Played this game to much when I was a kid. I could probably still find all those damn opals If I tried.