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Nov 2, 2018ArthurLightLuz posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!Posted in: Minecraft Mods
Oct 29, 2018ArthurLightLuz posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!Posted in: Minecraft Mods
It mobs is mysterious, it is a portal? It is concted with other mobs? It is a corruption it is "the screamer*
Look the possibilitys!
Oct 28, 2018ArthurLightLuz posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!Posted in: Minecraft Mods
my idea of mob is "the screamer", it is purple lives in Taiga, his attacks give 3 damage, when he screams everything is pushed back and blocks with low durability is destroyed, when he screams his mouth opens and splits into 3 parts, you can capture your voice to use the "scream"
Aug 22, 2018Posted in: Minecraft Mods
Sorry, I don't feel like this would fit the atmosphere of Minecraft's underground.
Really cool drawings! But there are a few problems with this mob design.
Chests don't normally appear in the open in swamps, so no player who knows about this mob will be tempted to approach it: especially because there's nothing worthwhile in the chest. So the lure and trap mechanic wouldn't be very effective here. The chest plays no other role in the mob's design or mechanics, so why bother with it? We could streamline the encounter's design by just having the mob exist and hunt on its own.
Next, you say that the only place you can hit it to damage it is its mouth, but this doesn't make sense to me. No part of this mob's design or theme has anything to do with armor or invulnerability; in fact, its skin is "frog-like", spongy and vulnerable. This mechanic feels disjointed with the rest of the design.
I like the poison spitting ability and its attempts to pull you into the water, but this is all undone after it gets out of the water and becomes a plain melee enemy.
Finally, I simply don't see a way to program tentacles to act in the advanced ways you have described here.
It's a cool design and I like your art a lot, but for these reasons, I won't be including it. Maybe this would be a better fit for a different mod?
Ah, I see. I have an item planned to pacify Foliaaths and some ideas for a separate item to manipulate plant magic.
You are correct, they do not use vanilla taming mechanics. But implementing this would be harder than it seems; they behave very differently from normal tamed mobs. Create the Github issue, and I'll see what I can do.
Actually, the ones that you spawn follow you directly. With the Sol Visage, you become the center of their hive mind.
"Ah, I see. I have an item planned to pacify Foliaaths and some ideas for a separate item to manipulate plant magic"
When are you going to add this idea?
Aug 11, 2018Posted in: Minecraft Mods
eu realmente preciso fazer um curso de inglês obrigado
Aug 7, 2018Posted in: Minecraft Mods
EU queria um ítem que te dava o poder das plantas este item seria útil para não ser atacado pela Foliaath e prender seus inimigos em diversos tipos de plantas
Jul 31, 2018Posted in: Minecraft Mods
Sorry I am Brazilian
Jul 13, 2018Posted in: Minecraft Mods
BobMowzie you can do a lot of control like plants and when you die the player has a nature totem that can have the same powers and be invisible to the Foliaath
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