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    posted a message on Bring Back Beaches!
    I agree! 100% support!
    Posted in: Suggestions
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    posted a message on BackGround Music for the EnderDragon
    I support. It's really boring and makes the whole fight seem like a walk in the park.
    Posted in: Suggestions
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    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    I support, but maybe make underground more dense by making sea level higher? just a thought, because the proposed 'virtually infinite' hight would probably compensate for that.
    Posted in: Suggestions
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    posted a message on Monster spawners In game (chose which type)
    Quote from astrotrap

    FULL SUPPORT.

    (also, why would the OP need more detail? It is both clear and a simple suggestion, negating the need for massive blocks of text with pictures, which is what you people seem to be asking for here)
    Thank you, astrotrap! Besides, even if it is redundant, I haven't seen any supprt for it for awhile.
    Posted in: Suggestions
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    posted a message on Monster spawners In game (chose which type)
    I searhced it, i didn't see anything. And here- The base spawners could be found under 'Misc' in the creative mode block selection thing-y.
    Once placed, You could right click on it in creative mode to bring up a large screen which had options, like one for base mob, another for potion affects, and a few more for potions and armor. Possibly an option to expand the spawnig radius, and/or to set a location where ap layer would be to trigger spawning. There?Basically, you cna get a spawner via creative modee, probably via the misc tab. When placed, if you are in creative mode you can right vlick on it to open up a menu, which has diff. options and pull down menus that control the specs of the spawning mob. I'd say that's pretty specific.
    Posted in: Suggestions
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    posted a message on Use for Dragon Egg!
    Here's my idea of it- Just to add ideas. You get the dragon egg, and incubate it ...maybe with fire? The parent enderdragon is immune to fire, so when the baby hatches it probably sohuld be to. I think you sohuld be able to ride it around, just getting rid of the breaking bocks ability. Maybe you cold fly it up to the aether, but that's prob. not all it should do, and to stop griefing- disable it for multiplayer- they could put in an option for it.
    Posted in: Suggestions
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    posted a message on Monster spawners In game (chose which type)
    Hmm... can you show me a link?And how is this vague?
    Posted in: Suggestions
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    posted a message on Monster spawners In game (chose which type)
    Quote from 0ntheway

    Redundant and vague.

    Please Improve your posts.
    I'm not sure how this is vague. I stated my suggestion quite clearly.Could you tell me in what way it's vague?And i checked the search bar. If it is redundant, they didn't use good tags.
    Posted in: Suggestions
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    posted a message on Half Slab Placement
    Or do you mean horizontaly? like, a stair/slab laying on it's side?
    Posted in: Suggestions
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    posted a message on Half Slab Placement
    What do you mean by "on the side" form what i can tell you can already place them on the sides of blocks.
    Posted in: Suggestions
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    posted a message on Monster spawners In game (chose which type)
    What I'm proposing:
    The ability to use creative mode to get mob spawners (we can get them, but they are only pig spawners) without having to hastle with 3rd party programs, like TMI or NEI. It would aslo help to have them in the creative interface (and as an extension, be able to right click on them in creative mode to "set" the mob inside to wear certian armor, hold certain tools/weapons, and have diff. debuffs/buffs. I know this can be done (no exactly this way) in programs like MCEdit and the filters that you can get, but not every map maker likes/knows how to use those programs, and they do take awhile to get the hang of.


    If this post is redundant, I'm telling you I went through the search bar and nothing came up, so not my fault.
    Posted in: Suggestions
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    posted a message on Book Author Changer
    Agreed. I've tried learnig MCedit, but it's alot of work-
    Posted in: Suggestions
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    posted a message on Terrain Seeds Are Useless! And Here's Why (Poll Added)
    Your champoin Sir, has arrived! I fully support this plan!
    Posted in: Suggestions
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    posted a message on Rotator Block!(Rotating blocks,rails ,redstone items and over Ton More Uses!)(Has lots of Pictures)*150+ Supporters!*-Control Th
    I support! It makes perfect sense and think quite a few people could feasibly make really good "switching" circuts with it!
    Posted in: Suggestions
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    posted a message on Mobs can sometimes drop nametags
    i fully support. This should not be something that is really rare. It's a nametag. We should probably be able to craft it either way. I understand saddle being rare (but maybe an expensive way to craft? idk,) but this is something that people should have to really think on.
    Quote from flaminghawk83

    Maybe, but it should super, extremely rare. Probably no support. It is supposed to be a very, very rare thing to find in chests, and a reward for finding really good chests. For now, no support.
    And why would this need to be extremely rare, hawk? It's a name tag. We should be able to name mobs on a whim. What's your reasoning on downvoting this? Atleast give us a reason.
    Posted in: Suggestions
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