• 0

    posted a message on Anvils: Change Item Label Color with Dyes
    =D

    Finally!

    SUPPORT!!
    Posted in: Suggestions
  • 0

    posted a message on Prismarine Hydra (New Mini-boss)
    Support!
    Posted in: Suggestions
  • 0

    posted a message on Notch's Realism Contradiction
    Quote from Charlito153
    Things that are in real life I think should be kept realistic, like food or certain ores. Things like endermen aren't in real life, therefore I feel that they should be able to do unrealistic things.

    This
    Posted in: Discussion
  • 0

    posted a message on New Possible Mobs
    Vague, mobs don't seem useful or interesting and are clones of previous mobs. "Hey guys, let's put "Ender" in front of everything!!! Yaayyyyyy!!!!!!!1!!!1!1!!

    No Support]
    Also, you imply everyone knows what a Dramcryx is, yet you just say that it will be like a "jungle
    So, what the heck is that?
    Posted in: Suggestions
  • 0

    posted a message on Self Building Houses???
    Agreed.

    Command blocks are the only way to do it w/out using sand or gravel as the main material, and even then you couldn't have a roof.

    Think- how would it retract itself with pistons? Sticky pistons and slime? Not really a house, mate.
    Posted in: Creative Mode
  • 0

    posted a message on Where to report server
    Look, the servers have until sometime in August to switch.
    Posted in: Discussion
  • 0

    posted a message on Read this if you are going to make a faction server
    Exactly. Factions can be good, but are extremely hard to get right. Personally, PvP in this game is plain messed up. Unbalanced armor, weapons that can cut through enemies with good enchants.....
    Posted in: Discussion
  • 0

    posted a message on Building A City: The Ultimate How-To Guide
    Quote from ZanzibarOne


    Quote from VaginosaurusRex


    gah! dont flatten a continent; it makes cities look awful. depth is always a huge part of my cities. some areas are raised, some lowered; there HAS to be variation in elevation. same goes for a good house or large building. a big flat area looks bad. also, you may not want to lay out *all* the roads before building. nobody is that good of a planner to predict how large their structures will all be. idk all in all this is a pretty bad guide and i wouldnt recommend it to anyone

    this..

    i also wouldnt recommend using the copy/paste thing, it makes things look too generic..

    This.
    Posted in: Creative Mode
  • 0

    posted a message on The Next Evolution for in game Interfaces! [300+ Support!] Now with lots of Pics.
    Support! love it!
    Quote from UltimateFanBoy



    Quote from Awkwood

    The only issue would be a resizing of the GUI as it currently stands as it simply wouldn't fit. With this comes issues of items in chests appearing smaller (though only slightly) than they do at the moment. Besides that- support!




    Quote from jak0theshadows

    I did actually work up a pic that I will try to get on here at some point. If you slide the large chest GUI to the side a little and stack the skin and 2x2 grid verticaly in the space left I thnk it could be done without altering the size of the current pop ups to much.


    Huh. A bit cut and paste, but it works.
    Posted in: Suggestions
  • 0

    posted a message on Pipes- In Detail!
    Quote from trollsack

    Hey dude, it wasn't him who necrobumped the thread. Yoshidude was the necrobumper. And even though at times you're not supposed to necrobump, it isn't against the rules if you want to add more value to the discussion or think that the discussion should be continued.


    My opinion for the suggestion: No support. I don't think these are fitting nor necessary.

    Yes, but baum continued to discuss it and add to a topic that is somewhat irrelevant with dropper and hopper pipes. Although, I would like some sort of irrigation thingy.....
    Quote from thebaum64

    ya XD I just saw it. I did not know it was old :P my bad

    Lol, sorry. thought you were just like Yoshi. xP Sorry!
    Posted in: Suggestions
  • 1

    posted a message on New Minecraft Food Idea: Gummies. ;)
    Quote from trollsack
    Support. Why not?

    This. Instead of asking why, Why not? is so much more.... thoughtful.
    Support!
    Posted in: Suggestions
  • 0

    posted a message on Mortar
    Ok, I see some Rube Goldberg machines in our future...

    Partial Support.
    Posted in: Suggestions
  • 0

    posted a message on Classier mushrooms suggestion, with pictures: Improving minecraft's mushroom variety.
    Quote from Bakedtoast
    What is this, Princess Peach's Dream? Partial support.

    So..... why aren't you fully supporting? Minecraft has nothing to do with Mario. What, are mushrooms a trademark of the Mario franchise? Nope, that's what I thought.
    Posted in: Suggestions
  • 0

    posted a message on Classier mushrooms suggestion, with pictures: Improving minecraft's mushroom variety.
    I greatly support this, not only are the models and ideas absolutely creative, but also a much needed addition to Minecraft. This is because well... sure we have more plants being added since 1.0, but we've remained with the same types of mushrooms, the only thing changed when it comes to mushrooms is making them larger; however, there's still only two.

    Muchsupport!

    See, this is what I should have said. Worded PERFECTLY!!
    FULL SUPPORT
    Posted in: Suggestions
  • 1

    posted a message on Pipes- In Detail!
    Quote from thebaum64
    I love how you explained it, but I do not think pipes would fit Minecraft

    I love how you people are revisiting an old post that was made before buildcraft was popular, yet instead of just knowing it would stay buried, you decided to say "Oh, this doesn't fit!" a good year or two after this was realized. Does anyone else think the same way as me on this? No?
    Posted in: Suggestions
  • To post a comment, please .