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    posted a message on [WIP - Alpha] Armourer's Workshop - (Weapon & armour skins)
    Been playing with this mod for a while now, definitely a mainstay in pretty much all of my packs from now on (Since we're mentioning, I'm to the left in the blue wizards robes)
    Posted in: WIP Mods
  • 1

    posted a message on [1.8] [1.7.x] [1.6.x] [1.5.2] ExplorerCraft 0.9 - multimap atlases, aligned maps, and copying map sections.
    Okay, sorry for the two days wait but this is the error message that pops out on my console on the dedicated server as it kicks me when I try to use any map w/ ExplorerCraft installed (Vanilla or ExplorerCraft's). The issue does not crash the server, however it does consistently kick me every time it tries to render the map in my hands until I successfully remove it from my inventory.

    http://pastebin.com/0dpBbTYi
    Posted in: Minecraft Mods
  • 1

    posted a message on Electrical Age [Physics! Electric circuits & More!] Beta1.11_r51
    I get this crash when placing any custom models down when trying to run this in 1.7.10.

    http://pastebin.com/Z8w37DL2

    Im assuming this is because the removal of AABBPool between the forge versions for 1.7.2 and 1.7.10. Do you have any plans to add 1.7.10 compatibility?
    Posted in: Minecraft Mods
  • 1

    posted a message on [TC4 Addon] Forbidden Magic - v0.575
    Ah, I see. Thanks for the help.

    Just wanted to make sure I wasn't derping out and missing something completely obvious.
    Posted in: Minecraft Mods
  • 1

    posted a message on A petition to get ships in Minecraft!
    I suppose for the most part that would work, not sure how sinking would work, but it could be possible, and would definitely add some playability not only to survival but to the lackluster oceans.

    I'm very excited that you looked around and got the knowledge on this topic before posting about it, increasing your authenticity rather than just asking for a feature with no knowledge on how it works.
    Posted in: Suggestions
  • 1

    posted a message on A petition to get ships in Minecraft!
    I have to say no to this idea, simply because there's no good way to do it in Minecraft. This is only possible in three ways, none of which are very practical.

    A: The ship is always an entity. This would not work because you would not be able to walk on the ship entity, nor access any tile entities (such as chests), and even if they added a collision box to the entity, it would likely be very buggy, akin to being pushed around by players and mobs pre-1.3. And if multiple players were on the ship, it would have to synchronize packets between them, likely causing quite a bit of lag

    B: The ship is a always blocks and just moves one forward each time. This doesn't work because players wouldn't be carried with it, and would have to walk with the ship to stay on. Also, there is the issue of phasing through the blocks as they are moving.

    C: The ship is blocks until it is moving, then becomes an entity while moving. This still has many of the same bugs as entity ships, along with being able to be used for greifing (that is, considering they would likely replace any blocks they were on top of when disassembling from entity form.

    TL;DR: Large scale moving objects really don't work with the way Minecraft is coded.
    Posted in: Suggestions
  • 2

    posted a message on How do I change gamerules in survival with cheats off?
    Escape>Open to LAN>Enable Cheats>Change Gamerule> Close Lan server
    Posted in: Survival Mode
  • 1

    posted a message on Club Nintendo - Urgent!
    I Have a free code, but why would I give it to you?
    Posted in: General Off Topic
  • 1

    posted a message on how to implement apple trees
    ...Or they could just drop apples out of oak trees like they do at the moment
    Posted in: Suggestions
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    posted a message on [1.2.5] Water Shader alpha v5b
    Quote from _bazija_sam_ja_

    update it !!!!!! ya :Pig:

    Look back one page and you'll see a community member took time to do just that. Jeez, do you really think your "update it!!!!!" would have made the official modmaker go any quicker? look before you post kid, it helps you not look like an ass in the long run

    Edit:Looking at your profile...joy, it seems Ive found someone whos only purpose is to Whine at modmakers to update their mod. Seriously, have you ever tried modding? Its not as easy as it looks. And calling the modmaker a pig is not gonna get it updated any faster either. Just...Come back in a couple years when your not such a **** and you've learned some kindness and decency
    Posted in: Minecraft Mods
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