• 0

    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    Amended my prior comment, apologies for not double/triple-checking that, Hoopa.

    How come this mod is overriding many of the Myths and Monster's mobs? An immediate cursory glance shows that there are no longer Dendroids or their variants, nor Cetus, as the Elemental Witch spawn eggs are in their spots. Any chance of seeing a compatibility fix for that?

    Posted in: WIP Mods
  • 0

    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++

    Hey Ivorious, just wanted to kind of check in and see if you'd found anything in regards to that Piston Block crash on World Generation. I'm not really having many issues with it, but I do get the occasional crash when creating a new World, and so wanted to know if you or anyone else has found a way to avoid the crash, aside from just removing pistons entirely.


    Mind you, it's probably my own MCSchematic files that are causing the random, sporadic crashes, but do you have any idea what actually causes the crash? For example, there will be a few occasions where the schematic in question will spawn extremely close to my world starting spawn, but not crash. On other world creations, it just crashes out of the blue. Could it be due to multiple schematics spawning in close proximity to one another, causing some kind of overload? Or is it more so due to generation overload in general?


    Just curious on any information you may have found while coding Recurrent Complex. Much thanks

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    Any chance this mod could see the move to mod-specific Entity IDs? It looks like it's overwriting Myths and Monsters' entities right now, and as UKdeccy is apparently MIA, it would be a great time to move away from Global entities. Thanks!


    Edited in: Whoops, looks like it might already be using mod-specific IDs. Hoopa, how come this appears to override some of Myths and Monster's entities?

    Posted in: WIP Mods
  • 0

    posted a message on Smart Moving

    Gunna toss this in here, as I have honestly never seen it before and have no idea as to why it might suddenly have started to happen.





    -- Head --

    Stacktrace:

    at net.minecraft.client.gui.GuiNewChat.func_146242_c(GuiNewChat.java:388)

    at net.smart.moving.config.SmartMovingOptions.writeToChat(SmartMovingOptions.java:291)

    at net.smart.moving.config.SmartMovingOptions.writeClientConfigMessageToChat(SmartMovingOptions.java:159)

    at net.smart.moving.config.SmartMovingOptions.initializeForGameIfNeccessary(SmartMovingOptions.java:351)

    at net.smart.moving.SmartMovingContext.onTickInGame(SmartMovingContext.java:55)

    at net.smart.moving.SmartMovingMod.tickStart(SmartMovingMod.java:86)

    at cpw.mods.fml.common.eventhandler.ASMEventHandler_673_SmartMovingMod_tickStart_ClientTickEvent.invoke(.dynamic)

    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)

    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)

    at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:330)


    -- Affected level --

    Details:

    Level name: MpServer

    All players: 1 total; [EntityClientPlayerMP['<PROFILE NAME>'/4075, l='MpServer', x=-286.50, y=91.62, z=-312.50]]

    Chunk stats: MultiplayerChunkCache: 9, 9

    Level seed: 0

    Level generator: ID 00 - default, ver 1. Features enabled: false

    Level generator options:

    Level spawn location: World: (-288,91,-312), Chunk: (at 0,5,8 in -18,-20; contains blocks -288,0,-320 to -273,255,-305), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)

    Level time: 2 game time, 2 day time

    Level dimension: 0

    Level storage version: 0x00000 - Unknown?

    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false

    Forced entities: 1 total; [EntityClientPlayerMP['<PROFILE NAME>'/4075, l='MpServer', x=-286.50, y=91.62, z=-312.50]]

    Retry entities: 0 total; []

    Server brand: fml,forge

    Server type: Integrated singleplayer server

    Stacktrace:

    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)

    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)

    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)

    at net.minecraft.client.main.Main.main(SourceFile:148)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

    at java.lang.reflect.Method.invoke(Unknown Source)

    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

    at java.lang.reflect.Method.invoke(Unknown Source)

    at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:286)

    at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:376)

    at org.multimc.EntryPoint.listen(EntryPoint.java:165)

    at org.multimc.EntryPoint.main(EntryPoint.java:54)


    -- System Details --

    Details:

    Minecraft Version: 1.7.10

    Operating System: Windows 7 (amd64) version 6.1

    Java Version: 1.8.0_31, Oracle Corporation

    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

    Memory: 2152509408 bytes (2052 MB) / 2939682816 bytes (2803 MB) up to 3817865216 bytes (3641 MB)

    JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1280m -Xmx4096m -XX:PermSize=312m

    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    IntCache: cache: 0, tcache: 10, allocated: 1, tallocated: 37

    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_B5 116 mods loaded, 116 mods active

    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AM2-Preloader{0.0.2} [AMCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    gasesCore{1.5.2} [Glenn's Gases Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    gasesFrameworkCore{1.0.5.1} [Gases Framework Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ivtoolkit{IvToolkit} [1.0.4] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    PlayerAPI{1.1} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RenderPlayerAPI{1.0} [Render Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    SmartCore{1.0} [Smart Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    <DragonAPI ASM>{0} [DragonAPI ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    dynamicswordskills{1.7.10-1.6.5} [Dynamic Sword Skills] (1.7.10-dynamicswordskills-1.6.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    arsmagica2{1.4.0.008} [Ars Magica 2] (1.7.10_AM2-1.4.0.008.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    animalsPlus{1.2} [Animals+] (animalsPlus-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AppleCore{1.1.0} [AppleCore] (AppleCore-mc1.7.10-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Artifacts{1.1.1} [Artifacts] (Artifacts-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BattleTowers{1.5.1} [Battle Towers] (BattleTowers-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BetterFoliage{1.0.6} [Better Foliage] (BetterFoliage-mc1.7-1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BiblioCraft{1.9.2} [BiblioCraft] (BiblioCraft[v1.9.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1067-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AWWayofTime{v1.3.1} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.1-7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Botania{r1.5-169} [Botania] (Botania r1.5-169.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Waila{1.5.8} [Waila] (Waila-1.5.9_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    TConstruct{1.7.10-1.8.3.build919} [Tinkers' Construct] (TConstruct-1.7.10-1.8.3b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DragonAPI{1.0} [DragonAPI] (DragonAPI 1.7.10 V4c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ChromatiCraft{Alpha} [ChromatiCraft] (ChromatiCraft 1.7.10 V4c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    climatecontrol{0.4} [Climate Control] (ClimateControl-0.4.beta17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c (3).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    dimdoors{2.2.5-test} [Dimensional Doors] (DimensionalDoors-2.2.5-test6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights{1.3.7} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_mobEquipment{1.0.7} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CavesAPI{1.0} [Caves API] (ElementalCaves-1.7.2-1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ElementalCaves{1.7.2-1.1.3} [Elemental Caves] (ElementalCaves-1.7.2-1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    exnihilo{1.38-18} [Ex Nihilo] (Ex-Nihilo-1.38-18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MetallurgyCore{4.0.4} [Metallurgy Core] (MetallurgyCore-1.7.10-4.0.4.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Metallurgy{4.0.8} [Metallurgy 4] (Metallurgy-1.7.10-4.0.8.97 (2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    FastCraft{1.19} [FastCraft] (fastcraft-1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-162 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ForbiddenMagic{1.7.10-0.562} [Forbidden Magic] (Forbidden Magic-1.7.10-0.562.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    gasesFramework{1.0.6} [Gases Framework] (gasesFramework-1.0.6-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    gases{1.5.2} [Glenn's Gases] (gases-1.5.2-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CARuins{0.1.7} [Cellular Automata Generator] (Generatormods-0.1.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    GreatWallMod{0.1.7} [Great Wall Mod] (Generatormods-0.1.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    WalledCityMod{0.1.7} [Walled City Generator] (Generatormods-0.1.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    GeoStrata{Gamma} [GeoStrata] (GeoStrata 1.7.10 V4a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    gokiStats{1.0.0} [gokiStats] (gokiStats-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Highlands{2.2.3} [Highlands] (Highlands-1.7.2-v-2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    IguanaTweaks{1.7.10-Beta-19} [Iguana Tweaks] (IguanaTweaks-1.7.10-Beta-19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    InfernalMobs{1.6.0} [Infernal Mobs] (InfernalMobs-1.7.10 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    journeymap{5.0.1} [JourneyMap] (JourneyMap5.0.1_Unlimited_MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    LostBooks{1.2.2} [Lost Books] (LostBooks-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    lycanitesmobs{1.10.11.4 - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    arcticmobs{1.10.11.4 - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    demonmobs{1.10.11.4 - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    desertmobs{1.10.11.4 - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    forestmobs{1.10.11.4 - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    freshwatermobs{1.10.11.4 - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    infernomobs{1.10.11.4 - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    junglemobs{1.10.11.4 - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mountainmobs{1.10.11.4 - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    plainsmobs{1.10.11.4 - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    saltwatermobs{1.10.11.4 - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    shadowmobs{1.10.11.4 - MC 1.7.10} [Lycanites Shadow Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    swampmobs{1.10.11.4 - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.10.11.4 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mam{1.7.10-1.0.2} [Myths & Monsters Mod] (mam-1.7.10-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    radixcore{1.3.4} [RadixCore] (RadixCore-1.7.10-1.3.4-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mca{4.1.5} [Minecraft Comes Alive] (MCA-1.7.10-4.1.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    meteors{2.14.2} [Falling Meteors] (meteors-1.7.10-2.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    millenaire{6.0.0} [Millénaire] (millenaire-6.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ModTweaker{0.6} [ModTweaker] (ModTweaker-1.7.X-0.6-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mowziesmobs{Alpha v0.1} [Mowzie's Mobs] (Mowzie’s Mobs-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mwaw{1.7.10-0.0.5} [Elemental Witch Mod] (mwaw-1.7.10-0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mysticores{0.1} [Mystic Ores] (MysticMods-0.1(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mysticruins{0.1} [Mystic Ruins] (MysticMods-0.1(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mysticstones{0.2} [Mystic Stones] (MysticMods-0.1(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mysticworld{0.1a} [Mystic World] (MysticMods-0.1(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    newdungeons{0.3} [New Dungeons] (NewDungeons-0.3(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    harvestcraft{1.7.10g} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    plantmegapack{4.12} [Plant Mega Pack] (plantmegapack-4.12-1.7.10-1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ProjectZulu|Core{1.7.10-1.4c2} [Project Zulu] (ProjectZulu-1.7.10-1.4c2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RandomThings{2.2.4} [Random Things] (RandomThings-2.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    reccomplex{0.9.5.1} [Recurrent Complex] (RecurrentComplex-0.9.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Roguelike{1.3.6} [Roguelike Dungeons] (roguelike-1.7.10-1.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AS_Ruins{14.7} [Ruins Spawning System] (Ruins-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Sanguimancy{1.1.8} [Sanguimancy] (Sanguimancy-1.7.10-1.1.8-4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    shipwrecks_winslow{1.6.2} [Shipwrecks!] (shipwrecks_winslow-1.7.10-1.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    SmartMoving{15.2} [Smart Moving] (SmartMoving-1.7.10-15.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    SmartRender{2.0} [Smart Render] (SmartRender-1.7.10-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    SpiceOfLife{1.2.3} [The Spice of Life] (SpiceOfLife-mc1.7.10-1.2.3 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    TwilightForest{2.3.4} [The Twilight Forest] (twilightforest-1.7.10-2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AS_UpdateCheck{1.1.6} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    witchery{0.23.2} [Witchery] (witchery-1.7.10-0.23.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    necromancy{1.7.1} [Necromancy] (zNecromancy-1.7.10 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    HungerOverhaul{1.7.10-beta.5.jenkins47} [Hunger Overhaul] (HungerOverhaul-1.7.10-beta.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    JustAnotherSpawner{0.16.14} [Just Another Spawner] (JustAnotherSpawner-0.16.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine

    TConstruct Environment: Environment healthy.

    Launched Version: 1.7.10

    LWJGL: 2.9.1

    OpenGL: GeForce GTS 450/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation

    GL Caps: Using GL 1.3 multitexturing.

    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

    Anisotropic filtering is supported and maximum anisotropy is 16.

    Shaders are available because OpenGL 2.1 is supported.


    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Type: Client (map_client.txt)

    Resource Packs: [msi_conversion.zip]

    Current Language: English (US)

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Anisotropic Filtering: Off (1)



    I'll upload the entire .log file if requested, and I admit to not using the most recent version, but I don't know why this problem randomly appeared out of nowhere on a New World generation with no new mods added, nonetheless.


    Edited in: It doesn't appear to crash when I log back into the world, but should I be worried about the initial crash at all, or was it just resetting a GUI or something?

    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Cave Control also leads to Void Monster right now.


    Thank you for the updates though, Reika.

    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from BrandonPotts»

    Currently we're using global entity IDs, but we will be moving to mod-specific in future updates.



    Awesome. I hope "future updates" means 1.7.10 currently? Really enjoying The Aether in my setup, keep up the good work.

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2

    I honestly do not know whether this is specifically related to Natura or Tinkers' Construct, nor whether it is a mod incompatibility, but I seem to be having some major issues with Villager-related trades. I assume it is related to Tinkers' Construct as I can't find information on whether Natura spawns anything in Villages or not (Or I could be blind/insane, in which case please halp).



    When I right click to trade with a Tinkers' Villager, my game ends up crashing more often than not. The Trade screen itself actually pops up, but freezes almost immediately, followed by a crash. I'm relatively certain that it is Natura/Tinkers', as it only occurs with that Villager. The only mod that I find to possibly have a tangible effect on this would be MCA, but it seems to work with other mods that change Villagers, so I'm somewhat at a loss. I also recall having this issue in previous versions.


    Relevant crash portion:



    [net.minecraft.client.Minecraft:func_71377_b:349]: ---- Minecraft Crash Report ---- // I let you down. Sorry :(

    Time: 3/16/15 11:38 PM Description: Ticking memory connection

    java.lang.NullPointerException: Ticking memory connection at net.minecraft.item.ItemStack.func_77960_j(ItemStack.java:217) at net.minecraft.network.PacketBuffer.func_150788_a(SourceFile:98) at net.minecraft.village.MerchantRecipeList.func_151391_a(SourceFile:73) at net.minecraft.entity.player.EntityPlayerMP.func_71030_a(EntityPlayerMP.java:725) at net.minecraft.entity.passive.EntityVillager.func_70085_c(EntityVillager.java:188) at net.minecraft.entity.EntityLiving.func_130002_c(EntityLiving.java:1032) at net.minecraft.entity.player.EntityPlayer.func_70998_m(EntityPlayer.java:1126) at net.minecraft.network.NetHandlerPlayServer.func_147340_a(NetHandlerPlayServer.java:810) at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:55) at net.minecraft.network.play.client.C02PacketUseEntity.func_148833_a(SourceFile:10) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)




    Link to entire .log file of the crashed game.

    Posted in: Minecraft Mods
  • 0

    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)

    Curious, is the Aether team using Global Entity IDs or mod-specific ones? And if it's Global, would it be possible or too much of a hassle to move to entity-specific ones?

    Posted in: Minecraft Mods
  • 0

    posted a message on Roguelike Dungeons
    Just wanted to hop in here and say, Greymerk, that your dungeons are probably some of the best I've seen. I'm not sure if it was a new dungeon template or just one I hadn't run across, but this most recent one was seriously cool. Giant pitfalls that had Pistons to shove you off the ledge if you aren't watching where you're walking, as well as the stereotypical RPG arrow wall that, strangely enough, I rarely see in generated dungeons. Keep doing whatever it is you're doing, because it's pretty darn cool.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    So I take it that Biome mods are still impossible to get spawning in the Default world type? Really, really miss this and Biomes O' Plenty, but I'm too paranoid about certain structures/ruins/whatever other world gen not spawning in a world that isn't Default. Mind you, I'd assume that the good world gen mods spawn via the Forge Biome Dictionary, but still...
    Posted in: Minecraft Mods
  • 0

    posted a message on [Modjam 4]Elemental Caves - Vanilla Cave System Overhaul
    Gunna be persistent and bump this guy up again. Definitely still something I want to see being developed.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Just tossed this guy into my load order. Haven't figured out how to kill it as of yet, but I must say that it has an outstanding model and animation. I've been waiting for a stationary plant-like creature for a while, so I'm pretty happy that I finally get to see one implemented, and in a pretty damn good manner.



    Question time: Forgive me if this is obvious as I haven't checked, but are you already using Entity IDs that are unique to the mod, or are you using the generic? Just wanting to double-check and make sure to avoid mob mod conflicts.



    I definitely look forward to more great monster concepts.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.2][1.7.10] [V1.0.2] Myths and Monsters Mod (Check my last comment on the thread for status update)
    Quote from CraftlandSoul»

    The Modpack Adult Sundown on the TechnicLauncher works perfectly fine with M&M and provides the mod that way if I understood correctly you are looking for it?

    Not too long ago, the mod was crashing on start-up because it was making some call to a Dropbox that was down in order to see who could wear capes for the mod.

    Mohawky, it does appear to be "fixed", but only because the Dropbox is back up. Sadly, it's only a matter of time before it occurs again.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Overworld : Project Zulu 1.7.10 -- Mobs, Blocks, Items, Structures and Game Mechanics -- UPDATED TO v1.4C2 (03/07/2015)
    Quote from MohawkyMagoo»

    Guys, have you tried the FASTCRAFT mod? It seriously reduces lag and stutter in 1.7.10

    Fully agreeing here. It makes a ridiculous difference, especially with a heavily modded Minecraft. No reason to -not- at least give FastCraft a shot.
    Posted in: Minecraft Mods
  • 0

    posted a message on Roguelike Dungeons
    Quote from Rorax»
    Heya Grey, seems like the catacombs are locking their timers up when they gen.

    heres a thread dump from JMvis

    http://pastebin.com/EnT8AhYS

    causes the internal server on SSP (and SMP I imagine) to completely lock down. Doesn't seem to clear up after a few minutes either.

    Thanks <3

    Going to just go ahead and echo this, as I believe it to be happening on my SSP as well.

    Edited in for more information as I've done some slight testing:
    It looks like it only locks up in the Jungle for my SSP playthroughs. I do have a large list of mods running alongside Roguelike, but generation -only- locks up if Roguelike is present in the load list. Hopefully you'll glance over the code, Greymerk, and see if you can optimize anything. But in the off chance that it is just massive generation overload (Since the Jungle already appears to be pretty darn intensive), is there any chance that you can add a Biome blacklist, as well as the dimension blacklist? It'd be greatly appreciated.
    Posted in: Minecraft Mods
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