A very intuitive mod, however, I noticed that these villagers can't use modded tools from Tinker's Construct, GregTech 6, and the likes. In your next major update, can you allow villagers to use tools from other mods? You may need to create a dependant addon for each mod that adds tools to the instance, as in create a GregTech Module, a Tinker's Construct Module, an AE2 Module. Start with the most popular mods, first.
I'd help you, but I can only commit on days that I'm off. I work with Kroger, so my schedule is based on when I'm needed, compared to when I'm available.
@artemyse I also want to mirror your complaint, since this mod is inefficient, ineffective, and virtually unplayable in a heavily modded instance. Is there no one that will improve/expand on this mod?