• 2

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Okay, so if I understand correctly. What was the biggest issues for modders going from 1.6.2 to 1.6.4, Minecraft itself or forge changing its code? I've noticed for example some mods never missed a beat but others just had "fits" when being updated (even if done by the same modder).

    And if I understand your predicament. Forge changed its code but you need to be able to use both forge and not need it. So, in a way it seems like you are being asked to do two versions one forge and one non-forge. For those of us using optifine to help us with our huge mod folders and HD graphics, it really sucks because there are no real options. I could use MCpatcher for the HD graphics but I lose the graphic fine tuning I need. With 66 mods loaded the options get limited. Sad part is in order to keep most mods up to date Forge needs updated to 1.6.4.

    I'll continue to support you in your efforts. I don't envy your task before you. But I do salute your vallant effort to help all of us to enjoy MC just a little more.
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Okay, testing out destroying the village and replacing it.

    I killed all the villagers of the Mahal. I right clicked with the wand of negation. I get a notice asking me if I want to destroy it, but no options.

    How on earth do I destroy it and then use the other wand to rebuild it?
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Kexikus,

    I have one texture pack in Texturepack folder. No mods.

    I have the MCPatcher 1.4.7 - 12w02b shortcut on desktop. I have Minecraft 1.4.7 fresh install. When I click on MCpatcher, I get a small box with 8 options. a drop bar with minecraft version. a bar uder that says unknown version. A lock, a restore, help and custom, patch and patch/run. nothing will work right
    Posted in: Resource Packs
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