• 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Hello I can't get any of the heavy Guns to shoot. I changed the guns Menu to RCtl. However I have Ammo for the Sherman and Ammo for the Bofors. Both will not fire.
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Okay, Manus' stuff works I just can't use the lasers.
    Posted in: Minecraft Mods
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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Okay, figured out that I forgot to unzip the contents packs. So, all the base packs are fine. But after adding Manus' packs, stans, DrRaven, and oldWest pack, now I have block ID mismatches in the 27000 range?

    Any ideas?
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Okay, while I do not have any crashes, these are my insrtalled mods: All up to date.
    ... Forge,
    ... Optifine,
    ... NEI,
    ... REI's Minimap
    ... Ars Magica,
    ... Backpack,
    ... Balkon's Weapon mod,
    ... Bibliocraft,
    ... Enderchests,
    ... Millenaire,
    ... Minecraft comes Alive
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Felinoel,

    Nope, only the main city. the hamlets won't spawn, but used too.
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Hello All,

    I installed Flan's mod and it created the flan folder. I put in the desired content packs and reloaded minecraft. The content packs don't show up in NEI. Nor canI I get recipes to work.

    I can't see the guns or anything else.
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Felinoel,

    Well. After straightening the shoreline....T was going to post some screenshots but figure out how to.

    Anyway, centering on the Grosbourg, to the north: water w/part of river that flows west and south. Across the water in the unconnected hamlet on a flat surface bourdering jungle hills to the west. To the East... a Vanilla village about 100m away. to the south... more water (ocean) and some tundra that continues west and south.

    The whole area has spawned the whole complete Gros bourg spontaneously in previous versions but the hamlets usually spawn west and south.
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Felinoel,

    Thanks.

    Okay, changed the Radius to 60. Tried two more times and still no hamlets. However the second time I tried to spawn and Agricole hamlet. It was given a different name from the Gros bourg. I'm kinda confused.
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Well. I thought about it. I set the village radius to 80. I'll try something like 60. The village is going next to a river. I've had other villages spawn here on this map seed in previous versions.After I spawned the village, It said it was a Gros Bourg Ainay (sp) -le-bourg.

    Another thing, Can you make underground villages, vanilla or millenaire? Unlike previous versions of this map I'm in the process of building underground. already built 3 16x16 animal halls near the cave entance.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Hey Felinoel,

    Thanks. Another question. I spawned the Gros Bourg but its Hamlets never shown. Any reason for that?
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Hello,

    I need to create a Norman Gros Burg. Question is, when I place the Gold Block, what is its relation to the center fort? in a corner, in the middle?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Okay, Clean Jar. Added Forge and Optifine.


    ---- Minecraft Crash Report ----
    // Why is it breaking :(

    Time: 5/31/13 1:15 PM
    Description: Updating screen events

    java.lang.RuntimeException: error loading theme
    at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:91)
    at sharose.mods.guiapi.GuiModScreen.setActive(GuiModScreen.java:159)
    at sharose.mods.guiapi.GuiModScreen.show(GuiModScreen.java:63)
    at sharose.mods.guiapi.GuiApiButton.func_73736_c(GuiApiButton.java:21)
    at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
    at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
    at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
    at net.minecraft.client.Minecraft.run(Minecraft.java:760)
    at java.lang.Thread.run(Unknown Source)
    Caused by: org.lwjgl.opengl.OpenGLException: Invalid value (1281)
    at org.lwjgl.opengl.Util.checkGLError(Util.java:56)
    at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:51)
    ... 10 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:91)
    at sharose.mods.guiapi.GuiModScreen.setActive(GuiModScreen.java:159)
    at sharose.mods.guiapi.GuiModScreen.show(GuiModScreen.java:63)
    at sharose.mods.guiapi.GuiApiButton.func_73736_c(GuiApiButton.java:21)
    at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
    at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
    at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)

    -- Affected screen --
    Details:
    Screen name: sharose.mods.guiapi.GuiModSelect
    Stacktrace:
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
    at net.minecraft.client.Minecraft.run(Minecraft.java:760)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 536027952 bytes (511 MB) / 876216320 bytes (835 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.17.716 Minecraft Forge 7.8.0.716 Optifine OptiFine_1.5.2_HD_U_D3 18 mods loaded, 18 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{5.2.17.716} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{7.8.0.716} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CodeChickenCore{0.8.6.12} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NotEnoughItems{1.5.2.22} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ArsMagica{5.52.010} [Ars Magica] (ArsMagica_5.52.010.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Backpack{1.9.11} [Backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BiblioCraft{1.2.1} [BiblioCraft] (BiblioCraft-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    EnderStorage{1.4.2.10} [EnderStorage] (EnderStorage 1.4.2.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Millenaire{5.0.0} [Millénaire] (millenaire5.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Natura{1.5.1_2.0.21} [Natura] (Natura_2.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TConstruct{1.5.1_1.3.3.14} [Tinkers' Construct] (TConstruct_1.3.3.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 460/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Misa500.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    This is the error. Same problem getting into Global mods.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I understand what you are saying, but I went to www.minecraftforge.net and between forge's site crashes. I went to latest releases. and it gave me 7.8.0.684. for May 3. Now I haven't 7.8.716 listed. If it ever reloads I'll look.

    Finally, that was completely annoying. Finally found it. why wasn't under releases?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Then why is it listed as the latest zip on micraftforge.net?

    P.S. Forge is having server issues.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    EntropySeattle,

    1) .684 is listed as the lastest forge download. just checked.
    2) Core was uptodate.
    3) Nei does need updated.

    NoTe: Chickenbones hasn't listed the updated files but Adfly does.
    Posted in: Minecraft Mods
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