Hello I can't get any of the heavy Guns to shoot. I changed the guns Menu to RCtl. However I have Ammo for the Sherman and Ammo for the Bofors. Both will not fire.
Okay, figured out that I forgot to unzip the contents packs. So, all the base packs are fine. But after adding Manus' packs, stans, DrRaven, and oldWest pack, now I have block ID mismatches in the 27000 range?
Okay, while I do not have any crashes, these are my insrtalled mods: All up to date.
... Forge,
... Optifine,
... NEI,
... REI's Minimap
... Ars Magica,
... Backpack,
... Balkon's Weapon mod,
... Bibliocraft,
... Enderchests,
... Millenaire,
... Minecraft comes Alive
I installed Flan's mod and it created the flan folder. I put in the desired content packs and reloaded minecraft. The content packs don't show up in NEI. Nor canI I get recipes to work.
Well. After straightening the shoreline....T was going to post some screenshots but figure out how to.
Anyway, centering on the Grosbourg, to the north: water w/part of river that flows west and south. Across the water in the unconnected hamlet on a flat surface bourdering jungle hills to the west. To the East... a Vanilla village about 100m away. to the south... more water (ocean) and some tundra that continues west and south.
The whole area has spawned the whole complete Gros bourg spontaneously in previous versions but the hamlets usually spawn west and south.
Okay, changed the Radius to 60. Tried two more times and still no hamlets. However the second time I tried to spawn and Agricole hamlet. It was given a different name from the Gros bourg. I'm kinda confused.
Well. I thought about it. I set the village radius to 80. I'll try something like 60. The village is going next to a river. I've had other villages spawn here on this map seed in previous versions.After I spawned the village, It said it was a Gros Bourg Ainay (sp) -le-bourg.
Another thing, Can you make underground villages, vanilla or millenaire? Unlike previous versions of this map I'm in the process of building underground. already built 3 16x16 animal halls near the cave entance.
java.lang.RuntimeException: error loading theme
at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:91)
at sharose.mods.guiapi.GuiModScreen.setActive(GuiModScreen.java:159)
at sharose.mods.guiapi.GuiModScreen.show(GuiModScreen.java:63)
at sharose.mods.guiapi.GuiApiButton.func_73736_c(GuiApiButton.java:21)
at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.opengl.OpenGLException: Invalid value (1281)
at org.lwjgl.opengl.Util.checkGLError(Util.java:56)
at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:51)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:91)
at sharose.mods.guiapi.GuiModScreen.setActive(GuiModScreen.java:159)
at sharose.mods.guiapi.GuiModScreen.show(GuiModScreen.java:63)
at sharose.mods.guiapi.GuiApiButton.func_73736_c(GuiApiButton.java:21)
at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)
-- Affected screen --
Details:
Screen name: sharose.mods.guiapi.GuiModSelect
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
I understand what you are saying, but I went to www.minecraftforge.net and between forge's site crashes. I went to latest releases. and it gave me 7.8.0.684. for May 3. Now I haven't 7.8.716 listed. If it ever reloads I'll look.
Finally, that was completely annoying. Finally found it. why wasn't under releases?
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0
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Any ideas?
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... Forge,
... Optifine,
... NEI,
... REI's Minimap
... Ars Magica,
... Backpack,
... Balkon's Weapon mod,
... Bibliocraft,
... Enderchests,
... Millenaire,
... Minecraft comes Alive
0
Nope, only the main city. the hamlets won't spawn, but used too.
0
I installed Flan's mod and it created the flan folder. I put in the desired content packs and reloaded minecraft. The content packs don't show up in NEI. Nor canI I get recipes to work.
I can't see the guns or anything else.
0
Well. After straightening the shoreline....T was going to post some screenshots but figure out how to.
Anyway, centering on the Grosbourg, to the north: water w/part of river that flows west and south. Across the water in the unconnected hamlet on a flat surface bourdering jungle hills to the west. To the East... a Vanilla village about 100m away. to the south... more water (ocean) and some tundra that continues west and south.
The whole area has spawned the whole complete Gros bourg spontaneously in previous versions but the hamlets usually spawn west and south.
0
Thanks.
Okay, changed the Radius to 60. Tried two more times and still no hamlets. However the second time I tried to spawn and Agricole hamlet. It was given a different name from the Gros bourg. I'm kinda confused.
0
Another thing, Can you make underground villages, vanilla or millenaire? Unlike previous versions of this map I'm in the process of building underground. already built 3 16x16 animal halls near the cave entance.
0
Thanks. Another question. I spawned the Gros Bourg but its Hamlets never shown. Any reason for that?
0
I need to create a Norman Gros Burg. Question is, when I place the Gold Block, what is its relation to the center fort? in a corner, in the middle?
0
---- Minecraft Crash Report ----
// Why is it breaking
Time: 5/31/13 1:15 PM
Description: Updating screen events
java.lang.RuntimeException: error loading theme
at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:91)
at sharose.mods.guiapi.GuiModScreen.setActive(GuiModScreen.java:159)
at sharose.mods.guiapi.GuiModScreen.show(GuiModScreen.java:63)
at sharose.mods.guiapi.GuiApiButton.func_73736_c(GuiApiButton.java:21)
at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.opengl.OpenGLException: Invalid value (1281)
at org.lwjgl.opengl.Util.checkGLError(Util.java:56)
at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:51)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sharose.mods.guiapi.GuiWidgetScreen.getInstance(GuiWidgetScreen.java:91)
at sharose.mods.guiapi.GuiModScreen.setActive(GuiModScreen.java:159)
at sharose.mods.guiapi.GuiModScreen.show(GuiModScreen.java:63)
at sharose.mods.guiapi.GuiApiButton.func_73736_c(GuiApiButton.java:21)
at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:127)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:111)
-- Affected screen --
Details:
Screen name: sharose.mods.guiapi.GuiModSelect
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1500)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 536027952 bytes (511 MB) / 876216320 bytes (835 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.17.716 Minecraft Forge 7.8.0.716 Optifine OptiFine_1.5.2_HD_U_D3 18 mods loaded, 18 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{5.2.17.716} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{7.8.0.716} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{0.8.6.12} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems{1.5.2.22} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ArsMagica{5.52.010} [Ars Magica] (ArsMagica_5.52.010.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Backpack{1.9.11} [Backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioCraft{1.2.1} [BiblioCraft] (BiblioCraft-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage{1.4.2.10} [EnderStorage] (EnderStorage 1.4.2.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Millenaire{5.0.0} [Millénaire] (millenaire5.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Natura{1.5.1_2.0.21} [Natura] (Natura_2.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct{1.5.1_1.3.3.14} [Tinkers' Construct] (TConstruct_1.3.3.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: GeForce GTX 460/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Misa500.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
This is the error. Same problem getting into Global mods.
0
Finally, that was completely annoying. Finally found it. why wasn't under releases?
0
P.S. Forge is having server issues.
0
1) .684 is listed as the lastest forge download. just checked.
2) Core was uptodate.
3) Nei does need updated.
NoTe: Chickenbones hasn't listed the updated files but Adfly does.