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    posted a message on Savage Realms - [1.7.x] [The BEST Server] [24/7 Lag-Free] [Towny] [Custom Bosses w/ over 250 abilities] [PvP World] [RPG/Dungeon
    Your "IGN" (In Game Name)
    Age
    Have you voted for Savage Realms at all 3 sites mentioned below?
    Any questions/concerns/comments? If not, that's ok.

    IGN: AquaEye
    Age: 14
    Voted for Savage Realms at all 3 sites: Yes
    No questions/concerns/comments!
    Posted in: PC Servers
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    posted a message on Your favorite block
    46. By far :smile.gif:
    Posted in: Discussion
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    posted a message on The Grand Archipelago
    Quote from TimmyC

    Yeah, the shipwright challenge is really just to prove you can build a ship according to a set of specifications. Since most people would tell the shipwright what sort of ship they want and what it needs to have, the shipwright needs to be able to do what's been asked of them.


    Ah, okay. I just wasn't sure if they applied to all ships.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Grand Archipelago
    Quote from TimmyC

    First off, the Valkyrie isn't part of the Shipwright challenge, so you can do pretty much whatever you like. All the same, though, if you do a good job, I'll probably end up making you head of the Shipwrights' Guild faction. Second, what it means is almost entirely up to you. That's the beauty of legends, they can be interpreted however the reader sees fit. That could mean a simple wing emblem in the middle of the sails, or it could be taken literally to mean actual wing-shaped sails on either side of the hull. It could even mean both. It can be as big as you see fit, since you are the designer, but not too big, since there's a limit to how many blocks I can make move without crashing the game.

    If you end up taking a liking to ship design, you should give the Flying Dutchman a go as well. That one's a little more ambiguous, since it's a real-life legend, but if you can find out what a Dutch man-o-war looks like, you should get a fairly good idea of what to do, should you choose to do it.


    Okay, I was just wondering if other ships had to follow the Shipwright Challenge guidelines or not. That's all, I'll inform you when I've got it finished!
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Grand Archipelago
    I'd like to give building the Valkyrie a go, and I was wondering if the sail design could stray a bit from the regular, the regular being 2 masts 4 sails. I had a different idea for a sail, and wondered if that'd be a problem. Finally, in the description it states "It is said that the sails are as blue as the sky and bear the wings of the Sky King," What exactly do you mean by "bear the wings of the Sky King"?
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Grand Archipelago
    Quote from TimmyC

    I would actually prefer it if they could be sent to me, at least until I get the server computer set up. Once that's done, we can start making other tweaks to it as well, like mods and such.


    Alright, I think that's about all then. Other than if you could message me some of the "Requirements" and such as well as how you would like the island or buildings and such designed. Well that would be all, I'm gettin' off for the night. Happy new year people!
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Grand Archipelago
    Can the map be worked on directly in the server? Or do the buildings, islands, etc, need to be built in single player/in something such as MCEdit then exported and sent to you?
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Grand Archipelago
    Also, as I read on the Website you have up, I would like to try a hand at being a Shipwright, so if you could give me some sort of a challenge, I'm up for it. But I would like to assist in more ways than just a Shipwright, if possible.

    EDIT: I see the challenge on the site, thanks.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on The Grand Archipelago
    I suppose I could give a hand. I'm no amazing builder, but I'm not terrible. I've also done a skin of Ulfric Stormcloak, and I'm working a little bit on an actual Texture Pack. I don't know anything about modding, though.

    Also, I may or may not be able to put in a lot of time. It sort of depends on how busy I am or if I'm quite in the mood to work on it and all, just letting you know. But if that wont be an issue, then I'd be glad to give a hand.

    ~AquaEye
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Lag Issues
    Quote from ba12348

    MY first suggestion would be to find out what version of Java you have, 32 bit java will still run at 32 bit speed on a 64 bit machine, no matter how much hardware it has behind it.


    I installed the most recent 64 bit Java, and ran MC to see how it worked, and its now working a lot better. Thanks for the advice, I think that was the problem!
    Posted in: Discussion
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    posted a message on Lag Issues
    I have an Alienware M11x computer, it can run things such as Skyrim and Battlefield 3 without a problem. But when it comes to Minecraft, I constantly lag. No matter what, with mods such as Optifine that I've used in the past, and even with all the graphics and fog down to the minimum, I still get framerate issues.
    Does anyone have any idea on how come this is? And if so how I could fix it?

    Thanks,
    ~ AquaEye
    Posted in: Discussion
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    posted a message on Sound Problems
    In the resources folder, it seemed to be lacking the necessary folders and sound files. I dragged the files in from a different .minecraft that I had saved and that had working sounds, but it still didn't work.
    Any ideas?

    And no my speakers are working, I just ran a couple tests and it's all working smoothly.
    Posted in: Legacy Support
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    posted a message on Sound Problems
    I'm running MC with RedPower, Buildcraft, and Industrialcraft. I've got everything installed with all of the appropriate required mods (Audio Mod, ModLoader, etc.) and when I load up MC and enter a world or click on the menu screen buttons, there's no sound. I checked my mixer and the MC sound is up, and I checked the MC options and the sound there is up too. Any idea what the problem is and how I can go about fixing it?

    Thanks,
    ~AquaEye
    Posted in: Legacy Support
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    posted a message on Mr. Astley Mod
    Quote from minecraftguy14

    umm im not sure but i think this is impossible

    Idk about you, but I think that if it's possible to make a mod that makes tornadoes, a mod that makes NPC villages spawn throughout the world and do trading with you, or make a mod that allows you to play AS a creeper and get other creepers, spiders, skeletons, and zombies, to help you, I'd think that this is possible. I'm no modder so I'm not positive, but it's probably possible. Just sayin'
    Posted in: Requests / Ideas For Mods
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    posted a message on So, I want to make a texture pack.
    An Elder Scrolls Oblivion theme.
    Posted in: Resource Pack Discussion
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