• 0

    posted a message on THE TITANS MOD: The most dangerous bosses in all of Minecraft, even attacking your pc!

    It's coming soon. I'm almost finished.


    Hype Hype Hype xD
    Posted in: Minecraft Mods
  • 0

    posted a message on 1.8+ The Mo' Withers Mod: From 1 to sooo many Withers!

    Mo 'Withers está actualmente demasiados errores de 1,8. Tengo que averiguar por qué hace que el juego se bloquee cuando intenta reproducirlo.


    Oh, espero que para resolver el error pronto como esta es una excelente mod y sería una lástima que no abandone a encontrar manera de reparar el error de esperanza descargas en el futuro :)
    Posted in: WIP Mods
  • 0

    posted a message on THE TITANS MOD: The most dangerous bosses in all of Minecraft, even attacking your pc!
    vailable)

    This mod essentially will add new boss mobs to Minecraft called Titans. No, not Attack on Titan, but fully animated gigantic versions of vanilla mobs. Here's the list:

    Omegafish

    Mighty-Mite

    Slime Titan

    Zombie Titan

    Skeleton Titan

    Wither Skeleton Titan

    Magma Cube Titan

    Spider Titan

    Creeper Titan

    Cave Spider Titan

    Zombie Pigman Titan

    Blaze Titan

    Snow Golem Titan

    Titanic Guardian

    Ancient Titanic Guardian

    Ultima Iron Golem

    Ender Colossus

    Witherzilla

    Note: Titans are affected by resource packs that change their smaller counterparts textures.

    All Titans have the ability to spawn smaller versions of themselves, with some Titans even having Loyalists, Priests, Zealots and Templar. Witherzilla spawns his minions from his head (literally), as does the Snow and Iron Golem titans, the Ender Colossus makes his teleport in, the Blaze Titan forges his from his body, and the rest raise their minions from the ground, no matter what the material. If it's grass, it turns to dirt.

    When it comes to Loyalists, Priests, Zealots and Templar, here's what you need to know:

    -they all follow the orders of their master Titan if they have one

    -Loyalists of the Titan attack everything their particular Titan would attack, even if the Titan isn't visibly there

    -Priests heal nearby injured allies

    -Zealots are capable of perform super human feats such as sprinting really fast, jumping higher than normal, taking more injures than it's possible to sustain, and killing entities many times bigger than themselves

    -Templar are the most complicated and powerful of the four types. They are capable of levitation, are immune to fire and poison, and have extremely high resistance to magic damage. They also alternate between their normal mode of attack, and special random ranged attacks. Their is a list for all of these random attacks for each Templar below:


    Silverfish Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze


    Cave Spider Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. a shot web to trap the opponent. if a web can't be placed, Slowness III is applied instead

    5. a poison bomb that applies Poison III

    6. an invisibility aura that's applied to both the Templar and all nearby allies


    Spider Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. a shot web to trap the opponent. if a web can't be placed, Slowness III is applied instead

    5. an invisibility aura that's applied to both the Templar and all nearby allies


    Zombie Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. a drain vitality spell that causes the target to take starvation damage, applies Hunger III, and explodes the target in rotten flesh


    Zombie Pigman Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. large fireball, same as a ghast

    4.a drain vitality spell that causes the target to take starvation damage, applies Hunger III, and explodes the target in rotten flesh and golden nuggets


    Skeleton Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. a drain life spell that causes the target to take wither damage, applies Wither III, and explodes the target in bones

    5. a critical harcadium arrow


    Skeleton Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. a drain life spell that causes the target to take wither damage, applies Wither III, and explodes the target in bones

    5. a critical harcadium arrow


    Skeleton Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. a drain life spell that causes the target to take wither damage, applies Wither III, and explodes the target in bones

    5. a critical harcadium arrow


    Creeper Templar:

    1. a critical arrow that does the damage as a skeleton

    2. potion of harming. becomes a potion of healing if fight an undead opponent

    3. large fireball, same as a ghast

    4. a shot lightning bolt that does 49 damage

    5. a primed TNT dropped from the sky


    Blaze Templar:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. small fireball, same as a blaze

    4. large fireball, same as a ghast


    Enderman Ralpmet:

    1. a critical arrow that does the same damage as a skeleton

    2. potion of harming. becomes a potion of healing if fighting an undead opponent

    3. large fireball, same as a ghast

    4. random teleportation of the target

    Many of the Titans can naturally spawn into the world. However, their spawn numbers are finite, and depend on the seed of the world and the number of generated chunks (more Titans can be found the more you wander your Minecraft world) Nether Titans spawn in the same way in the Nether. All naturally spawning Titans can spawn anywhere with an empty space and solid block under that space. They'll also spawn at any elevation level.

    Titans also have a last resort ability they all can use. When and if they feel they've got the right opportunity, they will start a "Re-growth" process where the Titan will start to shrink until it's the size of its normal counterpart, at which point it begins to grow again.This resets the Titan's entire health pool, meaning you'll have to start from scratch. The trick to preventing this is to kill the Titan quickly!

    The Re-growth process. This Skeleton Titan was at only 1 HP.

    Things relating to all Titans:

    -They don't naturally despawn (like Withers)

    -They can only take a maximum of 300 damage

    - They are immune to the following damage types: anvil, cactus, fall, fallingBlock, inWall, wither, starve, themselves and other akin Titans, and their minions

    -Their numbers are limited to your loaded chunks

    -Greater, God and Utility Titans can't despawn on peaceful

    -You must hit their base (bug with Minecraft in general)

    -Their attacks destroy armor a lot faster (goodbye diamond armor, cause it dies in 8 hits from a Zombie Titan)

    -They'll deal a small amount of damage to you even if you have super armor or resistance V or better (if you don't have either of those, they just deal their normal attack damage)

    -They're all immune to fire and lava

    -Non-armor piercing attacks do very little damage to them due to their abnormally high armor ratings (15 for Lesser Titans, 18 for Average, 20 for Greater, 21 for God)

    -If Titans are attacked by something that does less than 25 damage, they aren't affected by it at all.

    -Titans react to being hit by anything (even creative mode players), and it's very hard to loose them

    -When it comes to doing battles, Titans have the attention span of a fly if anything they normally auto attack is in their line of sight

    Titans are the only mobs in minecraft that are truly invulnerable. Yes, they can be killed, but upon disappearing, the REAL titan goes flying away into the sky. This is the fabled TITAN SPIRIT!

    Titans in this form are completely invulnerable to all forms of harm. They search for a nearby host to make their vessel (It has to be a Templar). Once they make contact, the Titan's officially returned to the corporeal realm, and can harmed as normal. On Death, the Titan's Spirit leave the area by going into the sky, then teleports into a very far away chunk once it reaches Y 256. If the player's unlucky, they might encounter the SAME titan they had fought and killed! Yikes!

    - defaulted to false in the config

    - when set to true, Titans (hostile only) get the following buffs

    -- X2 health

    -- X3 attack

    -- fiery and bigger explosions (Witherzilla)

    There is a new set of tools and armor: the Harcadium set!

    Harcadium, Element number 753: the stuff Ender pearls are made of

    -can be found at layer 14 or lower in the Overworld. Generates as 1-4 ore blocks

    -can also be found in The End, and in much greater density (similar to iron)

    -is dropped by Titans (dropped in greater quantity if the Titan is stronger)

    -can be made into anti-titan tools and armor

    -extremely strong, but also on the tipping point between stable and unstable, and as a result, can't be compacted into a block without a massive fission reaction



    Harcadium Tools

    Harcadium Sword

    -does 40 to everything else

    -does 300 armor piercing damage to all Giant Creatures


    Harcadium Bow and Arrows

    -arrows can be retrieved even if they hit an entity

    -does 300 armor piercing damage to all Giant Creatures

    -ignores the Wither's special armor

    -powerful as S$!&

    to get this very necessary bow, you must create some diamond string like so:


    Bow Recipe


    Arrows Recipe


    Harcadium Axe

    -does 39 to everything else

    -does 250 armor piercing damage to all Giant Creatures

    -super fast wood chopping!


    Harcadium Pickaxe

    -does 38 to everything else

    -does 200 armor piercing damage to all Giant Creatures

    -eats stone for breakfast

    -mines obsidian in about 2 seconds without enchantments


    Harcadium Shovel

    -does 37 to everything else

    -does 150 armor piercing damage to all Giant Creatures


    Harcadium Hoe

    -does 100 armor piercing damage to all Giant Creatures

    - able to til dirt, grass, coarse dirt, gravel, mycelium and dry sponge into farmland


    Crafting Harcadium Armor is the same as any armor: instead, with harcadium

    Each piece gives buffs:

    Helmet: Night Vision, Water Breathing

    Chest-plate: Haste IV, Resistance IV, Strength X, Fire Resistance

    Leggings: Regeneration V

    Boots: Jump Boost II, Speed IV

    Full set: Absorption X (Health that replenishes after 40 seconds), Saturation X (never need to eat), and the wearer gives off a quiet hum

    The minimum requirement against Titans under Greater status

    Void Essence: protection over your physical body in exchange for your soul


    -can be found at layer 10 or lower in the Overworld. Generates as 0-2 ore blocks

    -can also be found in The End, and in much greater density (similar to diamond)

    -is dropped by only the strongest Titans (dropped in greater quantity if the Titan is stronger)

    -can be made into even better anti-titan tools and armor

    -stronger than harcadium in every way

    -ore block kills you if you stand on it

    -ore block explodes you upon mining it



    Absence Tools

    Absence Sword

    -does 1500

    crafting:


    Absence Axe

    -does 1499 damage

    -super fast wood chopping!

    crafting:


    Absence Pickaxe

    -does 1498 damage

    -eats stone for breakfast

    -mines obsidian in less than a second without enchantments

    crafting:


    Absence Shovel

    -does 1497 damage

    crafting:


    Absence Hoe

    - does 1500 damage

    - steal the soul of small non titan, non golem, non player hit entities to heal you

    - able to til dirt, grass, coarse dirt, gravel, mycelium and dry sponge into farmland

    crafting:


    Crafting Absence Armor is the same as any armor: instead, with void essence

    Each piece gives buffs:

    Helmet: Night Vision, Water Breathing

    Chest-plate: Haste 100, Resistance IV, Strength 50, Fire Resistance

    Leggings: Regeneration 200

    Boots: Jump Boost X, Speed XX

    Full set: Absorption 100 (Health that replenishes after 40 seconds), Saturation 100 (never need to eat), and the wearer gives off deep, loud hum. You also go from having 10 hearts to a massive 210 hearts!

    The minimum requirement against Titans under God status

    ADMINIUM ARMOR: Armor of the Gods


    "If who ever wear this armor,

    if they be worthy, shall possess

    the power of the gods!"

    - made from bedrock (got a lot of titan slaying ahead of you dude)

    - practically unbreakable

    - the only armor set that can withstand Witherzilla's wrath

    - massive bonuses once it's on:

    Helmet: Night Vision, Water Breathing

    Chest-plate: Haste 100, Resistance IV, Strength 50, Fire Resistance

    Leggings: Regeneration 200

    Boots: Jump Boost XV, Speed XV

    Full set: Absorption 100 (Health that replenishes after 40 seconds), Healing X, Saturation 100 (never need to eat), and the wearer gives off a very noticeable, loud hum. You also go from having 10 hearts to a massive 410 hearts! You also kill everything within a 16 block radius and you can even cause earthquake like a titan can by jumping. If mobGreifing is turned on, you'll drill a hole through the Earth.

    Crafting:


    The minimum requirement against Witherzilla

    THE ULTIMA BLADE!

    The largest weapon to ever be wielded by a mortal, this puppy is sentient in it's own right. It does 1000-2000 damage to all entities and ignores armor, resistance or any other restrictions. It's also smart: when you hit your first entity with this weapon, keepInventory is set to true so you never loose this awesome weapon. It can't break, but also can't be crafted. I'll leave it up to you guys to figure out how you get this in survival :)

    Utility Items

    Growth Serum

    -Transforms mobs into Titans

    -only transforms the right mob into it's Titan counter part

    -has to be thrown like a snowball...

    Crafting Recipe


    The Mini-Wither

    -an adorable version of the normally terrifying Wither boss

    -is the item you use to travel to The Void

    Crafting Recipe


    Chaff

    - a conglomeration of wheat and paper that can be used to shake off any homing skulls

    - useful in the Void

    Crafting Recipe


    Defense

    Anti-Air Wither Turrets (A.A.W.T.'s)

    I suspect this thing is responsible for the fall of the Hindenburg. It's THAT good! Melded together from 1 bedrock, 1 obsidian and 1 wither skeleton skull, this turret is a force to be reckoned with when fighting Titans or anything in the air!

    HP: 150

    Damage: 20 ranged (+1 per level of Ferocity) (100 to very large or flying targets (+20 per level of Ferocity))

    Shooting speed: 1 shot a second (reduces by 5 ticks per level of Maniac)

    Targets: if Player Created: Anything that isn't a player, animal, golem or ageable

    otherwise: Anything that isn't undead

    Drops: Wither Skull

    exp: 60

    -Found naturally in The Void. These ones are hostile to you (and anything that isn't undead), so knock em down!

    -only way to avoid the projectiles is to hide! You can't outrun them! Turrets will also shoot at you regardless of how invincible you are! They still need to see you like other mobs.

    -one of the few things in this mod that kicks Ender Dragon ass!

    -looks ridiculous, sounds ridiculous, but still does it's job of shooting state of the art homing skulls!

    -one major and obvious weakness: can't hit anything with an eye height that is less than 8 blocks (doesn't have to necessarily just be standing on the ground), or isn't 8 blocks above the Turret.

    -Crafted Turrets never target Players, golems, animals, ageable mobs, or villagers.

    -right click with the same item on an existing crafted turret to pick it up.

    -you can walk on them like they're a block! You also have to walk around them

    -automatically sets a bedrock block under itself if there isn't one

    -turret is also affected by Unbreaking: each level increases it's armor by 5.

    -uses the normal wither's texture, and thus is affected by resource packs

    -attacks bats!

    -attacks squids!

    -loves butter!

    Crafting Recipe


    Anti-Ground Wither Turrets (A.G.W.T.'s)

    Powerful crowd-breakers, no riots or swarms are going to get you when one of these things is on your side. Melded together from 1 bedrock, 1 obsidian and 2 wither skeleton skulls, this
    turret is a force to be reckoned with when fighting masses and masses of mobs!

    HP: 180

    Damage: 10 ranged (+1 per level of Ferocity)

    Shooting speed: 14 shots over the course of 1.5 seconds (has to reload for 14 ticks, which is reduced by 4 ticks per level of Maniac)

    Targets: if Player Created: Anything that isn't a player, animal, golem or ageable

    otherwise: Anything that isn't undead

    Drops: 2 Wither Skulls

    exp: 30

    -Found naturally in The Void. These ones are hostile to you (and anything that isn't undead), so knock em down!

    -projectiles act like bullets, slowing down hit targets and also blinding them if they're hit in the face.

    -looks and sounds even more ridiculous

    -one major and obvious weakness: can't hit anything that is 8 blocks above the Turret. Also finds it difficult to target enemies if they're at the edge of it's 32 range.

    -Crafted Turrets never target Players, golems, animals, ageable mobs, or villagers.

    -right click with the same item on an existing crafted turret to pick it up.

    -you can walk on them like they're a block! You also have to walk around them

    -automatically sets a bedrock block under itself if there isn't one

    -turret is also affected by Unbreaking: each level increases it's armor by 5.

    -uses the normal wither's texture, and thus is affected by resource packs

    -attacks bats!

    -attacks squids!

    -loves butter!

    Crafting Recipe


    Standing Wither Artillery Turrets (S.W.A.T.'s)

    Offense is the best defense. Take the fight to them with this super powerful turret! Melded together from 1 beacon, 2 nether stars, 1 A.A.W.T, and 1 A.G.W.T, this turret is a force to be reckoned with when fighting...anything!

    HP: 500

    Damage: 300 ranged (+90 per level of Ferocity) (3000 to very large or flying targets (+900 per level of Ferocity)), explosions with the same power as an ender crystal

    Shooting speed: 1 shot per 3 seconds (reduces by 10 ticks per level of Maniac)

    Targets: if Player Created: Anything that isn't a player, animal, golem or ageable

    otherwise: Anything that isn't undead

    Drops: 3 Wither Skulls, beacon, 1-2 nether stars

    exp: 600

    -Found naturally in The Void. These ones are hostile to you (and anything that isn't undead), so knock em down!

    -only
    way to avoid the projectiles is to hide! You can't outrun them! Turrets
    will also shoot at you regardless of how invincible you are! They still
    need to see you like other mobs.

    -one of the few things in this mod that demolishes Ender Dragon ass!

    -looks stupid, admit it does, but still does it's job of shooting state of the art super explosive blue skulls

    -weaknesses: skulls are slow, time between shots is slow, can hurt itself and isn't the best defensive turret, since it'll destroy your house.

    -Crafted Turrets never target Players, golems, animals, ageable mobs, or villagers. (though they should still keep out of the way)

    -right click with the same item on an existing crafted turret to pick it up.

    -you can walk on them like they're a block (NOT suggested)! You also have to walk around them

    -automatically sets a bedrock block under itself if there isn't one

    -turret is also affected by Unbreaking: each level increases it's armor by 8.

    -uses the normal wither's texture, and thus is affected by resource packs

    -attacks bats!

    -attacks squids!

    -loves butter!

    Crafting Recipe

    Enchantments

    For Turrets:

    Durability: increases the turrets natural regen by 1 HP per level (initially 1, can be up to 6 in survival). Health regeneration effect occurs every second.

    Ferocity: increases the turrets wither skull damage

    Maniac: decreases the time it takes the turret to shoot

    Unstability: increases the blast radius of shot wither skulls

    Shurakin: increases the speed of the wither skulls

    For Swords and Axes:

    Durability: Same effect as Unbreaking

    Ferocity: 2.5 damage to weapon per level

    Maniac: 5 damage to weapon per level

    Unstability: hit entities explode, with the blast radius starting at 1 and increasing by 0.75 per level

    Shurakin: 1.25 extra damage

    Titan Slaying: increases the damage your weapon does to Titans by 10 per level. can be combined with normal extra damage enchants

    Upper-Cut: knocks mobs into the air (makes you feel like the Hercules beetle...)

    Titan Stats

    If a Titan has FOUNDING TITAN next to it's name, that Titan's origins stem back to 2014 when I was fiddling around with Minecraft eclipse 1.7.10. All these Titans gave me the idea to make this mod.

    If a Titan has ANIMATED next to it's name, that Titan is more complicated and has varies extra attack moves that are animated.
    Omegafish ANIMATED

    Hp: 4000

    Status: Lesser Titan

    Attacks: Head Butt (20), Tail Swipe (40), Lightning Shot (20), Tail Smash (80), Body Slam (200), random explosions at your feet if below 1/4 health

    Minions: Silverfish Loyalists, Silverfish Priests, Silverfish Zealots, Silverfish Templar

    Healing Factor: 3 Hp per 40 ticks

    Drops: 16-72 paper, 0-32 coal, 0-4 diamonds, 0-4 emeralds, 16-64 stone, 0-48 mossy cobblestone, 0-32 stone brick, 0-4 stone monster eggs

    Way of hurting it: shoot him with harcadium arrows until he flops over, then attack him

    The weakest of the Titans, the Omegafish is still no push over in a fight. Wearing diamond armor alone won't cut it against even this monstrosity. This one can be mounted and controlled after stunning it and right it with a golden apple to subdue it.
    Mighty-Mite (1.8 +)

    Hp: 2000

    Status: Lesser Titan

    Attacks: 30 melee, 5 random teleportation

    Minions: Endermites

    Healing Factor: 1 Hp per 20 ticks

    Drops: 16-32 eyes of ender, 0-4 diamonds, 0-4 emeralds, 0-24 end stone

    A definite power house for a weak titan, the Mighty-Mite is tougher than it's Omegafish brother. It's the smallest of the Titans. Worst yet, it can teleport you around, and it doesn't restrict it to teleporting you into a wall (or out of the world).
    Slime Titan

    Hp: 3000 * slime size

    Status: Lesser Titan

    Attacks: 30 melee * slime size

    Minions: Slimes

    Healing Factor: 3 Hp per 40 ticks

    Drops: 16-64 slimeballs, 0-4 diamonds, 0-4 emeralds

    A dangerous Titan, Slime Titan can jump extremely high for their size. Landing will hurt everything underneath them. They spawn their minions either at random, when they're damaged or when they die.
    Magma Cube Titan

    Hp: 3000 * slime size

    Status: Lesser Titan

    Attacks: 60 melee * slime size

    Minions: Magma Cubes

    Healing Factor: 3 Hp per 40 ticks

    Drops: 16-64 magma cream, 0-4 diamonds, 0-4 emeralds

    Even more dangerous than it's Slimy cousin, the Magma Cube Titan can jump extremely high for their size. Other than it's minions being Magma Cubes, it's the same as the Slime Titan.
    Cave Spider Titan ANIMATED

    Hp: 8000

    Status: Lesser Titan

    Attacks: Jump (50), Sweep (50), Frontal Clap (100), Lightning Shot (50 splash), Web Shot (50 + webs), Force Smash (250), VS Titan Attack (50), poison IV

    Minions: Cave Spider Loyalists, Cave Spider Priests, Cave Spider Zealots, Cave Spider Templar

    Healing Factor: 3 Hp per 30 ticks

    Drops: 16-528 string, 0-32 coal, 0-8 diamonds, 0-8 emeralds, 16-64 spider eyes, 16-64 iron ingots, 16-64 bottles 'o' enchanting, 0-48 webs, 0-32 mossy cobble stone, 0-16 leather, 0-16 fermented spider eyes

    Way of hurting it: attack the legs with harcadium arrows until he loses balance, then shoot him in the head

    This creature works just like it's bigger brother, the Spider Titan, only, like a Cave Spider, it poisons you. The difference is that it's poison is poison IV. This one can be mounted and controlled after stunning the Titan and right clicking it with a golden apple to subdue it.
    Spider Titan ANIMATED

    Hp: 10000

    Status: Lesser Titan

    Attacks: Jump (60), Sweep (60), Frontal Clap (120), Lightning Shot (60 splash), Web Shot (60 + webs), Force Smash (300), VS Titan Attack (60)

    Minions: Spider Loyalists, Spider Priests, Spider Zealots, Spider Templar, Spider Jockeys (spawn more often if being ridden by a Skeleton Titan)

    Healing Factor: 3 Hp per 30 ticks

    Drops: 16-528 string, 0-32 coal, 0-8 diamonds, 0-8 emeralds, 16-64 spider eyes, 16-64 iron ingots, 16-64 bottles 'o' enchanting, 0-48 webs, 0-32 mossy cobble stone, 0-16 leather, 0-16 fermented spider eyes

    Way of hurting it: attack the legs with harcadium arrows until he loses balance, then shoot him in the head

    The second widest Titan after Witherzilla, the Spider Titan is the strongest of the weak Titans. And yes, Spider Jockey Titans can exist, though it's rare.
    Zombie Titan FOUNDING TITAN ANIMATED


    Hp: 20000

    Status: Average Titan

    Attacks: Sweep Attack (300), Zombie Smash (100), Super Zombu (300 splash), Downward Slash (1000), Stomping Attack (200), VS Titan Attack (200), jumps if low on health, ZOMBIE APOCALYPSE!

    Healing Factor: 3 Hp per 40 ticks at Daytime, 3 Hp per 5 ticks at Nighttime

    Minions:Zombie Loyalists, Zombie Priests, Zombie Zealots, Zombie Templar (automatically are babies if Zombie Titan is a baby, and same thing with zombie villagers and baby zombie villagers). 1/1000 chance to spawn a Giant (different from the normal Giant, which has been renamed to "Training Dummy")

    Drops: 32-160 rotten flesh, 16-64 bones, 16-64 coal, 16-48 iron ingots, 0-16 diamonds, 0-16 emeralds, 0-4 harcadium, 0-1 bedrock

    Way of hurting it: entice him to do a downward strike on a block a similar or greater blast resistance to obsidian, which will break his sword, allowing you to hurt him

    Gigantic and mindless, Zombie Titans are lumbering Goliaths that don't burn in sunlight. They're three times the size of a Giant, and have to same types as normal zombies (except the Chicken Jockey).
    Skeleton Titan FOUNDING TITAN ANIMATED

    Hp: 16000

    Status: Average Titan

    Attacks: machine gun fire of arrows (100 damage each), jumps if frustrated, Ground Punch (100), Downward Slash (1500), Stomping Attack (200), VS Titan Attack (200)

    Minions: Skeleton Loyalists, Skeleton Priests, Skeleton Zealots, Skeleton Templar

    Healing Factor: 3 Hp per 40 ticks at Daytime, 3 Hp per 5 ticks at Nighttime

    Drops: 16-144 bones, 16-144 arrows, 0-16 diamonds, 0-16 emeralds, 1-2 bows, 0-4 harcadium, 0-1 bedrock

    Way of hurting it: entice him to do a downward strike on a block a similar or greater blast resistance to obsidian, which will stun him long enough for you to wack him a few times.

    This Titanic monster is far from being a weak Titan despite it's place as the weakest average Titan. Skeleton Titans shoot arrows, LOTS of them. Their maelstroms can easily tear through large groups of enemies. Like the Zombie Titan, Skeleton Titans don't burn during the day.
    Wither Skeleton Titan FOUNDING TITAN ANIMATED

    Hp: 100000

    Status: Average Titan

    Attacks: Sword Lightning Shot (400), Ground Punch (400), Downward Slash (6000), Stomping Attack (800), VS Titan Attack (1600), wither IV

    Minions: Wither Skeleton Loyalists, Wither Skeleton Priests, Wither Skeleton Zealots, Wither Skeleton Templar, Wither Minions

    Healing Factor: 5 Hp per 5 ticks

    Drops: 16-144 bones, 16-144 coal, 0-32 diamonds, 0-16 emeralds, 1-2 stone swords, 0-16 harcadium, 0-1 bedrock

    Way of hurting it: entice him to do a downward strike on a block a similar or greater blast resistance to obsidian, which will
    stun him long enough for you to wack him a few times.

    This withered Behemoth won't stand for anything wandering into the Nether, and that includes you. The Wither Skeleton Titan will smash you with it's gigantic Stone Sword, dealing enormous damage and applying wither IV. Even worse, this monster can summon Withers to add him, and can even control them to attack you!
    Creeper Titan FOUNDING TITAN ANIMATED


    Hp: 25000

    Status: Average Titan

    Attacks: Stomp Attack (600), Kick (150), Spit Attack (500-1000 TNT and Fireballs uncharged, 2000-4000 charged), Thunder Clap (300), VS Titan Attack (150), 45696 self destructive explosion (91409 if charged) + radiation poisoning, 150 lightning bolt, jump attack like mutant creeper only MUCH bigger, also does a regular jump if frustrated

    Minions: Creeper Loyalists, Creeper Priests, Creeper Zealots, Creeper Templar, (can spawn charged automatically if the Creeper Titan's charged, or as a 1/100 chance otherwise)

    Healing Factor: 3 Hp per 20 ticks when normal, 20 Hp per 20 ticks when charged

    Drops: 16-72 gunpowder, 0-16 diamonds, 0-16 emeralds, 0-4 harcadium, 0-1 bedrock, 1 random music disc (256 if killed by a Skeleton)

    Way of hurting it: attack the soles of his feet with harcadium arrows while he's rearing up, the continue to shoot at him while he's in pain

    This malevolent monstrosity has the ability to ruin your day 16 times over. Creeper Titans are known for their magnificent and deadly jumps they can perform, along with their ability to generate enough bio-electricity to shoot a lightning bolt. Of course, if charged, they can do this more often. When it's charged, the Creeper Titan with bless nearby creepers with a lightning bolt to charge them and a healing factor that equals the creeper titans healing factor If it's health gets too low, the Creeper Titan can start a count down to an explosion that equals an Atomic bomb detonation in size and ferocity.
    Zombie Pigman Titan ANIMATED


    Hp: 20000

    Status: Average Titan

    Attacks: Sweep Attack (2400), Zombie Pigman Smash (300), Super Pig-ain (900 direct, 600 splash + 100 fireballs), Downward Slash (3000), Stomping Attack (600), VS Titan Attack (1200), can jump at random

    Minions: Zombies Pigmen Loyalists, Zombies Pigmen Priests, Zombies Pigmen Zealots, Zombies Pigmen Templar, Ghast Guards

    Healing Factor: 3 Hp per 5 ticks

    Drops: 16-72 rotten flesh, 64-192 golden nuggets, 16 golden ingots, 0-16 diamonds, 0-16 emeralds, 0-8 harcadium, 0-2 bedrock, 1 golden sword

    Way of hurting it: entice him to do a downward strike on a block a similar or greater blast resistance to obsidian, which will
    stun him long enough for you to wack him a few times.

    This aggressive titan doesn't have to be hit to be aggrowed. In fact, Zombie Pigman Titans are hostile to anything they deem helpful to the player.
    Blaze Titan ANIMATED (kinda)

    Hp: 30000

    Status: Average Titan

    Attacks: 200 melee, 150 fireballs

    Minions: Blaze Loyalists, Blaze Priests, Blaze Zealots, Blaze Templar

    Healing Factor: 3 Hp per 10 ticks

    Drops:
    16-72 blaze rods, 0-24 diamonds, 0-24 emeralds, 0-4 harcadium, 0-2 bedrock

    A fiery construct that will show you no remorse, the Blaze Titan is a behemoth to behold, along with die to it's powerful fireballs.
    Snow Golem Titan

    Hp: 5000

    Status: Average Titan

    Attacks: 60 melee, 40 explosive snowballs

    Minions: Reinforced Snow Golems

    Healing Factor: 3 Hp per 20 ticks

    Drops: 1 pumpkin, a lot of snow blocks

    One of the helpful Titans, the Snow Golem Titan is a force to be reckoned with. His Snowballs can level fields of mobs, provided he hits them and isn't too close to do his melee attack

    DOESN'T DESPAWN ON PEACEFUL!
    Titanic Guardian (1.8 +)

    Hp: 7000

    Status: Average Titan

    Attacks: 70 beam (also cause burning an vaporization damage), 40 spikes

    Minions: Guardians

    Healing Factor: 1 Hp per 20 ticks

    Drops:
    16-64 prismarine shards, 0-48 random fish types, 0-16 prismarine crystals, 0-16 diamonds, 0-16 emeralds, 0-4 harcadium, 0-1 bedrock

    The fury of the ocean, the Titanic Guardian is minecraft version of the Scandinavian Kraken. The difference is that it's a Guardian, and it isn't the size of an island. His beam attack can vaporize smaller beings with less health than his attack power, if it isn't killed by the laser first.
    Ancient Titanic Guardian (1.8 +)

    Hp: 35000

    Status: Greater Titan

    Attacks: 300 beam (also cause burning an vaporization damage), 40 spikes, 1/8 horrible effects

    Minions: Elder Guardians

    Healing Factor: 5 Hp per 20 ticks

    Drops:
    16-64 prismarine shards, 0-48 random fish types, 0-16 prismarine crystals, 0-16 diamonds, 0-16 emeralds, 0-4 harcadium, 0-1 bedrock, 16 sponges

    One of the oldest mobs in Minecraft, the Ancient Titanic Guardian is truly a spectacle, especially when he's searing your face off :) . This ancient being will ruin your day with the multitude of bad effects he can curse you with. His beam attack can vaporize smaller beings with less health than his attack power, if it isn't killed by the laser first.

    DOESN'T DESPAWN ON PEACEFUL!
    Ultima Iron Golem Titan

    Hp: 200000

    Status: Greater Titan

    Attacks: 4000-14000 melee

    Minions: Reinforced Iron Golems

    Healing Factor: 3 Hp per 20 ticks

    Drops: lots of iron and poppies

    You don't want to mess with this guy. He will mess you up if you do. He's also probably one of the few Titans that can challenge Witherzilla one on one. Nothing more to say other than he's the best guard to ever get! He even stays your buddy if you grow a player-made Iron Golem with Growth Serum, and all his minions will be your buddies too!

    DOESN'T DESPAWN ON PEACEFUL!
    Ender Colossus (Musmu Ssusoloc) FOUNDING TITAN ANIMATED (starting to)

    Hp: 150000

    Status: Greater Titan

    Attacks: 2000 melee, 50 stare (you will regret it), 6 mind crush (causes bad affects if the player has no absorption hearts), Enderman minions. Can spawn an Ender Dragon as a mount if really low on health. 1/1000 chance per second to insta kill you if really low on health, no matter what.

    Minions: Enderman Tsilayol, Enderman Tseirp, Enderman Tolaez, Enderman Ralpmet, Ender Dragons, Special Ender Crystals

    Healing Factor: 20 Hp per 5 ticks

    Drops: 16-144 ender pearls, 16-144 eyes of ender, 32-128 diamonds, 32-72 emeralds, 16-32 harcadium, 4-8 void essence, 0-8 bedrock

    The second tallest of the titans, and strongest of the normal titans, the Ender Colossus might just kill you even if you wear the Harcadium set. The horns are a mutation. It's roar can often be enough to send most players running in terror. Even staring into his gaze will result in a painful death. Any nearby endermen are filled with an uncontrollable rage that causes them to attack you on sight. The Ender Colossus can also rarely summon Ender Dragons, and even Mighty-Mites, to attack you. If he's really low on health, he may spawn an Ender Dragon mount as a last resort. If he's falling out of the world, he'll call upon his teleportation powers to get out of the void. Are you brave enough?

    DOESN'T DESPAWN ON PEACEFUL!

    CAN'T FALL OUT OF THE WORLD!

    KILLS YOU IN CREATIVE MODE!
    Witherzilla FOUNDING TITAN

    Hp: 500000

    Status: God

    Attacks: machine gun fire of wither skulls, remote explosions, lightning strikes, Wither minions, Double.MAX_VALUE melee

    Minions: Withers

    Healing Factor: 10 Hp per tick!

    Drops: not going to reveal!

    Not really a Titan and more of a God-monster, Witherzilla is the largest boss in this mod. He carries all the biggest titles, such as having the largest health pool of all the Titans and having the most natural armor, totaling 21 armor points. The fact it summons Withers to help it doesn't make a fight with him anymore appealing. Fortunately, there is no way to spawn him in survival. Witherzilla has his own dimension, where he is the final FINAL boss of Minecraft.

    DOESN'T DESPAWN ON PEACEFUL!

    IMMUNE TO /KILL @E!

    CAN'T FALL OUT OF THE WORLD!

    KILLS YOU IN CREATIVE MODE!

    ATTACKS AND IS ATTACKED BY EVERYTHING!

    SPAWNS ONCE!


    Witherzilla's new armor!

    The dimension is called The Void, and is nothing more than a giant floating island made of a mixture of bedrock and obsidian. Nothing but Withers spawn on this island. Appearing high above will be Witherzilla, who can only be hurt when the difficulty isn't on peaceful (not a fight for the peaceful wussies!). He can and will proceed to attack anything in his 100 block sight. Even worst, his will and dominance forces other Withers to attack what he is Attacking. Yikes! Oh, and watch out for the Anti-Air Wither Turrets that are EVERYWHERE!

    Think you can brave traveling to this dark place?! Then you will need certain criteria to go their...

    1: You need to be in The End. (anywhere else and you only hear a whisper)

    2: You must have killed the Ender Dragon already.

    3: You must be standing near the island's center (5 or less blocks).

    4: You must right click with the mini-wither in your hand.

    Once those are met, you are teleported to this place. (note:you might have to quit then re-enter for the dimension to generate.)

    The fight goes in 4 stages:

    1: He hovers at coordinates 0, 200, 0, never falling or moving. Any Wither Turrets (bad ones only) you find in this place must be killed so you can fight him

    2: While he floats down after you've felled the Evil Turrets (Good Turrets don't count), survive the onslaught of wither minions he sends after you

    3: Assuming you're alive at this stage, Witherzilla should be close enough to be hit with either your weapon or wither turrets if you brought any

    3.5: Let the death fest begin...(gamerule keepInventory is suggested)

    4: Once his health is below half, he drops to the ground and can be hit 100% with a sword. Keep surviving (EXTREMELY HARD TO DO!!) and hitting him till he reaches 0. Once he's dead, you gain the prize of leaving this horrid place, and something else...

    Note: there is a way to damage Witherzilla other than flying up to him and hitting him (not such a good idea in The Void...). I'm not going to say, however, as that would spoil the surprise!

    Note 2: Witherzilla can't be cheated. Attempting to kill him with another mod's super weapon (or in Creative mode if you're a wussy) will result in instant death, and a nerve raking set of taunts.

    Killed Witherzilla in survival mode? Without first arming yourself in Creative mode? Say it in the comments!

    snapshots:











    Beta snapshots, all before 2016 (for the lols)


    The first snapshot I every took in The Titans mod test worlds. That's a normal zombie suffocating in a grass block in mid air.

    features coming soon:

    - Animations for the Titans (starting)

    - Better Titan models (starting)

    - Titan Temples!

    Also, check my ongoing Minecraft Fan-fiction I'm writing. You won't be disappointed!

    Click on ANDR to go there:


    My Youtube account: Here

    My Facebook account: Here

    Neat Tips!:

    - Titans never attack monsters first. They will retaliate, however.

    - Titans hate squid!

    Neat Trivia!:

    - Some of the sounds used in this mod come from Starcraft I, most notably the Wither Turret's shooting sound.

    - All Titans are male

    - Minions spawned by the Titans are loyalists and worshipers to that Titan (NOT babies or children)

    - The Titans are based off of Greek Mythology Titans, a race of mountain size deities that were overthrown by Zeus and his brothers and sisters. Of course, this is Minecraft, so there aren't any Olympians to help you :)

    - The Ender Colossus is based off of this guy. The same is true about the Farlanders Ender Golem and Ender Titan:

    Videos


    PopluarMMO's Challenge Games


    TheMinecraftOverlord's Minion Mayhem


    Changelog


    0.42: Getting closer

    - fully animated the Skeleton and Wither Skeleton Titans

    - fully animated the Zombie Pigman Titan

    - added the Anti-Ground and Siege Wither Turrets

    - fixed a bug where other mobs would be instantly destroyed by Titan attacks

    - Titans vs Mobzilla, The King and The Queen is now possible

    - little extras hidden in the mod have been added

    - fixed a bug with the Zombie Titan

    - begun animating the Ender Colossus. Expect more content in the future

    - Witherzilla now doubles in size when in his Omega form

    - Ender Colossus is 50% bigger

    - increased chance of special minions from 1/1000 to 1/100

    0.41: No longer beta

    - fully animated the Zombie Titan

    - Creeper Titan has a death animation

    - Ultima Blade bug fixed

    - Ultima Blade now tells you of nearby ores when right clicking, and the location of nearby hidden monsters at random

    - Witherzilla now restrains his full power in the void, just so he can get to the Overworld

    - Minions no longer attempt to spawn in on Peaceful

    - fixed some other bugs

    0.4 beta: IT'S COMING TRUE!

    - beginning the process of animating the titans

    - severely buffed all titans up

    - added the absence set

    - added the adminium armor

    - changed wither turret recipe

    - buffed up all minions

    - Witherzilla's every more meta: he can ban you from your own world (works on servers). Only does it when he's armored

    - Titans cause much less lag (any lag is no longer "Godzilla lag")

    - certain titans now have to be stunned in order to be hurt

    0.3915: the most requested update since forever

    - the Titans has a 1.7.10 version. Lots of bugs to work out, but it's here

    0.391: the first triple digit update

    - hopefully lowered lag

    - Minions got revamped: Templar without a visible master are capable of turning into their unseen master's avatar

    - Wither Minions now play with each other

    - Titans can now Re-grow should they feel it nessicary

    - all Minions spawn naturally in your world

    - added info on how the Titans mod was first thought up

    0.39: My Combat Update

    - Revamped the Minions of the Titans, which with some now consist of Loyalists, Priests, Zealots and Templar

    - Added a download for the Alternate version of the Titans meant for people who like mob battles

    - nerfed Harcadium Armor: entire set is required for maximum protection against Titans

    - Ultima Iron Golem Titan damage is now a solid 10000

    - If you're the King of all Creepers, Creeper Titans and their followers won't attack you

    - All Titans are now hopefully less laggy

    - All Titans can't hurt their minions by accident (nor can the minions hurt them)

    - Ender Colossi don't kill you as quickly

    - Titans naturally spawning has been fixed and added once again: now depended on the seed of the world and the number of loaded chucks

    - Titans no longer count as mobs or animals. ITitan is it's own non-extended file

    - Killed Herobrine, then I destroyed his body

    0.38 - added two new Titans: the Snow Golem Titan and Ultima Iron Golem Titan!

    - added the Harcadium Bow!

    - gave the Slime Titan dynamic eyes!

    - all harcadium tools do lots of damage vs. Titans

    - made the Might-Mite's teleport ability occur less often

    - all Titans got a reboot as to how their minion controlling abilities work

    - added diamond strings and Harcadium Arrows

    - Slime and Magma Cube Titans now leap towards attack targets

    - Spider and Cave Spider Titans now leap towards attack targets

    - Removed Herobrine :)

    0.37 - fixed a bug where Titanic and Ancient Titanic Guardians stopped attacking players after killing them once

    - fixed a bug where Titanic and Ancient Titanic Guardians did more damage than normal and insta killed players

    - Mighty-Mite's teleport enemy ability works properly

    - didn't buff all the Titans this time

    0.36 - nerfed the Ultima Blade: now deals only 1000 damage (never breaks any, so why does it matter)

    - all titans cause their minions to attack

    - added better Giants: Minions spawned by Zombie Titans

    - changed Ender Colossus's health from 50000 to 75000

    - changed Ender Colossus's melee damage from 500 to 1000!

    - changed Ender Colossus's mind crush damage to 6 (scaled with difficulty)

    - buffed all the Titans in some way...again.

    - kinda fixed the wither skeleton titan and ancient titanic guardian bugs

    - Titans now have new death animations! They even draw their minions in

    - fixed a bug where the Ultima Blade could hurt growing titans and Witherzilla in peaceful mode

    0.35 - added a config file for the Titans

    - unintentionally might have removed titan spawning

    - increased the range of the ultima blade to 12 blocks

    - added Nightmare mode, which is togglable in the config

    - ender colossus's mind crush attack is now also inflicted if you look him in the eye

    - creeper titan's bless nearby normal creepers with a lightning bolt and a healing factor

    - omegafish and mighty-mites can turn their heads

    - added achievements for obtaining harcadium and slaying titans

    - harcadium sword and weapons with Titan Slaying now use their own damage type

    - titanic and ancient titanic guardians should do the proper amount of damage

    - all titans got buffed...again

    0.34 - added the Ultima Blade: The Titans super weapon

    - zombie titans can start the zombie apocalypse

    - wither skeleton titans control nearby withers to attack what they're attacking

    - all titans minions spawn rates increased

    - mighty-mite teleport ability added

    - titans no longer kill their minions when they land on the ground

    0.33 - added stages to the Witherzilla fight

    - Witherzilla now has a lightning attack

    - Witherzilla has a melee attack against other Titans

    - Ender Colossus's attack increased from 150 to 500, and gives the player a different death message

    - all the Titans got some buff

    - Harcadium Armor base durability increased from 800 to 1200

    - Harcadium Tool's durability increased from 7000 to 10000

    - added an Enum for Titans that splits them into four categories: Lesser, Average, Greater, and God. Currently only affects whether or not they despawn on peaceful mod and are affected by /kill

    - Titans now properly die when /kill is done

    - Wither Turret can now take a maximum of 20 damage

    - Titans can destroy your armor

    - Titans can damage you whether or not you have certain invincibilities (super armor, resistance V, etc)

    - Witherzilla's hitbox has been changed AGAIN!

    - Creeper Titan's jump attack now depends on how far it's target is away from it

    - ALL the Titans now auto attack Witherzilla and is minions (but will probably die trying)

    0.32 - replaced all the spawn eggs for the Titans with cooler, custom ones

    - hopefully fixed the Skeleton Titan dealing 150 with each arrow instead of the intended 20

    - Titanic Guardian and Ancient Titanic Guardian no longer hurt their minions, or hover in the air

    - Titanic Guardian and Ancient Titanic Guardian target mobs better

    - added a Titans creative mode tab

    - Spider Jockey Titans no longer lag the game as badly as before

    - Spider Jockey Titans now spawn Spider Jockeys 1/3 of the time instead of 1/100

    0.31 - changed titan spawn mechanics: the more difficult they are, the rarer they are. Omegafish is 1/1000 (most common), Ender Colossus is 1/50000 (rarest)

    - added some items specifically for the Challenge games. That means you Pat ;)

    - Titan minions now spawn a lot more often

    0.3 -added 6 new Titans!: Blaze Titan, Mighty-Mite, Slime Titan, Magma Cube Titan, Titanic Guardian, and Ancient Titanic Guardian

    - added Chaff

    - changed the recipe of Growth Serum

    - Titans now take a maximum of 300 damage

    - Omegafish and Zombie Pigman Titan have abilities

    - Changed Creeper Titan's health from 7000 to 8500

    - Witherzilla is "better"

    - enchantments now work properly

    0.25 - fixed some bugs

    - harcadium hoe can now til grass, dirt, coarse dirt, gravel, mycelium and dry sponge to dirt

    - added the titan slayer enchantment

    - gave Witherzilla a render makeover: Now has cool lights over him

    - Witherzilla now attacks creative mod players

    - Ender Colossi no longer despawn on peaceful

    - Ender Colossi can now kill you!

    - Change the effect of the Durability enchantment

    - wither turret now does 30 damage as an item

    - Witherzilla's fountain now correctly spawns a small, fully functioning beacon on the top

    - 24 initial Withers now spawn in the Void at X 0 Y 100 Z 0

    0.24 - complete redo of the A.A.W.T. New model that is effected by resource packs that change the wither's texture, and is now also targeted by Titans. Also faces towards it's target

    -added the 5 enchantments for the Turret: Durability, Ferocity, Maniac, Unstability, and Shurakin

    -changed Witherzilla again...

    0.23 - added the A.A.W.T: Anti-Air Wither Turret

    - Withers that spawn from Witherzilla and naturally in The Void no longer have boss bars

    - Changed some Titans stats

    - Nerfed the Absorption from the Harcadium armor

    - Removed Witherzilla's spawn egg

    - Made Witherzilla immune to most non-player non-mob damage (out of the world, cactus, drown, the Kill command!)

    - Wither Skeleton Titans now spawn in the Nether properly

    0.22 - added The Void dimension: a desolate battle arena where only Withers and Witherzilla spawn

    - Witherzilla can now be fought in survival mode as a one time boss

    - Witherzilla no longer despawns on peaceful, and is invulnerable when it is on peaceful

    - added the Mini-Wither item: A hand held creature that takes you to The Void

    - changed all the Titan's stats in some way

    - Ender Colossus is no longer as easy to kill

    0.21 - harcadium now generates in the Overworld and the End

    - changed rarity of titans naturally spawning from 1/10000 to 1/25000

    - Titans deal bonus damage vs other Titans

    - Harcadium armor base durability changed from 423 to 800

    - Fixed a bug where dropped bedrock had the error texture

    - Titans are now invulnerable when growing

    - changed Witherzilla's regen per tick from 1 HP to 10 HP

    - changed Ender Colossi armor from 20 to 15

    - increased frequency of the spawning rate of minions for all titans

    0.2 - added Harcadium: Element number 753 on the periodic table. Used to make Powerful Tools and Armor meant to take on Titans! Titans drops this depending on their power.

    -added Growth Serum: an item that, when thrown at a normal mob, turns it into a Titan.

    -changed it so the titans regen super quick while invulnerable

    0.11 - changed the stats of the Omegafish, Spider Titan and Cave Spider Titan. Spider Titan and Cave Spider Titan drop spider eyes instead of a music disc :P.

    0.1 - initial release

    [/center]

    When the download is available?
    Posted in: Minecraft Mods
  • 1

    posted a message on 1.8+ The Mo' Withers Mod: From 1 to sooo many Withers!
    f Withers goes (in order of oldest to latest):

    Wither Girl

    Fire Wither

    Lightning Wither

    Earth Wither

    Water Wither

    Ice Wither

    Air Wither

    Void Wither

    Pink Wither

    Rich Wither

    Friendly Wither

    Valentine's Day Wither

    Wither Dragon

    Magma Wither

    Baby Wither

    Saint Patrick's Day Wither

    Pink Wither Girl

    Demented Wither

    Void Wither Girl

    The Wither Avatar

    There is a planned list too:

    A quest line with Samantha

    Samantha having a blinking animation

    Ore Withers (Coal, Iron, etc)

    Mecha Wither

    Galactic Wither (not a Galactus Wither)

    Mob Withers (ender, creeper, villager, guardian, etc)

    Block Withers (glass, stone, brick, etc)

    Superwither!

    Good and Evil Withers

    Wither.exe Wither

    Storm Wither

    Night and Day Wither

    Solar Wither

    Meteoric Wither

    Sir withorus wither

    King wither

    Tactical Wither

    A Wither for every Holiday I know of

    Withers based on modern day things (leave suggestions. I always consider them. One thing's for sure: There will be a Wither Tank!)

    To spawn a Wither in, you must first create the sculpture...

    This is a Wither Sculpture. Every Mo' Wither starts it's life as a sculpture (except Samantha, but that's for another day...).

    Remember that only you can create a wither. On it's own, the sculpture will just stand there...being a statue. To make a wither, you need to follow the instructions:

    1: craft the Sculpture with 4 clay blocks and 3 wither skeleton skulls in the same way you make a wither (but in a crafting table)

    2: place down the sculpture

    3: right click it with (in order) the following items

    --first item (listed in the withers section as to which one to use)

    --second item (listed in the withers section as to which one to use)

    --enchanted book (what enchantment is on doesn't matter)

    --nether star (isn't consumed)

    if you messed up the items, you'll get to try again. If you didn't, congratulations! You made your first wither!

    Air Wither

    Health: 300

    Skull Damage: up to 20. Usually 8

    Speed: Very Fast

    Special Ability: Passing through walls. Blowing away mobs.

    Armor rating: non-existant

    First Item: Feather

    Second Item: Paper

    Represents: the Air element

    The Air Wither is a a tough one to beat, despite his low armor. He's almost completely see-through, and is very fast in the air (obviously). His skulls also blow mobs away, and they don't disappear until hitting an entity. The skulls also noClip.

    Avatar Wither

    Health: 100000

    Skull Damage: same as Air, Earth, Fire and Water Withers combined + 5 earthquake damage

    Speed: Very Fast

    Special Ability: The most powerful wither ever. Just by charging up, causes earthquakes that shake mobs and you around. Also has the abilities of the four elemental withers mixed.

    Armor rating: Extreme

    First Item: -

    Second Item: -

    Represents: All the elements

    The Avatar is the greatest of it's kind. No Wither (save Witherzilla himself) shall ever come close to this guys power. He's also unique because you don't sculpt him. Instead, you come the Air, Earth, Fire, and Water Wither by right clicking each with a diamond sword (placeholder) to make them come together to unite as this power-house.

    Baby Wither

    Health: 100

    Skull Damage: 8

    Speed: Very Fast

    Special Ability: Being cute as hell. Fleeing from players

    Armor rating: non-existant

    First Item: Egg

    Second Item: Empty Bowl

    Represents: cuteness

    Baby Withers are the cutest things ever! (in terms of sexual cuteness, Samantha takes the cake, however) They are still little bundles of death, but they aren't as Omnicidal as their adult versions. Baby Withers will attempt to flee from nearby players rather than engage them, while at the same time attempting to keep said player at bay with their smaller heads. Should you hit a Baby Wither, it will retaliate.

    Demented Wither

    Health: 3000

    Skull Damage: 12

    Speed: Fast

    Special Ability: Making you go "WTF is this thing?!". Shooting FIVE skulls at once. Breaks through obstacles target's hidden behind with blue skull bonanza.

    Armor rating: High

    First Item: Ghast Tear

    Second Item: Record Ward

    Represents: Me coming up with a terrifying idea

    How in Notch's beard does this thing exist? Well, deal with it, cause it does. Demented Withers have 5 heads, and thus can shoot at five targets at once. Hope you also like nausea, cause he inflicts it on you on each hit

    Earth Wither

    Health: 1500

    Skull Damage: 15

    Speed: Slow

    Special Ability: Skulls turn into dirt on contact with blocks and entities.

    Armor Rating: High

    First Item: Stick

    Second Item: Raw Potato

    Represents: the Earth element

    The Earth Wither is a snail in speed compared to other Withers, and is in fact the slowest Wither ever. In the air, that is. He only flies to get to a target. If it's raining, he'll become bogged down by it and can no longer fly. That's not necessarily a good thing, as being in contact with the ground with quintuple his regen rate. He also refuses to attack animals.

    Fire Wither

    Health: 600

    Skull Damage: up to 16. Usually 8

    Speed: Same as normal Wither

    Special Ability: Burning stuff to a crisp.

    Armor Rating: Average

    First Item: Blaze Powder

    Second Item: Magma Cream

    Represents: the Fire element

    The Fire Wither is his name's sake: He's a flaming, ill tempered, fire skull shooting bad ass! This guy also doesn't like forests, and CERTAINLY doesn't like rain or cold biomes.

    Friendly Wither

    Health: 300

    Skull Damage: 8 armor piercing

    Speed: Same as normal Wither

    Special Ability: Helping Players to fight mobs. Fight his less helpful Wither brothers

    Armor Rating: Same as normal Wither

    First Item: Apple

    Second Item: Banner (any color)

    Represents: friendship

    Friendly Withers are very lovable. Not just because of their ridiculous faces, but also because of just how helpful they are. Show him a Nether Star, and he'll will show great interest in you. Right on him with the Nether Star, and you've got yourself a new companion! The best thing is that you can't kill this guy!

    Ice Wither

    Health: 600

    Skull Damage: 12

    Speed: Slightly slower

    Special Ability: Skulls turn into ice (sometimes packed) on contact with blocks and entities. Giving nearby non-undead mobs hypothermia.

    Armor Rating: Average

    First Item: Snowball

    Second Item: Flint

    Represents: the Earth and Water elements

    A very cold one, the Ice Wither is much stronger than his more Watery cousin. He will take damage in hot biomes.

    Lightning Wither

    Health: 900 + 300 plasma shields

    Skull Damage: up to 30. Usually 10 (can be more due to Lightning bolts)

    Speed: Fast

    Special Ability: Shooting Lightning. Attracting Lightning Bolts to himself to heal himself during thunderstorms. Has a shield that regenerates to help him against tough opponents.

    Armor Rating: Average

    First Item: Blaze Rod

    Second Item: Redstone

    Represents: the Air and Fire elements

    One of the most deadly Withers on the block, the Lightning Wither shoots Lightning skull like a psychopath. Nothing more to say other than you might never beat him. Oh, and he has a protective shield. Better get that bat morph quick.

    Magma Wither

    Health: 1200

    Skull Damage: 28

    Speed: Slow

    Special Ability: Skulls turn into lava on contact with blocks and entities. Wither will turn into obsidian if he's killed by water contact.

    Armor Rating: Average

    First Item: Lava Bucket (consumes the bucket)

    Second Item: Fire Charge

    Represents: the Earth and Fire elements

    Not much to say about this one other than you're going to end up swimming in lava. On contact with water (not rain), he will take a gigantic amount of damage. Upon death due to contact with water, his whole body turns into obsidian.

    Pink Wither

    Health: 50

    Skull Damage: 8 armor piercing to undead from skulls and AOE effect. heals living creatures by 8.

    Speed: Fast

    Special Ability: Healing you. Growing plants with a bonemeal effect, which both he and his skulls do. Fighting normal Withers. Being love and life.

    Armor Rating: non-existant

    First Item: Sugar

    Second Item: Wheat Seeds

    Represents: growth and life

    Not really a combatant, the Pink Wither is more of a support mob. His skulls can heal any living entities they hit, and damage undead mobs. These guys can also rarely spawn in forests, forest hills and flower forests.

    Rich Wither

    Health: 1200

    Skull Damage: 15

    Speed: Same as normal Wither

    Special Ability: Skulls turn into gold blocks on contact with blocks and entities. Wasting money. Being superfluous. Taunting you with his riches. Being a lawyer to Corporations.

    Armor Rating: High

    First Item: Gold Ingot

    Second Item: Golden Apple

    Represents: capitalism

    Don't kill this guy immediately. The Rich Wither will throw his gold at your face in an attempt to kill. This gold becomes free once you kill him.

    Saint Patrick's Day Wither

    Health: 1800

    Skull Damage: 20

    Speed: Same as normal Wither

    Special Ability: His clover can shoot mobs as well, meaning he can target FOUR entities at once!

    Armor Rating: High

    First Item: Carrot

    Second Item: Golden Nugget

    Represents: Saint Patrick's Day

    This guy is tough and he's Irish. The Saint Patrick's Day Wither can attack four mobs at once, since his giant clover can also shoot at stuff.

    Valentine's Day Wither

    Health: 1500

    Skull Damage: up to 18. Usually 12. Burns you too.

    Speed: Same as normal Wither

    Special Ability: Making you realize that love hurts.

    Armor Rating: High

    First Item: Flower Pot

    Second Item: Flint and Steel (love burns)

    Represents: Valentine's Day

    The Valentine's day Wither is one of the main Holiday Withers in the Mod. He has a giant health pool along with an armor-piercing skull that can even give you the custom death message "Player was killed by love". The Ultimate Embarrassment!

    Void Wither

    Health: 10000

    Skull Damage: up to 46. Minimum of 6

    Speed: Slightly slower

    Special Ability: Ruining everyone's life. Converting everything to darkness.

    Armor Rating: Extreme

    First Item: Coal

    Second Item: Record 11 (yeah, that one...)

    Represents: eternal darkness

    The third strongest and largest of the Withers, the Void Wither is the one of the scariest ones of all. Even his idle sounds will give you goose bumps. His skulls are double the size of normal skulls, and are basically flying creepers in term of their explosive power.

    Water Wither

    Health: 600

    Skull Damage: up to 24. Usually 12

    Speed: Slightly faster

    Special Ability: Skulls turn into water on contact with blocks and entities.

    Armor Rating: non-existant

    First Item: Water Bucket (consumes the bucket)

    Second Item: Fish

    Represents: the Water element

    The wettest of the Withers, the Water Wither is the worst of all because he doesn't attack SQUIDS! He will take damage when in hot biomes.

    The Wither Girl (A.K.A.: Samantha)

    Health: 1200

    Skull Damage: 20 armor-piercing. can also melee for 10

    Speed: Very Fast in the air. On the ground, same speed as the player

    Special Ability: Being special. Being the only female in the mod (all other Withers are either male or genderless). Catching the attention of some Minecraftian guys. Changing between Flying and Standing Stances. Fighting Mobs, normal Withers and overly abusive players. Helping people. Defending helpless villages. Being turned into a pin cushion just like you.

    Armor Rating: Considerable

    First Item: Boat (for a romantic river crossing)

    Second Item: Bed (guess why...)

    Represents: love, companionship and rule 63

    Samantha is the only entity in Mo' Withers who is female (along with her sisters). She also will be the only entity to have a detailed back story and quest line that the player can follow. She will help you, but she doesn't follow you unlike a friendly wither. You must entice her with a blaze rod. If you give it to her, she'll give you nether warts and ghast tears as a fair trade. Be sure to protect her, as mobs treat her like she's a player, and will attack her. The catch is that they will ignore all other targets (including real players) to attack her. Also like a player, getting her hit by an arrow will result in it sticking in her body, resulting sometimes in "inappropriate" shots.

    Samantha also can't be harmed by you (just to prevent any fatal mistakes). Although you can't hurt her, if you hit her with an open hand, you'll slap her. While this gets her to stop complimenting you (you jerk!), if you slap her too much, she'll get angry and tear you in half! After she's ripped you a new one, she'll go on a player killing spree, focusing her attention to only players. While she's angry (although she won't stop attacking mobs), mobs will stop attacking her.

    She'll also notify you if you're entering her personal space, tell you to stop hitting her with whatever you're hitting her with, cock her head if you peak her interest with something, and when a village is in need of defense. If she has the Samantha tag (which permanently changes her name to Samantha), she can even pick up and use weapons and armor! If she does some how die, you'll be rewarded with a scream so saddening, it made me cry when I first heard it.

    Daily night fight between Samantha and a horde of skeletons.

    You get the joke in this one?

    And her sisters...

    The Pink Wither Girl (A.K.A.: Rheia)

    Health: 100

    Skull Damage: 20 armor-piercing.

    Speed: Very Fast

    Special Ability: All of Samantha's + being absolutely freak-en adorable, grow plants like a Pink Wither, but also picks them.

    Armor Rating: Considerable

    First Item: Bed (guess why...)

    Second Item: Sugar

    Represents: love, companionship, growth and rule 63

    Rheia is Samatha's younger sister, and the youngest of the three. She loves to do nothing but grow the surrounding landscape and pick flowers all day. Players who spawn her in will probably not regret it, since she also talks to the player while tossing picked flowers at them. Her death scream is even more tear jerking than Samantha's.

    The Void Wither Girl (A.K.A.: Theia)

    Health: 40000

    Skull Damage: same as void wither + 50 melee damage

    Speed: Fast

    Special Ability: All of Samantha's + being scary as hell, growing to 5 blocks tall when angered, making you feel like garbage, being the only npc (that we know of) to swear (avert your ears children, you have been warned)

    Armor Rating: Extreme

    First Item: Record 11

    Second Item: Diamond Hoe (older minecrafters shall understand why)

    Represents: love, companionship hate, the average Youtube video comment's section, darkness and rule 63

    Theia is the epitome of what the average, depressed teenager is (other than being a wither and strong as steel). Theia will beat your ass into the group an then taunt you about it. If you kill her, you'll be met with a taste of Youtube's wrath.
    The Wither Dragon!


    Health: 20000! Skull Damage: 42 (almost always) Speed: same as the Ender Dragon Special Ability: Your argument is invalid Armor Rating: Special First Item: Eye of Ender Second Item: Diamond Represents: the scariest union of two mobs ever
    The second largest and baddest of them all (and probably will stay that way through the rest of the mod), The Wither Dragon is the ultimate power house in the Wither World. Not even the Void Wither can compare to this guy and his snazzy animations.

    Downloads

    Version 0.22 (sadly disabled for the time being)

    Group shot!

    Changelog


    0.22 - added the Wither Avatar, the Demented Wither, and Samantha's sisters: Rheia and Theia

    - lightning wither got buffed

    - earth wither can now dig

    - fixed a bug with the air wither

    - fixed the baby wither bug

    - Rich Wither stole another $200,000,000 from poor people

    - Sculpture now behaves like stone: pickaxe will destroy it faster than any other tool

    - added Mo' Withers achievements

    - void wither and wither dragon can now harm you in creative

    - wither dragon is slightly easier

    0.21 - added the Saint Patrick's Day Wither: He's very much an Irish Wither

    - added the Baby Wither, which is probably too cute to kill

    - Wither Sculptures destroy glass

    - Rich Wither earned another $2,000,000

    - Rich Wither stole $150,000,000 from poor people

    - Samantha's name is offical

    - Samantha now cocks her head to one side if you peak her interest

    0.2 - added the Wither Sculpture: a creative way of spawning in the Withers in survival!

    - Friendly Wither and Wither Girl skulls no longer kill players, villagers or iron golems, or destroy stuff

    - Rich Wither earned $1,000,000

    - Withers are now possible survival fights

    - Titans attack the Withers (confirmed by me), so go wild with the mob battles!

    - Samantha never forgives you if you abuse her

    - Void Wither can now keep the time at 18000, and so long as it's alive, the time will stay that way

    - Void Wither causes blindness

    - Fire Withers now attack forests if they're in one

    - Ice Wither now dies in even warmer biomes

    0.11 - added the Wither Dragon: The strongest Wither in the mod!

    - added the Magma Wither: A Wither burning hot with cool texture animations!

    - changed Samantha to have two stances: one when she's on the ground, and one that's used at any other time.

    - Rich Wither is now Donald Trump with three heads and a wither face (suggested by krisfire)

    0.1 - initial release

    PopularMMOs Challenge Games


    MinecraftOverlord Gladiator Games


    Videos


    [/center]

    AWOSOME MOD When the download is available?
    Posted in: WIP Mods
  • To post a comment, please .