All good things coming to an end.
Notification emails from CurseForge weren't working for several years, the forums were only lasting communication venue for mod updates, now even them are shutting down.
Good bye modded minecraft, I guess?
- AnrDaemon
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Member for 12 years and 15 days
Last active Sun, Jan, 8 2023 15:22:33
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May 22, 2019AnrDaemon posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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Apr 2, 2012AnrDaemon posted a message on 1.2.5 Snapshot is Now Available!Posted in: NewsQuote from King KorihorJava doesn't have memory leaks... didn't anybody tell you?
Ha-ha.
Seriously, the only way to help clean up memory usage is to use a "real" compiler other than Java.
Would be wonderful. May as well increse performance of both client and server.
Yes, you can do some better memory management, but we are talking Java here which is quite bloated in that department. As far as I can tell, chunks loaded into memory simply don't get unloaded at the moment. Is that the "memory leak" you are talking about?
I don't care, what it is, but when I go into MP, and client crashes every hour or two with "out of memory" exception, it does not add to my enjoyment.
They are supposed to be unloaded after about 100 or so chunks are loaded into memory, but at the moment they aren't. That certainly could cause some problems on low-end systems with little memory.
Then again operating systems like Windows XP+ and Mac OSX both need about a Gigabyte of RAM just to load the basic operating system itself much less any applications.
I have 3Gb RAM available on XP and 2Gb on Mac.
Both crashing. -
Mar 31, 2012AnrDaemon posted a message on 1.2.5 Snapshot is Now Available!Still no memory leakage fixes?Posted in: News
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Turned out, migrated supervised accounts need their XBox profile tweaked to allow to connect to the Minecraft servers.
Direct link is
Replace "Kid'sNickname" with actual nickname of your kid and change these two permissions:
Hit "submit" and wait for page reload (it's SLOW). On next login, your kid should join the server just fine.
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The #number of stabilizers is a rather useless metric. Lay the formula then check stability of the ritual.
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You have a problem in resource pack. Or your shader mod have a problem with texture memory.
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If you do not have a formula laid out, it only shows the ## of stabilizers, IIRC.
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@shadowqueen639 check server logs. Check browser dev. tools. Perhaps, something can't be loaded.
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Ever tried opening "Mod options" menu?
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Windowed of course. Not playing fullscreen for last 25 years, and not planning to change that.
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Unfortunately, new render in 24c turns entire screen black.
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Ouchmaigad! I'm gonna love this mod! Sounds ENORMOUSLY useful. I assume it works with Forestry trees? And Thaumcraft Silverwood/Greatwood?
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What other mods you have installed? Is OptiFine actually loaded?
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Tinker Mechworks, for 1.7.10 and beta for 1.14
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Um, really? I cannot see it.
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Proxy the requests to Dynmap.
https://httpd.apache.org/docs/2.4/vhosts/examples.html#proxy
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Since when?
That says nothing, really. Especially considering that search returns no results for "NBTUtil" or "NBTUtils" at all.
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If you want to ask about NBTUtil, find the appropriate topic.