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    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Quote from IAMnuber1 »
    Why do you even need immibis microblocks when you have forge multipart installed ?They basically do the same thing and probably conflict too.



    If you have to ask you have no clue. Checking your post history confirms it. I use FMP where I must for other mods that require it. I use Immibis when I actually want to create something with multiblocks. It performs better, works better and just IS better than FMP. Why are you in here advocating for someone else's cheap knockoff? Go buy a clue.
    Posted in: Minecraft Mods
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    posted a message on Super Massive Tech - Harness the power of the stars!
    Tterag, this mod is awesome. Our test users are having a great time playing around with it. Couple of things they'd brought up:



    - I know in alpha 85 you've increased star power output duration, but would like to see an increase in power output per tick. Particularly compared with extra utilities power from nether stars, they worry that it's not balanced. From my perspective, configurable star power output would be ideal.

    - Also the anti-gravity field and its effect on blocks and entities. Would love to have the option to be able to disable at least the block damage.



    Thanks. Looking forward to seeing more from this hilarious mod.
    Posted in: WIP Mods
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    posted a message on [1.7.10] Tubes! (2.0.5) 9-Nov-2014
    1.710 - Issue with fluid tubes connecting to Blood Magic Altar:

    http://pastebin.com/dSBzT0U9

    Crashes the client.
    Posted in: Minecraft Mods
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    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Clients crashing frequently with weather 2.3.5 on 1.7.10 with Forge 1.7.10-10.13.0.1206. No weather events at that moment. Just seems to be a spontaneous crash straight to desktop.

    Crashlog: http://pastebin.com/xkc8DX8x

    OpenEye: http://openeye.openmods.info/crashes/e7484ae4aac4dd8f257269b215e47e02

    Hope that helps. Love this mod!

    Also curious. We've had to remove weather from the server and clients for the moment while we sort out this issue. In the meantime it appears the server now has no weather at all. The corosutil is still there for zombieawareness. Any idea how to get the vanilla weather back?
    Posted in: Minecraft Mods
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    posted a message on In-Game NBTEdit! Edit Mob Spawners & Attributes in game! FINALLY UPDATED!
    I've fixed up a version of ForgeNBTEdit for 1.7.10. Just needed a couple of updates to handle the compressedsteamtools changes.

    Feel free to grab and compile here: https://github.com/AnodeCathode/NBTEdit

    I did also put up a compiled version of that update on the Releases tab. Let me know if you encounter any problems.

    https://github.com/AnodeCathode/NBTEdit/releases/tag/1.7.10
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    I did fork the mod and quickly updated it to 1.7.10 for screwing around and learning purposes. Seems to be a pretty quick update to at least get it functional.
    Posted in: Minecraft Mods
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    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    When I updated immibis-core from 57.1.7 to 57.2.0 and immibis-microblocks 57.3.3 to 57.6.4 I get a client crash in our server world with:

    Description: Exception in world tick

    java.lang.NoSuchFieldError: ImmibisCoreMicroblockCoverSystem

    CrashLog: http://pastebin.com/Vti99mEZ


    I'm guessing that it occurs when loading a chunk containing BC pipes. See the stack for details.
    Ideas?
    Posted in: Minecraft Mods
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    posted a message on asie's mods (Computronics, AsieFixes, mod ports)
    asiekierka, wanted to thank you for your 1.7.2 ports. One issue I've found with the RedLogic ports. The lamps are not actually emitting light.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Issue with breaking Gearboxes:


    [2014-03-05 23:58:41] [INFO] [STDERR] java.lang.NullPointerException

    [2014-03-05 23:58:41] [INFO] [STDERR] at Reika.RotaryCraft.Blocks.BlockGearbox.canHarvest(BlockGearbox.java:117)

    [2014-03-05 23:58:41] [INFO] [STDERR] at Reika.RotaryCraft.Blocks.BlockGearbox.func_71908_a(BlockGearbox.java:96)

    [2014-03-05 23:58:41] [INFO] [STDERR] at net.minecraft.client.multiplayer.PlayerControllerMP.func_78743_b(PlayerControllerMP.java:216)

    [2014-03-05 23:58:41] [INFO] [STDERR] at net.minecraft.client.multiplayer.PlayerControllerMP.func_78759_c(PlayerControllerMP.java:303)

    [2014-03-05 23:58:41] [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71399_a(Minecraft.java:1319)

    [2014-03-05 23:58:42] [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1882)

    [2014-03-05 23:58:42] [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)

    [2014-03-05 23:58:42] [INFO] [STDERR] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)

    [2014-03-05 23:58:42] [INFO] [STDERR] at net.minecraft.client.main.Main.main(SourceFile:101)

    [2014-03-05 23:58:42] [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    [2014-03-05 23:58:42] [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

    [2014-03-05 23:58:42] [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

    [2014-03-05 23:58:42] [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)

    [2014-03-05 23:58:42] [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)

    [2014-03-05 23:58:42] [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    The ExtraUtils clocks are useless for the AC engine and magnetizer. You need a 2-clock to work at full efficiency. There are three designs of such a clock; the 2-repeater clock is the quietest, but you can use a rapid pulsar or a piston clock.


    I believe in this case it was a Redlogic timer. But I will pass that along.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Heh perfect, cause that's what I changed ours too.
    Quote from Reika

    I will change the default to 31, which is unoccupied.


    Heh, perfect, cause that's what we changed ours to.Magnetizing Unit: I personally have never seen a fully functional unit because I just setup my first yesterday, but after talking with Yuki about it, it seems to be very borked. It takes an extremely long time to charge core shafts, and increasing the speed doesn't seem to matter. The only thing that seems to increase it (very very slightly) is to add timers. One user told me that she can't charge her coils at all.

    Shaft Core: Currenlty the shaft cores in any AC engine are not repleting microTeslas. This is good because we can't charge them, but it is still broken.

    Lubricant bucket: When emptying a lubricant bucket in to portable/ender tank or drum, the bucket is lost.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Issue with RotaryCraft/DragonAPI/ReactorCraft v13 and ExtraCells 1.6.3d

    Server was running v11 of all three with ExtraCell 1.6.3d.

    When the three are updated, server crashes at startup. Issues in the ForgeModLoaer-server log is:

    2014-01-07 10:59:34 [SEVERE] [ForgeModLoader] The mod FMLMod:extracells{1.6.3d} is attempting to redefine the item at id 4396 with a non-unique name (extracells.item.null)
    2014-01-07 10:59:34 [FINE] [fml.ItemTracker] Adding item extracells.items.ItemStorageFluid(4402) owned by extracells
    2014-01-07 10:59:34 [SEVERE] [ForgeModLoader] The mod FMLMod:extracells{1.6.3d} is attempting to redefine the item at id 4402 with a non-unique name (extracells.item.null)
    2014-01-07 10:59:34 [FINE] [fml.ItemTracker] Adding item extracells.items.ItemSecureStoragePhysicalEncrypted(4398) owned by extracells
    2014-01-07 10:59:34 [SEVERE] [ForgeModLoader] The mod FMLMod:extracells{1.6.3d} is attempting to redefine the item at id 4398 with a non-unique name (extracells.item.null)
    2014-01-07 10:59:34 [FINE] [fml.ItemTracker] Adding item extracells.items.ItemSecureStoragePhysicalDecrypted(4399) owned by extracells
    2014-01-07 10:59:34 [SEVERE] [ForgeModLoader] The mod FMLMod:extracells{1.6.3d} is attempting to redefine the item at id 4399 with a non-unique name (extracells.item.null)
    2014-01-07 10:59:34 [FINE] [fml.ItemTracker] Adding item extracells.items.ItemCasing(4420) owned by extracells
    2014-01-07 10:59:34 [SEVERE] [ForgeModLoader] The mod FMLMod:extracells{1.6.3d} is attempting to redefine the item at id 4420 with a non-unique name (extracells.item.null)
    ...
    2014-01-07 10:59:34 [SEVERE] [ForgeModLoader] There was an ID conflict in extracells! Shutting down now!


    Revert to v11 of the 3 and server starts normally. Remove extracells and the server will start. Nothing in the Reika\ configs appear to utilize anything in a similar ID range, so I'm baffled.

    Ideas?
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    The tracking issue with RotaryCraft_handbook is killing performance. Is it possible to turn this entire feature off?
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Breaking rotarycraft blocks with an IC2 drill yields nothing. With the latest 12D
    Posted in: Minecraft Mods
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