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    posted a message on New Crafting Table System! Redesigned Interface! Must look!
    So ever since the crafting system came out for MCPE it has been great since then, but theres some things i hate about it. For example, lets say they add pistons or some other items that requires more than four items, the fourth item wont display on the crafting button which will confuse the players whos never played the PC version before. And also some of the description of the items goes out of the HUD and into total darkness making it hard to understand or read. And its also missing some features thats either needed or would be a great addition to the crafting system. So ive decided to make a mock up image of the new crafting system i THINK should be in new updates. Take a good look at it while i explain things below



    So as you can see in the picture the sections for the items and blocks and all those good stuff has been moved to the top.... For no apparent reason. Lol also you can scroll through the section bar in case they wanna add more sections in the future

    Next, the item selection screen list has been redesigned. It will have mini sections like in a file manager. They're basically like a folder. And each "folder" has the item you need. This is added to save continuous scrolling (remove stone cutter..... No use anymore cuz of this feature (it was added cuz people complained about scrolling too much)) a little bar next to the list has also been added, it will scroll with the items list and each item will have a dot next to it, if the dot is green, then it means its craftable. If its greyed out, then you would need more resources. This saves a lot of inventory checking.

    And then we have the item part of the screen. On the top left you have a big detailed HD pictures (for powerful devices they can even make that a slideshow showing how the item looks like ingame) and next to the picture is the item name in a BIG print making it obvious to see. And below the name is a SCROLLABLE description so players can get a brief understanding of the item. And below this is the item requirements which can display all the items needed at once. And also its scrollable. And if the item that it needs is also craftable you can click on it to bring you to the crafting recipe of THAT item.

    And lastly we have the crafting button. Crafts the item... Possibly a feature of holding it for a long time and a number appears above your finger displaying the amount of items u want to craft at once.

    And the button below that could possibly be added. It takes you to the wiki page of that item giving people more info on it. I put it there to fill space. Or just merge it with the craft button!

    And also an item combine section would be great. Combines your tools and stuff (PC users u know what im talking about....)
    Posted in: MCPE: Suggestions
  • 1

    posted a message on [Mod] Minecraft PE TWEAKABLE ITEMS
    This guy....... I like how he's making a mod using nothing.....
    Posted in: MCPE: Mods / Tools
  • 3

    posted a message on How do I get the nether portal mod in mcpe
    Wrong section of the forums..... I like how they made a mod request section but these people keeps begging here cuz they either didn't know or they're just stupid.....
    Posted in: MCPE: Mod / Tool Help & Requests
  • 1

    posted a message on MPCE MODS 0.7.1 + Downloads
    They don't crash you idiot..... Their apps aren't decrypted. I've compared the files and they're written exactly the same. You didn't fix it. It's just a reupload without a permission. There have peen people doing this lately. Idk why. Just stop >.<
    Posted in: MCPE: Mods / Tools
  • 1

    posted a message on Hardcore Mcpe Mod Request/IDEAAAAAAA
    I've thought of a great idea that could be possible ingame using c0de's studbhook library (ahem.....) and I'd thought I'd like to share it with u guys.

    When breaking blocks there's a 30% chance of the entity item turning into a random monster. 1% chance of diamonds?

    When you re spawn all the items on the ground will be deleted and a cross will be placed on the ground marking your death point... Idk.... Lol

    When bone meal-ing trees there's a chance to spawn five zombies other than a tree.

    When bone meal-ing the ground there's a chance to spawn a
    Diamond block instead of flowers. Or spawn five zombies......

    Anyways guys hope you like my idea and thanks :D

    Note: even though this is a mod request I'm not expecting it to be created cuz all the other requests never gets to... I'm just sharing my idea here :P
    Posted in: MCPE: Mods / Tools
  • 1

    posted a message on Mod Request Please Respond
    U think its possible because u have imagination, but we modders think it's impossible because we're in reality..... Plz get real.... -_-
    Posted in: MCPE: Mods / Tools
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    posted a message on Undefined Game Mode, Survival And Creative isn't the only Game Modes in the Game...
    Mind telling me how eugeen?
    Posted in: MCPE: Mods / Tools
  • 3

    posted a message on Undefined Game Mode, Survival And Creative isn't the only Game Modes in the Game...
    So as you can all see in the title there is actually more than two game modes available in the game. In fact, there is over 9,999 game modes. If you don't believe me look below:



    So I was doing some random hex editing stuff with a test world (I do this when I'm bored) and I saw the game mode properties (GameMode....). And I searched it up on the hex page and found that the game mode currently I'm playing on (survival) is 00 00.

    So then I changed the two bits into 01 00 and when I go back into the game I was in Creative. So I thought..... What if I changed it over 1? So I looked up on google for a Dex to hex converter and I changed my game modes to random numbers between 1-99,99 (that's as far as it can go) and any game modes over the number 1 (0= survival 1= creative) is shown up in the game as "Undefined" and when I went into the world it took a very long time to load up.



    So for twenty seconds I was stuck in the building terrain screen. But once I got in nothing to my world was changed, I was apparently in survival mode and everything was fine. And since the PC version of MC has the game mode 2, which is adventure mode, I changed my game mode to 02 00 and went into the game. I tried to destroy a block and I destroyed it, it doesn't seem to have any difference between the regular survival mode, but one thing I found out was that mobs spawn less frequently because my mob grinder was dropping less drops. But when I switch it back to survival mobs started to spawn in my grinder like crazy.

    I know this isn't a mod but it's an edit made to the game, so if any of you smart modder people out there can tell me more about this mysterious game mode I'd be very grateful.
    Posted in: MCPE: Mods / Tools
  • 2

    posted a message on MrCreepypasta mod for mincraft pe!
    I think it's stupid and retarded
    Posted in: MCPE: Mods / Tools
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    posted a message on Small Pocket Edition Suggestions
    Nether:

    Instead of going into a new dimension, the world generates the nether BELOW the void, soooo:
    Key:
    C=Clouds. B=Bedrock
    A=Air. V=Void
    G=Grass. N=Nether
    D=Dirt
    S=Stone


    CCCCCCCCCCCCCCCCCCC
    AAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAAAAAA
    GAAAAAGGGGGGGGBAAAA
    DDDDDDDDDDDDDDDDDDD
    SSSSSSSSSSSSSSSSSSSSS
    SSSSSSSSSSSSSSSSSSSSS
    BBBBBBBBBBBBBBBBBBBBB
    BBBBBBBBBBBBBBBBBBBBB
    VVVVVVVVVVVVVVVVVVVV
    VVVVVVVVVVV VVVVVVVVV
    BBBBBBBBBBBBBBBBBBBBB
    NNNNNNNNNNNNNNNNNNN
    NNNNNNNNNNNNNNNNNNN
    BBBBBBBBBBBBBBBBBBBB
    VVVVVVVVVVV VVVVVVVV

    So just to make that messy picture above a little bit more clear, here:

    Overworld layer
    Rock and ores layer
    Bedrock layer
    Void layer
    Bedrock layer
    Nether layer
    Bedrock layer
    Void layer

    And then we build a portal and it teleports us to the nether layer and vice versa, and then all we need to do is to increase the height limit of the world to three times as PCamd we have ourselves an awesome nether!It's kind of like junk jack for those of you who knows what it is ^^
    Posted in: MCPE: Suggestions
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