First video's up. Enjoy
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May 5, 2017Anistuffs posted a message on [CTM][Collection] RenderXR's Untold Stories SeriesPosted in: Maps
May 4, 2017Anistuffs posted a message on [CTM][Collection] RenderXR's Untold Stories SeriesPosted in: Maps
Just finished a massive 4 hour stream of Corona Trials. Very good looking map. Will post video here as soon as Youtube processes it
Edit: Hey render, I found a lot of enchanted books from the village in Aurora Valley but haven't come across any anvils yet. Did I miss any in the starting area or the monument? I haven't finished checking every part of Aurora Valley yet so it's possible that I'll find one later in the area.
Aug 23, 2016Anistuffs posted a message on [CTM] The CTMCommunity Maps Thread - Discordancy, Austerity, and more! - Scarcity, the sequel to Austerity newly released!Posted in: Maps
It actually is only on the TAB menu as the Monument display is currently on the sidebar menu! I'll see what I can do to change that though - the monument objectives display isn't exactly what I call super important information.
I'd say expect some sort of update come Mid-September at the latest. With classes starting soon I'll be (perhaps ironically) far less busy, and will be able to fix all the bugs!
How about if you make the monument display only appear in the monument room and turn off outside and only have it start showing only after placing the first block on the monument?
Aug 21, 2016Anistuffs posted a message on [CTM] The CTMCommunity Maps Thread - Discordancy, Austerity, and more! - Scarcity, the sequel to Austerity newly released!Posted in: Maps
I would suggest having both options available for the player to choose. I myself disapprove of sidebar since it blocks my view of the world and I want to know if a creeper is sneaking up on me from that side. But I do understand that most players like it for.... some reason that is just beyond me
Jul 2, 2016Posted in: Maps
I started an LP of The Phantasm a few months ago and only finished it a few days ago due to getting sidetracked by other LPs.
Here's the first episode:
Link to the playlist: https://www.youtube.com/playlist?list=PLIpsmqgd6MAZ-rAlNUCRRaxNAYV5aClRH
The remaining few videos will be uploaded over the next week. I hope you enjoy watching as much as I enjoyed playing
Jul 28, 2015Anistuffs posted a message on Anistuffs presents Let's Plays of Minecraft Custom Maps (on Semi-Hiatus)Posted in: Maps Discussion
On hiatus no more
I resumed this series a few weeks back but I forgot to post here
I prefer singleplayer maps. Thanks anyway. Plus, I refuse to play a map on principle when there's no ad-free download link.
Jul 28, 2015Anistuffs posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]Posted in: Maps
It's a sandstorm as it said so on the screen in large letters when the effects started.
Jun 20, 2015Anistuffs posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]Posted in: Maps
Finally reached the end of the map. Farming enderpearls were tedious as fudge when endermen decide to be stingy buggers
Anyway, noticed 2 bugs related to books #21, #22 and #23. Well, 1 bug and 1 inconvenience.
I got the book #20 that told me to go to the end and take along an obsidian turret. So I placed waters using buckets in the lava pools and gathered obsidian. Is that how we're supposed to do it? Because I couldn't see any other way.
Anyway, I hopped in the portal carrying the turret but I didn't take the book #20. When I arrived in the end, I placed down the turret and was given book #22.
Where is book #21?
When I placed the distress beacon and Dreadwing appeared, I was given book #23. But since I was being assaulted by the feathery buggers, I didn't bother reading the book. Once I killed Dreadwing, the book disappeared.
Since it's the end of the map, may I make a suggestion to not have the book disappear once you kill Dreadwing?
May 8, 2015Anistuffs posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]Posted in: Maps
Hey samasaurus, while editing my videos, I noticed a possible bug.
The lemon grass tea quest says the reward is 1 lemon grass tea. So I assumed that after I craft a lemon grass tea, I'll complete the quest and so, will be given another lemon grass tea. So, I'll have 2 lemon grass tea. But after finishing the quest, I checked my inventory and saw that I still only have 1 lemon grass tea.
May 7, 2015Posted in: Maps
The "portal-thingy", like a lot of other things in the map, is probably just a random thing in the middle of nowhere. (There are some others.) Just a fun fact, the portal's texture is the same as the Space-Rift's texture (if you've encountered one of those yet) and the actual block is packed ice. The trap? I actually haven't seen this before, but likely just another random thing.
This is a spoiler that relates to Lord of the Rings, in some way.There's a random dead-looking person at the top of a volcano holding a ring. Another random thingy.
Space rift's are actually the most common occurrence for me. They're so annoying with that silly mining fatigue
I didn't find any volcano yet. Any hints on which way it is? My guess would be beyond the dunkingirl hole since I haven't explored that side much.
One question: Did samasaurus give all the normal mobs slowness or something?
This map is the first time I'm playing Minecraft in almost a year and the main thing I noticed during combat is that the mobs are so much slower. Zombies and Creepers definitely used to be faster, Endermen used to be more aggressive when hit. And when I approached skeletons even from the back, they would've landed at least 2 shots before I even reached sword striking distance.
In this map, I can sword spam Endermen without taking any hits and can approach a skeleton from the front and kill them with a sword without them even firing at me.
The only mobs that are still the same are those tiny zombies and spiders (minus the custom web laying bit).
Just so we're clear, I've always played on normal difficulty and this map is also on normal.
May 7, 2015Posted in: Maps
A couple more questions. Hopefully, I'm not being annoying.
What is that marble portal thingy with black swirly glass near that hill with all the ores? I... um... kinda...well... broke all the glass because I was curious. And now I'm afraid I broke some nifty little secret or something
And what is that 4 door trap a little distance from Pickaxe mountain? I trapped a zombie in there to see if anything happens but I couldn't see anything.
May 5, 2015Posted in: Maps
The mossy cobblestone should be a little north of your ship. Not too far away. The slime patch was west of your ship, I believe, though it MAY be east. The slime patch comes a little after a roasting pig. (And just in case you don't know how to find direction, F3, so I don't have to post again.) Hope I helped!
North is towards the nose of the ship, right? Only asking because you sound confused regarding east/west. I did find the pig, that's where I got the extra rope from. Will check farther out. Thanks for the help
May 5, 2015Anistuffs posted a message on Anistuffs presents Let's Plays of Minecraft Custom Maps (on Semi-Hiatus)Posted in: Maps Discussion
Made by: samasaurus6
Having been away from Minecraft for quite some time, I randomly came across this map quite out of blue while browsing the interwebs. One brief look and I knew I just had to play it
May 5, 2015Posted in: Maps
I've been away from Minecraft for quite a while. Found out about this map quite out of the blue a few days ago while browsing reddit. A brief look at it and I knew that I had to play it. So here's my LP
Thanks for watching. Hope you enjoyed it
P.S. Can anyone help me out on how to find the mossy cobblestone? I think I read in this thread somewhere that I had to look around Pickaxe mountain. Well, I've gone around the mountain 4/5 times and I've not seen any hint of mossy cobble. I did find enough vine and rope to continue the quest but I'm kinda sad that I never did the quest the intended way, which was by deconstructing mossy cobble.
P.P.S. Same request for the slime patch seen in the trailer. No idea where that can be either
May 4, 2015Anistuffs posted a message on Anistuffs presents Let's Plays of Minecraft Custom Maps (on Semi-Hiatus)Posted in: Maps Discussion
Finally managed to make some sense of this horrid forum post editor so here's some of the livestream LPs that I made in the interim that I couldn't post here because of the aforementioned horrible forum post editor. Will add them to the main post later.
Made by: Over 80 different builders, compiled together by Jigarbov
Starting my live stream of Minecraft map LPs with this legendary collaboration map which features my singular foray into Minecraft mapmaking till date
Made by: utenan
Beginning my series on the smallest and yet, the most incredible Minecraft map genre: Vanilla Maps i.e. Custom Maps made in Survival Minecraft (non-peaceful), with no Mods or External Tools (yes, those are a thing), with this truly magnificent map
#35. The Story of Curious
Made by: Fellonius Wizard
Continuing on my Vanilla Map LPs, I tackle this cool little map from an old friend
#36. The Devils Chase
Made by: yiker
The third map in the original 2011 Vanilla Map challenge by rsmalec from yiker. Sadly yiker was unable to finish the map on time and so, left it somewhat unfinished. Still a neat map though
Made by: rsmalec
This LP features the biggest surprises in Minecraft maps I've ever played, coming from one of the universally praised best mapmakers. Trust me when I say this map shocked me in more ways than one O______O
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May 10, 2012Anistuffs posted a message on Gift Code Winners, Console Giveaway, MCX360 Livestream EventWell it's nice to know that us Asians along with the Aussies, Africans & South Americans (& those crazy Antarcticans) are prohibited.Posted in: News
Jan 23, 2012Posted in: News
Rise of the Rebellion is NOT a mod. It is an Adventure Map.
Please give the information correctly, admins :/
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