Quote from Shourin
Liking the new block model format!
-snap-
And with just a few minor changes of text and a few additional textures
-snap, wait. I don't think pictures snap-
the nether fortress now looks 100% better
Teach me how to do that! I want my Texture Pack to be a good first impression!
0
Forgot to update this thread for the past three patches, so here you go
[v0.24]
BLOCKS
+ 3 soul sand variants
- Reorganized some block models (moved nether stuff into its own folder)
ITEMS
+ Redid glass bottle
+ Redid potion bottle
+ Redid potion liquid
+ Redid splash potion
+ Redid lingering potion
[v0.25]
BLOCKS
+ Soul lantern
+ Soul torch
+ Chain
+ Nether gold ore
ITEMS
+ Redid dragon's breath
+ Rdid honey bottle
+ Redid experience bottle
+ Soul lantern
MISC
+ Soul flame particle
* Brightened potion effect particles
[v0.26]
ITEMS
+ Gold helmet
+ Gold chestplate
+ Gold leggings
+ Gold boots
+ Pigstep music disc
ENTITIES
+ Pigling leather helmet
+ Piglin iron helmet
+ Gold helmet
+ Gold chestplate
+ Gold leggings
+ Gold boots
+ Pigling gold Helmet
GUI
* Changed stone background in advancements screen (was still using old stone texture)
MISC
* Small tweaks
0
UPDATE
BLOCKS
+ End stone
+ End stone bricks
+ Soul sand
* Edited mycelium
* Fixed unintentional random rotating in mycelium
ENTITIES
* Replaced ender chest bottom lid
MISC
- Removed some splashes
Oh, I didn't notice this reply
Thanks! I want to redo that, though. Make it more obvious it's an eye
0
Quick update
[v0.22]
BLOCKS
+ Grindstone
+ Purpur block
+ Purpur pillar
* Minor tweaks
ITEMS
* Edited potato
* Edited baked potato
* Edited poisonous potato
GUI
+ Accessibility button
* Minor tweaks
MISC
* Edited splash list
+ Added 15 new splashes
+ Added missing custom advancement names to the .lang file
0
~~~~~~~~~~~~~~~~~~~~~~~~
CHANGELOG
BLOCKS
+ Horn coral
+ Horn coral fan
+ Horn coral block
+ Dead horn coral
+ Dead horn coral fan
+ Dead horn coral block
+ Brain coral
+ Brain coral fan
+ Brain coral block
+ Dead brain coral
+ Dead brain coral fan
+ Dead brain coral block
+ Bubble coral
+ Bubble coral fan
+ Bubble coral block
+ Dead bubble coral
+ Dead bubble coral fan
+ Dead bubble coral block
+ Fire coral
+ Fire coral fan
+ Fire coral block
+ Dead fire coral
+ Dead fire coral fan
+ Dead fire coral block
+ Tube coral
+ Tube coral fan
+ Tube coral block
+ Dead tube coral
+ Dead tube coral fan
+ Dead tube coral block
+ Replaced red mushroom
+ Replaced brown mushroom
* Edited grass
* Edited tall grass
- Removed 1 grass variant
- Removed 1 tall grass variant
ITEMS
+ Replaced fishing pole
+ Replaced carrot on a stick
+ Added damaged state textures to carrot on a stick
ENTITIES
+ Ender chest
- Removed old large chest texture
- Removed old large trapped chest texture
MISC
+ Added animation to glint particle
~~~~~~~~~~~~~~~~~~~~~~~
0
CHANGELOG:
BLOCKS
- Added quartz pillar
- Added chiseled quartz
- Added quartz block
- Added smooth quartz
- Added lantern
- Added all 17 shulker boxes
ITEMS
- Added lantern icon
- New ender pearl
- Added shulker shell
ENTITIES
- Added all 17 Shulker color textures
- Added Shulker projectile
0
Here's a quick update for ya. Fixed shields and chests, finally
[v0.18]
BLOCKS
- Added andesite
- Added dispenser and dropper faces
- Added bamboo textures
- Added comparator
- Fixed trip wire and trip wire hook textures not loading
- Darkened Tall Grass
ITEMS
- Added sweet berries
- Added honey bottle
- Added bamboo
- Added repeater
ENTITIES
- Added Blaze
- Added all Skeleton textures (Regular, Wither, and Stray)
- Fixed chests' texture maps
- Fixed banner shields
MISC
- Edited grass colors
- Replaced enchantment glint texture
- Removed animation from critical hit particle (too buggy)
0
Another quick update. Found out shovel was broke as well
[v0.17]
BLOCKS
- Added acacia trapdoor
- Added 4 more variants to dirt
- Redid torch
- Edited snow
- Edited rails to fix odd tilling with corner rails
- Brightened oak leaves
- Changed dirt variants with 'grass' to appear on top only
- Original dirt now appears much more frequently
- Lessened the amount of flower overlay textures in random grass block variants
- Removed block model for oak leaves
- Removed unused 'paeonia' texture file
ITEMS
- Added suspicious stew
- Added custom item icons for brown and red mushrooms
- Fixed diamond shovel appearing as a missing texture on its final damaged state
- Removed unused 'ruby' texture file
GUI
- Added 'Hero of the Village' and 'conduit' effect icons
- Added loading screen title
- Redid menu widgets
- Redid health and hunger icons
ENTITIES
- Added fishing hook texture
MISC
- Added animation to flame particle
- Added foliage colors
- Edited sun and moon textures
- Edited bubble particle texture
- Edited font
- Fixed potion effect 'bubbles' animating backwards
1
Quick update to fix bugs (finally)
CHANGELOG
BLOCKS
- Added slime block texture
- Added texture variants to dirt
- Fixed CTM for clear glass
- Redid stone and ores
- Edited plank textures and adjusted some colors
ITEMS
- Added tool degradation to shears (damaged variant textures)
- Added blue, brown, black, and white dye textures
- Redid dye textures
- Redid lapis lazuli texture
- Tools on their last 1-2% of durabilty will now appear critically damaged before breaking
- Fixed red, green, and yellow dye textures not loading
- Fixed diamond pickaxe appearing as a missing texture when its durability is low
- Misc. tweaks and edits
GUI
- Updated recipe book texture
- Updated mob effect texture format
ENTITIES
- Added texture file for shields with banners
- Added texture files for shield patterns
- Added bat
- Edited tipped arrow
MISC
- Changed options background texture
- Changed pack.png
- Updated particle texture format
- Various tweaks
0
Sorry for the late response.
I have an update in the works to fix some bugs that 1.14 created and to add a few textures. I'm only really working on this now (after stopping for about a year) because I've picked up Minecraft again in this weird revival period.
I can't guarantee 100% completion anymore. There's simply too much to texture in Minecraft. Honestly, I would rather invest my time into other artistic projects. But I'm also crawling out of a depressive episode. I suppose me working on this pack again is mainly to 'jump start' my artistic hobby again, since that's been dead throughout my hiatus.
I will release the work I have done soon. There's some bugs in the current version that is long overdue.
2
Or alternatively, you can simply delete the resource pack from your folder.
0
BLOCKS
- Added all 17 terracotta blocks (regular versions, not the glazed)
- Added ice and packed ice
- Added regular, activator, detector, and powered rails
- Added all 32 concrete textures (powdered and solid versions)
- Added obsidian
- Added enchanting table textures
- Edited diamond block
- Toned down red sands' color
- Fixed tilling issue in sand
ITEMS
- Added tool degradation (tools will now appear more damaged the lower its durability is!)
- Added iron armor icons
- Edited milk bucket (still used old bucket texture)
- Edited ender pearl
GUI
- Added advancement backgrounds
- New empty armor slot icons
- Edited health and hunger meters
ENTITIES
- Added shield
- Added spider and cave spider
- Added enchanting table book
- Added shot arrow textures
- Removed Enderdragon fireball
MISC
- Added iron armor suit
- Added 21 new splashes and removed all exclamation marks
- Fixed "{" character in font
- Updated pack.mcmeta
0
So I found a temp fix for it. Running the app as an administrator seems to stop the crashing
1
I released a patch. Please re download the pack
1
Coming soon to Morning's Rise...
Tool degradation! The lower the tool's durability, the more damaged it appears. No mods required!
Thank you for the compliments!
And, oh snag!
Looks like a bug squeezed through. I'll see if I can release a patch to fix that ASAP!
0
I don't believe so, no