Hey all. I'm just gonna get it out of my system real quick: Minecraft is kinda losing its effect. On me, at least.
I started playing MC in around September of last year (so around the time of Alpha 1.1.0) and I LOVED IT. I would explore deep caves with my friends in multiplayer, slay monsters with relatively hard to acquire weapons, build epic castles/bases/outposts, and utilize glitches to make our lives easier. Those were the real days for me. I loved that old Minecraft. :smile.gif:
Beta rolled around, and I just thought it was amazing, the biomes, the everything, everything looked so much better, and I loved it, all the way up until around 1.6. For me, that's when Minecraft started to become less sandbox based, and start to submit to the more role-playing feel. Whilst I agree that Minecraft needed a bit of incentive, I think it would have been milking it to add any more features after 1.7-ish. 1.8, for me, was when I had decided that Minecraft had lost its effect completely on me.
For me, Minecraft used to be a sandbox-based adventure game where you could literally do anything. Now, it's a role-playing game. Experience and Hunger? What? That, to me, was the last straw - it was just too much. The abandoned villages/mineshafts/ruins/strongholds were really cool, yeah, but you could literally walk in and say "New base." and have it be complete with housing, forging, and even a complete farm. Even as an avid RPG and MC Survival player, I think 1.8 was pushing it for me. And it's only going to get worse as they continue to milk the game towards the RPG nuts out there, and eventually submit to mainstream gaming. (maybe that's taking it a little far... but that's my honest opinion).
Anyway, that's my honest opinion. Please don't cuss me out and tell me to downgrade, because I already have. I'm currently playing off Minecraft Alpha v. 1.2.3_01 (the update right before Beta). So let's not shoot my opinion down, I just want to know if there's anyone out there who agrees with me. :smile.gif:
TL;DR: Minecraft, to me at least, has lost its magic. It's way too RPG-oriented now.
I think they should be infinite. I would hate to have to use lanterns (which are most likely iron + something else (glowstone?)) for a reliable source of light. Besides, you would screw those new players over who are just looking for a small, easy reliable source of light.
Hey all. So I was exploring my world when I came upon a curious cave. I saw it had one or two mushrooms (from the surface), so I went to go harvest them, when I was confronted with this:
My advice would be not to worry about it. It's not that big of a deal, they're just using the same style of game. For example, first person shooters. Doom was the first, so is every other first person shooter a copy of Doom? Minecraft is under a style of game, not its own genre. So it's not really fair to rip on the Total Miner. (Besides, isn't Minecraft a copy of something..?)
Besides, it looks like crap. People already know it's a ripoff of Minecraft, so they aren't going to buy it, and those who buy it will soon enough find out about Minecraft, and they'll ditch it. Either way, it will fail soon enough. So don't worry about it. :smile.gif:
The "Removed Herobrine" in the changelist was a joke. In both updates. He never existed, and he never will. Therefore, he was never removed. Hence that part of the changelist being a joke.
No it shoud not. Mossy stone is only in dungeons for a reason. If it wasn't so rare what would happen? It could make things eather boaring for people that like to hunt for dungeons or it could make an imballence in SMP.
Don't dungeons offer enough rare materials already? I think making a mob trap out of them is enough, and bones are already moderately tough to get. I think it'd be a great balance. :smile.gif:
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I started playing MC in around September of last year (so around the time of Alpha 1.1.0) and I LOVED IT. I would explore deep caves with my friends in multiplayer, slay monsters with relatively hard to acquire weapons, build epic castles/bases/outposts, and utilize glitches to make our lives easier. Those were the real days for me. I loved that old Minecraft. :smile.gif:
Beta rolled around, and I just thought it was amazing, the biomes, the everything, everything looked so much better, and I loved it, all the way up until around 1.6. For me, that's when Minecraft started to become less sandbox based, and start to submit to the more role-playing feel. Whilst I agree that Minecraft needed a bit of incentive, I think it would have been milking it to add any more features after 1.7-ish. 1.8, for me, was when I had decided that Minecraft had lost its effect completely on me.
For me, Minecraft used to be a sandbox-based adventure game where you could literally do anything. Now, it's a role-playing game. Experience and Hunger? What? That, to me, was the last straw - it was just too much. The abandoned villages/mineshafts/ruins/strongholds were really cool, yeah, but you could literally walk in and say "New base." and have it be complete with housing, forging, and even a complete farm. Even as an avid RPG and MC Survival player, I think 1.8 was pushing it for me. And it's only going to get worse as they continue to milk the game towards the RPG nuts out there, and eventually submit to mainstream gaming. (maybe that's taking it a little far... but that's my honest opinion).
Anyway, that's my honest opinion. Please don't cuss me out and tell me to downgrade, because I already have. I'm currently playing off Minecraft Alpha v. 1.2.3_01 (the update right before Beta). So let's not shoot my opinion down, I just want to know if there's anyone out there who agrees with me. :smile.gif:
TL;DR: Minecraft, to me at least, has lost its magic. It's way too RPG-oriented now.
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That sounds like a good idea.
Anything else?
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What shall I do with it?
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For a sense of scale:
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[simg]http://img94.imageshack.us/img94/3897/20110719121049.png[/simg]
... and this:
[simg]http://img143.imageshack.us/img143/237/20110719121055.png[/simg]
... and finally, this:
[simg]http://img97.imageshack.us/img97/1138/20110719121111.png[/simg]
That last one has coordinates on it... the seed I'm playing on is "Anaklus" (what an original seed!)
Discuss.
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Besides, it looks like crap. People already know it's a ripoff of Minecraft, so they aren't going to buy it, and those who buy it will soon enough find out about Minecraft, and they'll ditch it. Either way, it will fail soon enough. So don't worry about it. :smile.gif:
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The "Removed Herobrine" in the changelist was a joke. In both updates. He never existed, and he never will. Therefore, he was never removed. Hence that part of the changelist being a joke.
/thread.
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Don't dungeons offer enough rare materials already? I think making a mob trap out of them is enough, and bones are already moderately tough to get. I think it'd be a great balance. :smile.gif:
Well moss is a plant, right? And bonemeal is used to grow plants. But either way, slimeballs or bonemeal. :smile.gif: