Good luck to all those brave enough to stare death and the unpolished ugliness of the map in the face, those brave enough to toss their life to the wind...
Gorram, Amalon, I did NOT give you enough credit when I reviewed the Cutthroat Caverns months ago. I just nabbed both wools from the throne of the colossus and holy frig I'm still shaking. The map's challenge and aesthetics are unparalleled. Well done.
I'm about three wool blocks and the coal ore from finishing the map.
You were being truthful about the black wool, weren't you? I didn't stick around to find out.
Also, what was in that chest below the red wool? I blew it to smithereens for the sake of my framerate.
Glad you like it, and congrats on getting the red and black wools! Also, yes, I was being honest with the black wool. Used an item-despawn-based timer to count around 25-30 minutes before the redstone is triggered. ^^
The chest under the red wool contained
Amalon's scythe, which was a diamond hoe with sharpness 10 or something like that. All I remember is that it 1-hit kills mobs.
Also, just as a reminder, the coal ore does not exist in a chest. It used to be in the Nether, but I forgot to put the chest in and never remembered updating the map to put it back in.
Wow, thanks for your kind words! I really apreciate it. Sounds like you're off to an excellent start. Just so you know, the main reason I give out so much loot is because of how quick it is to lose everything in the map. I can't wait until you get to the really exciting areas of the map!
I'm pretty sure that I've adressed this issue every singly page for the last 5 or 6 pages.
"the issue is that the abundance of ender crystals in a block space derps with the lighting at a super fast rate, creating constant lighting updates and lag. The issue came up in 1.3.2, which the map shouldn't be played on anyways. To fix the problem, you need to go in and shoot the ender crystals with a bow or something."
Amalon, are you still worked on the new map, or has it been abandoned?
2 out of three maps have been abandoned (sorry!).
One has been only temporarily abandoned, and is a PvP map, not a CTM map.
The other one just wasn't fun to make, and was incredibly hard to get the way I wanted, so I stopped working on it. It's still something I want to do, but I'll have to completely re-make once all the cool mapmaking updates slow down a bit.
The reason the FPS drops at intersection 1 is because a bug causes the ender crystals in the desert area to repeatedly relight themselves. The map was created in 1.0/1.1, where the bug didn't exist.
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and the unpolished ugliness of the mapin the face, those brave enough to toss their life to the wind...0
Glad you like it, and congrats on getting the red and black wools! Also, yes, I was being honest with the black wool. Used an item-despawn-based timer to count around 25-30 minutes before the redstone is triggered. ^^
The chest under the red wool contained
Also, just as a reminder, the coal ore does not exist in a chest. It used to be in the Nether, but I forgot to put the chest in and never remembered updating the map to put it back in.
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"the issue is that the abundance of ender crystals in a block space derps with the lighting at a super fast rate, creating constant lighting updates and lag. The issue came up in 1.3.2, which the map shouldn't be played on anyways. To fix the problem, you need to go in and shoot the ender crystals with a bow or something."
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2 out of three maps have been abandoned (sorry!).
One has been only temporarily abandoned, and is a PvP map, not a CTM map.
The other one just wasn't fun to make, and was incredibly hard to get the way I wanted, so I stopped working on it. It's still something I want to do, but I'll have to completely re-make once all the cool mapmaking updates slow down a bit.
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I think some mods might improve the gameplay of this relic of map xD
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*shifts eyes back and forth non-suspiciously*
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The reason the FPS drops at intersection 1 is because a bug causes the ender crystals in the desert area to repeatedly relight themselves. The map was created in 1.0/1.1, where the bug didn't exist.
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Also, the map that I previously hinted at may still take a month or so. Sorry!
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