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    posted a message on [CTM] ProjectCTM - Collaboration Maps Collection {Titan's Revolt Open Beta 1 Now Released!}
    Good luck to all those brave enough to stare death and the unpolished ugliness of the map in the face, those brave enough to toss their life to the wind...
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Quote from Naxza

    Gorram, Amalon, I did NOT give you enough credit when I reviewed the Cutthroat Caverns months ago. I just nabbed both wools from the throne of the colossus and holy frig I'm still shaking. The map's challenge and aesthetics are unparalleled. Well done.

    I'm about three wool blocks and the coal ore from finishing the map.

    You were being truthful about the black wool, weren't you? I didn't stick around to find out.

    Also, what was in that chest below the red wool? I blew it to smithereens for the sake of my framerate.


    Glad you like it, and congrats on getting the red and black wools! Also, yes, I was being honest with the black wool. Used an item-despawn-based timer to count around 25-30 minutes before the redstone is triggered. ^^

    The chest under the red wool contained
    Amalon's scythe, which was a diamond hoe with sharpness 10 or something like that. All I remember is that it 1-hit kills mobs. :P

    Also, just as a reminder, the coal ore does not exist in a chest. It used to be in the Nether, but I forgot to put the chest in and never remembered updating the map to put it back in.
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Wow, thanks for your kind words! I really apreciate it. Sounds like you're off to an excellent start. Just so you know, the main reason I give out so much loot is because of how quick it is to lose everything in the map. I can't wait until you get to the really exciting areas of the map! :)
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Thanks for playing and the kind words! And above that post is a trailer to my next map, just so you know. ^^
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    I'm pretty sure that I've adressed this issue every singly page for the last 5 or 6 pages.

    "the issue is that the abundance of ender crystals in a block space derps with the lighting at a super fast rate, creating constant lighting updates and lag. The issue came up in 1.3.2, which the map shouldn't be played on anyways. To fix the problem, you need to go in and shoot the ender crystals with a bow or something."
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Quote from Pendit76

    Amalon, are you still worked on the new map, or has it been abandoned?


    2 out of three maps have been abandoned (sorry!).

    One has been only temporarily abandoned, and is a PvP map, not a CTM map.

    The other one just wasn't fun to make, and was incredibly hard to get the way I wanted, so I stopped working on it. It's still something I want to do, but I'll have to completely re-make once all the cool mapmaking updates slow down a bit.
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Haha, don't worry about breaking rules with mods. :)

    I think some mods might improve the gameplay of this relic of map xD
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Q1 2012? :D
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Quote from isaac_bardin

    *whistles nonchalantly*

    *shifts eyes back and forth non-suspiciously*
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Counting on some other people before it can be released.
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Most people have been able to walk through the lag (on peaceful) and shoot the crystals out with a bow. That usually does the trick.
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    I've discussed this issue a lot:

    The reason the FPS drops at intersection 1 is because a bug causes the ender crystals in the desert area to repeatedly relight themselves. The map was created in 1.0/1.1, where the bug didn't exist.
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Cool!

    Also, the map that I previously hinted at may still take a month or so. Sorry!
    Posted in: Maps
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    posted a message on [CTM] [Collection] The Ruthless Regions
    Check the super hostile thread, there might maybe be something there. I'm not sure.
    Posted in: Maps
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