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    posted a message on A Guide To YouTube! [Minecraft LetsPlay's][Tips][Idea's]
    Just some notes on the "what you need list"

    -A screen capture program
    ---- FRAPs and DxTory are the 'standard' that most major youtubers use, some other alternatives are things such as Bandicam, Playclaw, and there are even a handful of hardware-dependent options. Generally speaking: FRAPs is the most plug'n'play friendly, DxTory is the most flexible - the rest fall between these two extremes.

    -Sound Editing software
    ---- Audacity, without any second thought, is going to be your best option starting out. You can upgrade to other options, but for Let's Plays and most things you'll encounter on a gaming channel - audacity will always be more than strong enough.
    ---- A hard point people miss here is microphone - cheap microphones being 'good enough' is the exception, not the rule... expect to spend at least $45-60 on a good mic. Personally I use the Blue Snowball that I got on sale, there are better options (usually more expensive), and there are some equivalent cheaper options out there - but you'll be hard pressed to get a good audio rig for under $50 (even if you go the modmic route, you'll need headphones)

    -A capture card for your TV
    ---- Only necessary if you plan to do console gaming videos. (considering good ones will run in the $200 range, this is an expenditure that can be skipped or postponed)

    -A capable computer
    ---- A powerful gaming computer, can be a terrible recording computer - the 2 places most computers fall short is in their processor and in their harddrives. Simply put, to build an economy recording rig, I would say look for these minimum specs:
    - "Multi-core processor, 2.5ghz+" (better to have a quad-core 2.5ghz, than a hexa-core 2.0ghz in this case - to give a rough example)
    - 8+gig ram
    - video card capable of running the game at a stable 50+ FPS. (I have recorded minecraft on a 5800 GT 512mb before, just fine... so yea)
    - 2 Internal HDDs - the most common being 2x 1TB drives. (an alternative if you're not buying a new rig - is connect an external HDD through an eSATA or USB3.0 port... USB 2.0 is too slow though)

    -Video Editing software
    ---- Best balance of 'cost/power' is Vegas Movie Studio, which is Vegas Pro's little brother. (runs around $50 USD). There are free options (VirtualDub) and insanely powerful options (adobe suites, Vegas Pro, etc.).

    -A large internet data plan
    -Good upload speeds
    ---- Depending on region, you may not have 'data plans' per se, but you will use a lot of bandwidth. Generally speaking, you need an upload speed of at least 0.25 mbps to make uploading even reasonable. at least 1mbps for streaming. You will definitely want to talk to your ISP about the "AUP" they use, some service providers, even if they have no 'data limit', can throttle or cancel your service if you use an unreasonable amount of bandwidth per month. A basic youtube channel will usually push 50-100 GB per month in and of itself, not counting your other usage. I know currently, I use 200+ GB/month.

    -What can you guys think of?
    ---- A channel, especially when it is grown, is neither the creator's, nor the viewers' - it is an interesting interaction between the two - as the creator, you need the viewers for your content as much as they rely on you to create it. Don't ever forget that. It is not your place to lead them, to force them, or to control them, it is your place to create content that you enjoy creating, that they enjoy watching, and that is responsible and in context with your channel's goals and personality. Another note is that, no matter how open or private you are, people will learn things about you, that you didn't want them to know, but at the same time, they will generally only know a limited perspective of who you are - your public face, some private hints, but never the entirety of you - to assume otherwise, can be dangerous to the health of your channel.
    Posted in: Let's Plays Help
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    posted a message on Tip Exchanging Thread ( Share your videos here! )
    - Title, First couple sentences, and first 5 - yes, just 5 - tags are your primary tools for how your video will be listed in searches.

    - Consistency is key, you don't need to necessarily make a -lot- of content, but it needs to come out regularly, usually at least once a week - especially for gaming channels and vloggers (for music/movie channels, this is less)

    - Patience is a virtue, especially with the changes to youtube over the past year and a half, don't expect 100 subscribers overnight, though once you cross that threshold, you'll tend to slowly grow naturally.

    - In chess terms: Audio is king, Video is Queen - with poor video, your content will be severely weakened, with bad audio, you'll be dead in the water.
    Posted in: Let's Plays Help
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    posted a message on [Question] Aspiring Animator, Maya or Blender ?
    both are good pieces of software, though considering you said money is not an issue - of the two, I would choose Maya. Why? Because while both are fully capable, Maya is one of a few 'industry standards' that you can use to transition into non-youtube ventures with - Blender while applicable, is nowhere near as far reaching in that regard.

    Simply put: Maya wins between the two for that single fact. (neither are especially user friendly)

    side note - Cinema4D is the more popular of the 'paid' options for minecraft machinimas from what I can tell... though as I said - Maya would still win out due to it being an industry standard (a good comparison is how I prefer Corel Painter over Adobe Photoshop, but am more likely to list the latter on a resume due to industry standards)

    If you ever decide to progress beyond machinimas with your animation, possibly leaning towards 'cinematic' levels of work, you may look into supplementary tools like ZBrush which allow much more dynamic and interesting sculpting options regarding your models.
    Posted in: Technical Help
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    posted a message on Noob Video questions ahoy
    Quote from Puritysan

    Okay. I'm gonna start recording for my minecraft youtube, and I was wondering a few things:


    First off - thumbs up - I honestly think making videos is something everyone should try at least once, there's a lot of skills that you can learn from it, that can cross over into other parts of life (most obvious ones being improving public and interpersonal speaking abilities, though there's also less obvious things such as branding/marketing, scheduling, etc. that can be learned as well, and are useful throughout your life REGARDLESS of your chosen career path)

    Quote from Puritysan

    How do you edit your videos? I'm not asking what software you use, but how do you cut them? What do you add to them?


    It really depends on the specific series/video and what the 'style' of it is. For some content, there's very little cutting/editing of the core media, for other content, there's a lot of cutting/editing necessary (due to things such as 'dead air') - But a good rule of thumb is something Chris was getting at - and that is Audience engagement. You want to always have something engaging your audience, whether it is visual or audio. In a demonstration video, it's perfectly fine to have dead air, as long as it is visually demonstrating something (and your audience is aware to be paying attention to visual assets at that point as well). An important thing to note though - is youtube, despite being a video medium is "Audio Dominant" - so be REALLY sure that the video content is indicated as a key point when you are entering moments of dead air.

    This is because most people are multi-tasking while watching youtube, not necessarily dedicated to the video in place (this is especially true in the LP arena... it becomes less true the more you move away from casual commentary and move towards 'technical commentary' - though it's still an important factor - a good middle ground would be 'competitive commentary' - ie "shoutcasting" - where audio is still dominant, but you'll have people dissecting the video).

    For minecraft LPing though, assuming you're going to pursue the 'standard' format for Minecraft LPs, treat it like a vlog with gameplay video: Your Commentary and Audio will be the cornerstone, the video will be the 'accent' (still needs to be good quality, just subdued by the commentary)

    Quote from Puritysan

    Also, facecam, adding that to videos, how does one do that? lol


    This is really only possible in an 'easy' manner, by utilizing an editing program that has "layers" functionality ( Vegas Movie Studio [~$50 USD] would be my recommendation for the budget conscious)

    -------

    Feel free to ask more questions concerning youtube, recording, editing, etc. - that's what most the people who check this forum are around for - you may even get some 'marketing' tips for your channel (yes, create for fun, but it's worth paying attention to your channel's branding and such - since the bigger your channel gets, the more freedom you have in regards to how much time and resources you can dedicate to it - to produce better, more engaging content... it's kind of a loop - "make for fun", "market properly", "grow", "make bigger fun things", "market properly", "grow", "bring your viewers into the fun", "market properly", "grow", etc.)

    It's a loop of content, and that's one of the big things I love about doing youtube - as I grow, I can do more with my viewers, and have more viewers to do it with :D
    Posted in: Technical Help
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    posted a message on 1000 Subscribers+ Skype group! Recruiting!
    Gonna be hard pressed to find new collaborators in minecraft here with 1000+ subs... while there are several, they're either hiding off in other sections of the forums, or don't openly advertise here. (there are however a lot of 100-400 sub users, some with good content, some without).

    Kinda sad that some channels fail due to marketing rather than content...but it happens a lot :(
    Posted in: Let's Plays Help
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    posted a message on How to make a Minecraft cartoon video?
    Adobe Flash and Practice... (and there's a tutorial for it linked in the video originally posted on sam green's youtube channel)
    Posted in: Technical Help
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    posted a message on PC Specs Requirements? Help!
    Generally speaking, a computer for recording, is pretty similar to a computer for gaming.

    - Processor: Multicore and the cores have to be sufficient speed for the game.
    - RAM: 8-16 gb is more than enough (32 is overkill)
    - GPU: Enough for the games (depending on your recording software, you may want to look at "Game at 50+ FPS non-recording" level)
    - Harddrives: 2 internal Harddrives, the sweet spot in size/speed is usually found in 1TB drives (unless you're looking at SSDs, which are a lot more expensive in relation).

    Windows will generally work best, I like Windows 7 for its ability to have Aero monitored by fraps (for games like binding of isaac), but windows 8 works fine for most games too.

    There are economy rigs, and people often misunderstand what's needed to record (there's a reason why my 7 year old desktop was able to record better than most 'off the shelf' or even some boutique computers you find today)
    Posted in: Technical Help
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    posted a message on BLUEXEPHOS YOUTUBE ACCOUNT TERMINATED?
    I am an 'old yogscast' fan (ie I liked their old stuff... but not a huge fan of most of their newer stuff - though I do still watch Hannah's LPs, despite the fact that lately she has hammed it up more than she used to)... but truth be told, even if I flat out hated them, I wouldn't wish this upon them... a lot of work has been put into yogscast, yogstudios, etc. etc. the entire thing that did spawn from the bluexephos account several years ago.

    I hope they get their account back, and while I don't personally watch them anymore (simon & lewis that is), I do hope that this makes youtube double-check their systems for managing reports like this. There's a lot of horrible trolling like this that occurs on youtube, and frankly, it mostly goes unnoticed because it happens to smaller channels that don't have the resources or power to fight back.
    Posted in: Discussion
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    posted a message on What recording softwares to professional "Let's Players" use
    The key is - you have to use the tool that's "best" for you, and by 'you' - I mean both your system AND your technical knowledge (thankfully the 'technical knowledge' tends to improve the more you are forced to encounter over the course of making videos... goodness knows I've had to learn a lot about things I didn't think about at first).

    FRAPs almost requires dual HDDs unless you are recording a game/resolution that's got a low data rate requirement (read/write speed) - hell, at certain resolutions, you NEED an SSD to record with fraps (admittedly, that's at excessively large resolutions... 1080p can write to a velociraptor if you don't need to read from it at the same time).

    DxTory (and other tools like Bandicam and such, that you generally use specific codecs to 'compress' the data) - can work on single-HDD systems a little more reliably, but tax other assets on your computer such as Processor, GPU, etc. (depending on the program).

    Generally - you want FRAPs + DxTory (or something similar) - it's kind of like having a flathead screwdriver and a philips head screwdriver. You can unscrew everything with the flathead, but sometimes the phillips head is more 'efficient' - if that makes sense. (Fraps being the flathead, DxTory being the philips head :P )

    As an aside, the software is semi-important, but in the end, it's going to be your hardware that really makes or breaks your ability to record... There's reasons why my system from 2007 can still record better than most 'off the shelf' systems (ie prebuilts) from 2012/2013 - processor choice, harddrive choice, and GPU choice being among those (Was only a dual core, but it had a high clock speed, the harddrive was a velociraptor, and the GPU had a high clock speed for its time as well - its also the reason it was able to play games that it technically didn't meet the minimum reqs for, because it took advantage of a generational hiccup - that still occurs to this day especially in nVidia gpus, compare GeForce GT 610 OEM to the GeForce GT 640 - 640 has more memory, but the 610 has a much higher clock speed)
    Posted in: Technical Help
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    posted a message on What is wrong with my videos?
    Slow steady growth comes from sharing your content with others... keep that little box in your signature, and keep posting... you'll get views and the occasional sub... And I would delete the 'application for mindcrack'... chances are Guude hasn't seen it yet, but it is fairly common knowledge that 'asking' to join, is a peeve of guude's, and very likely will remove someone from ever being invited, even if they get big.

    Now, I just skimmed your videos, didn't watch them all (mainly due to how long it's been since they were released)

    Some advice on quality :
    - Volume control, you're peaking out your mic from time to time, and it is a 'wee bit' loud, if it's a standalone mic, move a bit further back (and use a pop filter), if it's a headset mic, move the mic either down below your mouth, or out and to the side a bit, this will reduce volume and reduce the 'air' noises from talking. (which is what a pop filter does too)

    - Produce regular content, even if it's just once a week - people are more likely to subscribe if you reliably put content out, especially as the video content on your channel gets more populated.


    ------------------

    There is no 'trick' to rapid -reliable- growth. And by 'reliable' I'm referring to growth that feeds itself and causes a channel to excel on youtube. There are tricks to gain subs and views, but these rarely result in 'reliable' growth as mentioned, and some can even get your channel removed... or worse. The only way for growth to really be fueled into 'reliable' growth, is by viewers sharing them 'naturally' - shared videos tend to go what I can only think to call "micro-viral" resulting in basically a small ripple in a big pond (a person shares it with their friends, a few of their friends watch, boosting views and probably getting you some subs if they have friends that share that interest, raising your place in the search ratings, giving you some steady traffic for a small corner of youtube) - it's not Gangnam Style, but it'll help.

    Basically - build your channel on the 'slow growth' - by integrating into forums, communities, and generally giving back to the areas you'd be 'marketing' to, and when viewers share you'll get a growth spurt. these add up... and they generally fuel each other (watch the growth of channels - you'll see them go up in increasingly rapid waves... until they hit a plateau where sharing stops, then they have to work on initiating another chain... and that just continues on ad infinitum)


    Hope this helps... and remember, do youtube if you enjoy it... and I recommend everyone try it to an extent, as there are really nice skills to learn even if it's not your thing.
    Posted in: Let's Plays Help
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