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    posted a message on What to talk about in a commentary?
    It's also handy to keep a notepad where you can write down random thoughts/ideas for topics to talk about during your video... just pick a couple of them as 'fallbacks' if you run out of things to talk about in a video - or if you have a really good one, make an entire video about just it.

    Minecraft commentary is an awkward balance in LPing, because it is much more about the presenter than the game itself usually unless doing tutorials or minigames.
    Posted in: Let's Plays Help
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    posted a message on Giveaway at 50 subs?
    Personally, I'm not a fan of tying giveaways to milestones - personally I prefer introducing expansion of content/scope of channel for a milestone, and keep giveaways more for things that are beyond my viewer control (channel growth is a large portion dependent on your audience)

    If they like it, they'll share it, if they like it, they'll likely want to see it expand in scope - is my logic.

    Tying giveaways to channel growth also leads to subscriber spikes and decay (which can be demoralizing at times) - ie they spike up to get the giveaway to trigger, then unsub after it's over (which means your subs can peak to the amount, and then you'll drop back below that amount... kinda weird to have the same milestone twice lol)

    I'd rather have people interested in the ongoing projects get the giveaways/contests, and the loyal subscribers get the expansion and growth basically.
    Posted in: Let's Plays Help
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    posted a message on Get free subs
    Quote from thepenmen22

    Having subscribers means nothing if your videos don't get any views.


    ^ that. just seriously, THAT.

    I create videos for my subscribers to enjoy... I don't gather subscribers for my videos to enjoy (see how ridiculous it sounds to put them backwards?)

    Part of what makes youtube something you can enjoy long-term is the ability to interact and engage with your community, listen to their feedback (whether it's just a click of the 'like' button or an actual reply or PM). While I can't remember the almost 800 names of my subscribers off the top of my head, I can tell you - there's quite a few that if I saw their youtube screen names elsewhere, I would recognize them.

    Now that I've said my piece as to why I see this as a bad idea... (ie it devalues your channel, and generally is a sign that you're not in this for the long-term if you're subscriber collecting)... I should probably play a bit of devil's advocate.

    "Devil's Advocate" - generally speaking, the higher your visible sub-count, the more likely 'random people' are to subscribe to you due to 'group think'.

    Though, I have to say, the Devil's Advocate TO the devil's advocate... is that fake subs will drop off (inactive accounts get 'de-subbed' regularly enough that it's an actual analytics statistic youtube displays), and on top of that, 'subscriber spam'/'view spam'/etc. "services" can and will get your account suspended/banned and your ability to use adsense removed permanently.
    Posted in: Let's Plays Help
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    posted a message on What to use to Record and Edit Videos?
    Actually, it's not all that far off of how I do mine - and as far as "tuning the vocals" - doesn't sound pretentious at all to anyone who actually creates content. Getting those audio levels right is easily one of the most important parts of production.
    Posted in: Technical Help
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    posted a message on NEW YOUTUBE SERIES
    Top 20? Not really (only a couple of the top 20 are "sit on butt and play games"), though the top 100 is a different story (it's close to 1/3 there if memory serves).

    The issue youtube seems to not realize, is gaming is the vast majority of the long-tail, and a good chunk of the spike... So I don't think they realize how drastically this is going to impact them (Not sure the cause of the change to MCNs, but it's there - the ContentID system has not changed, it's no more 'anti-gaming' than it was before the change, it just applies to more people)

    I could go into more detail about how it all works, but yea - this isn't the place. Simply put, it's not the end of gaming channels or even Let's Plays, but rather an end to the 'way we do it now'. (I'm not an LPer usually anyways)
    Posted in: Technical Help
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    posted a message on NEW YOUTUBE SERIES
    Quote from Drtro

    You do know video gameplay footage won't be making any money on YouTube anymore. So it's pointless to even think about becoming "YouTube famous" when half of them are quitting/going to Twitch.


    There's a lot of misinformation going around about this... simply put, it's going to be a rough road ahead for gaming channels on youtube, but it won't kill them off.
    Posted in: Technical Help
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    posted a message on How are my specs?
    My 450 gig file wasn't minecraft... 4 hours of minecraft would run me much less than that. (longest minecraft recording I did was about 2.5-3 hours, and if memory serves, it didn't even break 300gig)

    The whole point being, you want a substantial record-to drive... unless you would rather have a program handle the compression during recording (there's pros and cons to both methods... but having a history in the visual arts, I always go for the "It's easier to simplify" philosophy - basically it's easier to lower something's fidelity, than to try to repair it while scaling it up)
    Posted in: Technical Help
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    posted a message on Level 14 Collaborations - Minecraft Projects Thread
    Level 14 Collaborations

    What is Level 14?

    Level 14 is an organization designed around helping gamers on Youtube/twitch/etc. find and collaborate with other talented or creative individuals. The eventual goal being to serve as an organization for gamers to work together both in gaming and non-gaming collaborations to explore their interests, talents, and creative desires. Simply put, to step forward and say, "We are not just gamers, we are creators!"

    This group was originally founded in July 2013 by the YouTuber who goes by the name "Alzorath", and has been recruiting behind the scenes in preparation to launch into the initial public stages. Currently the full memberlist is not public.

    An additional goal I have, is to also serve as a place to foster new hopeful creators by helping them develop the skills and knowledge necessary to develop a healthy and consistent channel for those who enjoy their work, and allow them to take a direction THEY can enjoy and be proud of (whether it's gaming, music, vlogging, or any array of other interests). This will become more 'possible' as progress is made on developing the last little bit of infrastructure needed.

    Why Minecraft?


    Minecraft is easily one of the most elegant platforms that emphasizes the point of individuals being not only gamers, but also creators. In Minecraft you can be a competitor - vying for victory in an arena or tournament. In Minecraft you can be a creator - developing complex redstone circuitry or elaborate beautiful builds. In Minecraft, you get to choose what you are. While Level 14 is not exclusive to Minecraft, I want the game to be a part of the roots of the gaming side of the organization, if for no other reason than how simply it shows this. It also serves as a great filter for developing a baseline for understanding the interactions of collaborators, coordinators, and creators.

    Below you will find our latest projects, as well as answers to any questions brought up in this thread. Latest project will be fully visible, old projects will be put in 'spoiler' tags (but remain here for navigation purposes)

    --- Minecraft Project 1 - Ultra Hardcore Season 0 "Test Run" (Solo UHC) ---

    Why Minecraft UHC?

    UHC is a challenge for even the most ardent commentator, and since we're starting out mainly with gaming collaborations (later moving on to other planned projects) - this is an excellent place for testing the mettle of our creators, as well as helping people develop their solo commentary skills. Future UHC events will be held with different rules.

    Rules placed forth for Season 0?
    - Last Man Standing, Solo UHC (No Teams)
    - No killing people in the first episode
    - No leaving the bedrock border.
    - No Branch Mining
    - Kill or be killed.

    (episodes will be placed here as released by creator, they are scheduled to release Mon/Wed/Fri @ 2pm GMT - so none of them will show up before that time, this is to prevent spoilers)

    Participants:

    Alzorath: http://www.youtube.com/alzorath
    Bastion: http://www.youtube.com/BastionConquers
    ChucklesFCC: http://www.youtube.c...realchucklesfcc
    Jacobite: http://www.youtube.c...CPjLFdwUL3RqdHA
    Schmoogoogle: http://www.youtube.com/Schmoogoogable
    Kaz/Arthunix: http://www.youtube.com/Arthunix
    Matt: http://www.youtube.com/mattman522
    Panda: http://www.youtube.c...Madmonkestudios
    Scott: http://www.youtube.com/shadowcarn

    Episode 1:

    Alzorath's Viewpoint

    Scott's Viewpoint

    Kaz/Arthunix's Viewpoint

    Schmoogoogable's Viewpoint

    That Guy (Matt)'s Viewpoint

    Panda's Viewpoint

    Jacobite's Viewpoint

    Episode 2:

    Alzorath's Viewpoint


    Scott's Viewpoint


    Kaz/Arthunix's Viewpoint


    Schmoogoogable's Viewpoint


    That Guy (Matt)'s Viewpoint


    Jacobite's Viewpoint


    Episode 3:
    Alzorath's Viewpoint


    Scott's Viewpoint


    Kaz/Arthunix's Viewpoint


    Schmoogoogable's Viewpoint


    That Guy (Matt)'s Viewpoint


    Jacobite's Viewpoint


    Episode 4:
    Alzorath's Viewpoint


    Scott's Viewpoint


    Schmoogoogable's Viewpoint


    That Guy (Matt)'s Viewpoint


    Jacobite's Viewpoint


    Episode 5:
    Scott's Viewpoint


    Jacobite's Viewpoint

    Bonus Content:
    The Aftermath (Schmoo-view)


    The Pre-show (Scott-cam)


    --------------------------------------

    If you're interested in joining Level 14 for a future collaboration - feel free to reply to this thread (or in a PM to me) with the following information:

    Name (what you'd like us to call you)
    Age (open to players of all ages, just gives us an idea of what to expect)
    Channel (we're a youtube 'only' group at the moment, though that may change in the future)
    Why do you do youtube?
    What hobbies do you enjoy besides gaming?


    Skype info, Availability, etc. will be gathered via private messages.


    If you have any requests of what you'd like to see from Level 14's journeys into Minecraft, feel free to suggest them down below, and we'll take them into consideration as well for various projects.
    Posted in: Let's Plays
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    posted a message on Level 14 Collaborations - Minecraft Projects Thread
    Original Post updated, more projects coming soon.

    If you're interested in joining Level 14 for a future collaboration, or have an idea of what you'd like to see from us - feel free to post below with the following information:

    Name (what you'd like us to call you)
    Age (open to players of all ages, just gives us an idea of what to expect)
    Channel (we're a youtube 'only' group at the moment, though that may change in the future)
    Why do you do youtube?
    What hobbies do you enjoy besides gaming?


    Skype info, Availability, etc. will be gathered via private messages.
    Posted in: Let's Plays
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    posted a message on How do you imagine Notch's house?
    If I had to guess, I'd say square.
    Posted in: Discussion
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