• 2

    posted a message on Cool list of suggestions
    1. Nobody gives two ****s about your server. Nobody even gives as much as one **** about it.

    2. You made this thread, 'nuff said.

    3. Why not add new functionality for old items as well as add new items?
    Posted in: Suggestions
  • 1

    posted a message on Better than Diamond
    I prefer that regular diamond tools remain as the game's "god tier" of tools and armor.

    And these proposed tools would have 14058 uses. Holy ****.
    Posted in: Suggestions
  • 1

    posted a message on New Villager Thing:
    1. You Shouldn't Capitalize Every Single Word In A Sentence. It Gets Annoying, Fast.

    2. It's spelled "cities."

    3. Could you elaborate on the idea, please? How big would they be? Population? Structure size? Structure types?
    Posted in: Suggestions
  • 1

    posted a message on Should cocoa beans be farmable?
    Cocoa beans are one the rarest items in the game and also one of the least useful. If you can find 1 cocoa bean, you can dye a single sheep and have infinite brown wool. Cookies, however, require very large amounts of cocoa beans to stockpile, yet they only restore 0.5 hunger and have the single worst saturation level of any food item (this means that you get hungry again faster after eating cookies than any other item, by a long shot).

    Yes, cocoa beans should be farmable, and they should also have another use of some kind. Cookies definitely could use some love.
    Posted in: Suggestions
  • 1

    posted a message on The best thing about zombies being able to break down doors

    I can... I have seen plenty of wooden doors in strongholds. Then again, that was back in 1.0, but I don't think too much has changed since then.


    The guy who posted a screenshot already cleared up the issue of my crappy memory. Next.
    Posted in: 1.1 Update Discussion
  • 1

    posted a message on About the Minecraft turning into a RPG crap
    Quote from Mr_Dyson

    If anyone says that minecraft is an R.P.G. because of dragons and potions, then you most likely do not even know what an R.P.G. is.

    Rocket Propelled Grenade? :biggrin.gif:
    Posted in: 1.1 Update Discussion
  • 2

    posted a message on What Stopped Wood and Stone Armour?
    I have an alternative solution to leather's scarcity. Basically, I'm sure that you've already noticed that cows always drop 2-3 steaks on death, but rarely even 1 leather. I want the dropping rates for leather and steak to be swapped. This would not only make leather easier to gather en-masse, but it would also make porkchops less obsolete to steak.
    Posted in: Suggestions
  • 6

    posted a message on 1.1 Ender Pearl use
    No ****.
    Posted in: 1.1 Update Discussion
  • 2

    posted a message on New Ores
    Quote from KyoShinda

    I always thought it would be cool to have Nether/End ores but yes, it wouldn't make much sense.

    --Right now I can only see new ores being put in the ground if they are aesthetic(slate and all that) but the useful ones that WildCreeper mentioned would be in new strange places. That would be a reason to explore. Right now I only ever explore to find a good spot for house, then I go in the ground, then in the Nether, then maybe explore a tad bit finding a stronghold. All in all, the only exploration is from going to a stronghold since most people don't look for mushroom islands.


    I think that the main issue with the Nether is that it's usefulness heavily revolves around Fortresses; once you find one and farm 20+ Blaze Rods, you don't ever have to come back. I think that more structures should be added, namely some form of Pigmen villages. Just like Overworld Zombies attacking Testificate villages, Zombie Pigmen would attack Pigmen villages. The Nether villages would be more like a "military settlement" than a village, however, as they would be heavily guarded and would likely have some kind of perimeter set up (watchtowers and/or walls). The structures would be made mostly of Nether Brick, with wooden doors for doors and Nether Brick fences for windows. There would be chests filled with stuff in some of the houses in them.

    Chests in the Nether could include golden items (nuggets, ingots, tools, armor, and even blocks sometimes), Glowstone (dust and/or whole blocks), Nether Warts, rare weapons/tools, pre-enchanted items, rare ores, obsidian, mushrooms, and other goodies. Fortresses would have chests as well.

    I also think that the Nether needs more terrain blocks. Netherrack is far too overused. What I would like to see is a Nether version of Overworld's smoothstone. I guess it could be called "Charstone." It would have a similar pattern as soul sand, but would be dark reddish gray. It would have an ashen appearance, hence its name. It would also have the blast resistance of End Stone (35, which is 5 higher than cobblestone/smoothstone).
    Posted in: 1.1 Update Discussion
  • 2

    posted a message on Deadmau5 has EARS???
    1. Wrong section

    2. What the hell is a Deadmau5?
    Posted in: Discussion
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