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    posted a message on Floating Structures and Wrong Structure's generation

    I'm creating a new mod for 1.12.2
    I'm still learning so don't blame me.


    I was generating a new structure in the world, but sometimes the structure is badly generated (is generated on hills as in the image)

    How can I avoid this?

    I understand that it takes as a reference 1 block of the entire structure and then generates the structure from it.

    Posted in: Modification Development
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