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    posted a message on [1.0.0]Robinton's Mods
    Quote from Robinton

    I'm planning to make the next version of Cubic Chunks support worlds with a total height of 2^32 (~4 billion). That enough for you?
    Lol.


    Hmm...that might not be enough, how about 2^41 (don't know if its possible though, oh well) that should be enough, so 1:1 so WY Canis Majoris can fit without any problems. ^_^
    Posted in: Minecraft Mods
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    posted a message on [1.0.0]Robinton's Mods
    Robinton, is there any way you can make the cubic chunk mod so the world is 160 thousands blocks high? So i can begin working in my 1:1 replica of the death star? ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on No backward compatibility!!!
    Well, you should never get too attached to your worlds, or you could use schematics, i you don't like those options, sit in a corner and wait quietly for Mojang to change it.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Crafting Azeroth
    The most painful part of giving the final touches will be......the Trees, there are so many trees, and none of them look as good in MC as their wow counterparts.
    Posted in: Screenshots
  • 0

    posted a message on They Really need to make this game!!!
    Quote from BC_Programming

    there are several problems with this.

    One: Pokemon is a IP owned by Nintendo.

    Nintendo will not lease or loan or even publish a game using it's IP for PC. If they did, we would have had SMB3 on the PC instead of Commander Keen. (They literally had the first few levels playable, but Nintendo turned down their offer because they didn't want to undermine their own console).

    Basically, Pokemon is really the "killer app" for each gameboy. Allowing that on PC and suddenly there is no good reason for a gameboy.


    Nintendo won't do it, that's why other people already did, there are Pokemon MMORPGs and ports of the games to PC (by emulator).
    Posted in: General Gaming
  • 0

    posted a message on What song is currently stuck in your head?
    Get down - Nitori

    Posted in: General Off Topic
  • 0

    posted a message on They Really need to make this game!!!
    Quote from DawnOfNights

    as awesome as that sounds, i don't think its possible.
    still...


    There actually are various Pokemon MMORPGs, like Pokemon World Online for example.
    Posted in: General Gaming
  • 0

    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from Raiken

    Is there anyway to "Start your conquest" in an existing world, because I can only seem to get it to work on new worlds?


    That's the point, you are supposed to create a new world for it.
    Posted in: WIP Mods
  • 0

    posted a message on Why Jeb/Notch make new stuff and dont fix old stuff:
    Nah, all those exploits and hacks are meaningless.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Is this a good price for a setup?
    Basically, i am going to buy a new desktop PC and found one with the specs i wanted:

    AMD Phenom II X4 840 Quad Core 4x3,2GHz
    Asus Motherboard - 1000GB HDD
    Kingston 8GB DDR3 (1333 MHz)
    DVD Writer
    Grafic GeForce GT430 (1024MB DDR3-VGA-DVI-HDMI-DirectX 11)
    Audio - 6xUSB 2.0 - LAN - 600W - Cardreader
    Wireless LAN (USB/150MBit) - 1xeSATA - 3xLED FAN
    Windows7 Home Premium 64Bit (DVD/Lizenzkey)

    for a price of 510 pounds, and i was wondering if that's an acceptable price for a PC like that.
    Posted in: Computer Science and Technology
  • 0

    posted a message on Creating Skyrim - The Whole Thing
    Quote from Crashsamcoot

    There is a mod that those just that.It goes up to 2506 blocks but past 256 it lags like hell.
    I would love to help but Skyrim is truly giant.Anyway i wouldn't be on most of the time.


    I know, there are many, one even creates a world 65536 blocks tall, now THAT's building space! XD

    On another note, terrain would be one of the most difficult, tedious and long things to do in terms of accuracy, and i though you guys could possibly ask for help from Salexp, he created this:

    http://www.minecraftforum.net/topic/224048-creation-the-earth-updated-final/

    And it would PERHAPS be possible to apply the same process with Skyrim terrain...yet i do not know.

    If it is possible, and terrain is done that way, that would ease up things A LOT hopefully (salexp hasn't been online since october though XD )
    Posted in: Maps
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    posted a message on Creating Skyrim - The Whole Thing
    You will probably need a mod to increase the world height, because Skyrim has really tall mountains, and ruins at high depths, a world 128 meters tall won't be enough if you are planning on making it 1:1
    Posted in: Maps
  • 0

    posted a message on [Creation] The Earth (Updated - Final)
    Quote from Lime_Crafter

    The Maximum size of a Minecraft map is SLIGHTLY bigger than earth, you my friend, have achieved that goal, that is big as earth yet not the maximum size of a Minecraft world


    You appear to be confused, let me correct your sentence:


    ''The Maximum size of a Minecraft map is 8 times bigger than earth, you my friend, have not achieved that goal, that is around 2000 times smaller than earth yet not the maximum size of a Minecraft world''

    Now, it is correct.
    Posted in: Maps
  • 0

    posted a message on Where to download 1.8.1?
    It's simple: you can't.

    But do as Valentin said, use MCNostalgia
    Posted in: Discussion
  • 0

    posted a message on One thing you dislike about the world
    Quote from megarlin

    the humanity
    if you think deeply about it you will see that earth would be better without us humans


    This, 100% true, but I would expand it to all types of sentient life that could have lived in Earth.
    Posted in: General Off Topic
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