• 1

    posted a message on Better Than Wolves Total Conversion!
    Quote from Gamelord»

    It's not that my vanilla loving brain can't comprehend any complex mechanisms that I expect to find in this mod, it just doesn't seem like it fits into vanilla as the topic creator claims (and fits even more so than the latest additions, apparently). By vanilla style, I didn't mean easy, I meant that I was hoping it would have general features that would fit into Minecraft, but it seems to be another industrial mod. Just my opinion, you don't have to think the same way, but I don't think that makes my opinion any less valid.


    While it's true BTW does focus a bit on mechanical power and 'industry', the way I see it is this.


    In vanilla minecraft, people make all sorts of farms by using or abusing various functions and bugs of the game(one good example would be the nether-roof gold farms). A lot of these(like iron farms) could be seen as exploits, or abusing the functions of the game(like making endermen farms in the end by removing all spawnable areas except the in the farm)


    BTW simply turns these into a feature of the game rather then 'exploits' and gives you a 'simpler' way of doing it.

    Posted in: Minecraft Mods
  • 1

    posted a message on Ships Mod - Build sailable ships out of blocks
    Quote from Cuchaz»

    There might be a way to use rails and rail carts to tow ships around. That would be an interesting way to incorporate rails into the mod. I don't know if rails can be placed underwater though.

    You don't need to place rails underwater though. You just need the rails to go to the water, then ride the ship off the rails, into the water.
    Though, picking up whatever you used to tow the ship to sea might be annoying.
    Posted in: Minecraft Mods
  • 1

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    I was playing, and adopted a kid. Now the kid is grown up, and keeps on talking about her mom, which is really really creepy as she has no mom.

    Seriously, it's like she's had very serious issues and has a imaginary mom to keep her sane or something.

    Would it be possible for a kid to say different things depending on if they are adopted or if the mom dies or something like that?
    Posted in: Minecraft Mods
  • 1

    posted a message on Flaxbeard's Steam Power (Beta 0.29.3- Updated May 20)
    Quote from felinoel»

    It has a boat's steering wheel for flight-based builds which implies it is intended for airships?


    I'm just confused on how the mod can be steampunk, when as far as I know, the only thing in the mod that uses steam in any way is the steam engine, which just burns fuel and speeds up ships.

    Unless I'm missing something, a helm and the ability to make airships does not equal steampunk.

    I was under the impression that Archimedes' ships was simply a ship & airship mod.
    Posted in: Minecraft Mods
  • 1

    posted a message on Better Than Wolves Total Conversion!
    ? I'm not having problems at all, and I'm pretty sure the fairly big group of people playing BTW are having problems either.



    I don't know anything about coding, so I'm just guessing here, but I think changing the name of the version file, zip-thingy, and json(?) file thing will prevent the 'redownload on startup' thing.
    Posted in: Minecraft Mods
  • 1

    posted a message on [WIP] How To Train Your Minecraft Dragon (v1.1.0) UPDATED
    Kinda very buggy, I think I'll wait a bit more before I really play with it.

    But still, very cool.
    Posted in: WIP Mods
  • 1

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Quote from Arrowwolf24»
    Can some helicopters have more that one player inside them?

    Yes, if fact, if I recall correctly, helicopters are one of the vehicles with the highest player carry capacity.
    In fact, I'm pretty sure there is one in the modern weapons pack that can carry 21 players(driver included) at once.
    Also pretty sure there is a helicopter that can carry 3 people(one in the cockpit. one on the nose gun, one passenger)
    Posted in: Minecraft Mods
  • 3

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Crashlogs would help people find out what's wrong methinks.



    And I'm pretty sure there was talk about making clay soldiers more useful for survival, but kinda got put off while updating everything and such.



    Just wondering, but can't you make clay soldiers have like 1 heart of health and deal damage less then 1 heart instead of giving them 10 hearts of health but having them die instantly when hit by a player?
    Posted in: Minecraft Mods
  • 1

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Quote from astrohamster18»
    Hello, I would like to report an issue, and also was questioning if it was a feature.

    The issue is that sometimes, when I am on a Survival world, my child will spontaneously disappear, and/or run away out the door (even if they are on stay mode), and then a message in the chat will appear, I am using the name Susan for an example: Susan, your child, has ran away.

    Another weird thing: sometimes when I put the baby girl item in a chest, the chat will say 'That is not a good idea' without indicating who it was from. So, yeah, I am a little worried, honestly, and it would be great if you could tell me if those are official features. If they are, maybe remove them or limit them, because they are a bit creepy.

    If you had a baby daughter, would you shove her in a chest and go fish? It also tells you it's a bad idea to throw your kid on the ground. Common sense, really. Though, I do wish there was a crib block of sort to put our kids in..

    And for the kids running away, I never had that problem, but try checking the kids relationship with you. Most likely, you're mistreating them and they get fed up with it and run away. (Children have been known to run away from parents at mistreatment/being a teenager). Try being nicer to them, like giving them cookies every now and then, and interacting with them.
    Posted in: Minecraft Mods
  • 1

    posted a message on Flaxbeard's Steam Power (Beta 0.29.3- Updated May 20)
    Like stated above, there is a converter for this mod’s steam and other mod’s “liquid” steam.


    On a side note, anyone know how to effectively use the thumper(I think? that hammer/piston thing that breaks blocks under it. Can’t really recall what it’s called at the moment)?
    Running around in the trench it excavates collecting the items is dumb and really annoying, and the amount of items cause lots of lag. Of course, I can put some droppers every few layers to collect the drops, but if I put them close enough to gather the items before getting too much lag, I might as well just branch mine or something and get more ore for less trouble.
    So, anyone know how to use those things effectively?
    Personally, I think they would be a lot more useful if they broke blocks from bedrock up rather then in a ever-so-enlargening trench a few blocks below themselves
    Posted in: Minecraft Mods
  • To post a comment, please .