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    posted a message on MineFantasy: B1.0 - Beta

    . The spawning is kind of stupid. Ornate weapons have a spawn "weight" of 1 (the minimum) yet its still pretty common

    Yea, I had 2 ornate greatswords and 2 ornate greatmaces before my blast furnace........ It was like one ornate every 2~3 chests...
    Just asking, can't you just give the entire minecraft loot system an re-write? Or will that just be too annoying?

    Quote from mangoose

    if you need slime balls, consider using my ooze mod. it was made for that very purpose.

    Cute!
    I think I'll have a hard time killing them....
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta

    ehh slimeballs. glue would be too easy. Think of slime balls as some sort of... mystical...epoxy..stuff

    Ok magic slimeballs, why not.
    Anyways, I'll get steel soon, and be able to go look for for slimes, horses, diamonds, hounds, etc in relative safety.
    It's really thanks to the 3 dungeons, desert temple, and mineshaft that I found all within a 100 block or so radius of spawn.
    Speaking of which, you should really tweak the temple/dungeon loots, as they give waaay to much iron(got a blast furnace, plus an iron anvil, plus extras....).
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from slango20

    it was at one point, but eventually he removed it due to all the mods out there that f****d with the balance of the tech tree

    I don't think most mods, even the 'op' ones would mess with BTW's tech tree that much, unless the mod enabled you to get iron from dirt or something.

    That's what I like about 'total convention mods'
    Even if you get a mod that gives you stuff that are op in vanilla and mess with the tech tree there, with the 'total convention' mods, by the time you gather enough stuff to actually use the stuff in the mods, you deserve to use it.

    Anyways, that what I think.
    But anyways, this is really redundant as BTW is incompatible with everything except minecraft and itself
    Posted in: Minecraft Mods
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    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    To what?

    I'd really like to know
    Posted in: WIP Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Malexion

    Hmm well that's still rare-ish I guess its around the same level as lapis and around the same rarity.

    There are some spell components that basically expect that you have gone mining though, like dig and these are pretty early game components.

    I was hoping I could start with magic early-on, and not have mine down to lapis level just to start....
    Since the lowest-tier crafting alter is wood and glass, I was hoping I could start with magic pretty much when wood and glass is really all I can afford, and then slowly make my way up to better stuff and better magic, not need to have a mine/cave to lapis level and iron to start magiking.

    The reason I liked AM1, was because I could start when all I had was some wood and a tiny bit of iron, then slowly gather and search my way up from the bottom
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Did he try to lead a chicken rebellion against you?

    Edit:
    A somewhat funny story, I was playing vanilla, and I was swimming across a river.
    I saw a squid and jumped out of the water, and ran halfway home before I remembered they were a passive mob in vanilla.
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Malexion

    Well as a hint you may enjoy it more after 1.2

    Last time ,couldn't find any topaz or whatever it is you need to make the occulus
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    I think I might retry this mod
    Posted in: Minecraft Mods
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    posted a message on Ex Nihilo (the Skyblock companion mod)
    I don't think dead bushes, cobwebs, chinseld stone bricks, and 'real' ore blocks can be gotten.
    I'm 99.99% sure about this
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Do whatever is easier for you. Full support :)

    Oh, btw, do I have to use slime balls for repair hammers, or can I use glue?

    On another note, I think polearms should be able to be used with shields, but slow you down so much that it can only be purely defensive, or need to be used with mounts
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Not if you make it so you can't mix and match leathers, but then it means you need to kill like, what 12 minotaurs for one minotaur-leather plate armor? You'll need to kill less(4 times less infact) for light/medium armor, but if you want plate, you need 96 leather, and that's what, killing 4 nether basilisks? 8 blue basilisks?

    Anyways, it'll take tons of kills just for one armor set if you don't allow them to mix and match leathers, or it's a ton of coding if you add something like that...

    Well, I'll just sit tight and see what you come up with :D
    Posted in: Minecraft Mods
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    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Um, say, just wondering as I saw you post that in the ex nihilo thread in response to a 'how do I get to the end' post, will you add a cake to ex aliquo that transports you to the end if you eat it?
    Posted in: WIP Mods
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    posted a message on Ex Nihilo (the Skyblock companion mod)
    You have to place them in the correct direction??
    I was getting so annoyed with the portal blocks sometimes working and sometimes not working... ugh, to think it was directions....

    And say, can't we solve the issue by making end portal frames breakable?(but not replaceable, no)

    And I think endstone in witchwater with endereye is a better recipe for end portal frames
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Oh... so I can have mobs attracted to me 24/7 if the skeleton keeps on luring mobs to me? Could make a great simple afk mob farm, but....

    Anyways, speaking of leather, I really like how all armor that is not the chainmail-type need leather to make.
    And speaking of armor needing leather, can't armor made with better leather have better stats? like red basilisk leather scailmail/plate/etc have small fireprotection, minotaur leather scailmail/plate/etc has gives a slight attack boost, etc.
    Posted in: Minecraft Mods
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    posted a message on You and the 2 above avatars are stranded on an island, what do you do?
    Oh, I'm back on this island...
    Strange I thought I nuked it......
    Oh, look, a cat slaughtering mice, how nice.
    Want fish?

    I'll use some magic and turn this island into a mainland!
    Posted in: Forum Games
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