In a positive way, im glad you're stopping with this mod. You gave us so many versions to play with for so many years. Im really thankful you even made this mod.
So again, Thank you for making Thaumcraft.
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In a positive way, im glad you're stopping with this mod. You gave us so many versions to play with for so many years. Im really thankful you even made this mod.
So again, Thank you for making Thaumcraft.
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KAMI IS NO LONGER A SEPERATE DOWNLOAD. ITS NOW A CONFIG OPTION, ENABLED BY DEFAULT
DISCLAIMER:Before installing/using these or any mods, make sure you backup your .minecraft folder, I (Pixlepix), or any other modders for that matter, am not responsible in any way, shape or form for any damage dealt to, but not only, your saves, your minecraft, your computer or others.
Psst, you can follow progress on this mod by me (Please feel enouraged to hop on irc. irc.esper.net: #pixlepix .
REPORT ALL BUGS AT: https://github.com/Thaumic-Tinkerer/ThaumicTinkerer/issuesThaumic Tinkerer is a spiritual successor to Vazkii's Elemental Tinkerer mod, this is a mod about tinkering with thaumic creations. It's an addon to azanor;s Thaumcraft 4. The intention is to add new, and useful items you can create, using the knowledge you've acquired from the vanilla thaumcraft researches. Researches that come from this mod are prefixed as [TT] for easy labelling.
As this is a Thaumcraft Addon, I'll try to keep spoilers minimal, so, here's some non-spoiler-y images. I'll add videos if I happen to get any. So here's a little gallery:
What do these things do you ask? Well, you'll have to figure it out yourself
Down here there would be videos. But as of the 2.0 version of the mod, they're all outdated, since lots of superfluous items have been removed. Updated videos will be placed here as they come.
Thaumic Tinkerer by Pixlepix is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
If you want to do anything with this mod besides playing it, you should have a look at what it says. For modpacks, refer to the license under the Thaumcraft 4 thread, since my mod depends on it. You can distribute TT in modpacks at will, but Thaumcraft is a different matter.
(Hey you, read this)
KAMI is a separate module in Thaumic Tinkerer, you can download it in the typical downloads section alongisde the rest of the mod, just drop it in the mods folder as you normally would.It includes incredibly powerful and expensive blocks. How powerful you ask? Look below:See that hole? I dug it in a few seconds. See that pouch in my bar? It stores more than 4 mundane chests together. Still not convinced? Look at what you can do with it, check out this gif.
This mod includes features exclusive to ComputerCraft and ForgeMultipart, for the full experience, these are recomended, but by no means required.
Download for Thaumcraft 4 (Changelog)
Download for Thaumcraft 3 (Changelog)
Source Code (github)The Github contains localization files, the mod can be localized. Currently it's available in English, German, Chinese and Russian.
Banner (copy to your sig!):
Q: Can I use this mod in a modpack?
A: Read the License section of this thread.
Q: Any other mods by you?
A: Check my website.
Q: How can I contact you?
A: See above.
Q: (Insert any other question here related to me, not my mod)
A: See above, About me section.
Q: Haven't I seen those sprites before?
A: You may have. This mod makes use of either modified, or just copied versions of Thaumcraft 2 or 3 assets, the reason for this is that I can't make any sort of art at all, and I'd rather make use of fantastic unused assets than to reinvent the wheel and create my own, that would probably be sub-par.
Q: The latest version in the file index says it was compiled for an old version of thaumcraft, will it still work?
A: In theory it should work, it probably will, you should try it yourself to find out.
Q: Why are there things in the thread? (May or may not be)
A: Because Minecraft Forums is stupid.
Q: Why is the Awakened Ichorium Pickaxe so slow?
A: Enchant it with efficiency 5 and get a pair of Boots of the Horizontal Shield and tell me it's slow.
Q: I can't find anything from KAMI, what do you need?
A: Every single research not related to KAMI, and then it'll unlock. You can find it in the artifice tab.
Q: I get the above error when I try to load up KAMI, how do I fix this?
A: Redownload it.
Like the mod? Click that green arrow down there [represent]
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--1.1-02-- -Updated to Thaumcraft 4.1 -Added some new Items -A crap tone of bug fixes -Seriously, i forgot what i did -Added suport for Donator Capes -Fixed sounds in multiplayer -Fixed some other mutiplayer bugs -Added a better animation to the frozen skylight --1.0-03-- -Removed the Boots of the Seven Leagues & Meteor because there are crashing servers and Flaxbeard added his own better version. -Fixed some other Multiplayer bugs --1.0-02-- -Fixed doubled items with Thaumic Exploration -Fixed Boots of Seven Leagues & Boots of the Meteor -Nerfed the Wand Caps -Changed the recipe of the Void-Caps -Fixed the Base-Research -Removed the random Chests in the Ocean --1.0-01-- -Mask of Cruelty is now Enchantable with Repair -Added Boots of Seven Leagues -Added Boots of the Meteor -Added Magnetized Chestplate -Removed a stupit 'System.out.PrintLn()' -Fixed the problems with metadatas in chests -Fixed some Textures -Better Translation [Thanks to DraxisWuf] -Changed some recipes -Researches aren't instant competed anymore --1.0-- -Release!
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Quote from MachineMuse
There has been some talk of that but some people are saying it's too similar to Xycraft's gauntlet and FTB doesn't like repeating functionality. So for now it'll just be in Tekkit Lite and Voltz
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It is misleading information, but actually when you see the infusion crafting recipe, you can see that you can use either *Blank* or *Lifegiver* to make Sustainer. Well, they are too strong to be stacked anyway.
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Wasn't there an Infusion Enchanting in TC4? On the Artifice tab in the bottom-left after the Brain In A Jar research?
(Edit: Googled TC4 patchnotes history. It was added in ver. 4.0.4)
But bringing back the Occultic Enchanter for TC2 would be really neat, i think a lot of people dislike the current vanilla randomness of enchanting since when they changed it.
Also, the current tools' Infusion Enchants (the orange ones) are really cool, i think it would be nice to have an armor-variant of them.
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Well, i like making complex systems with pipes, the fact that they make you think on how to system you want to build will work. I think it would be nice to find a middle-ground where the pipes won't be as easy as v1.0 but not that useless compared to transfusers as they are now. I my opinion you should probably find a way to buff pipes on some way and nerf transfusers a little bit, and work on adding new content, not scrapping work you've already finished and going back to the previous concept.
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You can just unlock the research with /thaumcraft research USERNAME NAMEOFRESEARCH
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No it is not possible to connect Wand Recharge Pedestal to the vis network. The vis network is created to be used with Infernal Furnace, Arcane Bore and for slow recharge of wands in the arcane workbench. You should keep using the Wand Rechage Pedestal to recharge Staves and other wands that you don't use for crafting because it is much faster than vis network.
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When you break void jar it drops like a normal jar.