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    posted a message on Minecraft Modding Error Thread! Post ALL your errors and questions here!
    Hello all! It appears some very knowledgeable coders have stopped in here so I thought I'd take my shot at getting eyes on my problem. I'm attempting to resurrect a dead plugin called Worldgen. Upon entering the "/worldgen village 50" command I receive this error:

    [23:28:50] [Server thread/INFO]: [WorldGen] Generating village...
    [23:28:51] [Server thread/WARN]: java.lang.ClassCastException: net.minecraft.server.v1_7_R1.NoiseGeneratorOctaves cannot be cast to java.util.Random
    [23:28:51] [Server thread/WARN]: at local.thehutman.worldgen.WorldInterface.<init>(WorldInterface.java:71)
    [23:28:51] [Server thread/WARN]: at local.thehutman.worldgen.GenType2.generate(GenType2.java:62)
    [23:28:51] [Server thread/WARN]: at local.thehutman.worldgen.WorldGen.onCommand(WorldGen.java:80)
    [23:28:51] [Server thread/WARN]: at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
    [23:28:51] [Server thread/WARN]: at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:196)
    [23:28:51] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:542)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:932)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:814)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457)
    [23:28:51] [Server thread/WARN]: at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617)

    I've narrowed it down to this section of code:

    public WorldInterface(Player player, String nameClass) {

    // Initialize our member variables to work with our nameClass
    // constructor type
    try {

    pckCraft = Utility.FindPackage("CraftWorld");
    Class<?> clObjCraftWorld = Class.forName(pckCraft + ".CraftWorld");

    // Get the full class path minecraft class objects
    pckMinecraft = Utility.FindPackage(nameClass);
    clObjGenerator = Class.forName(pckMinecraft + "." + nameClass);
    clObjWorld = Class.forName(pckMinecraft + ".World");
    clObjWorldServer = Class.forName(pckMinecraft + ".WorldServer");
    clObjWorldProvider = Class.forName(pckMinecraft + ".WorldProvider");
    clObjStrucBox = Class.forName(pckMinecraft + ".StructureBoundingBox");
    clObjStruc = Class.forName(pckMinecraft + ".StructureStart");

    // Generate object references we will need later

    Object oCraftWorld = player.getWorld();
    Method mGetHandle = clObjCraftWorld.getMethod("getHandle");
    oCraftWorldHandle = mGetHandle.invoke(oCraftWorld);

    Field fWorldProvider = clObjWorldServer.getField("worldProvider");
    Object oWorldProvider = fWorldProvider.get(oCraftWorldHandle);

    Method mGetChunkProvider = clObjWorldProvider.getMethod("getChunkProvider");
    Object oChunkProvider = mGetChunkProvider.invoke(oWorldProvider);

    Field randField = getChunkProvider(player);
    oRandom = (Random) randField.get(oChunkProvider); <-------------- This appears to be the exact line causing the error


    } catch (Exception e) {
    oCraftWorldHandle = null;
    oRandom = null;
    e.printStackTrace();
    }
    }

    Any hints for me? Thank you!
    Posted in: Modification Development
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