"Never gonna give you up."
(you already know this one)
You need an entity, such as a marker or armorstand, which is constantly tped to 5 blocks of whereever you're facing.
Then tp the creeper a small amt of blocks facing towards that marker.
General commands:execute as @p at @s run tp @e[type=marker] ^ ^ ^5 execute as @e[type=creeper] at @s run tp @s ^ ^ ^0.01 facing entity @e[type=marker,limit=1]
Thank you for this
My bad, I wasn't clear. I want the distance to be about 5 blocks from me and the block I'm looking at can be air.
I usually play on the latest versions because I like the new features and play in an SMP with my friends on that version but sometimes I play on 1.12.2 for mods because most of the popular and good mods are in 1.12.2
Also, unless they have no natural regeneration and unenchanted armor Poison is not very effective since you can regenerate half a heart every 0.5 seconds while Poison II takes half a heart every 0.6 seconds, with Protection reducing it to 0.18 hearts (55.6 seconds to lose 10 hearts with no regeneration), but this does mean they will need to stop to eat more often; throwing multiple potions of Harming II can kill anybody within a few seconds
If i can hit him with poison, he has to stop to eat more often which makes it easier for me to hit him with multiple harming potions. Thanks a lot this is very useful.
There's a player I want to kill in our SMP server with protection 4 on his armor but swords or axes take long to kill him and I might die before he does so I thought of using potions. I plan to buff myself with potions and give him debuffs so I get a better chance of winning but I'm not sure if poison or harming potion will deal good damage to him.
I need more shulker boxes and I already killed all the shulkers in 4 end cities. I'm too lazy to keep searching for more end cities so I'm wondering if there's a way to duplicate shulkers or make shulker farm in 1.16