• 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    can you add marvel girl aka jean grey, ms./ captian marvel, doctor strange, doctor fate, swamp thing, and plastic man also make scralet witch more powerful, and give wonder woman her braces and lasso, and can the team making the mod add more villains some examples magneto, apocalypse, steppenwolf, darkseid, thanos, and trigon.

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from jazz01222»

    tihyo how do I turn off the radiation from spreading


    from the config
    Posted in: Minecraft Mods
  • 0

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities
    Quote from MrSam123»

    I've got some Pet ideas


    Farmer pet:

    [Right-Click] Gives you seeds

    AOE: speeds up growth of nearby plants. includes: melons, saplings, pumpkins, what, carrots, potatoes, etc

    favourite food: bread



    Armor Pet:

    [Right-Click] gives all of your armour protection I

    When you hit something with armor, it has a chance to switch your armor with its.

    Favourite food, Diamonds

    Legendary, found in a special overworld cave dungeon, protected by a skeleton with full diamond armor and no weapon. The dungeons look like a cave, but are really just small circular room inside a mountain



    Youtube pet (looks like the YouTube logo)

    [Right-click] summons minion that looks like a YouTube let's-player and has 50 hearts, can fly, has full diamond armor and a diamond sword.

    gives you strength I

    favourite food YouTube nugget(found in the YouTube Dungeon)

    Legendary

    Found in the YouTube Dungeon, which is found in the end, the overworld, and the nether. it looks like a giant YouTube logo, and is made out of unbreakable blocks. however, the white 'play' symbol is like a ghost block. it is guarded by a YouTube Minion(see the right-click effect of the YouTube pet).


    this mod has nothing to do with youtuber's plus or secret doors mod
    Posted in: Minecraft Mods
  • 1

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities
    Quote from DiMuRie»

    1.7.10 first,than forge 1.9 will be done and everyone won`t care anymore like 1.6.4

    wt do u mean 1.6.4 is one of the best versions for a mod pack or a modded survival better than 1.8 the only version that could top that is 1.7.10 maybe 1.9 could change my mind but 1.6.4 has several great mods that haven't updated or recently have updated
    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!
    Quote from CWE7»

    Hey fairly new to mincecraft . I've got lucky block but how do you get them to spawn? Do you have to wait or can u break them? So far have tried to break them but nothing happens.


    r u in creative they spawn randomly or craft one with with gold around a dropper and if u r in creative use a redstone signal like a redstone torch
    Posted in: Minecraft Mods
  • 0

    posted a message on ~DecoCraft 2.4.1!!~ Decorations for Minecraft! Updated to 1.11.2 !!! ~DecoCraft 2.4.1!!~

    can u make stuff like ovens microwaves act as furnaces

    Posted in: Minecraft Mods
  • 0

    posted a message on ~DecoCraft 2.4.1!!~ Decorations for Minecraft! Updated to 1.11.2 !!! ~DecoCraft 2.4.1!!~

    @AhmedAbdin

    How would that help in any way? He clearly has enough memory to run the mod and he clearly just booted it up.


    the mod requires at least 2 gb of ram into the game or a message would be sent saying it ran out of memory decocraft errored or something like that i had the same problem but i fixed it so yeah and it's even written on the first page allocate 2 gigabytes of ram into mc
    Posted in: Minecraft Mods
  • 0

    posted a message on ~DecoCraft 2.4.1!!~ Decorations for Minecraft! Updated to 1.11.2 !!! ~DecoCraft 2.4.1!!~
    Quote from Sidkatan»

    When will Decocraft 3 be coming out? :3


    usually stuff like that take a while maybe when she decides to update to 1.8 or 1.9 but u know for example in 2.0 some sitting furniture weren't working now it does when u realize a decimal and a number to the right increase in the tenth the that is a major update
    Posted in: Minecraft Mods
  • 0

    posted a message on ~DecoCraft 2.4.1!!~ Decorations for Minecraft! Updated to 1.11.2 !!! ~DecoCraft 2.4.1!!~
    Quote from ajthemacboy»

    Hello, I'm having some problems with the mod. I have a large custom pack, with DecoCraft included, and I believe DecoCraft is causing some memory issues.


    When profiling the client with JVisualVM in an empty testworld, with no DecoCraft blocks, DecoCraft (Props, as it's called in VisualVM) appears to be using a lot of memory.


    Can you confirm or deny the presence of memory issues, or is this likely from another mod?


    allocate more minecraft ram memory or restart ur computer
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Tihyo»

    It should be done literally any second now. YouTube took longer to upload than expected. lol

    tiyho can u tell us around when 4.2 would be released pls
    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!

    i have a question is this supposed to happen


    inecraft Crash Report ----
    // I blame Dinnerbone.

    Time: 10/3/15 10:41 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    net.minecraftforge.fml.common.LoaderException: java.lang.IllegalAccessError: tried to access method net.minecraft.block.Block.func_149711_c(F)Lnet/minecraft/block/Block; from class mod.lucky.Lucky
    at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
    at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:692)
    at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:280)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:485)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.IllegalAccessError: tried to access method net.minecraft.block.Block.func_149711_c(F)Lnet/minecraft/block/Block; from class mod.lucky.Lucky
    at mod.lucky.Lucky.init(Lucky.java:61)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:691)
    ... 10 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 97068496 bytes (92 MB) / 293388288 bytes (279 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v7.10.98.1004 3 mods loaded, 3 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{7.10.98.1004} [Forge Mod Loader] (fml-1.8-7.10.98.1004-1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized
    lucky{6.0.1} [Lucky Block] (LuckyBlock_1-8_v6-0-1.zip) Unloaded->Constructed->Pre-initialized->Errored

    Posted in: Minecraft Mods
  • 0

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities
    Quote from Murlockingqc»

    That doesn't really fit the mod term....
    What you are looking for can be found in many other mods that focus on adding such features.

    One good example is Lycanite's Mobs, the dude is working hardcore on making Bosses and new mobs that are really uniques and challenging.

    ik but sometimes that mod gets really annoying and by really i mean extremely at the beginning it's fun but after a while i wanna get rid of the mod but it's a an awesome mod
    Posted in: Minecraft Mods
  • 0

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities


    Yes, Custom Pets, v1 is in progress and nearly complete :D. Textures and abilities working. Just making the GUI better.

    From Page 32 of this forum:


    How Custom Pets Will Work, v1 (may be revised in the near future):



    You can craft or find up to 4 different types of Custom Pets. Once you have them, you can assign abilities to it using a Config GUI, and can customize the textures outside of the game.


    1. Textures

    You can create the animation/texture from scratch, using any graphics program like paint.net that can handle PNG files (e.g., Fireworks or Photoshop, or a free program like Gimp/Paint), following our guide. Or you can use our custom texture templates. For this first version, you will need to install the Resource Loader mod: http://minecraft.curseforge.com/projects/resource-loader


    2. Abilities

    Using the config GUI, you will choose from a pre-set list of abilities (right now about 40). Some of them are already in the mod, and some are completely new. You can choose up to 3 per Pet. Description of the abilities will be preset (for now).


    3. Food

    Using the config GUI, You will choose what the Pet eats. Options will be from vanilla Minecraft only (at this time)


    4. Feeding Time

    Using the config GUI, you will choose how often the Pet eats for both passive and active abilities. For example, 2 times / Minecraft day for passive, or 3 uses per feeding.


    5. Pet Name

    Using the config GUI, you will set the name of your Pet Type


    can u add a boss that has high defense and hp and hits hard and u need full diamond gear a diamond sword a notch apple with the most op pets including the slime and some others to kill him
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] GODZILLA MOD - NOW APART OF THE LEGEND MOD


    Hopefully Forge will come out faster for 1.9 than it did for 1.8 :| Great to hear they're being updated :)


    still it's probably gonna take time plus they have school or something and it's hard to add all those stuff back and add more did i forget to mention that the last update came pretty late for 1.7.10 and rushing is bad i prefer them adding good content then having the update in a month or so with bad content with the bosses messed up many stuff not re-added
    Posted in: Minecraft Mods
  • 0

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    May a one use sword that one hit kills any OreSpawn boss. Seems only fair.

    u know the oxygen destroyer from the godzilla mod kills everything in one hit except burning godzilla and he could be one hit killed from the last sword u'll ever need rank awesome so technically speaking u could the oxygen destroyer to one-hit-ko a queen. can u add a boss that drops every single pet or the legendary special and aoe pets at least he has most of the overpiness abilities from the pets and has high defense and high health and hits hard if u want him dead u need full diamond gear a notch apple and a diamond sword.
    Posted in: Minecraft Mods
  • To post a comment, please .