• 1

    posted a message on Minecraft Hack Client Legend - 1.7.2 - Force OP & More
    Gee, this sure looks legit.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.3] The Caelum 0.5 (RENAMED!)
    I support, this is nowhere near Aether and Aether failed in the first place. GreyAcumen goes way too hardcore on ideas. "I MADE TEH IDEAZ, U MUST FOLLOW MAH ROUTINEZ!"
    Can't wait to see this become a full release mod.
    Posted in: Minecraft Mods
  • 1

    posted a message on [CHALLENGE] Ruins of Fire
    Ruins of Fire

    I've been messing around the Mapping and modding section and i saw few threads that seemed interesting. One of them was the Desert Survival map which seemed like a fun challenge. The second thread was Eggplant! 's MCDungeon tool which added dungeons and ruins to the Desert Survival map. Frankly, i had the Skyrim Dragon Mob mod on during my test play, and IT WAS UNBELIEVABLY AMAZING. Sneaking through the ruins and dungeons, trying to find the Oasis while avoiding contact with dragons at all cost, it was one of the most challenging and satisfying experiences i've ever had in Minecraft, so i've decided to upload the map. The rules will be :
    -Play on Peaceful or Easy (Dragons spawn on peaceful anyways, and dungeons are for hiding, not having a greater challenge.)
    -Install Dragon Mod on second day (If you install it on first day, it's pretty much suicide.)
    -You can use any non-cheat mod to aid you (EE, IC, SDK Gunmod, you name it.)
    -Your main goal is to find the oasis (there are 5, so if you're feeling lucky and wanna have some more trouble, you can search for the others.)
    -Your secondary goal is to collect a stack of leathers through dragons (diamonds when thatsgerman2010 updates the mod.)


    Please DON'T press the green plus on the botton right, if you liked the challenge, give a plus to Eggplant, thatsgerman2010 and LeoPhone. I'm simply sharing my experiences.
    You can post any questions or suggestions here. I'm looking forward to a gameplay series and a review of challenge :wink.gif:
    Posted in: Maps
  • 1

    posted a message on [1.6.5]Riyt's Mods *Iron Furnace* and MORE
    Quote from gussak

    mind updating it? I like this repair system, seems fair! :smile.gif:

    This thread is dead, check the post dates next time you're commenting on something
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.3] Skyrim Dragon Mob for Minecraft! [WIP][v0.1d]
    Quote from EvilMonkeh

    This is the first model I've ever made, this mod inspired me to try making models!

    I know, I know it's ugly, I'm a graphic artist, not a modler x)This is a baby dragon if you're wondering! I've been thinking that it will only have 20 hearts of hp, slowly breaths fire and can't fly since it's wings haven't developed yet.The next model I'll be making wont be this ugly that's for sure :biggrin.gif:

    How much time did you spend on that? That looks great!
    Posted in: WIP Mods
  • 1

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from Paveckus

    I've got this problem, when starting Minecraft.

    Mods loaded: 7
    ModLoader Beta 1.7.3
    mod_mocreatures v2.12.1 (MC 1.7_3)
    mod_TooManyItems 1.7.2 2011-07-01
    mod_MinerHelmet Beta 1.7.3 v4.2
    mod_FCBetterThanWolves 2.93
    mod_seasons Beta 1.7.3 - By Nandonalt

    Minecraft has crashed!

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.

    --- BEGIN ERROR REPORT 2927d70 --------
    Generated 8.9.11 18:00

    Minecraft: Minecraft Beta 1.7.3
    OS: Windows Vista (x86) version 6.0
    Java: 1.7.0, Oracle Corporation
    VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce 8800 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation

    java.lang.IllegalArgumentException: Slot 195 is already occupied by Zeppelin.BlockController@11d317f when adding BlockQuicksoilGlass@19cc1d6
    at uu.<init>(Block.java:49)
    at uu.<init>(Block.java:76)
    at jp.<init>(SourceFile:10)
    at BlockQuicksoilGlass.<init>(BlockQuicksoilGlass.java:10)
    at AetherBlocks.<init>(AetherBlocks.java:32)
    at mod_Aether.<init>(mod_Aether.java:105)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:272)
    at ModLoader.readFromClassPath(ModLoader.java:1104)
    at ModLoader.init(ModLoader.java:812)
    at ModLoader.AddAllRenderers(ModLoader.java:183)
    at th.<init>(th.java:60)
    at th.<clinit>(th.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:318)
    at net.minecraft.client.Minecraft.run(SourceFile:716)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 5c96f4dd ----------

    What I have to do with this?

    I swear whenever i see a dumb post like this i lose 10 minutes from my life just because of anger.
    You even highlighted the error in red, how can you not know?! Go to config file and change the id of zeppelin block.
    Posted in: WIP Mods
  • 1

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from DiEvAl

    It should work on vista. Are you sure you installed everything correctly?

    BTW, crafts are probably a bit less "grabby" now.

    As a "victim" of vista, so to speak, i can assure this mod works on vista perfectly fine.
    Posted in: WIP Mods
  • 1

    posted a message on [1.2.5] The Laser Mod (v.1.5)
    I installed this mod with the hopes of making my reed farm automatic. Result : I've died and lost most of my stuff, and my reed farm is unaccessible until i make a good armor and stack up lots of food.
    I don't mind losing stuff or my farm, but can you make it so that stone laser DOESN'T destroy dropped stuff?
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Ignore EVERYONE that posts bugs and glitches. I'm PRETTY sure all of the possible bugs are already reported, and these lazy-ass faggots can visit a page that isn't first or last every now and then. Don't feed the trolls.
    Posted in: WIP Mods
  • 1

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from willfancher38


    When there is a piston on a craft, the rotation of the piston does not stay the same relative to the craft when it returns to the grid.

    (\__/) Whenever a forum member ignores other cooemts and posts
    (>_<) an already reported bug, an innocent bunny is killed by Herobrine
    (===) Please, think of the bunnies
    Posted in: WIP Mods
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