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    posted a message on Why can't i mine in Infdev/indev
    Thread moved to the appropriate forum.
    Posted in: Alpha - Survival Single Player
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    posted a message on Victory Domain ( coming Soon )
    Setting up the new server without my knowledge? :laugh.gif:

    Impressive hub, there. I'd love to come in for a second, but I can't at this very moment. I've been looking around for some time for a Victory server, but it didn't look like you guys set anything up. Until now.

    I'll be sure to stop by tomorrow, though. :smile.gif:
    Posted in: Alpha - Minecraft Servers
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    posted a message on ~INFINITY~
    I visited this server a few days ago, and again today, and its new technology is very intriguing. I'm not usually into MinerC servers other than Victory ones; but I was amazed at how well the administration worked. The obligatory manual "Greetings" to every new player certainly told me you cared about your following. Though I've only been on twice, there's almost always some staff on, which helps a great deal. The main map, surprisingly, has some thought put into it that not many other servers often have. And, of course, kudos for acknowledging my build skills before I finished (much less told you I was a mod here, as if it mattered).

    So... Great server! 5/5 from me.

    The kicker was what you titled your modification: MC## (double-sharp). Always a sucker for musical notation.
    Posted in: Alpha - Minecraft Servers
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    posted a message on DragoonEnRegalia's Gallery
    Oh, by the way, if I recall correctly, image limit per post is set at 5.

    On-topic: I, too, was kind of worried about the TNT thing... decorating with that is quite exotic to say the least. I agree to disagree with Umbral about the leaves block, if only because glass gets dull if it's the only transparent block you use.

    Now, I can't say I'm defending my own personal architectural style, mainly because I don't have one. The palette of my builds tend to be centered on the build itself, rather than revolving around one theme that is consistent of me as a builder. For a castle, I might have solid stone, a small amount of wood, cloth accents, and some cobblestone here and there, whereas an airship would have considerably more heavy use of logs, wood, and some stone, with a bit more focused accents.

    However, since you're showcasing all of your builds together, you need them to be consistent. Exotic frippery, as you put it, is okay for accentive use. But exteriors don't look appealing with clashing block styles.

    I don't think you're exactly trying to be outlandish: consistent in a unique fashion is what you're looking for.
    Posted in: Classic - Creative Mode
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    posted a message on DragoonEnRegalia's Gallery
    Your maps are, collectively, grand, and worthy of a gallery titling them as such. Now, to pick them apart. :laugh.gif:

    In all seriousness, Land of Lost Spirits looks sort of like a mish-mash of structures with no real design focus, and with an overdose of leaves and odd blocks.

    The Enclave is indeed garish, so much so that it was kind of frightening to me that you built it. The long staircases you had were also given a little less consideration for head height than I'd prefer.

    Sand and Sun is sparse, but I can see your eventual decorative style in the few structures you made near the corners of the map, like the long bridge and the few areas near it. I also saw a lot of half-blocks here.

    The Flatgrass of Wonder is an adequate display of your final building style (and your dedication to Victory!), and I enjoyed the general atmosphere of upward-scaling structures. The great room variation in the central Victory-themed tower was impressive as well.

    All in all, they're worthy of a mapdump for historical safekeeping on my part.
    Posted in: Classic - Creative Mode
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    posted a message on A peaceful little desert home.
    Nice project, regardless of where you posted it.

    The sparse decor fits with the desert theme; the pool is a nice touch. Is that a bar in the sitting room picture?

    Might I suggest an entire desert town? :biggrin.gif:
    Posted in: Classic - Creative Mode
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    posted a message on MineCon 2010 OVER! Link to server level inside!
    Hey, everyone. I managed to finish getting all my own screenshots posted on a page of my website. If anyone would like to see them, go to my site and then navigate to the page titled, "MineCon 2010." There you'll see a brief summary of the games, followed by 23 screenshot pictures covering the 30th, 31st, and 1st, including RealG's epic 16-player spleef match in that miniscule arena and plenty of pictures of the races. Not many from the Build Compo, though. The victors of the events are also listed there (and it is noted that Grief-a-Thon was cancelled).

    For convenience, I'll list them here:

    SPLEEF: Aexis_Rai
    BUILD: RealG
    RACETRACK: coolpilot

    Again, congratulations to all competitors and participants, plus thanks to the spectators for watching!
    Posted in: Alpha - Minecraft Servers
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    posted a message on MineCon 2010 OVER! Link to server level inside!
    I will be joining the spleef, building, and racing contests, if that's allowed. I will post some pics from the buildup later, too, if I have time.
    Posted in: Alpha - Minecraft Servers
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    posted a message on MineCon 2010 OVER! Link to server level inside!
    ALERT!

    MAJOR GRIEF ON THE SIG WALL.

    A large number of the sigs under the MineCon banner on the sig wall have been deleted by some griefer. Those of you who had signatures above Aeomin's, Blaxor's, and vurtual's, probably had yours deleted. Sorry for the inconvenience. I personally think this could have been averted by running some antigrief serverware, but I'm not running MineCon.

    In fact, it looks so indiscriminate that it was done by a bot... but it probably wasn't.

    EDIT: Griefer found: Vaskes - Stopped thanks to a quick alert on the IRC.
    Posted in: Alpha - Minecraft Servers
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    posted a message on MineCon 2010 OVER! Link to server level inside!
    We had a guy who just deleted all the standing signatures on the floor - including yours, Dys - with the excuse of the rules in this thread. That means most of you that had standing sigs there... no longer do.

    Also, the server had some serious chat lag, and I think a lot of people were dc'd. Including me.

    Ah, well. I'm going about building some kind of structure, though I'm not sure what it is yet, and I feel refreshed by the whole Vanilla-ness of a non-custom, anti-hax server.
    Posted in: Alpha - Minecraft Servers
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    posted a message on LEGO brand video games
    Those of you in the LU beta: have you heard about the way they plan on running the show?

    Not only will standard users have to order the game itself (which is presently up for pre-order for $39.99 and comes with a minifig - woohoo), but after a thirty-day trial period, it will require them to also purchase a monthly* paid subscription to continue playing.

    *Oh, the subscription is also available in 6 or 12 month packages. Where have I heard that before...

    As if Lego couldn't have enough money. Why they can't just sell it as a one-time fee like Notch has done with Minecraft is beyond me. It's true that Lego makes excellent video games, but every monthly-payment MMO I've tried and/or paid for (RuneScape, CN FusionFall, & ROBLOX, in decreasing order of quality) has let its community slip and doesn't care about much beyond updates, new content, this, that, and the other thing.

    I don't doubt it'll be awesome. I just don't think that Lego won't be making enough revenue from everything else it sells to survive losing just a bit of pocket lining by being nice to their following of millions. I certainly hope it's a reasonable subscription model. I wouldn't pay more than $5 a month.

    Why am I this tense? Well, I'm not in the beta, but what I find is annoying is that they weren't looking for anyone qualified at all. They just wanted testers, and thus the determining factor in whether or not you got a key was the whim of random selection, not any formal process.

    And because not many were given out, that disappoints half the community. You look on the message boards for half of the announcements and you see posts from players, 90% of which have to do with someone not getting the beta. And I doubt they're letting out any more keys now they've started preordering.

    I'm sorry I had to vent this much over this thing. I've been waiting for a beta key since they opened that signup in March or whatever and just happened to look on the site today to see the preorder ad.
    Posted in: General Gaming
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    posted a message on NAME THE NEXT PERSON TO POST HERE
    tripl;efkn bnadv


    Erm... No.

    Cage.
    Posted in: Forum Games
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    posted a message on Count To _____ Before A Moderator / Admin Posts.
    *Ahem*

    Zero.

    Enjoy.
    Posted in: Forum Games
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    posted a message on Rate the signature above you!
    3/5. Mostly because of the Robot Guild .gif - your attempt at humorous text is... unamazing.

    I, however, use professional tools.

    BannerFans is free-to-use and makes quite good signature banners. I recommend 468x60's.
    Posted in: Forum Games
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    posted a message on I (****ing) hate teenagers
    This thread has nothing to do with the topic of the Indev forums.

    Additionally, the Minecraft forums are no place to post hate threads. Whine somewhere else.

    Thread Locked.
    Posted in: Alpha - Survival Single Player
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